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Thread Statistics | Show CCP posts - 0 post(s) |
amarrsuit
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Posted - 2009.04.20 05:33:00 -
[1]
I'm getting conflicting answers. Is this considered a bannable "exploit'?
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Tunmarr
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Posted - 2009.04.20 05:35:00 -
[2]
No its not.
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SDragoon
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Posted - 2009.04.20 05:41:00 -
[3]
It depends. if they have a few GSC that they are using for adverts, or for actually storing stuff no. However if the gate is surrounded by hundreds of them, then yes. Since they are blatantly lagging up the server.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.20 05:54:00 -
[4]
For if and when using for the sole purpose of decloaking ships passing through its considered an bannable exploit.
When using it as a message can or storage checkpoint its not but you dont need more than one can for that job really.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |
Joss Sparq
Caldari Deep Core Mining Inc.
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Posted - 2009.04.20 06:00:00 -
[5]
Well, it isn't exactly a new tactic. I know that much.
Though last I saw it being used, they were jettisoned containers instead - less fuss, as you didn't have to carry/anchor them and they cleaned up after themselves if you forgot to recover whatever you put in them in order to spawn them.
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Venkul Mul
Gallente
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Posted - 2009.04.20 06:09:00 -
[6]
GSC should have stopped decloaking ships the day they were made "immaterial", i.e. they stopped blocking movement and anchoring of towers.
If they do it again it without any information in the patch notes it is probably a bug.
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Shenko Minara
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Posted - 2009.04.20 06:46:00 -
[7]
Originally by: SDragoon Since they are blatantly lagging up the server.
Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;) -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |
Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.20 06:53:00 -
[8]
Originally by: Shenko Minara
Originally by: SDragoon Since they are blatantly lagging up the server.
Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;)
That's not exactly true. Market and chat don't lag the server, your right there. But objects in space actually has an impact on server communications. It's the devs words, not mine. The gist is that objects in space (cans, POS's, empty ships, etc) all have a rather low impact on server lag ... but added together, an otherwise borderline group of systems can cause a server massive impacts. ESPECIALLY in the case where a medium sized group of players all have to read and identify objects with the same zone at the same time, as in a gang-warp.
It was one of the major reasons they did away with mines, back in the day. This, and of course, afk kills (then they introduced POS's, go figure).
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Bimjo
Caldari SKULLDOGS
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Posted - 2009.04.20 07:11:00 -
[9]
Originally by: Shenko Minara Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;)
Engage brain before posting on server load next time ====================
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Shenko Minara
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Posted - 2009.04.20 20:08:00 -
[10]
Originally by: Ruze Ahkor'Murkon
That's not exactly true. Market and chat don't lag the server, your right there. But objects in space actually has an impact on server communications. It's the devs words, not mine. The gist is that objects in space (cans, POS's, empty ships, etc) all have a rather low impact on server lag ... but added together, an otherwise borderline group of systems can cause a server massive impacts. ESPECIALLY in the case where a medium sized group of players all have to read and identify objects with the same zone at the same time, as in a gang-warp.
It was one of the major reasons they did away with mines, back in the day. This, and of course, afk kills (then they introduced POS's, go figure).
This is a big pile of shft and you have a bad understanding of computers, hope this helps. :)
Originally by: Bimjo Engage brain before posting on server load next time
Well done for buying into it XD -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |
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Faife
Federation of Freedom Fighters Aggression.
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Posted - 2009.04.20 20:37:00 -
[11]
Originally by: Shenko Minara
Originally by: SDragoon Since they are blatantly lagging up the server.
Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;)
ignore him.
it does add lag on warp in, and is considered an exploit. even suiciding noob alts so that they leave wrecks is considered an exploit.
you probably wont get far with a petition about "omg there was 1 can", but people would put up close to a hundred, and yeah, that's no go. --
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Mujir
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Posted - 2009.04.20 20:39:00 -
[12]
Answer is: it depends on their quantity.
If there are only a few, not, it is a valid tactic to decloak ships working as intended.
If there are many cans anchored, they can cause you to lag out. As you land on grid all those cans will have to load on your screen and your overview which may prompt your game to get 'stuck' for several seconds. This lag can then get you killed. Now this is deemed an exploit, because someone tried to use lag to kill you, but it is achievable only if you anchor like hundred of cans.
