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Thread Statistics | Show CCP posts - 5 post(s) |
AntonioBanderas
The Bastards
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Posted - 2009.05.14 14:32:00 -
[1]
Edited by: AntonioBanderas on 14/05/2009 14:36:19 Edited by: AntonioBanderas on 14/05/2009 14:35:05 you are like the most ******ed people breathing every single time you try to 'fix' you **** it up massively thy the **** did you nerf mwd+cloak? how the **** are people supposed to sneak through bubbled camps now? i mean, things needed agility nerf, but this? ****ing morons
edit why the **** did you go and 'fix' somethign noone ever complained about?
edit2 go **** yourself and die in fire and now you can ban me, i don't give a **** being banned by such a morons is a compliment to me __________________________________________________ I can say ASS!!! And ****!!!! \o/
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AntonioBanderas
The Bastards
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Posted - 2009.05.14 15:02:00 -
[2]
OH ANOTHER GREAT THING
when you drop gate cloak (after jumping), you can not activate any kind of mod, 'cause you're cloaked. BUT. now, you're cloaked as long as your model is cloaked (translucent). Other people can see you (and lock you) the moment you doubleclick. So not only you can't mwd + cloak anymore, you can't do **** any more before dedicated tacklers tackle you.
let me reiterate you doubleclick. you get decloaked, other can lock you. but your model is still translucent (it takes some time to materialize) so YOU are still cloaked (from your perspective), meaning you can't activate ANY modules (forget mwd-ing back tot he gates)
sweet, huh? camping ftw, good game ccp way to go.
__________________________________________________ I can say ASS!!! And ****!!!! \o/
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AntonioBanderas
The Bastards
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Posted - 2009.05.14 15:11:00 -
[3]
oh look, you still haven't fixed massive slow down when you scan with probves (hit 'scan' button) __________________________________________________ I can say ASS!!! And ****!!!! \o/
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AntonioBanderas
The Bastards
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Posted - 2009.05.14 15:52:00 -
[4]
Edited by: AntonioBanderas on 14/05/2009 15:53:39
Originally by: AntonioBanderas
when you drop gate cloak (after jumping), you can not activate any kind of mod, 'cause you're cloaked. BUT. now, you're cloaked as long as your model is cloaked (translucent). Other people can see you (and lock you) the moment you doubleclick. So not only you can't mwd + cloak anymore, you can't do **** any more before dedicated tacklers tackle you.
let me reiterate you doubleclick. you get decloaked, other can lock you. but your model is still translucent (it takes some time to materialize) so YOU are still cloaked (from your perspective), meaning you can't activate ANY modules (forget mwd-ing back tot he gates)
sweet, huh? camping ftw, good game ccp way to go.
quoting myself. yes, this is confirmed, after some more testing you can't even cloak after you 'decloak', neither you can mwd/ab back to the gates. N.B. that OTHER can lock and tackle you just fine __________________________________________________ I can say ASS!!! And ****!!!! \o/
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