Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mike Gallente
|
Posted - 2009.04.21 23:10:00 -
[1]
Ok, so today I was in high sec and a player warped into my location and took an item required to finish the mission and then offered it to me as ransom. I thought this was a "no no" or just part of the game?
|
Mara Rinn
|
Posted - 2009.04.21 23:23:00 -
[2]
It's just part of the game.
Failing a mission doesn't really hurt you much.
|
Boydsan DeZinj
|
Posted - 2009.04.21 23:36:00 -
[3]
Edited by: Boydsan DeZinj on 21/04/2009 23:40:48 Sadly, this is part of the game. Some of these people get thrills in stealing cans. In fact, most are hoping that you will attack them. So they can kill you... or have a gang come in to kill you. Before i say this is a PvP game. Here are some advice I can give.
1. When a mission objective drops - pick it up asap.
2. Be mindful of your surroundings. If you are in lowsec - be prepared to fight and die. If you re in highsec and someone vists you. Unless you are looking for a fight - ignore them. If you are doing level 1s and 2s - dont even worry about salvage. If you are doing missions with tags... pick them up.
3. If you lose a few cans - it was probably junk anyhow. 500 isk junk. I hope :p
4. There are no 4s
5. Being in a corporation that likes to PvP or defend their own is a great thing. Run missions with friends and corp mates near by. When someone flags and enters your mission - have your corp or friends join a fleet with you and pray they are stupid to flag. If you think your fleet can take them. Kill him (or her).
6. This is a massively multiplayer game. Have friends and have war buddies near by is always smart!
7. Know thy ships and limitations. A Burst frigate that is tanking 5 ships in a level 2 and into armor will probably not do well against a combat veteran looking for a pvp fight in your system that is in an anti-frigate type ship.
|
g0ggalor
|
Posted - 2009.04.22 02:13:00 -
[4]
You just gave me a good idea. thx! |
Wet Ferret
|
Posted - 2009.04.22 02:20:00 -
[5]
Petition it. There is no defense against this kind of activity, and devs have stated it was petitionable in the past. However, it's not an exploit of any kind. They're just too lazy to change the machanics or something.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Maxwell Terallis
|
Posted - 2009.04.22 06:59:00 -
[6]
Originally by: Wet Ferret Petition it. There is no defense against this kind of activity, and devs have stated it was petitionable in the past. However, it's not an exploit of any kind. They're just too lazy to change the machanics or something.
Looting an item from a ship someone else destroyed flags the thief as attackable.
That is the defense against this kind of activity. You now have the rights to attack them without CONCORD intervention. |
Durzel
The Xenodus Initiative.
|
Posted - 2009.04.22 08:54:00 -
[7]
Echoing what has already been said about "It's part of the game".
That said I've had a mission reset by a GM before when I've accidentally shot the cargo container containing the objective (), so.... |
zzbooks
Fighting Cats
|
Posted - 2009.04.22 09:16:00 -
[8]
In high sec you should petition it |
Joss Sparq
Caldari Deep Core Mining Inc.
|
Posted - 2009.04.22 09:22:00 -
[9]
Originally by: Maxwell Terallis
Originally by: Wet Ferret Petition it. There is no defense against this kind of activity, and devs have stated it was petitionable in the past. However, it's not an exploit of any kind. They're just too lazy to change the machanics or something.
Looting an item from a ship someone else destroyed flags the thief as attackable.
That is the defense against this kind of activity. You now have the rights to attack them without CONCORD intervention.
Except (to my knowledge) there is no magic mechanism in place to exclude the item from the destruction roll process. Which means if you do manage to blow them up, there is probably no guarantee the mission item survives the event and you'll still spend the next fifteen minutes open to a counter attack - hardly an ideal state of play for many Mission runners.
I'm inclined to think Wet Ferret is correct as I vaguely recall reading something about this previously, though I don't have a solid source to point towards. You (OP) should petition this and find out (EVE Online forums aren't an ideal source of bonafide accurate information unless an official source is seen) unless a Moderator sees this and posts first. |
Mykpilot
|
Posted - 2009.04.22 12:10:00 -
[10]
Edited by: Mykpilot on 22/04/2009 12:11:32 I've seen else where here that you can petition it.
|
|
Zarroh
|
Posted - 2009.04.22 14:01:00 -
[11]
Originally by: Mike Gallente Ok, so today I was in high sec and a player warped into my location and took an item required to finish the mission and then offered it to me as ransom. I thought this was a "no no" or just part of the game?
It spices up your game with unexpected player interaction. Nice feature, no?
|
Minaruars
|
Posted - 2009.04.22 18:52:00 -
[12]
I would petition it as a player greifing you.
Flipping a can is one thing, taking an item needed to complete a mission is greifing.
|
Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.04.22 18:54:00 -
[13]
Originally by: Minaruars I would petition it as a player greifing you.
Flipping a can is one thing, taking an item needed to complete a mission is greifing.
No. It's a faulty game mechanic (not that I feel bad for missionrunners, given how OP missions are, though), but not considered an exploit. GMs wont do anything.
|
Mike Gallente
|
Posted - 2009.04.22 19:19:00 -
[14]
The word from the GM after the petition was basically, its part of the game.
To be honest, while I like EVE's dynamic, I was in high sec, which is supposed to eliminate the PvP part. I'm not going to engage someone in a PvE ship, vs his PvP ship. The best case senario if I choose to engage is that he warps off (cause I have nothing to lock him down with) and worse case is that I get podded (which is the case if he engages me back because he going smash any PvE ship).
So, if someone enters your mission the only play is to continue on and ignore or cancel the mission. Engaging is not an option even if they are flagged. I don't know something seems wrong if this happening high-sec, anything 0.4-0.0 if free game in my IMO though.
|
Cutie Chaser
Gallente Federal Navy Academy
|
Posted - 2009.04.22 19:29:00 -
[15]
Originally by: Mike Gallente I was in high sec, which is supposed to eliminate the PvP part.
Where did you read/hear this? *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers. |
Mike Gallente
|
Posted - 2009.04.22 19:30:00 -
[16]
Edited by: Mike Gallente on 22/04/2009 19:30:42 Huh? Its the reason why players can't engage other players in high-sec without the wraith of CONCORD? Thats reason, the implied one.
|
Wet Ferret
|
Posted - 2009.04.22 19:41:00 -
[17]
CONCORD aint there to prevent PvP, they're just there to punish aggression.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Mike Gallente
|
Posted - 2009.04.22 19:48:00 -
[18]
Thats like saying the police and laws aren't in place to prevent crime. Having police and laws don't only serve soley as a means of delivering punishment, but their existance prevents crimes from occuring from the inevitable reprisal. |
Von Kapiche
Minmatar
|
Posted - 2009.04.22 19:56:00 -
[19]
Police and laws are no guarantee against crime, though.
Having the odd mission salvager turn up is pretty fun, I like playing little games with them to see how much damage I can get on them without actually shooting, and ofc if they're near an explosive building, then you can kill 'em without flagging yourself too :) I wish I'd blown up the last guys ship first, I'd have got a reprisal free podding out of it.
Anyway check up where the mission item spawns, and if you can't be near enough that you can grab it when you hit the completion part, leave & do something else for a bit. |
Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.04.22 19:58:00 -
[20]
Originally by: Mike Gallente Thats like saying the police and laws aren't in place to prevent crime.
No, it's like saying that judges aren't there to prevent crime and they aren't — they're there to decide on culpability and/or meter out punishment (depending on the legal system). In EVE, CONCORD has one function: to punish unsanctioned PvP.
This does in no way indicate that you are safe from PvP in highsec — it only indicates that such attacks come at a price. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
|
rcs619
Caldari Hotter Than Phyre Syndicate
|
Posted - 2009.04.22 20:06:00 -
[21]
Originally by: Mike Gallente Thats like saying the police and laws aren't in place to prevent crime. Having police and laws don't only serve soley as a means of delivering punishment, but their existance prevents crimes from occuring from the inevitable reprisal.
Technically, the police and laws DONT prevent crimes. We still have 1000s of crimes everyday (a VERY conservative estimate). The police and laws just exist to try and punish those that commit them, and they dont catch them all either. You wouldnt go around a large city (New York, etc) at night, flashing your money and driving an expensive car. EVE is the same way. The law will punish the offender if they catch him...but it sure doesn't keep the crime from happening.
