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Korerin Mayul
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Posted - 2009.05.02 19:22:00 -
[31]
Edited by: Korerin Mayul on 02/05/2009 19:22:51
Originally by: Santiago Fahahrri I like a combination of these two solutions:
1 - make them degrade over time, so that a neglected tower can be destroyed by a smaller and smalller force over time
2 - make them hackable so they can be stolen
\o/
*edit* sweet, first on p2, oh wait, this isnt caod
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Kralin Ignatov
Mentis Fidelis Avarice.
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Posted - 2009.05.03 05:03:00 -
[32]
Originally by: Jinx Barker
Originally by: Hesod Adee
Shows how much you know....
1) Offline towers do not have shields. 2) Offline tower can be killed in less than 30 Minutes by 3 BSs 3) CONCORD does not protect the towers.
And, if they do put it online in the 24 hrs. then the tower is technically not inactive. Someone is monitoring the corp. mails and corporation is active. I thought this whole proposal was to try and remove the "defunct" corporate towers of people who left the game and so forth.
omg, your ******ed. None of this is true. Not any.
Although, i feel if offline towers did not have shileding, this porblem would be mostly solved
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Agent Known
Apotheosis of Virtue
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Posted - 2009.05.03 06:43:00 -
[33]
For the record, it took 2 HOURS on SiSi to blow up a large Caldari tower that was offline. This was with 4-5 dreads and a few BS. I could only imagine the horror of trying to with BS and lower. Of course, I believe a majority of towers in high-sec are smalls anyway.
Amarr + unlimited ammo = free stuff. Of course, time + effort =
I support some sort of cleanup though...but there's no half thumbs-up, so I guess, /signed
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Clansworth
Good Rock Materials
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Posted - 2009.05.03 14:38:00 -
[34]
I would like all anchored structures to unanchor after an idle period. Cans included. Unanchored objects would then be subject to trash cleanup after a period of time being unanchored. This basically means that you can let the players have a chance at the trash cleanup before it is removed to oblivion.
System Influence |
Spurty
Caldari Summer Summer Summer Fun
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Posted - 2009.05.03 20:52:00 -
[35]
Towers that go off line losing being swept up by a 'salvage crew' makes a ton of sense and creates:
A) Profitable career B) Forces owners to properly manage their resources C) Avoids having to potentially 'War Dec Goonswarm' so you can do this.
I support this as its a career I really want to get into ;0
Buying stuff is for the mission runners, hard core people steal / explode other people's gear and sell it!
Originally by: Infinity Ziona
Thus I AM BETTER THAN YOU.
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Tal Notts
Caldari Divine Power. Wildly Inappropriate.
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Posted - 2009.05.14 12:50:00 -
[36]
don't agree.
i run an industry alt corp in empire and have a high sec pos. every few months i online the pos and run off a bajillion BPCs. once done i offline the pos because i won't need it for another few months.
for me personally the ONLY advantage of having the pos in high sec over low sec is that i don't need to leave it online when i'm not using it. and besides it's already been said just war dec corps that have high sec pos. it happened to me, i went away for a weekend and came back to find war declared and rectracted on my alt corp and my high sec pos missing leaving only a KM with 2 gank fit amarr bs on it who'd obviously set themselves shooting and gone to bed.
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Keitoshi Yamada
Mjolnir Inc.
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Posted - 2009.05.14 22:05:00 -
[37]
Supported.
I like the hackable idea.
Codebreakers need more use.
Lockbreaker Bombs, aswell, but this might be too much =>_>= |
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