Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SurrenderMonkey
|
Posted - 2009.04.17 16:56:00 -
[61]
Originally by: Atsuko Ratu It's amazing how dumb most of you are
Compare the old SB to these, and you complain? What could it even do before? Shoot AFK frigates?
> Cheaper bomb prices > Better fittings > Higher DPS and Volley > About the same speed while cloaked > Can warp cloaked ffs > Easier to fit bombs
The only down side is doing less dps to ships smaller than a BC. The SB was totally meaningless before the patch. As of now, they are still pretty much out performed by most of the other ship classes, but at least you won't feel totally useless on ops.
Yeah, I don't get it, either. Old stealth bombers were good for...popping frigates. So the only thing they were good for was a task that could already be done a dozen different faster, cheaper, and more effective ways. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
krytan
Amarr Galaxy Punks Axiom Empire
|
Posted - 2009.04.17 17:30:00 -
[62]
Originally by: Jack Coutu I eagerly await the next pack of SB's to fire upon my Ishtar in low sec, whilst I grab one and zoom away from the torps, then rip another apart as they fire another volley.
Against a Domi though, i'd be real sad.
funny, against 2-3 sb¦s that sensor damps u, u wont stand a chance, as they do like 3-4k hits on cruisers
|
Minamel
Stardust Heavy Industries Majesta Empire
|
Posted - 2009.04.18 09:58:00 -
[63]
Edited by: Minamel on 18/04/2009 10:04:08 I love the new bomber.
I never cared for Cruise missles and i dont care for Torps i am and was fan of bombs. Sure until now it was a bit useless and expensive to use them but look what the changed.
First there is the cost advantage. As i remember the bomb productioncosts where abbout 5-7 Mil Isk per unit so now if you get 20 instead of 3 it should be abbout 1 Mil per Unit. So you have really not to care if you drop some here and there.
than there is the damage. Now you can have 3? Bomblaunchers and can? now drop 3 Bombs with one ship resulting in 300% the damage. And you have to consider the overall Damage of course. Aggainst a single ship a damage is weak but think abbout Fleetfights 20 Carrier and 100 Bs hanging out somewhere and you come with 4 small cheap Ships and lauch 6 em and 20 sec later 6 kin Bombs right bevore your 20 Carrier and 100 bs warp in. if you hit just 20-30 Ships the summed up made damage should be really nice and maybe this is the advantage you need when the forces are even. Of course all Bombers that are not death after first strike could add some Lockbreacker bombs to the fight or something.
Biggest problem for me until now when i was on bombing tour was to warp in bomber now i can do it cloaked. I have to say "YEEEEEEEAAAAAAAA" to this.
After all i see the Bomber as tool to drop bombs into fleets. And with all the changes they incredibly increased the bombers ability to do this. 3 Bomblaunchers, cheap Bombs, Covert Cloak... its just amazing..lets have fun..holy war..yeeaaa..if you ever have seen the "BOOM" of an bomb exploding between some BS. The visual alone is worth it. thx CCP.
|
Wideen
Warped Mining Strip Mining Club
|
Posted - 2009.04.18 10:25:00 -
[64]
I've been using my purifier for ninja sec status ratting and it's been working just fine.
My missile skills are lacking (support skills only 3&4) so I get a torp range of 50km. I've been ratting Blood in a shield tanked purifier (tank = permarunning small shield booster II).
I fitted an AB to keep transversal and sig high and low repsectively and it kills a BS rat fast, rinse and repeat.
I like these new changes although it requires a different approach as how to fly them
|
Solid Prefekt
Sebiestor tribe
|
Posted - 2009.04.18 10:59:00 -
[65]
In roaming gangs it was rare for my stealth bomber to go beyond 90km for most engagements. It was not like I had time to setup at 150km. And with Javs 90km won't be an issue. The ability to warp in cloak is a HUGE buff in my opinion. The advantages do outweigh the negatives which is apparent when you look at the market (torps and bombers have sky rocketed in price, falcon . . . not so much)
|
Li Ter
|
Posted - 2009.04.18 11:45:00 -
[66]
Originally by: Haniblecter Teg Cov Ops jump 25 SB's into a cyno jammed system and tool around sniping BS's that venture outside the shield.
