Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Rukia KuchikiSan
|
Posted - 2009.04.13 09:28:00 -
[1]
I'm running level 4 missions for the Federation Navy, command division. I run them in Dodixie and i'm kinda bored of hearing people making 20, 25 or even more millions isk/hour, i thought that maybe i'm doing it wrong staying in a 0.9 sys. There was another reason: the lag, ok, not that much, but way too much if compared to the majority of other systems.
So i started searching for another agent, and i discovered that the only one in high sec is in a 0.6 system; oh good, i say, becouse i was told (on the forum) that any agent that you find in a lower security space give better pay than any agent in higher sec space. Well... that is not true:
0.9 sec sys agent: quality: 13 effective quality: 42 effective standing: 9.9
0.6 sec sys agent quality: -16 effective quality: 4 effective standing: 9.8
The 0.6 agent pay way less than the 0.9 agent, not only the isk, but the LP aswell (almost halved).
And those are the only high sec agents!!
Why do ccp force all the players in one system? Why don't simply add more lvl4 agents so people can split and not let 1 single system lag like a dead cow?
|
Dark Soldat
Caldari
|
Posted - 2009.04.13 09:32:00 -
[2]
Quality 13 vs Quality -16....are you an idiot or something?
|
Rukia KuchikiSan
|
Posted - 2009.04.13 09:36:00 -
[3]
1. Those are the ONLY high sec agents! 2. People on THIS forum told that any lower sec agent is better than any higher sec agent 3. Can't you read? Or Are you an idiot or something?
|
Wet Ferret
|
Posted - 2009.04.13 09:44:00 -
[4]
You missed some, but I'll tell you the only others worth doing are in Aunia and Jel.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Jezebel Leroux
Gallente The Scope
|
Posted - 2009.04.13 10:00:00 -
[5]
LP and mission award are only a small part of your total income, especially if you loot. There's not really that much reason to follow the herd in Dodixie and adjacent systems if you don't want to. If you think it's bad at Dodixie, trust me Caldari and Minmatar space are at least as bad. IMO agent quality isn't really a big deal overall, nor is LP. ISK/hour isn't coming from LP and mission awards in high sec. No comment on the low sec agents.
Why not look for a quieter system to mission in? http://eve.grismar.net/explorer/index.php |
Zaknussem
Intrum Industria
|
Posted - 2009.04.13 10:03:00 -
[6]
Originally by: Rukia KuchikiSan 1. Those are the ONLY high sec agents!
If that's the case, then you're doing it wrong. Suggestion: Look at agents outside of the Command division.
Quote: 2. People on THIS forum told me that any lower sec agent is better than any higher sec agent; BUT I DISCOVERED BY MYSELF THAT IT IS NOT TRUE!! so..
Keep in mind that while there are plenty of helpful souls on this forum, there are also plenty of people here that are misinformed about elements of EvE, as well as people that only want to see you fail at EvE. So take everything on these forums with a grain of salt.
That said, the agent quality is the more important factor, rather than the system sec rating. It's true that the lower that the system sec rating is, the better pay you get from the agent. But if the agent is sucky with a huge negative quality, then he'll always pay badly. So you're looking at getting a high quality agent in as low a sec-rated system as possible.
Quote: my question was: wtf, why only 2 lvl4 agents in high sec?
Again, your narrow definitions are what's the problem here. If you branch out into other divisions, you'll find more L4 agents in the Fed Navy...but none as good as the one in Dodixie. Second suggestion, find another corp to run missions for.
Quote: If you can't read, gtfo.
Finally, learn to be polite around here, or GTFO yourself. |
Shatner19
|
Posted - 2009.04.13 10:40:00 -
[7]
first of all a majority of all the fed navy agents sucks. they give sets of really crappy missions. second of all the main rat type that your will be facing off against in gallente space have really bad salvage and loot, so your definately not making enough money from that part.
if your wanting to stay in gallente space then move over to federal intelligence office, i believe they have better kill agents than fed navy.
otherwise get out of gallente space all together. there are much better corporations that will net you more isk that you can imagine.
|
Rukia KuchikiSan
|
Posted - 2009.04.13 10:41:00 -
[8]
Originally by: Zaknussem you'll find more L4 agents in the Fed Navy...but none as good as the one in Dodixie
That is exactly the problem i was talking about, sadly there is only one, wouldn't it be better to have more so people can split over more systems? Oh well... btw thank you for all the answers, and Zaknussem sorry for that but i get mad when someone don't understand what i say and tell me that i am an idiot.
|
Lady Spank
Amarr Sekret Kool Klubb
|
Posted - 2009.04.13 10:48:00 -
[9]
But your first post made you sound like an idiot
|
Pres Obama
|
Posted - 2009.04.13 10:59:00 -
[10]
Wow, you're a douche bag. Try working for a different corp.
|
|
Ms Delerium
|
Posted - 2009.04.13 12:34:00 -
[11]
You are totally confused
When someone told you lowsec agents give better rewards, IT IS TRUE. You need to learn what lowsec means. Its 0.4 and below. Get some balls and fly there... for example Rancer 0.6 is no way low security.
