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Zendoren
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Posted - 2009.04.16 19:55:00 -
[1]
Edited by: Zendoren on 16/04/2009 19:56:52 Destroyers in this game has been a pet peeve of mine since I start it. They have a useless role. They are an entire class of ship,for crying out loud, and yet the only thing they are good for is a cannon fodder ship for noobs in transition and a salvaging platform. Personally I would like to see this entire class of ship refocused to a more balanced role in the game. Also, while the devs are at it, why not make a sub-class of destroyer that is designed as a savage platform specifically. This will make the sub-profession salvaging more reputable.
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MarieFrance Tessier
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Posted - 2009.04.16 20:49:00 -
[2]
So... You don't actually have anything constructive to add? They are already "good" at killing frigates.
My only issue with them is that a large number of stats (like warp speed, agility, and sig radius) look much more like weak cruisers than strong frigates, whereas BC look more like big cruisers than small battleships. So maybe treating them as another quarter size smaller would be all they needed to tank larger guns better.
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VCBee 2fast2furious
GoonFleet GoonSwarm
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Posted - 2009.04.16 20:58:00 -
[3]
Remove the RoF penalty and reduce the sig radius.
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VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.04.16 21:08:00 -
[4]
Edited by: VoiceInTheDesert on 16/04/2009 21:08:00
Originally by: VCBee 2fast2furious Remove the RoF penalty and reduce the sig radius.
Do this and they instantly become more popular/relevant. They might even become the bane of the AF plague that is running rampant atm.
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Deva Blackfire
D00M.
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Posted - 2009.04.16 21:24:00 -
[5]
Originally by: VCBee 2fast2furious Remove the RoF penalty and reduce the sig radius.
+1 mid/low at the same time might be also good idea. Still a frig tank but can pack some punch...
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Roemy Schneider
BINFORD
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Posted - 2009.04.16 21:33:00 -
[6]
well... AF had gained some speed and agility with the speed nerf - due to quite some weight watching. but now they get nerfed on agility, basically back to the ole' crap. so the new found joy of orbiting is gone again - i doubt they'll remain this "popular"
but yes, scimitars are smaller than thrashers (and have t2 resistances plus cruiser sized stats) and they already have trouble surviving. in case of the thrasher/sabre, i would suggest 75m->60m aswell - if not smaller, since shield extenders are mandatory - putting the gist back into logistics |
RedSplat
Heretic Army
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Posted - 2009.04.16 22:21:00 -
[7]
Destroyers - A new focused role
Please stay away from my Destroyers CCP or I'll start breaking legs (in game)
I don't want them getting a makeover in the same fashion as the Stealthbomber.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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DigitalCommunist
November Corporation
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Posted - 2009.04.16 23:23:00 -
[8]
Destroyers have a focused role, and its a good one. It makes sense, and the stats back it up.
Problem is that role is killing Frigates. Well, roofle**** on that.
No one cared about Stealth Bombers for the same reason nobody gives a crap about Destroyers: half the ships in EVE do a pretty good job at killing Frigates.
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DigitalCommunist
November Corporation
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Posted - 2009.04.16 23:25:00 -
[9]
While the pictures are gone, this old thread might explain the woe and despair in your life.
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Zendoren
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Posted - 2009.04.17 02:12:00 -
[10]
Edited by: Zendoren on 17/04/2009 02:16:20
Originally by: DigitalCommunist Destroyers have a focused role, and its a good one. It makes sense, and the stats back it up.
Problem is that role is killing Frigates. Well, roofle**** on that.
No one cared about Stealth Bombers for the same reason nobody gives a crap about Destroyers: half the ships in EVE do a pretty good job at killing Frigates.
Hince the reason why the destroyer needs a re-role. Why have a destroyer with 8 guns insta-pop a frigate when a cruiser can do it even more effectively.
Why not have the destroyer as a anti interceptor or even a anti fighter role so that you do not have to rely just on warrior II's which, as it stands now, looks like we are feeding them Crack before we let'em lose. -++ |
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Zarkeer
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Posted - 2009.04.17 04:05:00 -
[11]
Please don't start looking at every ship and deciding they need a new role. They did it with the SB it is crap now thanks to a few people that never flew it in the first place. The destroyer is an awesome ship as it is.
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Muugly
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Posted - 2009.04.17 08:40:00 -
[12]
Originally by: Zarkeer Please don't start looking at every ship and deciding they need a new role. They did it with the SB it is crap now thanks to a few people that never flew it in the first place. The destroyer is an awesome ship as it is.
i so friekin agree! i loved being 200km away in my stealth bomber barely broke 200dps but who gives a crap? eve is not about "who has the most damage" was not haveing problems killing stuff before they are boosting evrybodys damage one ship at a time and then they will have to boost peoples tank .. and that just means you are back to where you started from??
anti battleship frigate?? give me a break battleships are already on the downword turn twords being useless as it is. a sniper frigate made more sense and their weaknesses made sense.
is hte future of eve just electronic warefare fights where nobody can lock/track/ nobody?
as to makeing better destroyers i can see this being a possibility. maybe make THOSE the new small sniper platform. maybe not give them a cloak but give them a tremendous range bonus respectable damage and e-warefare resistences to prevent e-warefare ships from becomeing overpowered. make thier tank slightly better then an assault frig please.
POSSIBLY make a module that forces a decloak ... maybe a decloaking bubble? in my opinion something like that should be put on a capital ship. BUT maybe an anti covert ship that can see claoked ships/ force decloak and have e-warefare resists could be a very good turn for eve considering CCP is really pushing the black ops warping covert fleets in to suprise buttsex victems. and give them some range please.. ?
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ollobrains
Caldari State Inc.
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Posted - 2009.04.17 09:12:00 -
[13]
properly destoryers make better low sec ratting platforms than frigates
t2 dessies more so and they have dictor spheres
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.04.17 11:03:00 -
[14]
Reducing their signatures will go a long way. But I disagree that the reduction should be based on what is "usually fitted". The buffer is fitted to alleviate the issues caused by the large base signature in the first place, not the other way around.
Removing the RoF penalty is way too much, they are cheap as chips and have plenty of damage already, the issue is survivability primarily from the big signature, sort that and they are golden.
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Dictum Factum
Dark-Rising
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Posted - 2009.04.17 11:30:00 -
[15]
Please leave my destroyer alone. As it is, it is a very nice platform for wrecking other ships.
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ry ry
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Posted - 2009.04.17 12:40:00 -
[16]
i want a t1-destroyer-only depthcharge module that can uncloak cloakers.
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Ctica
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Posted - 2009.04.17 15:02:00 -
[17]
Earlier (about 20 mins ago) I saw an auto-thrasher chew through a stealth bomber in about 2 seconds, almost alpha'd the poor thing.
I think they are okay.
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RedSplat
Heretic Army
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Posted - 2009.04.17 15:33:00 -
[18]
Originally by: Ctica Earlier (about 20 mins ago) I saw an auto-thrasher chew through a stealth bomber in about 2 seconds, almost alpha'd the poor thing.
I think they are okay.
An AC thrasher with a good pilot can take on Assault Frigs, an Arty Thrasher can 2 volley plated T1 Frigs and one volley stupid Interceptor pilots.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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DigitalCommunist
November Corporation
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Posted - 2009.04.17 16:07:00 -
[19]
Originally by: Zendoren Edited by: Zendoren on 17/04/2009 02:16:20
Originally by: DigitalCommunist Destroyers have a focused role, and its a good one. It makes sense, and the stats back it up.
Problem is that role is killing Frigates. Well, roofle**** on that.
No one cared about Stealth Bombers for the same reason nobody gives a crap about Destroyers: half the ships in EVE do a pretty good job at killing Frigates.
Hince the reason why the destroyer needs a re-role. Why have a destroyer with 8 guns insta-pop a frigate when a cruiser can do it even more effectively.
Why not have the destroyer as a anti interceptor or even a anti fighter role so that you do not have to rely just on warrior II's which, as it stands now, looks like we are feeding them Crack before we let'em lose.
I almost don't know where to start explaining how nonsensical this post is.
Me > Hey, they have a role already. But they're competing with other more generic ships. You > OK LETS CHANGE IT THEN Me > ? You > TO EXACTLY THE SAME THING
How difficult would it be for you to understand that its not a problem with Destroyers, but every goddamn ship in the game. We have too many ships fighting for your attention in a very tiny and crowded signature scale.
Lets put it another way.
You know how hard it is for Battleship guns to track a Frigate, yeah? Well maybe you don't, but pretend you do.
Now pretend that Cruiser sized guns had as much difficulty tracking Frigates as Battleships currently do.
Frigs vs Everything: T1 frigs are the baseline for damage, Interceptors would do less damage in trade off for speed. AF would be slower and only specialized to one weapon type in trade for tank and firepower.
Destroyers vs Frigs/Destroyers: High range and tracking with frigate guns, high firepower. Very low speed. Destroyers provide the same anti-defense screen as other Frigates would, but because they can't tackle in the forward fight they are a defensive force multiplier.
Cruisers vs Frigs: Not very good, simply don't hit even with cruiser guns. Outdamaged by a Destroyer with frigate guns.
Cruisers vs Destroyers: Destroyers are just big enough that low tier medium guns will hit. Both have approx the same firepower. Cruiser might be slightly faster and more tanked.
You get it now? For Destroyers to be useful and avoid the problem that plagues almost every small ship - no class in EVE should be able to hit two classes below it. That means Cruisers have to be taken out of the equation, and in return, Battleships should only be able to hit far down as Battlecruisers.
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5pinDizzy
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Posted - 2009.04.17 16:28:00 -
[20]
tech 1 destroyers are fine.
tech 2 destroyers/interdictors is where the problem is.
I think scrap the interdictor and turn it into a plain old tech 2 destroyer.
Keep them as glass cannons and make them a little faster.
Give them either proper turrets back instead of rockets like they all are now or hope that they can come up with a decent rocket buff.
if you disagree with me then you should probably post a response and stop reading my signature. |
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