Hell, imaging what's going through a pilots head as he sees 25 torps 'speeding' through space at over 4,000m/s would be hilarious enough.
"OOOOH GOOOD, I only have 30 seconds to get back into the shield!!!"
Trying to maneuver around that torp speed would be interesting. In a big fight, having a couple SB's come late to a fight would probably be the most used tactic.
fixed for ya :)
|
Rigsta
Gallente Raddick Explorations BlackWater.
|
Posted - 2009.04.18 22:03:00 -
[67]
Pros: Warp while cloaked Higher PG and CPU Higher base velocity Cheaper bombs Bomb launchers don't take up a launcher slot any more 760-800 volley damage against a tanked Bship every 9.3s (cov ops 5, torps 4, faction ammo) 50km range with T1/faction, 100km with T2
Cons: Can't hit frigates and cruisers very well any more 15s recloaking delay
Yeah, I think I like the new bombers.
Originally by: Jim McGregor I felt the disturbance... it was like a million voices suddenly stopped whining for a second. Unfortunantly it then continued.
|
Naiya Athorn
|
Posted - 2009.04.20 14:35:00 -
[68]
Originally by: Minamel
Now you can have 3? Bomblaunchers and can? now drop 3 Bombs with one ship resulting in 300% the damage.
Can we get a difinative answer on this? I thought the patch notes said you could now fit multiple bomb launchers on a ship, but the toolbar for the launchers still say 1 per ship.
Can we get a confirmation from someone who has tried to fit multiples to a bomber?
Thanks
|
Sebastien LaForge
Quantum Cats Syndicate
|
Posted - 2009.04.20 14:46:00 -
[69]
Originally by: krytan
funny, against 2-3 sb¦s that sensor damps u, u wont stand a chance, as they do like 3-4k hits on cruisers
What kind of cruisers are you hitting? Unhardened Caldari cruisers with large shield extenders? Only time I've gotten anywhere near 1k in a VOLLEY is against a large shield extended Caracal.
|
Aceru
Gallente Apellon
|
Posted - 2009.04.20 18:57:00 -
[70]
Covert Ops III, Cloaking III, Torpedoes I.
My bomber uses the improved cloaking device, first thing I noticed was the "0.3" CPU use. I fit 3 BCU II in my Hound's low, two best named target painters and an X5 web in the mid. Using arbalest launchers, I fire off two volleys within 10 seconds. Even though I have -40% scan resolution, I still lock battleships within 4 seconds. That gives me time to do massive damage within the 15 seconds between cloaks.
I do fly close range, and its not THAT suicidal if you know what you're doing. The damage I'm doing is incredible right now, can't wait till I have better skills.
Originally by: Vall Kor If you're in a fair fight, you didn't plan it properly.
|
|
Blackbird Fly
|
Posted - 2009.04.20 21:19:00 -
[71]
Originally by: Aceru Covert Ops III, Cloaking III, Torpedoes I.
My bomber uses the improved cloaking device, first thing I noticed was the "0.3" CPU use. I fit 3 BCU II in my Hound's low, two best named target painters and an X5 web in the mid. Using arbalest launchers, I fire off two volleys within 10 seconds. Even though I have -40% scan resolution, I still lock battleships within 4 seconds. That gives me time to do massive damage within the 15 seconds between cloaks.
I do fly close range, and its not THAT suicidal if you know what you're doing. The damage I'm doing is incredible right now, can't wait till I have better skills.
BCU dont mod the damage. you only got the RoF.
|
Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
|
Posted - 2009.04.20 21:31:00 -
[72]
New SBs rock. Borderline OP'ed if you ask me. I'm sure having fun griefing with them.
|
Phantasms Shadow
|
Posted - 2009.04.20 22:42:00 -
[73]
Ballistic Control System II: RoF bonus: +10.5%. Missile Damage bonus: 10%.
|
Great Smirnov
|
Posted - 2009.04.20 23:11:00 -
[74]
Originally by: Malcanis
Breaking news: Stealth bombers can fire torps from outside drone range. Normal maximum drone range: 57Km (very few people train EW Drones V) Maximum T1 torp bomber range: 60Km -> 69Km with 1 rig -> 72Km with a 3% implant A single unbonused scan res damp applied to a battleship brings the targetting time up to 30 seconds or more.
that doesn't work, riging the glass ship that die with 1 shot is plain loss of ISK. its already expensive enough for "1 shot wonder". FORGET IT. thats first. second many ships that use drones fit drone link augmentor or have innate range bonuses like ishtar. third it is not about the drones, but mainly about all primary weapon systems of battleships, that will kill you with one shot. before it was tremendous range that have saved you, they were not able to target you at all. sensorbooster and dampeners were basically mandatory for a bomber to have some chance of success and surviverability. fourth dampening something in resolution won't work as you can not kill now anything with 1-2 salvo. you have to stay here for minutes to do damage in order to pop something, but you can't because they lock you and kill you with one shot. solo pvp isn't possible anymore, small group pvp need too much hassle and even then for the same money any cruiser will have more chance to survive and do more damage in total. fleets will laugh at you. fifth anyone who goes in to pvp with implanted clones has too much money and should transfer them to noobcorps.
|
Atsuko Ratu
Caldari Perkone
|
Posted - 2009.04.20 23:42:00 -
[75]
Originally by: Great Smirnov
> do not care, no one use them. > better fittings screwed by the fact that target painters are now mandatory, that means less CPU and way less cap. > dps and volley drastically reduced by speed and signature, which alltogether means may be only half the numbers and more importains your volleys ain't gonna kill anything regardless of the size. > its not about being cloaked that caused the concerns, but being uncloaked. > there are already other covert ops that can scout too and that way better. > bombs? which bombs? who need them anyway? kill own tacklers? or kill other bombs? go try to get a small fleet of 10 same bombers, who have all the skills needed for launching bombs.
> A lot of people use bombs. They are now about 600k a piece to make, as opposed to 8m a piece. > Cap has never been, and never will be, an issue on the SB. I can also fit a manti out pretty easily now, even with 2 bcus and all t2 mods, without much effort. I couldn't do this was cruises unless I fit all sensor boosters. > This is a common misconception. You'll be doing more damage to the same targets with torps all the way down to non-moving cruisers. Your volleys never killed anything active. > People have complained about cloak speed. I was calling them idiots. > You can now freely choose your point of engagement without needing to warp onto grid uncloaked, and cloak and move several hundred KM to where you want to be. This is a massive buff to the SB. If you can't see this, you are the biggest moron in this game. > Bombs are pretty useful, but mostly during larger fleet fights (ECM and neut bombs being the big ones) and can do some fun stuff to smaller fleets if done correctly.
Overall, your post seems to show a lack of even the most basic knowledge of the SB.
|
Hawkiee
|
Posted - 2009.04.20 23:55:00 -
[76]
i think the biggest draw back to most that feel this was a poor desision such as myself, is the fact u have to change ur tatic, and skill in torps after u have skilled CM.useing the rite tatic, such as add damage in a gang , fire, relcloak, the come back out in fire again, with the rite torp skills this can be a very good ship. just have to learn ur new tatic that works for u.as a new tatic for myself, its made me turn my skill plan in another direction, so im learning new things, i have fitted 3 torps, scanner, i think this will be a good scan ship. passive targeter,target painter, c ops cloak in 2 days, rigs for targeting and bonus of volisity,this mite turn out ok if ur sneaky and not to bold , so i think ill wait till i make my mind up.but i did like the long range CM on them i will miss that,,good luck and fly safe,
|
Triladir
Gallente SPORADIC MOVEMENT Cult of War
|
Posted - 2009.04.21 01:01:00 -
[77]
Edited by: Triladir on 21/04/2009 01:01:40 I'm LOVING the new SB and having a whale of a time with one in Great Wildlands....