Then quality of the agent is the most important factor.
Sorry but you havent discovered anything.
|
Jauqs
Caldari
|
Posted - 2009.04.13 12:41:00 -
[12]
Is there a reason you are sticking with just Command? Security/Internal Security/Surveillance, etc. will give you as many kill missions as Command. There are a couple more lvl4 agents outside of Command
L4, Q-3 Federation Navy Aunia (0.8) Security L4, Q-11 Federation Navy Vittenyn (0.9) Surveillance
|
Karox Lominax
|
Posted - 2009.04.13 12:46:00 -
[13]
Edited by: Karox Lominax on 13/04/2009 12:46:54 As a (very rough) guide, the system security level is worth about 5 quality levels per 0.1 decrease in security.
So your -16 agent in 0.6 space is about the equivalent of a -1 agent in 0.9 space for instance. If your agent in 0.9 space is a much higher quality level than that, then he will pay more.
Just remember that the mission payouts vary tremendously from mission to mission as the difficulty of doing them changes, and you may well have found that your 0.6 agent offered a really poor paying mission whilst the 0.9 agent offered a high paying one.
Also, as has been said, the loot, LP, bounties, salvage etc all contribute, and taking on Serpentis usually means a low payout since they dont offer anything remarkable for salvage, and their loot is fairly run of the mill. Bounties and LP are comparable to most places though, but for some reason, Gallente Navy faction hybrid ammo seems to sell for less than Caldari Navy faction hybrid ammo even though the stats are identical (of course, ammo is usually one of the worst LP>Isk converters out there, but its nice and easy to get into.)
|
Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.04.13 12:57:00 -
[14]
Edited by: Tippia on 13/04/2009 13:02:07
Originally by: Rukia KuchikiSan oh good, i say, becouse i was told (on the forum) that any agent that you find in a lower security space give better pay than any agent in higher sec space. Well... that is not true:
0.9 sec sys agent: quality: 13 effective quality: 42 effective standing: 9.9
0.6 sec sys agent quality: -16 effective quality: 4 effective standing: 9.8
No, it's true. You're just not understanding how it works.
First of all, I doubt that's your personal standing to the agent in question, but rather the corp standing, so you're looking at the wrong number.
Secondly, you have a 0.2–0.4 spread in sec rating (depending on how the true sec rating of those systems are rounded), which works out to roughly a +10 to +40 quality bonus to the lower-sec agent (depending on how accurate the +10/0.1 sec rule of thumb is). Combining these two — probably standing 0 with the agent, base quality -16 + 20 for security system ¦ skills — makes and effective quality of 4 rather plausible.
Thirdly, since I used to run for the fed navy about a year ago, I happen to know that there's a ****ton of navy agents in that area, so you're just not looking hard enough. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
Mistress Evita
Caldari Booze and Hookers
|
Posted - 2009.04.13 14:37:00 -
[15]
Originally by: Rukia KuchikiSan Why don't simply add more lvl4 agents so people can split and not let 1 single system lag like a dead cow?
Why don't you run missions for other corps that have level 4 agents in non-mission hub systems? I have no problem doing it.
There are more then enough level 4 agents around, you just got to look. I guess it's easier to complain on the forums then it is to look up new agents.
|
Rukia KuchikiSan
|
Posted - 2009.04.13 15:00:00 -
[16]
Originally by: Ms Delerium You are totally confused
When someone told you lowsec agents give better rewards, IT IS TRUE. You need to learn what lowsec means. Its 0.4 and below. Get some balls and fly there... for example Rancer 0.6 is no way low security.
Then quality of the agent is the most important factor.
Sorry but you havent discovered anything.
Reading comprehension ftw..... again.... Did i say that i went into lowsec? no Did i say that i consider 0.6 lowsec? no
What i said is that 0.6 is LOWER than 0.9, but that agents there don't pay better!! TRY TO UNDERSTAND WHAT YOU READ NEXT TIME!
|
Traska Gannel
|
Posted - 2009.04.13 15:00:00 -
[17]
Edited by: Traska Gannel on 13/04/2009 15:04:40 Hi - just a few comments.
