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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Molock
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Posted - 2009.04.21 14:00:00 -
[31]
Originally by: Syekuda Does this mean you will concentrate more on epic missions than the "regular" missions?
Yes, almost certainly.
Originally by: Syekuda Also, I've been thinking about agent location and is it possible to add more agents so that in turn will decrease the traffic in certain systems like motsu for example?
Funny you should mention it - we're actually working on that very thing right now.
Originally by: Syekuda Besides that, good work on the storyline (while were talking about stories). I've been reading the chronicles while im at the job (good thing ALT+TAB works)and there awesome.
Thanks! :)
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Creye
Amarr
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Posted - 2009.04.24 20:33:00 -
[32]
I've just completed the Epic Arc. Here is my opinions.
What I liked: - first Arc is targeting newbie players. I'm a newbie and Arc served as a good learning curve to me. It's like prolonged tutorial with nice ISKs rewards and great eye pleasuring travels through Empire space - additional info about various aspects of EVE setting (I mean additional text blocks in mission windows). They are short and interesting - story in general is nice
What I disliked: - Arc is too long and sometimes simply boring (especially when you receive the same task for 2-3 missions in row). I prefer much shorter but more "packed" stories - You need pay attention to faction standings. I was very interested in joining Amarr militia just after tutorial, but I've declined militia offers because of Arc and possible problems with traveling between faction spaces - Arc ended suddenly without... you know, good ending scene. EVE missions sometimes hardly lacks some prescripted action like fighting between NPC ships, prescripted warps, booms and other "cinema" stuff - I did not get any "Epic" reward. It may be completely unuserfull but may satisfy me anyway - something like tiny sign from Sisters of EVE (for example) that can be added to decorations.
In general Guys (from CCP) you need to check old great space sim TIE Fighter from LucasArts. It use the same mission' basis as EVE - all actions are going in huge deadspaces. But objectives are vary in expressive ways. And there are a lot of space for story in these mission' backgrounds.
Anyway Thank all of you very much for your work!
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Bellasarius Baxter
Caldari Zilog Enterprises
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Posted - 2009.04.27 11:39:00 -
[33]
One question: Is something being done to fix the Agent Mission Window, so that we may have both sides of the agent<->pilot conversation back, as it was before Apocrypha ??
As it is now, quite a few missions only display the Agent side of the conversation, giving the pilot the impression that something (maybe important) has been lost/overlooked.
Please bring the old Agent Conversation Window back, or at least fix the conversation part.
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