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Hungo
Minmatar UK1 Zero
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Posted - 2009.04.12 15:19:00 -
[1]
Ok.. I've read a few threads now on how people have ship fits that can churn out 30mill per hour doing level 4 missions. I am yet to reach this mecca!
I have a seperate alt to do all the salvage and loot collecting, so i would be interested to hear what fits you guys use to be able to hit this level of income.
I can fly all races BS so would be interested to hear what you use...
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Niclas Solo
Amarr
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Posted - 2009.04.12 15:52:00 -
[2]
With salvage alt i would easy hit 30mil per hour with this ship, now i do 20-25 mil per hour but on most mish i spend more time in my salvage ship then i do killing rats.
[Apocalypse Navy Issue, Navy] Damage Control II Armor EM Hardener II Armor Thermic Hardener II Amarr Navy Heat Sink Dark Blood Energized Adaptive Nano Membrane Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Large Armor Repairer
Cap Recharger II Cap Recharger II Cap Recharger II LiF Fueled I Booster Rockets
Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Auxiliary Nano Pump I Capacitor Control Circuit I Capacitor Control Circuit II
Hammerhead II x5 Hobgoblin II x5
[Coercer, Salvage] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
10MN Afterburner II
Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I Salvager I Salvager I Salvager I Salvager I
Salvage Tackle I Salvage Tackle I Auxiliary Thrusters I
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Emerhyz
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Posted - 2009.04.12 16:01:00 -
[3]
Since you can fly all BS's. Use the Hurricane to Salvage;
Lows; Expanded Cargohold II's x 7 Mid; 100MN Afterburner II Mid; Cap Recharger II's x 3 High; Small Tractor Beams x w/ever you like High; Salvager x w/ever you like
That is, if you can cap stable the sucker ^_^
2k cargo room about the same speed as other salvagers ~ 600 to 700m/s (skills) and fun to see a bc salvage
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Shatner19
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Posted - 2009.04.12 17:22:00 -
[4]
its really all about tactics for missioning.
(i suggest you spend the time to get your salvaging alt into something combat capable, that really helps).
missions like lvl 4 gone berserk can take a while if your really nitpicky about the aggro. but for me (mega/domi combination) i can do that mission in about 10 minutes. pop all the triggers at once and wait for them to get into optimal. the domi is supertanked and also reps the mega if necessary. splitting aggro on both character also reduces the load on either tank.
damsel becomes really fast if you focus on the battleships fast. and work on the triggers while drones do the rest. (plus if your careful you can kill everything to within 20km and tractor it into a lootball.
Angels extraveganza: same thing, both ships can tank each room, but the bonus room needs single ship aggro and loads of remote rep.
in the end its really about MOAR dps. which means missions go faster, which means more missions/day overall.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.13 05:01:00 -
[5]
go gank-tastic, tractor everything into a wreck ball and then come back with a salvage rigged ship, and salvage through everything real fast.
[Paladin, Tachys] Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Armor EM Hardener II Armor EM Hardener II Armor Thermic Hardener II Large 'Accommodation' Vestment Reconstructer I
Tracking Computer II, Optimal Range [empty med slot] Cap Recharger II Cap Recharger II
Tachyon Beam Laser II, Amarr Navy Standard L Tachyon Beam Laser II, Amarr Navy Standard L Tachyon Beam Laser II, Amarr Navy Standard L Tachyon Beam Laser II, Amarr Navy Standard L Small Tractor Beam I Small Tractor Beam I Salvager I
Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
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Jezebel Leroux
Gallente The Scope
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Posted - 2009.04.13 10:04:00 -
[6]
If you keep on training to Marauders, it kind of changes the game. You can carry three tractor beams without sacrificing anything in any area, you do very high damage, have superior tanking power, and you can drag all the wrecks up into a tight little ball as you fight - so you can just bookmark the wrecks and keep going, do 4-5 missions in a stretch, and then come back in a large looting ship like a hurricane and loot all the bookmarks at once in a setup with 8x salvagers. There are other combinations I'm sure but that's been pretty quick overall, for me.
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