1) Lower security does result in higher rewards for comparable quality agents. Lower security does NOT give higher rewards for every agent. Someone quoted about 5 quality points/0.1 in terms of reward - in this case that would make your L4 Q-16 in 0.6 about the same as a L4 Q-1 in 0.9. So clearly the L4 Q13 should give better mission rewards.
2) In my experience - Command, Intelligence, Internal Security, Security and Surveillance will all give mostly combat missions. I may have missed one or two. With this limitation there are 19 L4 Gallente agents in hi sec. The best would appear to be the Federal Intelligence Service L4 Q16 Surveillance agent in Boystin with a 0.52 security rating. It is adjacent to one low sec system though. The next best is a L4 Q13 Intelligence agent for The Scope in Heorah with a security rating of 0.54. Although an adjacent system has a security rating of 0.49 - I believe these round up - so it should all be hi sec. Either of these agents is better than any you have looked at ... but it is up to you. I shouldn't have bothered spending the 5 minutes it took to look this up for you ... but since you appear to be a lazy Gallente unwilling to shift for themselves like the Caldai ... I thought I would take pity. (Learn to use sites like eveinfo.com and eve-survival.org)
3) Have you bothered to train the relevant connections skills? Significant gains in mission running rewards are found by training these skills - at least in terms of LP and ISK rewards. However, as mentioned, most mission rewards come from bounties/looting/salvaging in any case.
So how do you earn 15 to 25 million/hour running missions? That's easy - run them as fast as possible - loot/salvage as fast as possible and then do another mission. Before flying a marauder - loot/salvage appeared to give equal to or slightly less rewards than the bounties and mission payouts on a time invested basis - assuming good skills - so speed running missions made about as much as loot/salvage. However, with a marauder, looting and salvaging are made much more efficient. Here are some more tips ... do you use a dedicated salvage ship - destroyer, interdictor or battle cruiser - 8 high slots and a mix of tractor/salvager? Have you maxed your skills so you can run the minimum tank required for the mission and maximize DPS? As a Gallente, I assume that you effectively use drones ... if you don't you need to learn to do so.
Anyway, good luck mission running ... but I would suggest doing some research instead of whining and whinging to CCP (... though typical behaviour for a member of the Gallente welfare state ...:) ).
|
nameless oats
|
Posted - 2009.04.13 17:59:00 -
[18]
I make 100m/hr in gallente high sec running missions. Generally there are 4-5 people in local with me. Sucks to be you.
Consider adapting.
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.04.13 18:10:00 -
[19]
Originally by: Rukia KuchikiSan
Originally by: Ms Delerium You are totally confused
When someone told you lowsec agents give better rewards, IT IS TRUE. You need to learn what lowsec means. Its 0.4 and below. Get some balls and fly there... for example Rancer 0.6 is no way low security.
Then quality of the agent is the most important factor.
Sorry but you havent discovered anything.
Reading comprehension ftw..... again.... Did i say that i went into lowsec? no Did i say that i consider 0.6 lowsec? no
What i said is that 0.6 is LOWER than 0.9, but that agents there don't pay better!! TRY TO UNDERSTAND WHAT YOU READ NEXT TIME!
if they are of comparable quality then yes the one in lower sec will pay more. but a jump from .9 to .6 and a -29 quality point jump just doesn't ****ing make sense.
what about this guy:
L4 Q18 Lallencard Agrengalier / Intelligence Required standing: 6,9 Corporation: Federal Intelligence Office Station: Auvergne V - Moon 5 - Federal Intelligence Office Assembly Plant
this guy
L4 Q15 Dunier Allellarie / Command Required standing: 6,75 Corporation: Federal Defence Union Station: Orvolle VII - Federal Defence Union Logistic Support
this gal
L4 Q20 Venelles Allolese / Intelligence Required standing: 7,0 Corporation: Federal Defence Union Station: Aidart IV - Federal Defence Union Logistic Support
this dude
L4 Q19 Detselard Cebrespauze / Internal Security Required standing: 6,95 Corporation: Federal Defence Union Station: Caslemon III - Federal Defence Union Logistic Support
or L4 Q17 Boncherie Osnins / Intelligence Required standing: 6,85 Corporation: Federal Defence Union Station: Villore VI - Federal Defence Union Logistic Support
or L4 Q17 Chaimart Ganette / Security Required standing: 6,85 Corporation: Federal Defence Union Station: Jufvitte IV - Federal Defence Union Logistic Support
or L4 Q16 Chammegestin Allote / Surveillance Required standing: 6,8 Corporation: Federal Intelligence Office Station: Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant
ffs look around you!
