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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
zandayus
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Posted - 2009.05.13 22:24:00 -
[121]
and still no nav thrusters for all ships nor orbital capability for planets or moons.warp speed is not the solutions to all nav ops. get real ccp...
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Kuar Z'thain
Fraser's Finest
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Posted - 2009.05.13 22:41:00 -
[122]
Originally by: zandayus and still no nav thrusters for all ships nor orbital capability for planets or moons.warp speed is not the solutions to all nav ops. get real ccp...
This thread is for discussing current patch changes, not your harebrained ideas.
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Kylie Minogues
ISA Istarska Svemirska agencija
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Posted - 2009.05.13 22:43:00 -
[123]
Originally by: Ulstan Edited by: Ulstan on 13/05/2009 15:43:54
The changes to cloak + MWD should absolutely NOT be applied to covert ops cloaks.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1067244
I rarely feel an urge to send posts, but this is a sad day for me, if CCP decided to kill cov ops pilots.
"If it ain't broken, don't fix it."
This constant change of things, so great in EvE,.. is so unnecessary.
CCP. Take a break from nerfing things that need not nerfing.
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Crackets
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Posted - 2009.05.13 22:46:00 -
[124]
I'm just begging i'll be able to download this patch without problems ._. Last one took over 12 hours, and I still haven't managed to figure out why, since all else worked fine |
Kuar Z'thain
Fraser's Finest
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Posted - 2009.05.13 22:52:00 -
[125]
Originally by: Kylie Minogues "If it ain't broken, don't fix it."
A Million times, THIS.
If you wanted to fix Falcons cloaking immediately after a jam cycle, then ****ING fix that! This lazy-ass programming that effects more than the intended target is going to lose you customers.
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MrBlindMan
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Posted - 2009.05.13 22:59:00 -
[126]
WOW horrid nerf on the nag's wont even be able to fit 2 xl arties and citadale torps any more thanks for making it so i cant fit a full armorment any more... not to mention taking away form the citadale dmg... cant fit all my guns and now the ones i can fit dont hit as hard.. cant get any better than that
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Ethan Case
Gallente Center for Advanced Studies
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Posted - 2009.05.13 23:02:00 -
[127]
Patches are always good
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.05.13 23:07:00 -
[128]
Still no reply to this thread. Any chance we can at least get some thoughts on why this change is necessary before you make such a drastic change to 0.0 travel?
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Darcha
Dark Production Industries
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Posted - 2009.05.13 23:11:00 -
[129]
Originally by: MrBlindMan WOW horrid nerf on the nag's wont even be able to fit 2 xl arties and citadale torps any more thanks for making it so i cant fit a full armorment any more... not to mention taking away form the citadale dmg... cant fit all my guns and now the ones i can fit dont hit as hard.. cant get any better than that
^^THIS
CCP, an armor tanked naglfar with 2x cap armor rep, 2x citadel torps and 2x capital projectiles uses about 777k grid of 781 avail. so how can u reduce grid by 65k when there's only 4k to spare ?? ______________________________________ "There are NO bugs in EVE, just oversights" ----- Oveur and TomB, EvE fanfest 2006 |
Mr Krosis
The humble Crew
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Posted - 2009.05.13 23:26:00 -
[130]
Edited by: Mr Krosis on 13/05/2009 23:26:39 I really never understood capital fitting requirements..
I've NEVER had ANY issue with powergrid or CPU fitting out an Amarr or Gallente capital.
I have not had any issues with Caldari capitals since they boosted their CPU (only fly a phoenix tbh).
Why do they need to take the one race that actually has trouble with capital fitting requirements and nerf it's powergrid?
I know Minmatar are supposed to be "hard mode", but either make capital fitting an issue for all races and force them to make choices, or give ships enough that they can more or less ignore it (like amarr/gallente are now).
Don't use it as a means to further limit the underdog race.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2009.05.13 23:31:00 -
[131]
Nothing mentioned about the cloaked ships decloaking each other issue? No dev reply to the covops MWD change.
I haven't been able to test this due to the autopatcher being broken and me having better things to do than test some horrible pando stealth service or try to patch using the missing TQ to sisi patcher.
And this goes live in 5 hours...
Please resize sig to a maximum file size no greater than 24000 bytes - Mitnal |
Xialigan
Gunship Diplomacy
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Posted - 2009.05.13 23:37:00 -
[132]
Edited by: Xialigan on 13/05/2009 23:38:25 Awww, still nothing to reduce the GIGANTIC scan window taking half the screen since [edit:] Apocrypha? Sad.
Would be much appreciated if you guys at CCP could take a look at this. I'm sure it wouldn't take that long, would it?
Thanks.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.13 23:40:00 -
[133]
Edited by: Bronson Hughes on 13/05/2009 23:40:59
Originally by: Darcha
Originally by: MrBlindMan WOW horrid nerf on the nag's wont even be able to fit 2 xl arties and citadale torps any more thanks for making it so i cant fit a full armorment any more... not to mention taking away form the citadale dmg... cant fit all my guns and now the ones i can fit dont hit as hard.. cant get any better than that
^^THIS
CCP, an armor tanked naglfar with 2x cap armor rep, 2x citadel torps and 2x capital projectiles uses about 777k grid of 781 avail. so how can u reduce grid by 65k when there's only 4k to spare ??
Originally by: Mr Krosis
Why do they need to take the one race that actually has trouble with capital fitting requirements and nerf it's powergrid?
Um, in case you missed the memo, you're supposed to shield tank it now. That's why it got gobs of extra CPU and an extra midslot.... -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Niyaa
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Posted - 2009.05.13 23:51:00 -
[134]
Originally by: Alexander Knott Still no reply to this thread. Any chance we can at least get some thoughts on why this change is necessary before you make such a drastic change to 0.0 travel?
this thread /\/\/\/\/\ 280 ++ post /\/\/\/\/\
Answer this thread plz
Answer this thread plz
Answer this thread plz
Answer this thread plz
Answer this thread plz
How many more times must this be requested?
Read the Game Development Forum and Answer it plz.
It now reached 290 by the time I finnished writing this)
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MrBlindMan
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Posted - 2009.05.13 23:52:00 -
[135]
Originally by: Bronson Hughes Edited by: Bronson Hughes on 13/05/2009 23:40:59
Originally by: Darcha
Originally by: MrBlindMan WOW horrid nerf on the nag's wont even be able to fit 2 xl arties and citadale torps any more thanks for making it so i cant fit a full armorment any more... not to mention taking away form the citadale dmg... cant fit all my guns and now the ones i can fit dont hit as hard.. cant get any better than that
^^THIS
CCP, an armor tanked naglfar with 2x cap armor rep, 2x citadel torps and 2x capital projectiles uses about 777k grid of 781 avail. so how can u reduce grid by 65k when there's only 4k to spare ??
Originally by: Mr Krosis
Why do they need to take the one race that actually has trouble with capital fitting requirements and nerf it's powergrid?
Um, in case you missed the memo, you're supposed to shield tank it now. That's why it got gobs of extra CPU and an extra midslot....
so not only do they change the complete fit for every pilot in the game and nerf the dps we can put out now they want us to shield tank it one mid slot down from a shield tanking ship man that just makes it that much better.... still bad idea
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.05.14 00:33:00 -
[136]
Edited by: Bronson Hughes on 14/05/2009 00:35:17
Originally by: MrBlindMan
so not only do they change the complete fit for every pilot in the game and nerf the dps we can put out now they want us to shield tank it one mid slot down from a shield tanking ship man that just makes it that much better.... still bad idea
Okay, let me explain. The Nag's DPS has gone up (2x projectile bonuses, both of which are more than any other dread gets, in addition to the torps), the Nag can active shield tank better than a Phoenix (slightly less peak boost, more cap stable), and it's still frickin VERTICAL. No, it can't shield buffer tank like a Phoenix. No, it doesn't do more DPS than a Moros or a Rev. But it's still far better off than it was before.
EDIT: The Moros has one less low slot than the Rev, do you see people complaining about not being able to armor tank a Moros? -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.05.14 00:41:00 -
[137]
Rumor has it that people have gotten a Nag to do a 180 degree turn and warp in 5 seconds on sisi using the new cloak+mwd mechanics. So maybe drop a citadel launcher for an improved cloak?
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Xornicon Altair
Woopatang Primary.
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Posted - 2009.05.14 01:58:00 -
[138]
Originally by: Patch Notes A typographical error in the text displayed when using "Ssow info" on agent Gara Kort has been fixed.
I believe that this note about a typographical error has a typographical error. The above quote is the final line for "Agents & Missions" under "Fixes". I believe "Ssow info" should, infact, be "Show info". I assume the correct typography will be inserted and the person responsible for the typographical error will be sacked.
(Yes, that was a sad attempt at a Monty Python joke. I'm sorry. Now go back to your typography and be done with it.)
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Some Advisor
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Posted - 2009.05.14 02:00:00 -
[139]
Originally by: SaucyJill Contracts will now display the cost of an item in words (hundreds, thousands, millions) even if the figure is not a round number. For example, a contract for an Invulnerability Field II at 200.999.999 ISK will be displayed in word form also as 200.99 Million, much the same as if it were a round number. awsome best thing ccp ever did hehe :P
so... CCP still diooesnt care about Bots (that silverguy. spammign every 11 sec nonstop liek a clockwork, "proven" bot)
i see.
let me get my shorthand program and program some macros
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Dav Varan
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Posted - 2009.05.14 02:53:00 -
[140]
Please please please fix the sound looping on F.o.f. missiles broken more than 6 months ago, reported as bug , attached to defect , blah still not in patch notes. |
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Gin G
Halls Of Valhalla
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Posted - 2009.05.14 03:35:00 -
[141]
Why have you nerfed scamming like this ccp there was nothing wrong with the 999,999,999 stuff or do we just gice into every little nub that gets scammed and starts crying
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Earthican
Minmatar DARKFELL EXCURSIONS
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Posted - 2009.05.14 04:22:00 -
[142]
Originally by: CCP Navigator
Originally by: Katana Seiko
Quote: For example, if you have a Hulk with grouped mining lasers using Tech II Veldspar crystals of varying degrees of degradation but have spare crystals in your hold, you can reload used crystals without breaking the weapon group.
Since when can you group strip miners?
Apologies for that note. It has now been changed to read "Grouped laser turrets will now allow a single crystal to be changed out once it has become completely damaged. For example, if you have an Apocalypse with grouped pulse lasers using Tech II Scorch crystals, with varying degrees of damage you can reload used crystals without breaking the weapon group"
Although I appreciate CCP apologizing for not allowing battleship miners to group our 8 mining lasers I would like to ask now that you are aware of this oversight will it be fixed?
Other than this one oversight great patch, contract scam fix alone enough of an improvement to warrant a patch.
P.S. has anyone counted the number of empire regions the Minmatar have?
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Georn
VIRTUAL LIFE VANGUARD Intrepid Crossing
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Posted - 2009.05.14 04:39:00 -
[143]
Still no return of turret recoil? This patch is FAIL!
____________ nerf metagaming, boost fun |
Sae Jabar
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Posted - 2009.05.14 04:40:00 -
[144]
Originally by: Gin G Why have you nerfed scamming like this ccp there was nothing wrong with the 999,999,999 stuff or do we just gice into every little nub that gets scammed and starts crying
I think it had more to do with the sheer amount of spam than protecting idiots who accepted those contracts.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.05.14 12:17:00 -
[145]
Patch is available -- RaTTuS @ InEve, Capital Prints for sale |
Alexi Ovechkin
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Posted - 2009.05.14 12:20:00 -
[146]
DO WE KNOW WHEN IT WILL BE BACK UP!? I thought it was at 12:00 gmt. Why is it delayed?
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Pesets
The Hunt Club
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Posted - 2009.05.14 12:22:00 -
[147]
Can we please have at least 24 hour notice for the next patch? Especially if it starts before the usual downtime...
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xSnowwhitex
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Posted - 2009.05.14 12:24:00 -
[148]
servers not accepting connections and ive got to download this patch x3 for each copy of the game :(
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Lana G
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Posted - 2009.05.14 12:26:00 -
[149]
oh come on you DIDNT REALLY THINK eve would be up on time :D
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Linde Alira
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Posted - 2009.05.14 12:26:00 -
[150]
Arg, after the patching process the patcher told me that there was a patch error and that I had to reinstall the entire game. (Files not matching?). However I think I'm gonna wait untill I can make sure that I can't connect to EVE.
Also: damn only a <24h warning, I'm bleeding skilltime atm I think.
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