They're great for station/gate campers...
If the drones are out, just drop a bomb, warp to a spot still on grid and watch their drones die... I haven't got any ship kills yet (got several ships into structure) but have killed more drones/fighters than the cost of the bombs..
Quick slashing attacks on cyno alts and guys who insist on camping station exits in their pimpmobiles is absolutely hilarious...
I'm loving these ships for the sheer value of the volume of smack I'm getting means that I'm REALLY getting underneath some skins already
|
Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.04.21 01:14:00 -
[78]
The new SB is pretty much awesome. It has two main roles with torpedoes (more with bombs)
1) DPS for a frigate gang. Jump in, hold everything down, then decloak the ****mobiles to pound the larger stuff into submission. With 2x TPs, my Hound can actually do rather good damage against cruisers...and even MWDing frigates. Add rapiers/huginns/hyenas for extra lulz
2) DPS for a recon gang. Trade in the mobility of a frig gang for the cloaky goodness of a recon gang. Roam around, hold stuff down and make it useless with the recons and pound them into submission with SBs. Since this is a buff to cloaky gangs, this is also an indirect buff to black ops.
|
Sin Fae
Income Redistribution Service
|
Posted - 2009.04.21 05:20:00 -
[79]
Originally by: Kahega Amielden
2) DPS for a recon gang. Trade in the mobility of a frig gang for the cloaky goodness of a recon gang. Roam around, hold stuff down and make it useless with the recons and pound them into submission with SBs. Since this is a buff to cloaky gangs, this is also an indirect buff to black ops.
I did this last night (recon gang). It worked quite well. Didn't need to warp out, only got down to half shields, and I was dishing out between 1500 and 3k a salvo (vs BCs and BS) - and putting a point on one of them. Can't wait till I get bombs up heh.
As others have said you have to figure out how to fly them. It is tricky (and I am still learning) but that covops cloak is definately the thing that was needed.
. .
|
Mad0ne
Caldari Enterprise Estonia Cult of War
|
Posted - 2009.04.21 06:09:00 -
[80]
Originally by: Kahega Amielden The new SB is pretty much awesome. It has two main roles with torpedoes (more with bombs)
1) DPS for a frigate gang. Jump in, hold everything down, then decloak the ****mobiles to pound the larger stuff into submission. With 2x TPs, my Hound can actually do rather good damage against cruisers...and even MWDing frigates. Add rapiers/huginns/hyenas for extra lulz
2) DPS for a recon gang. Trade in the mobility of a frig gang for the cloaky goodness of a recon gang. Roam around, hold stuff down and make it useless with the recons and pound them into submission with SBs. Since this is a buff to cloaky gangs, this is also an indirect buff to black ops.
1. Raprier basically two shots you. Interceptor/frigate/interdictor/af/other cruisers kill you about in 15-30 seconds.
Got high abit on numbers much? eh?
2. How? mumblebumble without any real facts...
You guys ever think about how stuff really works? One heavy missile drake boat can beat the ***** out of 3 bombers AT ONCE! Not talking about cerberus or sacrilige <- which tanks like ridiculous. other hacs for sure also.
You cannot paint frigate bigger than basically 290 Sig radius because of TP stacking penalty! Hello? ever heard about this penalty? Now how much is torps explosion velocity? How fast can frigate travel without mwd or ab? Now think how much damage you would be actually doing to rifter for ex. eh? Now think if one has ab or mwd fitted which is a MUST in 0.0 space. How much damage now? 6 HP of damage per 1 torp?
And that one rifter can mess up whole operation, so hows its going to be now?
Sbombers have one viable role now, hardcore POS defender!
1. you can do some heavy damage on logistics drones (since attacking ones are too far away) 2. You can kill all attacking drones near your pos guns with 2 bombs! IT will deal yes alot of damage to your own guns also but the damage nerf to opposing fleet would be sky high. 3. you can throw lockbreaking bombs at bs groups which makes their remote armor repairing pain in the ass + your pos gunner could then effectively bang the weakest link. 4. You can throw energy neutralizer bombs at bs fleet that kinda fast drains abbaddons, therefore their dps will drop to almost 0 if noone is boosting them <- this also makes remote repairing really hard.
----------------------------------------------- Limit cloaks to cloaking ships! Or Make covert ops`s to scan prototype and improved cloaks!!!
|
|
Corstaad
Minmatar Vardr ok Lidskjalv
|
Posted - 2009.04.21 06:33:00 -
[81]
tell me about dmg rapiers! I'm all hawt bothered about this!
|
Mad0ne
Caldari Enterprise Estonia Cult of War
|
Posted - 2009.04.21 06:50:00 -
[82]
Originally by: Corstaad tell me about dmg rapiers! I'm all hawt bothered about this!
You need just about 50 dps to kill stealthbomber in 20-30 seconds. <- this situation is when sbomber gets to fly 1800+ m/s
Decent rapier can pull out 300 dps. Rapier can and will web you down to 400 ms even if you go 2000 m/s initially.
1. Guns wil track then and wipe your shield + armor away. 2. By that time drones have cought up and will "pew pew" the last bit of hull you had around your pod.
Need any more explaining? ----------------------------------------------- Limit cloaks to cloaking ships! Or Make covert ops`s to scan prototype and improved cloaks!!!
|
Dracoknight
|
Posted - 2009.04.21 07:15:00 -
[83]
When do people realize that SBs is a Fleet Support ship?
For what i have seen the new stealth bomber is now a Fleet Support Anti-BS Frigate, and Bomb deployer with varied results depending on the bomb you use ( Ewar/extra damage )
And the reason to why it have cloak its because it cant tank for ****, so why do people complaining about their tank when their main purpose is to deal damage then GTFO BEFORE the damage gets in ?
If you say SBs sucks now, then you are doing it wrong.
Rawr! |
Mad0ne
Caldari Enterprise Estonia Cult of War
|
Posted - 2009.04.21 07:34:00 -
[84]
Nice to see that people are finally starting to get it :) ----------------------------------------------- Limit cloaks to cloaking ships! Or Make covert ops`s to scan prototype and improved cloaks!!!
|
Najenna
Minmatar Minmatar and Gallente Association
|
Posted - 2009.04.21 08:35:00 -
[85]
Edited by: Najenna on 21/04/2009 08:38:45 First I want to say STFU to all of you whineing noobs that don't know wtf your talking about. The stealth Bomber is not a solo BBQ your ass machine. It is a support ship for fleet or roaming gangs and or for blobbing. If you want to solo go play WOW or HELLO KITTY..
Eve is not supposed to be 100% soloable. I feel the changes to the stealth bomber are 100% right on and I am very happy to see them. I have to agree with one point and that is the fact you spent all the time training cruise missle skills for it but any good pilot would train all missle skills to at least lvl 4.
So Great job C.C.P. and to all you whiners adapt or G.T.F.O. and lastly... Stuff.. Can I have??
|
Dracoknight
|
Posted - 2009.04.21 08:42:00 -
[86]
Originally by: Najenna Edited by: Najenna on 21/04/2009 08:38:45 First I want to say STFU to all of you whineing noobs that don't know wtf your talking about. The stealth Bomber is not a solo BBQ your ass machine. It is a support ship for fleet or roaming gangs and or for blobbing. If you want to solo go play WOW or HELLO KITTY..
Eve is not supposed to be 100% soloable. I feel the changes to the stealth bomber are 100% right on and I am very happy to see them. I have to agree with one point and that is the fact you spent all the time training cruise missle skills for it but any good pilot would train all missle skills to at least lvl 4.
So Great job C.C.P. and to all you whiners adapt or G.T.F.O. and lastly... Stuff.. Can I have??