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.04.13 18:12:00 -
[20]
Edited by: Chainsaw Plankton on 13/04/2009 18:12:31 ps, send me a contract with a few gallente navy webs as payment
sorry if I gave away anyone's uber spot. but I loves me some cheap gallente navy webs
or send me some navy webs and I will edit my post out
|
|
False Face
|
Posted - 2009.04.13 18:26:00 -
[21]
please explain how its possible to make 100m/hr running lvl4 missions. I call BS on that. |
Ankhesentapemkah
Gallente State Protectorate
|
Posted - 2009.04.13 20:17:00 -
[22]
Originally by: False Face please explain how its possible to make 100m/hr running lvl4 missions. I call BS on that.
Run them in 0.0 for a pirate faction and you can get that with ease. ---
|
Ankhesentapemkah
Gallente State Protectorate
|
Posted - 2009.04.13 20:18:00 -
[23]
Edited by: Ankhesentapemkah on 13/04/2009 20:18:30
Originally by: Chainsaw Plankton
this guy
L4 Q15 Dunier Allellarie / Command Required standing: 6,75 Corporation: Federal Defence Union Station: Orvolle VII - Federal Defence Union Logistic Support
this gal
L4 Q20 Venelles Allolese / Intelligence Required standing: 7,0 Corporation: Federal Defence Union Station: Aidart IV - Federal Defence Union Logistic Support
this dude
L4 Q19 Detselard Cebrespauze / Internal Security Required standing: 6,95 Corporation: Federal Defence Union Station: Caslemon III - Federal Defence Union Logistic Support
or L4 Q17 Boncherie Osnins / Intelligence Required standing: 6,85 Corporation: Federal Defence Union Station: Villore VI - Federal Defence Union Logistic Support
or L4 Q17 Chaimart Ganette / Security Required standing: 6,85 Corporation: Federal Defence Union Station: Jufvitte IV - Federal Defence Union Logistic Support
ffs look around you!
Those are faction warfare agents and will send you on FW missions into lowsec, if they even give missions to non-militia that is. ---
|
Jezebel Leroux
Gallente The Scope
|
Posted - 2009.04.13 20:45:00 -
[24]
Originally by: Ankhesentapemkah
Originally by: False Face please explain how its possible to make 100m/hr running lvl4 missions. I call BS on that.
Run them in 0.0 for a pirate faction and you can get that with ease.
Maybe, but the statement was "in high sec", which seems pretty unlikely to me. 30-50m an hour including sales of loots, I can buy that (I can do that).
|
BlindBleu
Gallente Freedom-Technologies
|
Posted - 2009.04.13 21:45:00 -
[25]
Houruene Mocaraille / Personnel Required standing: 6,75 Corporation: Federation Navy Station: Jel VIII - Moon 20 - Federation Navy Assembly Plant System: Jel (0.6) - Region: Sinq Laison - Faction: Gallente Federation Locator Service: No Agent type: Basic Agent
Chammegestin Allote / Surveillance Required standing: 6,8 Corporation: Federal Intelligence Office Station: Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant System: Boystin (0.5) - Region: Solitude - Faction: Gallente Federation Locator Service: Yes Agent type: Basic Agent Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |
Vladimir Norkoff
Income Redistribution Service
|
Posted - 2009.04.14 03:16:00 -
[26]
Originally by: Rukia KuchikiSan And those are the only high sec agents!!
Why do ccp force all the players in one system? Why don't simply add more lvl4 agents so people can split and not let 1 single system lag like a dead cow?
Orrrrr.... Why doesn't CCP just remove ALL the hi-sec L4 agents and move them to lowsec? The fact that the highest paying missions have absolutely no risk involved in them is just utterly mind-boggling.
Taxman VII: Kingdom of Vlad
|
Wet Ferret
|
Posted - 2009.04.14 03:22:00 -
[27]
Originally by: Vladimir Norkoff
Originally by: Rukia KuchikiSan And those are the only high sec agents!!
Why do ccp force all the players in one system? Why don't simply add more lvl4 agents so people can split and not let 1 single system lag like a dead cow?
Orrrrr.... Why doesn't CCP just remove ALL the hi-sec L4 agents and move them to lowsec? The fact that the highest paying missions have absolutely no risk involved in them is just utterly mind-boggling.
Why don't they just remove level IVs from the game? Would accomplish the same thing, really.
BTW, level Vs are the best paying and in low-sec already. Thanks for stopping by.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |