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Thread Statistics | Show CCP posts - 0 post(s) |
Stoned Assasin
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Posted - 2009.05.08 20:27:00 -
[31]
Excellent idea!
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Bin Lee
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Posted - 2009.05.08 20:29:00 -
[32]
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Kurth Ren
Broski Enterprises Avarice.
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Posted - 2009.05.09 05:32:00 -
[33]
Posting support in a support thread --- When Master Chief killed the last of the covenant he let go of the turret and picked up two rocket launchers. "It's action time," he said. Then he pointed and fired the rockets at the black hol |
Pharago
Piratas Leprosos Guineanos Black Core Alliance
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Posted - 2009.05.09 08:37:00 -
[34]
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Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
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Posted - 2009.05.10 10:23:00 -
[35]
Good idea. -----------------------------------------------
Originally by: Paper Rock's fine, nerf Scissors
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Terra Mikael
SRIUS BISNIS
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Posted - 2009.05.10 13:10:00 -
[36]
Edited by: Terra Mikael on 10/05/2009 13:10:26 lol
________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would |
Deldrac
Ultrapolite Socialites GoonSwarm
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Posted - 2009.05.10 14:04:00 -
[37]
laz0r crew checking in and chuckling at the very idea of reloading, and again at having to reactivate after reload.
Btw also would also be appreciated if someone could fix auto-repeat in fleet battles, so that at the very least we can all continue to fire *between* reloads.
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Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2009.05.10 17:08:00 -
[38]
o/ awesome idea ---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Space Vikings |
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.10 17:33:00 -
[39]
Yes, this will greatly assist AFK mission-farming.
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Scruffy Jed
GoonFleet GoonSwarm
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Posted - 2009.05.10 21:43:00 -
[40]
Originally by: Gypsio III Yes, this will greatly assist AFK mission-farming.
No it won't, as one would still need to target new rats. What it would greatly assist with though is the boring, stupid grind that is CCP's sov-holding mechanic.
In short, you're a moron.
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torpedan
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Posted - 2009.05.10 21:43:00 -
[41]
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.10 23:17:00 -
[42]
Originally by: Scruffy Jed
Originally by: Gypsio III Yes, this will greatly assist AFK mission-farming.
No it won't, as one would still need to target new rats. What it would greatly assist with though is the boring, stupid grind that is CCP's sov-holding mechanic.
In short, you're a moron.
FOFs, dearest goonie.
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Aron Palatine
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Posted - 2009.05.11 18:19:00 -
[43]
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Marzaris Onbarny
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Posted - 2009.05.11 19:19:00 -
[44]
I'm Minny guns in pvp and caldari in pve and i think the loading is part of the weapons. We don't need to make the game a one click game. If you can go out in a passive tanked nighthawk with fof heavies and AFK a lvl 3 or the easy lvl 4's then We have a major problem. If your going to do Auto firing then, make it so it does not work with FOF or mines, as these could be used to mine the space to and from each warp gate on major routes to take out cloakers, by simply orbiting the damn gate and launching mines. I think the current system is fine. I don think this needs changing.
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Klyith
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Posted - 2009.05.11 21:38:00 -
[45]
thumbs up
Maybe it will make reloading guns work better in lag, or is that too much to hope for?
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Parapolizei
GoonFleet GoonSwarm
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Posted - 2009.05.11 23:24:00 -
[46]
It should have been implemented long time ago Hey lets go exterminate goons in Syndicate |
David Corbett
DarkStar 1 GoonSwarm
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Posted - 2009.05.12 04:27:00 -
[47]
Edited by: David Corbett on 12/05/2009 04:27:34 As a Moros pilot, I support this idea 100% ---
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Vytas Abromaitis
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Posted - 2009.05.12 04:29:00 -
[48]
This is what makes Amarr unique. If you want auto-repeat, train Amarr.
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Keitoshi Yamada
Caldari Mjolnir Inc.
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Posted - 2009.05.12 06:15:00 -
[49]
I do not support.
I feel it makes sense that amarr weapons auto-repeat.
Other weapons reload, then you reengage them.
You'd prolly lose a hand loading a 1400mm artillery that started firing once loaded =>_>= |
Hexor V
I.M.M
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Posted - 2009.05.12 09:30:00 -
[50]
Much support for this. This doesn't fix pos bashing and make it "fun," but it definitely makes it less "suck." ____
YHBT
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Aethrwolf
Caldari Home for Wayward Gamers
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Posted - 2009.05.13 03:03:00 -
[51]
Originally by: Scruffy Jed
Originally by: Gypsio III Yes, this will greatly assist AFK mission-farming.
No it won't, as one would still need to target new rats. What it would greatly assist with though is the boring, stupid grind that is CCP's sov-holding mechanic.
In short, you're a moron.
FOF missiles anyone? Absolutely everything is subjective. |
torN Deception
GoonFleet GoonSwarm
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Posted - 2009.05.13 22:13:00 -
[52]
Originally by: Aethrwolf
Originally by: Scruffy Jed
Originally by: Gypsio III Yes, this will greatly assist AFK mission-farming.
No it won't, as one would still need to target new rats. What it would greatly assist with though is the boring, stupid grind that is CCP's sov-holding mechanic.
In short, you're a moron.
FOF missiles anyone?
Here's a brilliant idea: Disable it for FoF missiles. Not that you can't already use drones for the exact same purpose in missions.
It's not like lasers aren't already the best weapon systems by a wide margin. Giving auto-fire after reload to missiles/projectiles/hybrids would hardly change that. |
Pedro Sangre
Ars ex Discordia
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Posted - 2009.05.14 14:05:00 -
[53]
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Anna Martinov
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Posted - 2009.05.14 14:07:00 -
[54]
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Nota Ero
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Posted - 2009.05.14 14:08:00 -
[55]
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William Charmer
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Posted - 2009.05.14 14:47:00 -
[56]
Definately worth doing. You got support from a miner.
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MJ Maverick
IronPig Sev3rance
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Posted - 2009.05.14 14:57:00 -
[57]
As long as you can stop them while reloading in case you want to change to another target. --------------------
CCP arse kissing drones are not welcome in my threads. CCP are not perfect. |
Gramobolanda
Republic Military School
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Posted - 2009.05.14 14:57:00 -
[58]
supported
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Karina Redstar
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Posted - 2009.05.15 10:50:00 -
[59]
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Betonela
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Posted - 2009.05.15 10:51:00 -
[60]
/signed
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