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Dazla
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Posted - 2009.05.09 16:40:00 -
[1]
Hi to all.
As I am a new player I am seeking advice on an appropriate plan for me to look at for the first 3 months of my career.
I am looking at hauling as my first choice of career along with helping with mining operations. I undertstand that learning skills are important so I intend to learn those up to level 4. I am also aware that there are other basic requirements that I need such as shield management skills in individual ship operation (got frigate lvl 3).
In the queue I have noticed you can check the for certificates in planning your training. You are advised to get a basic certificate to start with then move on to an intermediate one. Is this another way to plan ahead by aiming for the certificates? This would look good to any future corp applications afterall.
Any advice appreciated.
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Ms Delerium
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Posted - 2009.05.09 17:44:00 -
[2]
certificates are useless , imo. Just browse the available skills on market (untick the "show only available") and figure out which ones will be useful to train.
Learn skills, i suggest them all to lvl 4 and the advanced ones to lvl 3.
Quote: i wanna be a hauler
lulz thats typical of noobs (no offence). No advanced player wants to be a hauler. It sux. Anyways you can train for your favorite industrial ship (i suggest mammoth) and enjoy it.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.05.09 18:49:00 -
[3]
I think certificates are useful, but they're not the Law, they're guidelines. See what they recommend, figure out why and then decide to train (or not).
Also being a professional hauler is possible, though it takes quite some work and is not as profitable as other professions.
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Rylech
Rule of Five The Junta
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Posted - 2009.05.09 22:31:00 -
[4]
Edited by: Rylech on 09/05/2009 22:34:56 Certificates with no meaningful context are like a Newbie Confusion button. However, all the ships under info have recommended certificates, and for the several I have checked, they were actually pretty good suggestions.
And Ms. Delerium is right. Hauling is better suited as a support for your main career. Make it a main and your head might implode.
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Tau Cabalander
Caldari
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Posted - 2009.05.11 23:55:00 -
[5]
Edited by: Tau Cabalander on 11/05/2009 23:58:39 I don't think you are lost. I just think you need a goal
Might I suggest you plan to be an Orca pilot. I think this ship will suit your desires of hauling and mining support. It takes about 90 days to learn to pilot an Orca.
It doesn't take much skill to equip an Orca, so after that you could look into all the fleet boosting skills, gang links, and implants. Mastering all those can be a long career.
While you are at it, I suggest mixing in some skills for a combat ship, just so you don't get bored. I'm a miner / industrialist first and foremost, yet even I have a few combat ships too. I built my Drake battlecruiser myself of course!
Personally I don't use certificates. They are a good guide for the lost, but shouldn't be taken as the only way to go. By all means use them if you find them helpful.
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Sulissa UrnVelve
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Posted - 2009.05.12 17:39:00 -
[6]
Quote: As I am a new player I am seeking advice on an appropriate plan for me to look at for the first 3 months of my career.
1. Pick a path - or play with all of them There are mining figates to try out mining, missioning frigates if you want to mission, frigates are needed in pvp if you want to pvp, frigates are fast if you want to bounce around and do some trading.
Learning skills are worth it in time, as are getting +1/+3 implants. - + implants come pretty readily in the level 1 missions.
Quote: I am looking at hauling as my first choice of career along with helping with mining operations. I undertstand that learning skills are important so I intend to learn those up to level 4. I am also aware that there are other basic requirements that I need such as shield management skills in individual ship operation (got frigate lvl 3).
So to be a hauler you need someone to haul for, if you're in with friends / corp mates great. If you're hauling off contracts, well be very careful. Each ship has some suggested certs, look at them, look at what the skills suggested would do for the ship and decide weither or not to get them.
example - you're hauling for your friends high sec mining ops all the time, so what's more important. skills that increase you cargohold size, or skills that increase your almost never touched shields.
I'd spend the time to be able to equip cargo extenders , extended rigs , indy skills to fly better indy , alignment skills to be able to warp faster. etc etc.
Quote: In the queue I...afterall.
Certs are useful in getting X ship to work well ( or better ), but the profession side of the certs which i think you're talking about aren't all that useful, unless you want to Roleplay Ammate Military Certified Elite or something.
Pick a ship you like flying, get the skills to fly said ship decently, get the skills to strap on X items that you think are cool, ?? profit ??
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Dazla
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Posted - 2009.05.12 19:19:00 -
[7]
Thats a lot of help guys. Thankyou for that. I have since joined a production corp since posting this.
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g0ggalor
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Posted - 2009.05.13 16:55:00 -
[8]
Certs are great for a new player who don't know which skills will help them out.
Once you get the hand of what skills you want for what ships they become pretty useless.
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Renarla
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Posted - 2009.05.13 17:12:00 -
[9]
Certificates are decent guidelines, but I hate that they have targeting past level 4 on almost every certificate. Unless your going for a Logistics or Captial ship, it's pretty useless. There's some other relatively useless skills on certificates but for the most part they're correct in what you should train for whatever ships your aiming for. However, on another note, I now have one of those annoying sigs. |
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