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Nolan Nighthawk
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Posted - 2009.05.06 16:50:00 -
[1]
Hello,
I know there is many factors but i was wondering what was the path to making ISK fast.
It is the miner path or the fighter path (doing missions).. i was just wondering !
Thanks.
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Heimdal Galplen
Minmatar Clown Punchers. Clown Punchers Syndicate
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Posted - 2009.05.06 16:54:00 -
[2]
Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
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Terminus Vindictus
Caldari
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Posted - 2009.05.06 17:42:00 -
[3]
If you're mining in nullsec, then you can exceed L4 mission income doing that. I think even up to a certain point, mining is more profitable and safer than missions (assuming equal skill levels in both). Given the tritanium prices, you should be able to make roughly 10 mil/hour mining in a good Hulk. You can make the same in an entry-level L4 mission ship setup. In the long run, you can grow your hourly income with missions far more than you can with mining, which is why I chose to break off from mining and start running missions.
Hello, I'm from the Government and I'm here to help. |
K'uata Sayus
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Posted - 2009.05.06 17:44:00 -
[4]
Level IV mission-running > Hulk-level mining > Level III mission-running.
My main is a Level IV combat pilot/trader, 1st alt is mining/manufacturing support who can also do Level III missions, 2nd alt is specced in Exploration.
The main and 1st alt combine to take advantage of the mission-running system, as there are a lot of mining opportunities at mission sites, as well as manufacturing/trading from loot/salvage.
The combination of mining/missioning/trading relieves the boredom that sets in doing one of them exclusively. It also tunes you into making Isk wherever the opportunity arises, as you're skilled to take advantage with at least one of your characters.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |
Dasubervixen
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Posted - 2009.05.06 17:45:00 -
[5]
Originally by: Heimdal Galplen Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
That may be true but when doing mission you run the risk of having your ship blown up. Then you'll need to replace it. That will cost you ISK.
Where as in mining it's "Push button, receive bacon." or ISK in this case.
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Karpathias
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Posted - 2009.05.06 18:14:00 -
[6]
maybe focus on having fun rather than making isk.
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WW412
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Posted - 2009.05.06 18:18:00 -
[7]
Originally by: Dasubervixen
Originally by: Heimdal Galplen Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
That may be true but when doing mission you run the risk of having your ship blown up. Then you'll need to replace it. That will cost you ISK.
Where as in mining it's "Push button, receive bacon." or ISK in this case.
Greater risk = Greater yield
I'm going mining/industry. /shrug
________________________
I've got 650gB of girlfriends. |
Shivago
Gallente Center for Advanced Studies
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Posted - 2009.05.06 18:32:00 -
[8]
I'd say that mining is the safe and secure way to the holy grail of the mighty ISK. If you ever hit a bad streak with combat having a good mining kit ready will help you recover your losses faster.
------------------------------------ I'm the damsel in distress. Save me good Sir! |
Cyprus Black
Caldari Elitist Jerks Dara Cothrom
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Posted - 2009.05.06 18:33:00 -
[9]
Keep in mind there are LOTS of macro miners (much more than most players and CCP is willing to admit) and they're busy pew pewing the asteroids away in high sec. Every corner I go to in high sec, there always seems to be a handful of them there.
If you're in N. America, you might have trouble finding any asteroids worth mining in the evening. The best time to mine then, is right after downtime, roughly six or seven in the morning. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |
WW412
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Posted - 2009.05.06 18:36:00 -
[10]
Originally by: Cyprus Black macro miners
So I don't get confused, you mean like botting; no one at the computer as the account automatically mines? We can use macros right?
________________________
I've got 650gB of girlfriends. |
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Ikserak tai
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Posted - 2009.05.06 18:41:00 -
[11]
Originally by: WW412
Originally by: Dasubervixen
Originally by: Heimdal Galplen Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
That may be true but when doing mission you run the risk of having your ship blown up. Then you'll need to replace it. That will cost you ISK.
Where as in mining it's "Push button, receive bacon." or ISK in this case.
Greater risk = Greater yield
I'm going mining/industry. /shrug
There is a learning curve to mission-running. A lot has to do with how well skilled you are to fit your ship properly, and, of course, experience gained by running a lot of missions.
You'll quickly gain the hang of it, and if you consult the Kill Mission Survival Guides you'll rarely lose a ship. But it does happen, especially when moving up from one level of missioning to another.
I have a feeling that once you get an Isk stash, you'll be itching to try your hand at it, at least with some cheap ships to begin with.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |
Brizae
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Posted - 2009.05.06 18:44:00 -
[12]
Edited by: Brizae on 06/05/2009 18:44:05
Originally by: WW412 We can use macros right?
You're not supposed to but most miners do.
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K'uata Sayus
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Posted - 2009.05.06 18:45:00 -
[13]
Originally by: Cyprus Black Keep in mind there are LOTS of macro miners (much more than most players and CCP is willing to admit) and they're busy pew pewing the asteroids away in high sec. Every corner I go to in high sec, there always seems to be a handful of them there.
If you're in N. America, you might have trouble finding any asteroids worth mining in the evening. The best time to mine then, is right after downtime, roughly six or seven in the morning.
There is a lot of mining opportunities doing Level II missions, where all you have to deal with is an occasional belt rat or two. The 'roids are huge and you can jetcan mine with impunity. That's what I mean by missioning giving you mining opportunities. Level II's are fairly easy, by the way, paving your way to gravy mining.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |
Bakin Cake
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Posted - 2009.05.06 18:51:00 -
[14]
ONCE you get your second account up, its best to dabble in both. especially around hub areas, where belt ore is scarce but mission-ore is plentiful. If i see an abundance of ore in a mission, i will stop and mine it, for my own production jobs. missions like cargo delivery lvls 3 and 4 have loads of veldspar and adds around 30mil to the value of the mission, plus exclusive "rights" to mine without other miner competition and flippers.
personally i have a set of missioner accounts (navy mega-domi combo) and on other characters on the same account i have a near maxed hulk pilot. and considering it doesnt take that long (3-4 months) to get into a hulk + good refining skills, you can use your other spare character slots for more interesting things.
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WW412
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Posted - 2009.05.06 18:53:00 -
[15]
Originally by: Brizae Edited by: Brizae on 06/05/2009 18:44:05
Originally by: WW412 We can use macros right?
You're not supposed to but most miners do.
Hm. All I have is F1-F4 bound to a G key. =X
Haven't really looked into other macros; didn't really see how they could be used, heh.
________________________
I've got 650gB of girlfriends. |
skeljita
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Posted - 2009.05.06 19:03:00 -
[16]
combat pilot is good in .0. Mining is good in .0
Both make millions per hour
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Cyprus Black
Caldari Elitist Jerks Dara Cothrom
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Posted - 2009.05.06 19:08:00 -
[17]
Originally by: WW412
Originally by: Cyprus Black macro miners
So I don't get confused, you mean like botting; no one at the computer as the account automatically mines? We can use macros right?
You are correct on how they function, but CCPs official stance is that automated gameplay is not allowed.
The problem is that it's rarely enforced. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |
Karpathias
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Posted - 2009.05.06 19:20:00 -
[18]
Originally by: K'uata Sayus There is a lot of mining opportunities doing Level II missions, where all you have to deal with is an occasional belt rat or two. The 'roids are huge and you can jetcan mine with impunity. That's what I mean by missioning giving you mining opportunities. Level II's are fairly easy, by the way, paving your way to gravy mining.
So once you've cleared the mission rats they won't respawn?
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Syaka Urushina
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Posted - 2009.05.06 19:23:00 -
[19]
Originally by: Karpathias
Originally by: K'uata Sayus There is a lot of mining opportunities doing Level II missions, where all you have to deal with is an occasional belt rat or two. The 'roids are huge and you can jetcan mine with impunity. That's what I mean by missioning giving you mining opportunities. Level II's are fairly easy, by the way, paving your way to gravy mining.
So once you've cleared the mission rats they won't respawn?
nope, but you might get an occasional belt rat come by but its easily tanked. they only time mission rats respawn is if you didnt finish the mission objective and its past downtime. recon 1 of 3 is a good example. 10M in bounties from ships, and nearly 40mil in veldspar in the second pocket.
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Nolan Nighthawk
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Posted - 2009.05.06 20:42:00 -
[20]
Thanks for the all the answer. But like someone said in this thread.. i think the most important is having fun rather than having more ISK. I wonder if mining could be fun in some way.. or it is really boring.
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Cyprus Black
Caldari Elitist Jerks Dara Cothrom
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Posted - 2009.05.06 20:47:00 -
[21]
Originally by: Nolan Nighthawk Thanks for the all the answer. But like someone said in this thread.. i think the most important is having fun rather than having more ISK. I wonder if mining could be fun in some way.. or it is really boring.
I'll tell you this. Mining is just as fun in a frigate as it is in a Hulk. The only difference between the two is one mines more than the other. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |
Quantar Raalsken
Gallente
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Posted - 2009.05.06 21:57:00 -
[22]
Originally by: Nolan Nighthawk Thanks for the all the answer. But like someone said in this thread.. i think the most important is having fun rather than having more ISK. I wonder if mining could be fun in some way.. or it is really boring.
if you put all ur focus on it and ur solo then ya it is...if u treat it as easy money made from relaxing and u have a group then hells ya its awesome plus with very little risk depending one where u live... ======= Homeworld Hamachi Network
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Nolan Nighthawk
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Posted - 2009.05.06 22:03:00 -
[23]
I think i will go the mining path.
Thanks.
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Quantar Raalsken
Gallente
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Posted - 2009.05.06 22:06:00 -
[24]
Originally by: Nolan Nighthawk I think i will go the mining path.
Thanks.
btw my main is CEO of a corp that lives in/near amarr (the trade hub)
throw me a line if u feel like livin' in the Southwest ======= Homeworld Hamachi Network
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Gartel Reiman
Civis Romanus Sum
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Posted - 2009.05.06 23:28:00 -
[25]
Originally by: Dasubervixen
Originally by: Heimdal Galplen Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
That may be true but when doing mission you run the risk of having your ship blown up. Then you'll need to replace it. That will cost you ISK.
Not really. Missions are so (mind-numbingly) regular and predictable that unless you're asleep at the keyboard or have no idea what you're getting yourself into, you can only lose your ship through sheer carelessness (certainly by the time you're running level 4 missions). Seriously, almost all missions can be easily tanked forever by a character with mediocre skills, so the only reason you'd lose your ship is forgetting to turn on your tank and then going AFK, or missing one of the few "gotchas" (e.g. popping all the spawn triggers at once in The Blockade) AND then failing to destroy the scrambling frigates in time to warp out when you noticed your tank failing.
Really, once you've run more than a handful of missions for each level, there's about as much chance of having your ship destroyed in a mission as there is losing your Hulk to belt rats.
(Which I suppose is pretty rubbish, but meh, I don't play this game for the PvE; missions really are a "push button, receive ISK" kind of activity.)
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Agent Known
Apotheosis of Virtue
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Posted - 2009.05.07 04:16:00 -
[26]
Originally by: Gartel Reiman
Originally by: Dasubervixen
Originally by: Heimdal Galplen Although there are many variables, lvl 4 missions will generally yield far more isk than mining for the average player.
That may be true but when doing mission you run the risk of having your ship blown up. Then you'll need to replace it. That will cost you ISK.
Not really. Missions are so (mind-numbingly) regular and predictable that unless you're asleep at the keyboard or have no idea what you're getting yourself into, you can only lose your ship through sheer carelessness (certainly by the time you're running level 4 missions). Seriously, almost all missions can be easily tanked forever by a character with mediocre skills, so the only reason you'd lose your ship is forgetting to turn on your tank and then going AFK, or missing one of the few "gotchas" (e.g. popping all the spawn triggers at once in The Blockade) AND then failing to destroy the scrambling frigates in time to warp out when you noticed your tank failing.
Really, once you've run more than a handful of missions for each level, there's about as much chance of having your ship destroyed in a mission as there is losing your Hulk to belt rats.
(Which I suppose is pretty rubbish, but meh, I don't play this game for the PvE; missions really are a "push button, receive ISK" kind of activity.)
"Push button, receive CANDY!"
I personally love mining in groups to socialize and just relax, while missions are for when I'm alone and there's nothing much else to do, or when I need to fatten my wallet a bit.
Salvaging is ALWAYS a good idea if you aren't doing so. I made an extra 20mil in an hour or two running L2s and selling the salvage/refining the crap loot. Sure it takes a bit longer, but it's worth it.
The best way is to use two accounts and warp in the salvager ship (destroyer preferably) and start salvaging once the entire room is aggroed to your other ship (and you know more won't spawn, because they WILL go after the destroyer first). Makes it go by a bit quicker and is useful when you have an AFK Domi running a L4
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Mara Rinn
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Posted - 2009.05.07 11:17:00 -
[27]
Mission running, salvaging, mining - these things go hand in hand.
Once you have mission running, salvaging and mining down pat, you get to learn about the joys of hauling 80M tritanium across the galaxy for an extra 8M ISK :)
The best veldspar deposits in Empire space are only found by mission runners.
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Toshiro GreyHawk
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Posted - 2009.05.07 14:09:00 -
[28]
As a new player, get yourself a mining frigate with two mining lasers and a drone.
Whether you want to do missions or not - that - is the fastest way to make ISK for someone new.
Now, you can really bump your mission rewards by salvaging your wrecks but if you mine in .8 space or below - that drone you've got will create some wrecks you can salvage too. The thing is, while some rats drop really good salvage - most don't. If you kill a rat - it is worth salvaging to see what you get - but it is hit or miss and during your Level I missions - most of your money is going to come from salvaging - not bounties or rewards. Mining is hands down the fastest way to make isk as a new player.
The other thing is - EVE was designed to make it easy to run multiple accounts. The form of game play that best lends itself to making use of multiple accounts is - mining. One or two characters mining for one or two hauling can really pull in the rocks. You can make use of multiple accounts running missions - but not to the degree you can mining, especially once you move up to mining barges and don't have to empty your hold so often.
The other thing about mining is - YOU are in charge. You don't have to follow some NPC's instructions and put up with generic textual abuse.
As to PVP - you do have PVP while mining. You have to watch yourself or you'll get your can flipped - and then you may have full on PVP combat. So, there can be some real excitement while mining, especially if you leave hi sec (it's just usually not worth while except for 0.0). Missions - yes - you may get scanned and have people intrude but that's only if you are in a mission hub. Outside of the mission hubs the likely hood of that happening drastically decreases - and - if you are a new player - you're not going to be running Level IV missions anyway.
Now - as was mentioned above - you can also mine your missions - but - as importantly - you want to run missions as a miner to get standings with the bases you use. Besides what those standings can do for your industrial career - you can get jump clones at them and that justifies spending a good chunk of money on some really expensive implants.
The fact of the matter is - unless you belong to a corporation where someone's going to do it for you - you need to be familiar with all the careers in EVE. You run missions for standing, mine and refine to sell or - build as an engineer, then you need to haul your minerals, modules or loot and salvage to market in order to turn it into ISK, which is a traders job. So, mining, engineering, mission running and trading are things it is best that everyone know something about ... unless you've got someone else doing it for you.
Thus - it isn't a question of Mining OR Fighting as much as Mining & Missioning. Even if your primary orientation is towards PVP you've got to get the money for all those ships you are losing from somewhere. Some people can support themselves solely through PVP but many get most of their money from Mining and Missioning.
As to specialization - if you're going to be a serious miner - you want multiple accounts. It's not that big a deal to take your combat guy and train him to fly an industrial so he can haul for the miner. It's also not that big a deal to train a miner to fly a destroyer, using salvagers and tractor beams to clean up after the mission runner. And - besides that - you can also train your miner or engineer to be a combat guy as well. In fact, one combo is the Miner/Engineer team in which both of them fly missions in combat ships, then one or both come back in destroyers to salvage it.
So, really, it isn't about having to make a choice - it's about knowing how to get everything done and deciding which areas you want to emphasize when.
For myself, I'd quit the game if I could only do one thing. I personally find mission running as boring as mining after the first half dozen times you've run a mission. Orbiting vs. Kiting Faction Schools |
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