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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.04.14 21:05:00 -
[1]
I know its been tossed around... but THIS specific request is very reasonable and rational enough that I'm fairly certain that everyone can agree.
Joe Pilot has Minmatar Industrial Ship Skill to be completed at level V very soon.
Joe Pilot want's to train Transport Ships.
Joe Pilot can't train transport ship until he completes training his skill.
If the skill is in the queue and will complete it within 24 hours... why the hell can't joe pilot Inject the next skill in that same 24 hour window so he can immediately train that skill without losing time?
If he changes skills the Queue can throw an error window saying you got something in your queue blah blah blah (tosses skill back into the item hanger bay).
Surely this is something doable right?
TLDR : Give us the ability to inject/queue skills that meet prerequisite requirements within the 24 hour window of the Skill Queue. ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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Drake Draconis
Shadow Cadre Worlds End Consortium
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Posted - 2009.04.14 21:06:00 -
[2]
Obviously I dig it. ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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Efrim Black
Apellon
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Posted - 2009.04.14 21:19:00 -
[3]
Originally by: Drake Draconis
I know its been tossed around... but THIS specific request is very reasonable and rational enough that I'm fairly certain that everyone can agree.
Joe Pilot has Minmatar Industrial Ship Skill to be completed at level V very soon.
Joe Pilot want's to train Transport Ships.
Joe Pilot can't train transport ship until he completes training his skill.
If the skill is in the queue and will complete it within 24 hours... why the hell can't joe pilot Inject the next skill in that same 24 hour window so he can immediately train that skill without losing time?
If he changes skills the Queue can throw an error window saying you got something in your queue blah blah blah (tosses skill back into the item hanger bay).
Surely this is something doable right?
TLDR : Give us the ability to inject/queue skills that meet prerequisite requirements within the 24 hour window of the Skill Queue.
Sorry to quote your whole post, I'll edit when I get home. On a mac.
I argued against this proposal initially, however it was not this specific, yes you should be able to inject skills while training a prerequisite skill. I would like a safeguard like, if you inject it, you then can no longer edit which skill is training until it has completed. (to avoid abuse)
Thats my thought + support.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.04.14 21:46:00 -
[4]
I prefer free injection, but this is still better than the status quo. If the watered-down version will pass, then I'll support it. ----- Bloodmoney Incorporated is recruiting! |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.04.14 21:54:00 -
[5]
Originally by: Efrim Black Edited by: Efrim Black on 14/04/2009 21:42:26
Originally by: Drake Draconis
TLDR : Give us the ability to inject/queue skills that meet prerequisite requirements within the 24 hour window of the Skill Queue.
I argued against this proposal initially, however it was not this specific, yes you should be able to inject skills while training a prerequisite skill. I would like a safeguard like, if you inject it, you then can no longer edit which skill is training until it has completed. (to avoid abuse)
Thats my thought + support.
That's why I said it would throw the book back in the item hanger of which it originated. ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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Clansworth
Good Rock Materials
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Posted - 2009.04.14 23:08:00 -
[6]
How do you envision this being abused? I don't see why it couldn't just be free injection... Any examples of potential abuse? and what harm that abuse would cause that would outweigh the utility of the idea?
System Influence |
Omber Zombie
Frontier Technologies
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Posted - 2009.04.15 00:19:00 -
[7]
pretty much my suggested change to the original proposal ----------------------
My Blog |
De'Veldrin
Special Projects Executive
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Posted - 2009.04.15 00:56:00 -
[8]
Yes, please, sooner rather than later.
--Vel
Originally by: Liang Nuren
10 shots really makes me a sad panda
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Kralin Ignatov
The Colour Out of Space Un-Natural Selection
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Posted - 2009.04.15 03:32:00 -
[9]
I can see one major abuse as "safe transport"
I.E. "Backdoor Bandit" has "Gallente Titan I" to train soon, but has not yet met the prereqs. He is in empire and has bought the skill, but naturally wants to get out to 0.0 where his soon to be built Erebus awaits him. Instead of risking the expensive skill in a Cov Ops trip, or having it jumped in a carrier, both of which not that risky, but do carry slight risk, insteads plugs it in and all is well"
This could be countered simply by the rule that if you get podded, all skills that have 0 points in, disappear, as if you did have the prereq's there is no reason why not to at least add 1 point to the skill.
btw, supported
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.04.15 05:28:00 -
[10]
Originally by: Kralin Ignatov I can see one major abuse as "safe transport"
I.E. "Backdoor Bandit" has "Gallente Titan I" to train soon, but has not yet met the prereqs. He is in empire and has bought the skill, but naturally wants to get out to 0.0 where his soon to be built Erebus awaits him. Instead of risking the expensive skill in a Cov Ops trip, or having it jumped in a carrier, both of which not that risky, but do carry slight risk, insteads plugs it in and all is well"
This could be countered simply by the rule that if you get podded, all skills that have 0 points in, disappear, as if you did have the prereq's there is no reason why not to at least add 1 point to the skill.
btw, supported
wut? ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.04.15 06:20:00 -
[11]
Originally by: Drake Draconis
Originally by: Kralin Ignatov I can see one major abuse as "safe transport"
I.E. "Backdoor Bandit" has "Gallente Titan I" to train soon, but has not yet met the prereqs. He is in empire and has bought the skill, but naturally wants to get out to 0.0 where his soon to be built Erebus awaits him. Instead of risking the expensive skill in a Cov Ops trip, or having it jumped in a carrier, both of which not that risky, but do carry slight risk, insteads plugs it in and all is well"
This could be countered simply by the rule that if you get podded, all skills that have 0 points in, disappear, as if you did have the prereq's there is no reason why not to at least add 1 point to the skill.
btw, supported
wut?
It's a horribly contrived situation where a pilot "exploits" the proposed mechanic in order to make a trip with a jumpclone a bit earlier so that they can launch a Titan right when they get the skill to 1(because of course you're going to give a Titan to a guy who just finished training the skill to 1, right?) instead of having to wait a trivial amount of time to use their skill. And even the guy who came up with this "exploit" thinks it can be safely ignored, because he supported the proposal. This is why I say there's no need(from a gameplay point of view, I can't speak to the technical) to restrict skill injection in any way - all the attempts I've seen or can think of to abuse it are laughable and obviously contrived. It's a convenience with no drawback. ----- Bloodmoney Incorporated is recruiting! |
CrestoftheStars
Eternum Pariah
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Posted - 2009.04.15 20:28:00 -
[12]
supported ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.04.15 21:06:00 -
[13]
Quote: Untrained skills can now be added to the skill queue by using the "Train after current queue" from the skill book context menu. It should be noted that all pre-requisites must be trained for any skill book being added by this method.
Patch notes for the new patch.
/me thumbs up.
Hopefully this means what I think it means. Otherwise this is going to be a continual pain in our sides. ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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Dmian
Gallenterrorisme
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Posted - 2009.04.15 21:40:00 -
[14]
Originally by: Drake Draconis Patch notes for the new patch.
/me thumbs up.
Hopefully this means what I think it means. Otherwise this is going to be a continual pain in our sides.
I don't think that means what you think. And I support your proposal. ----
Originally by: Anne M. Lindbergh There is no sin punished more implacably by nature than the sin of resistance to change
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Tesseract d'Urberville
Tadakastu-Obata Corporation The Honda Accord
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Posted - 2009.04.15 21:50:00 -
[15]
Supported. --------------------------------- Thomas Hardy is going to eat your brains. |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.04.15 22:27:00 -
[16]
Then why did they bring it up?
It would mean there's no change to the current system. ========================= CEO of Shadow Cadre http://www.shadowcadre.com =========================
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DragonWarp
Forsaken Forerunners Fidelas Constans
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Posted - 2009.05.07 10:36:00 -
[17]
I support this idea. Just make it so you can inject any skill if you have all the required skills already, even if they aren't at the right level. Thus:
You could inject cruiser once you have Frig level 1. You would not be able to put a single point into cruiser until you had frig level 4. You would be able to queue cruiser to go right after frig 4.
I think the issue about having to carry a skill around with you for a day, or week, before you can train it isn't something we need to worry about. But that's just me.
~Dragon |
Ranamar
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Posted - 2009.05.08 04:53:00 -
[18]
This problem is stupid. Supported.
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Corsys
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Posted - 2009.05.19 19:26:00 -
[19]
Hell I wouldn't mind being able to just inject every skill and train in them once the prerequisites are complete.
But I concur, it would be a nice hassle saver.
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Galen Gallente
Gallente
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Posted - 2009.05.19 19:32:00 -
[20]
I would think the issue is at the moment the check for prereqs is on injection and not training queue.
I agree it would be good to pre-inject.
What should be changed is that you can inject any skill you can't train it until pre-reqs are met. Since the queue is smart enough to escalate the training time base off of queue status the pre-req. check can be based off of trained + queue.
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Cilvius Sanctus
The Order of Chivalry Nex Eternus
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Posted - 2009.05.20 00:24:00 -
[21]
I've been wanting this since the skill queue came out.
Make it happen CCP. |
steave435
SniggWaffe
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Posted - 2009.05.20 09:21:00 -
[22]
Edited by: steave435 on 20/05/2009 09:24:03 Hmm, I'm a little bit worried about it being abused to move high value skillbooks without risk. Just Start training a short unrelated skill followed by the pre-req skill (which has been trained long enough to fit into to 24H timer despite the first unrelated skill) and then inject Amarr Titan or whatever. Then start moving to wherever you want that skillbook to be, and when you get there, cancel the pre req skill and recieve 1 super expensive skillbook that could be moved anywhere without risk, and then resold. Not sure how to fix that, but I'm confident a soloution can be found, so I'll support this anyway.
EDIT: Maybe have the queue enable you to add a skill that you do not yet have injected to your queue, and when it's time to train it, it looks for the skillbook in your cargohold, aswell as in your hangar if you're docked? Would allow you to queue it, while still having to drag the skillbook with you just like it is now.
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Felix Haret
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Posted - 2009.05.20 15:09:00 -
[23]
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Galen Gallente
Gallente
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Posted - 2009.05.20 15:22:00 -
[24]
Originally by: steave435 Edited by: steave435 on 20/05/2009 09:24:03 Hmm, I'm a little bit worried about it being abused to move high value skillbooks without risk. Just Start training a short unrelated skill followed by the pre-req skill (which has been trained long enough to fit into to 24H timer despite the first unrelated skill) and then inject Amarr Titan or whatever. Then start moving to wherever you want that skillbook to be, and when you get there, cancel the pre req skill and recieve 1 super expensive skillbook that could be moved anywhere without risk, and then resold. Not sure how to fix that, but I'm confident a soloution can be found, so I'll support this anyway.
EDIT: Maybe have the queue enable you to add a skill that you do not yet have injected to your queue, and when it's time to train it, it looks for the skillbook in your cargohold, aswell as in your hangar if you're docked? Would allow you to queue it, while still having to drag the skillbook with you just like it is now.
Um if you use the modification I suggested by allow Injection of any skill at any time and just make the training trigger a pre-req check means that the skill book would never be respawned which already fixes the exploit you are worried about.
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Drake Draconis
Minmatar Shadow Cadre People for Organised Peace
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Posted - 2009.05.20 17:12:00 -
[25]
Originally by: steave435 Edited by: steave435 on 20/05/2009 09:24:03 Hmm, I'm a little bit worried about it being abused to move high value skillbooks without risk. Just Start training a short unrelated skill followed by the pre-req skill (which has been trained long enough to fit into to 24H timer despite the first unrelated skill) and then inject Amarr Titan or whatever. Then start moving to wherever you want that skillbook to be, and when you get there, cancel the pre req skill and recieve 1 super expensive skillbook that could be moved anywhere without risk, and then resold. Not sure how to fix that, but I'm confident a soloution can be found, so I'll support this anyway.
EDIT: Maybe have the queue enable you to add a skill that you do not yet have injected to your queue, and when it's time to train it, it looks for the skillbook in your cargohold, aswell as in your hangar if you're docked? Would allow you to queue it, while still having to drag the skillbook with you just like it is now.
Simple... treat it like a rig... once injected... no going back... if you don't pass pre-reqs... skill book is destroyed. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
Darkerz Reloaded
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Posted - 2009.05.20 17:33:00 -
[26]
yes.
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Corey Feldman
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Posted - 2009.06.10 01:02:00 -
[27]
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Terra Mikael
Private Nuisance
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Posted - 2009.06.10 02:51:00 -
[28]
You don't meet the requirements to train this skill.
Seems self explanatory. |
Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.06.10 03:19:00 -
[29]
Originally by: Terra Mikael You don't meet the requirements to train this skill.
Seems self explanatory.
You don't meet the requirements to reply to this post.
Seems self explanatory.
In case your wondering with your OMGWTFPWN....
The idea is that you will meet the requirements if the required skills are done within the queue time frame... if you change your queue before you finish.. skills are ejected into the point of origin of which they where injected or the nearest station if it was a ship at the time.
If you dont have the brains or the sense to read the post then please.. don't bother responding... just say no... makes you look smarter than you are now. |
Oam Mkoll
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2009.06.10 11:18:00 -
[30]
Yup, my pet peeve as well, on all the alts I'm currently training. Make it so! |
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