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AkRoYeR
Amarr
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Posted - 2009.04.20 20:46:00 -
[13]
Originally by: Bimjo
Originally by: Shenko Minara Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;)
Engage brain before posting on server load next time
Hehe, she is definitely taking both shoes out her mouth!
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.20 20:54:00 -
[14]
A man walks into the bar. Three steps in, he trips on his own feet and falls flat on his face. He gets up, looks at the nearest patron, and screams "Your an idiot!"
He heads over to his seat, and loe and behold he falls out of it as he tries to sit down. Same thing. Gets up, looks at the nearest person, and yes "You ****ing idiot!"
Finally, the waitress brings him a drink, and as he's going to take a sip he spills it on himself. Two seconds later he's screaming at the waitress, "You stupid ****ing idiot!"
A new patron is sitting at the bar watching all this, completely dumbfounded. He looks at the barkeep, and ask "Why hasn't anyone punched him for it?"
The barkeep shrugs, "Why? He's just saying what we're all thinking ..."
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Kewso
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Posted - 2009.04.20 22:24:00 -
[15]
usually when with a small group it's very helpful to spam a few cans around the gate, 12km is usually good spot to spread them out.
works very well and whines are superb when ya catch the guy trying to recloak after jumping in to find he can't.
lol
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Shenko Minara
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Posted - 2009.04.21 08:08:00 -
[16]
Originally by: Faife
ignore him.
it does add lag on warp in
hehe, you carry on believing that and i'll carry on being better than you at Eve XD -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |
Gariuys
Evil Strangers Inc.
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Posted - 2009.04.21 09:18:00 -
[17]
Originally by: Shenko Minara
Originally by: Faife
ignore him.
it does add lag on warp in
hehe, you carry on believing that and i'll carry on being better than you at Eve XD
Ofcourse nope, nothing in game actually makes the server/your client do anything, it's all magic....
In case you're wondering, the whole can lagging is a confirmed exploit... lag by many objects was also one of the reasons mines where removed, and the reason that drone interfacing was changed to a damage bonus compaired to a more drones in space bonus ( same for drone boat bonuses ) max drones used to be 15...
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Southern Suzy
Minmatar Brutor tribe
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Posted - 2009.04.21 09:21:00 -
[18]
Drop 1 can for each ammo type, put some ammo in them for your camp mates So wait this is the end of my post allready?
I'm not in multiple alliances to spy! I'm in them so I'll always be on the winning team |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.21 09:38:00 -
[19]
I would not mind seeing Mines return as drones.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 19Apr09 |
Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.04.21 10:12:00 -
[20]
Originally by: Shenko Minara
Originally by: Faife
ignore him.
it does add lag on warp in
hehe, you carry on believing that and i'll carry on being better than you at Eve XD
I don't know if you are better at EVE, but you are certainly better at looking completely clueless to how CCP has changed game mechanics to bring down lag over the years.
But of course, you are properly a better programmer than them anyhow. ---------------- Mr. Science & Trade Institute
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.21 10:21:00 -
[21]
Originally by: Nova Fox I would not mind seeing Mines return as drones.
What I would really like to see is a couple anti-cloak mechanics. Limited, not 100% powerful, and definitely not skill-less, but generally useful in adding at least a little counterweight to cloaking before the devs decide they need to nerf the whole mechanic to hell and back.
One such item would be "chaff field". Launched from the same launcher as warp disruption probes (thus capable of being used by interdictors), this would launch a probe which covered a 30km diameter sphere area with ultra-fine chaff particles.
These would cause havoc with warp disruption probes and bubbles, so you can't put the two in the same area. But you could deploy them at gates, stations, asteroid belts, etc, and they would have a chance of randomly decloaking any cloaked ship who enters the field.
Another interesting one is "depth charges". Again with the interdictors (only fitting a destroyer becomes the anti-cloak ship), these send out a wave of energy which temporarily disrupts cloak operation in the area.
Just fun ideas ...
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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F'nog
Amarr Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.04.21 10:25:00 -
[22]
Originally by: Jowen Datloran
Originally by: Shenko Minara
Originally by: Faife
ignore him.
it does add lag on warp in
hehe, you carry on believing that and i'll carry on being better than you at Eve XD
I don't know if you are better at EVE, but you are certainly better at looking completely clueless to how CCP has changed game mechanics to bring down lag over the years.
But of course, you are properly a better programmer than them anyhow.
Hehe, Shenko's brand of hubris is just asking for a dev to come in and smack her upside the head with the cluebat.
TL/DR: Shenko is wrong; most everyone else here is right. There's a reason CCP banned can art, after all.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Doktor Feeelgoood
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Posted - 2009.04.21 10:46:00 -
[23]
instead of relying on morons from the forums who may or may not know what they are talking about, why dont you do the smart thing and file a petition under 'exploits' and ask a gm directly? After all, that is what they tell you to do.
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Ivy Scorn
Amarr Nethro Ore Conglomerate
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Posted - 2009.04.21 12:17:00 -
[24]
Originally by: Shenko Minara hehe, you carry on believing that and i'll carry on being better than you at Eve XD
deluded? loading a grid full of cans will obviously take longer. there is simply more data for the server to send and for you to receive. now engage the extrapolation skills of your cerebrum and figure out that sending that grid to a fleet of people on warp in might have a slightly negative effect on serverperformance as well as a more serious impact on clientperformance while it receives all that data. not to mention that the server probably imposes bandwith limitations on outgoing traffic per client.
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Shenko Minara
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Posted - 2009.04.21 13:30:00 -
[25]
Originally by: F'nog
TL/DR: Shenko is wrong; most everyone else here is right. There's a reason CCP banned can art, after all.
lmao, it's tough convincing a room full of idiots that they are all idiots. who'da thunk it.
when you stop lumping every type of latency under 'lag' to support your idiot theories, you can go ahead and tell me i'm wrong; until then you're discussing an argument whose parameters you don't even understand. :D
but dont let that stop you from posting! :D -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |
Elycion
Gallente Wicked Lester
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Posted - 2009.04.21 15:22:00 -
[26]
Originally by: Shenko Minara
when you stop lumping every type of latency under 'lag' to support your idiot theories, you can go ahead and tell me i'm wrong; until then you're discussing an argument whose parameters you don't even understand. :D
Chapter 5: In which therein the arrogant fool finally begins to realize he is wrong and desperately tries to redefine the topic in such a way as to once again be "right".
Nothing like some good forum drama while eating my porridge! By all means, continue! |
Ashlynn Z
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Posted - 2009.04.21 16:03:00 -
[27]
Originally by: Nova Fox For if and when using for the sole purpose of decloaking ships passing through its considered an bannable exploit.
How do you figure that??
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Taedrin
Gallente Golden Mechanization Protectorate
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Posted - 2009.04.21 16:32:00 -
[28]
Question: Is it the use of cans to decloak another ship which is a bannable exploit? Or is it spamming dozens/hundreds of cans to decloak another ship which is a bannable exploit? I ask this, because it might be possible to jettison a single can 100km off the gate to catch cov ops ships which are trying to scout out the gate.
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Arvald
Caldari Caldari Provisions
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Posted - 2009.04.21 16:41:00 -
[29]
Originally by: Taedrin Question: Is it the use of cans to decloak another ship which is a bannable exploit? Or is it spamming dozens/hundreds of cans to decloak another ship which is a bannable exploit? I ask this, because it might be possible to jettison a single can 100km off the gate to catch cov ops ships which are trying to scout out the gate.
your not going to get busted for using 10-15 cans, you will get busted if you use 50-100+
ok but seriously, next person that derails my thread gets a railroad spike shoved through their neck |
Sniper Wolf18
Gallente A Pretty Pony Princess General Tso's Alliance
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Posted - 2009.04.21 16:45:00 -
[30]
Originally by: Shenko Minara
Originally by: SDragoon Since they are blatantly lagging up the server.
Congratulations for being an idiot I guess. A can in space doesn't "lag" the server. Nor does chatting or spamming in Local.
Just thought I'd clear that up for ya ;)
Tell that to the guy who jettisoned 3000+ shuttles outside ours III as a tribute to ED then got in trouble for lagging the node. And to finish, thank you for reading my sig -------------------------------------------------- If you are still reading i would probably hav posted by now |
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