The only one who can prevent the crime from happening is you, by taking the best measures to protect yourself from it. Get the critical item first, then go loot and the wrecks. You got screwed over, deal with it and learn from your mistake. It was only one mission. It could have been worse.
------ "Go then. There are other worlds than these" ~ John "Jake" Chambers (The Dark Tower I by: Stephen King)
|
RJ Nobel
|
Posted - 2009.04.22 20:16:00 -
[22]
Personally, I'd like to support the rumor that stealing mission-critical items is petitionable. However, here's the quote from GM Faolchu:
Quote: It is perfectly within the rules of the game for someone to enter your mission area and steal the loot/salvage from the mission NPCs. If they happen to also steal the mission specific loot again this is within the rules of the game, it is a harsh circumstance but it is allowed. Eve is a harsh place and there are often things that happen to you that are not perceived as being entirely 'fair'.
/thread
|
RJ Nobel
|
Posted - 2009.04.22 20:17:00 -
[23]
Edited by: RJ Nobel on 22/04/2009 20:27:00 The double post monster strikes again!
|
Mike Gallente
|
Posted - 2009.04.22 20:22:00 -
[24]
Wow, you manage to double post something I confirmed from my petitions.
|
Cutie Chaser
Gallente Federal Navy Academy
|
Posted - 2009.04.22 20:26:00 -
[25]
Originally by: Mike Gallente Edited by: Mike Gallente on 22/04/2009 19:30:42 Huh? Its the reason why players can't engage other players in high-sec without the wraith of CONCORD? Thats reason, the implied one.
You've spoken the words, but do you truly understand what you are saying?
PVP is not prohibited in highsec; the ONLY act that CONCORD prevent is aggression agaisnt an unflagged target. Period.
They don't care about scamming, harassment, name-calling, ninja-salvaging, mission-ruining, or theft. They aren't the police out to stop naughty people and bring order to the galaxy, they only have one purpose, and that is to brutally murder who attacks another player without warning.
*** Thats a Templar, the amarr fighter. Its a combat drone used by carriers. |
Pwett
QUANT Corp. QUANT Hegemony
|
Posted - 2009.04.22 21:15:00 -
[26]
Originally by: Mike Gallente Thats like saying the police and laws aren't in place to prevent crime. Having police and laws don't only serve soley as a means of delivering punishment, but their existance prevents crimes from occuring from the inevitable reprisal.
That's exactly right. Police and laws CAN NOT stop crimes. They can only respond to it/ make the consequences great enough that the wanna be criminal thinks twice about committing a crime. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database |
Eldern Minderhost
|
Posted - 2009.04.22 21:46:00 -
[27]
Alt posting of course,
I did this to a guy in squid space last night... was that perchance you? Because if it was I then offered it to you later for free. You then proceeded to try to shoot me again.
|
Tantala Mort
Minmatar
|
Posted - 2009.04.22 22:05:00 -
[28]
Sounds perfectly valid to me, good to see that CCP agree. Pay up, fight, or mission elsewhere. Whoever said missions couldn't be competitive? Lucky they didn't suicide you for your officer modules
|
Kovaric
Gallente Fine Goods for Fine Gentlemen
|
Posted - 2009.04.24 16:49:00 -
[29]
Something to note, if a player jumps into your mission in high sec, putting them on block or locking them in response to a message from them is likely to make them go out of their way to screw with you if they weren't from the start. I started jumping the salvage on other folk's missions a few days ago, and if the person was there/saw me I did actually ask them if they were looting/salvaging. The ones that put me on ignore or came after me (I'd snagged a piece of loot because it looked like he'd left in one instance) inevitably were the people I did my best to mess with and actively kill.
Independant Trader |
Lady Aja
Caldari REUNITED WARRIORS
|
Posted - 2009.04.24 21:47:00 -
[30]
Edited by: Lady Aja on 24/04/2009 21:49:19
Originally by: Minaruars I would petition it as a player greifing you.
Flipping a can is one thing, taking an item needed to complete a mission is greifing.
you are a moron!
if its grieving wtf is killing you in low sec or even 0.0 when youre missioning? either way its stopping you from doing the mission.. do us a favour and dont post again!
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |