Nephilius
Caldari Grey Legionaires
|
Posted - 2009.05.14 16:51:00 -
[1]
Fail. Been said before, and while it may increase lowsec traffic (I stress may), its just not a fiscally good idea. No matter how much you want to force the MMO in this game, some people want no part of what this would ultimately mean for them. I ate a Carebear once...couldn't quit farting rainbows for a month. |
Nephilius
Caldari Grey Legionaires
|
Posted - 2009.05.16 13:33:00 -
[2]
Originally by: Fullmetal Jackass TL;DR If it were easier and more rewarding to fight players that engage in pirate activity, more players would patrol low sec, making it a safer environment to make isk. This would attract more players to low sec, which in turn would provide more targets for player pirates.
It's way easier to travel through low sec now then it ever was before. This may frustrate unskilled pirates, but it's actually good for low sec. Non combat pilots can risk goin to low sec. This means better markets which further supports low sec play.
The more people we can get into low sec the better it will be for low sec play.
I think the best way to improve low sec is to improve bounty hunting and anti piracy in general. Right now most people that want to pvp, go "pirate". I mean why not? You can shoot at anyone you want. Instant pvp with unlimited targets. As long as you don't go below -4.9 sec status you can still get into high sec. If someone puts a bounty on your head, use an alt to pod yourseld in a clean jump clone and you get free cash. Win all the way around.
There really is no reason to be a "good guy" in low sec so few people go that route. You have way fewer targets. You have to find a -5.0 or lower, or let the other guy shoot first. If you do shoot first, you lose sec status and the gate/station guns open up on you. (This basicly makes you a pirate.) There are never any bounties worth goin for plus they are too hard to collect. (Ya blow up an npc ship you get paid. You blow up a player ship, you might get loot. Gotta catch the pod to get any real gain.)
Basicly the bounty and sec status systems need an overhaul. Right now neither mean much of anything. It would also help if high sec status players had a way to "legally" fire on players that are -0.0 to -4.9 .
I think this nails it all the way around. There is no point to me going to lowsec if I want to PvP. Some players may not care about their sec status, but some do. I've played as a pirate for awhile and trust me, that status drops like a lead clown in a kiddie pool when you shoot first, and if you pod someone, well...wheee! Enjoy the ride even further down. There is no way to bring it back up just as fast. So yeah, Fullmetal hit it pretty well...remove any penalties for shooting at someone who has willingly turned to a life of piracy. Make anti-piratacy a real profession like salvaging (which has no penalties) and I guarantee pvp will explode in lowsec. I ate a Carebear once...couldn't quit farting rainbows for a month. |