Marry me...
Rawr! |
Great Smirnov
|
Posted - 2009.04.21 09:17:00 -
[87]
Originally by: Atsuko Ratu
> A lot of people use bombs. They are now about 600k a piece to make, as opposed to 8m a piece. > Cap has never been, and never will be, an issue on the SB. I can also fit a manti out pretty easily now, even with 2 bcus and all t2 mods, without much effort. I couldn't do this was cruises unless I fit all sensor boosters. > This is a common misconception. You'll be doing more damage to the same targets with torps all the way down to non-moving cruisers. Your volleys never killed anything active. > People have complained about cloak speed. I was calling them idiots. > You can now freely choose your point of engagement without needing to warp onto grid uncloaked, and cloak and move several hundred KM to where you want to be. This is a massive buff to the SB. If you can't see this, you are the biggest moron in this game. > Bombs are pretty useful, but mostly during larger fleet fights (ECM and neut bombs being the big ones) and can do some fun stuff to smaller fleets if done correctly. Overall, your post seems to show a lack of even the most basic knowledge of the SB.
>never seen one fitted with bombs, really. most probably because i like 90% of playerbase live in higsec. >well it never was but it is now. nowadays you HAVE to fit target painter and the damn thing draws a lot of cap. otherwise you won't be doing damage. >lol? cruis missiles based bomber have done the job pretty well to kill something, from interceptor to battlecruiser. now i need 4-6 volleys for frigate size and 4-6 volleys for cruiser size hulls. already tested myself, don't lie me about huge damage. >its your problem how you wish to demonstrate your rudeness. and the problem of your parents, who didn't taught you to be polite in discussion. >no, you can now die with one shot, thats what you can. SB ain't scouts, they killer like a sharks, lurking around for easy kills. but now they lacks the teeth cose every target NOW can either escape or just nail SB down. > bombs are not useful, period. from a single BS its a pitiful damage that of a problem, you not going to kill solo with them something worth to be killed. in small gangs you will probably nuke your own tacklers with them, very bad idea. in bigger fleets you never will have enough SB player of the same type, so your bombs will nuke the bombs of your fleet members. you as so much experienced SB player should have known it. overall, your post seems to show a lack of courtliness and your experience with SBs is rather theoretical then practical.
|
Dracoknight
|
Posted - 2009.04.21 09:48:00 -
[88]
It seems you missed the little skill that is called "Co-ordination"... a good fleet commander wouldnt sendt all his SBs into a cluster**** without knowing what he is doing..
You dont need ALL your SBs to let your bombs out at once, you can equip them with ECM bombs or Neut bombs to disturb the enemy fleet, and then use the rest of your force to fight...
People is so stupid when it comes to warfare tactics.. >_<
So the usefulness of bombs is all up to the planning, the situation, and its purpose, but most people seems to rather use pure brute force with HUGE ships shooting rainbow beams all over the place..... *sigh*
Or are you telling me that a fleet battle is just a bunch of random guys shooting at random ships and hope it will go down ? Rawr! |
Mad0ne
Caldari Enterprise Estonia Cult of War
|
Posted - 2009.04.21 10:55:00 -
[89]
LOL yeah... many people have never did any pvp at all I believe and if they get gankt in lowsec then they come to cry here.
Now there they heard smth about sbomber change and they automatically draw conclusions... "ooom cov ops cloaks + siege launchers + bombs = uber PVP solo boat"
Now they train up skills and head for 0.0 "YES im gonna so own all, EVEN interceptor, IM gunna onevolley lololol them!"
They go, they see, they die...
and they come here to whine how **** bomber is, not realising why bombers are meant at first place...
|
Dracoknight
|
Posted - 2009.04.21 11:01:00 -
[90]
I forgot to add:
Bombs arent effective to frigate classes... So your tacklers are safe unless they are near death... And pulling out your taklers to 20km away from the bomb might be a good idea to avoid the friendly fire, but have you thought of that? very unlikely... |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |