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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.15 13:10:00 -
[1]
This is the second time in 3 days that I've logged in to find my POS has been attacked by randoms and is in reinforced. It's only a small tower, so deathstarring it up is not an option. What can I do to reduce the chances of it being attacked? I'm not worried about losing it; the very nature of wormhole space makes it extremely unlikely they'll come back to finish the job. It's just a pain having to remote rep the shield.
Another topic: what do they think they'll gain by attacking it? Are there actually people out there that DON'T find POS sieges boring? The very concept boggles the mind. ____________________
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Anisa Schardl
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Posted - 2009.05.15 13:15:00 -
[2]
If you're anything like the many other WH pos owners I've come across, then your pos probably has zero defenses on it. In which case, yes, many people will afk siege it just because they can. There are a number of potential reasons:
1) They hope your corp will see the pos siege mails and come running, which gives them a fight 2) They know that if you were stupid enough to not put guns on it, you might be stupid enough to not put strontium in it, giving them a chance to blow it up in one go and see if any candy comes out 3) For the lulz. They siege it because they can. 4) Total boredom, or they're waiting for you to log on at that pos so they can shoot you.
There are probably other reasons. Especially given that it's a small, it really doesn't take that long for even a couple BS to siege it.
Put some guns on it, or expect it to get sieged frequently. Seriously, just a couple of beam lasers will make random people go away.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.05.15 13:20:00 -
[3]
Add Scrams, few small guns and few e-war batteries (couple of damps and ecm's should do the trick) so that some bored laser user can't just semiafk it.
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.15 15:39:00 -
[4]
Who said I don't have guns? I have as many guns that will fit, given the power constraints. That is, 2 small and 2 medium railguns. ____________________
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Tesal
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Posted - 2009.05.15 16:25:00 -
[5]
Put ewar on it for sure. Make sure the ewar is Dread Guristas because it has much more potent jamming strength and at least one of each type. It will cycle through and break the lock of ppl shooting afk. Also have some Shadow damps on your POS, between 3 and 6 of them might be good. Those will wreck their range and take hardly any grid to fit. Then add in short range scrams and a couple webs with your guns. Then spread everything as widely as possible around your POS so that they will have to slow boat around your POS moving from gun to gun as a group, or risk getting separated and killed by the POS guns because they are out of remote rep range. It will make it difficult and annoying to shoot your POS but certainly not impossible. If you have a single cluster for your guns and ewar, they can jump directly to that cluster and disable them all without having to move, thats why making your POS look like a fur ball of guns and ewar is a better deterrent.
There is no real defense for a small POS though. If its just a staging POS, I would recommend upgrading to a True Sansha or Dark Blood medium. Those have a nice grid and you can make them look scary for a medium POS and Amarr have a laser bonus which are easy to carry the ammo for in a wormhole. You can fit a neut on those if you want to, which is almost as annoying as ewar and can break remote repping cycles and has better range than ewar. You might also want to look at using all faction guns. The top grade faction guns have double the hit points of standard POS guns in addition to taking less grid so you can fit more pain on your POS.
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JonShannow
Caldari Regante
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Posted - 2009.05.15 16:26:00 -
[6]
I just did a quick play on my pos and you can fit 10 small railguns,, better than fitting 4 guns, hint the pos will shoot people at random, more guns more chance it will actually hit and do some damage.
Another thing, get an amarr pos if its just a staging pos, they dont run outa ammo.
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Tesal
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Posted - 2009.05.15 16:45:00 -
[7]
Originally by: JonShannow I just did a quick play on my pos and you can fit 10 small railguns,, better than fitting 4 guns, hint the pos will shoot people at random, more guns more chance it will actually hit and do some damage.
Another thing, get an amarr pos if its just a staging pos, they dont run outa ammo.
Small rails have poor range. They can sit outside the range of your guns and disable them all. You will not have enough pure dps no matter what you do, the ships attacking may be passively tanked to fight sleepers, have monster buffer tanks or have remote rep support or have a combination of those things, you need more tricks to overcome that to make shooting the POS as annoying and time consuming as possible.
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Fitz VonHeise
Foundation
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Posted - 2009.05.15 18:18:00 -
[8]
Originally by: Tesal Also have some Shadow damps .
Forget the damps... they take forever to lock and many people just sit next to POS's and shoot anyway.
Yes on the EWAR though. That is a perfect idea for the lazy laser fitted ships that shoot AFK. It will break their lock and it makes them have to actually sit there and watch.
Other comments are good too except maybe the factional guns. Buy too many of them and people will kill your POS just to sell off your expensive guns after they scoop them.
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Fitz VonHeise
Foundation
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Posted - 2009.05.15 18:28:00 -
[9]
Originally by: ReaperOfSly Who said I don't have guns? I have as many guns that will fit, given the power constraints. That is, 2 small and 2 medium railguns.
Hummm strangly enough this is what I have listed for a small. What type tower do you have?
Smaller POS's To Stage For Mining Roids
Try this for a small Domination/Angel tower: (For the arty bonus's, and yes you can substitute Minmatar tower instead)
Angel Control Tower Small 2x Ion Field Projection Battery 2x Phase Inversion Battery 2x Spatial Destabilization Battery 1x White Noise Generation Battery 4x Medium Artillery Battery 1x Stasis Webification Battery 1x Warp Scrambling Battery
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Karl Mattar
Caldari Independent Navy Reserve
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Posted - 2009.05.15 19:01:00 -
[10]
I'd put ECM scrams and webs on there.
They can't shoot you if they are jammed, and they have to stay present and active to do restore their lock. They can't warp away without getting out of range of the scrams, and the web will make that take a while.
Counter-annoyance for the win.
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Tesal
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Posted - 2009.05.15 21:45:00 -
[11]
Originally by: Fitz VonHeise
Originally by: Tesal Also have some Shadow damps .
Forget the damps... they take forever to lock and many people just sit next to POS's and shoot anyway.
Yes on the EWAR though. That is a perfect idea for the lazy laser fitted ships that shoot AFK. It will break their lock and it makes them have to actually sit there and watch.
Other comments are good too except maybe the factional guns. Buy too many of them and people will kill your POS just to sell off your expensive guns after they scoop them.
Damps are not useful if all of your guns are grouped, like you said they will just warp in next to them and shoot them. If you have your guns and ewar spread all over the POS, damps will prevent 3 or 4 ships from being able to get enough range to hit the rest of your guns and are a cheap way to break locks, they will have to slow boat around your POS around while scrammed and webbed to get in range. Combined with Ewar they are very annoying because you can't shoot whats next to you if the ewar jams you from the other side of the POS and you can't shoot to the other side of the POS if you are damped. I have used it to decent effect in the past when people were harassing my POS. It should work fairly well in wormholes as well because the attackers probably are not snipers able to hit outside of damp range and likely don't have extra range mods. If you spread out your POS modules right, 2/3 of them will be outside of their range. They will be stuck spending a lot of their time trying to get in range. It will be annoying. Plus damps are cheap and have a decent amount of hit points so you can extend the time it takes to shoot your POS, and in wormholes time is very important because that wormhole will close behind them at some point and if the POS owner wakes up he can collapse it on purpose. I add them for that extra bit of irritation.
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Ta'jek
Angels Of Death EVE Free Worlds Alliance
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Posted - 2009.05.15 23:44:00 -
[12]
also look at what bonuses/minuses the WH you are in gives out... and if possible use items that capitalize on the minuses.
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Johnny Santos
Beginning of the End
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Posted - 2009.05.19 22:59:00 -
[13]
Using a Large Pos with quite a few med. pos guns pulses/beams x6 on top and similar on bottom with webs and scrams x2 of each. Is effective?
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Herzog Wolfhammer
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Posted - 2009.05.19 23:05:00 -
[14]
If this is occuring more often it would explain why I am finding more bubbles on WHs.
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Johnny Santos
Beginning of the End
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Posted - 2009.05.19 23:14:00 -
[15]
I live in a lvl 2 and when another opens to a lvl 3 for us to explore and abuse we get lucky most the time and no ones in it. Sometimes we are finding lvl3s and up with large t1 bubbles on all whs in the system.
I assumed it was to annoy attackers or exploiters.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.05.20 05:30:00 -
[16]
Small correction - even lasers run 'out of ammo' in POS. Each crystal will last approx 5000 shots tho in POS guns, so you can last a long while.
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JonShannow
Caldari Regante
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Posted - 2009.05.20 12:22:00 -
[17]
Originally by: Carniflex Small correction - even lasers run 'out of ammo' in POS. Each crystal will last approx 5000 shots tho in POS guns, so you can last a long while.
This apply both to faction and normal crystals ?
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Kat Bandeis
Caldari Deep Core Mining Inc.
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Posted - 2009.05.20 18:52:00 -
[18]
Originally by: Fitz VonHeise Yes on the EWAR though. That is a perfect idea for the lazy laser fitted ships that shoot AFK. It will break their lock and it makes them have to actually sit there and watch.
Speaking of, I'm wondering if there any way to equip stations with EWAR drones (EC-900's or the like)? I have no experience with stations, but the question just came up as I was reading this thread.
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Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2009.05.20 18:55:00 -
[19]
Originally by: Kat Bandeis
Originally by: Fitz VonHeise Yes on the EWAR though. That is a perfect idea for the lazy laser fitted ships that shoot AFK. It will break their lock and it makes them have to actually sit there and watch.
Speaking of, I'm wondering if there any way to equip stations with EWAR drones (EC-900's or the like)? I have no experience with stations, but the question just came up as I was reading this thread.
POSs are not ships, they don't have drone bays.
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Marlenus
Caldari Ironfleet Towing And Salvage Tear Extraction And Reclamation Service
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Posted - 2009.05.20 19:25:00 -
[20]
I had my small w-space POS put in reinforced last night also. Attackers had at least six pilots and they made short work of my guns, webber, and scrammer.
I hope they groaned when they saw the 1-day, 17-hour reinforced timer.
My sense is that there's no real way to deathstar up a small POS if you want to put anything useful in it, like ship maintenance array and corp hangar array.
I'm not sure if my guys were sniping from extreme range or what, but my medium arty never even fired, the incapacitated guns are still carrying full ammo loads. ------------------ Ironfleet.com |
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.05.20 21:03:00 -
[21]
Originally by: JonShannow
Originally by: Carniflex Small correction - even lasers run 'out of ammo' in POS. Each crystal will last approx 5000 shots tho in POS guns, so you can last a long while.
This apply both to faction and normal crystals ?
Yes. POS guns damage even regular T1 crystals when they shoot. Or at least used to last I cheked before QR patch - as it has not been in patch notes I assume it is still so.
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Letrange
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
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Posted - 2009.05.20 21:19:00 -
[22]
@OP
Get at least a medium tower. Smalls just can't cut it. We had an enemy small tower setup in one of our wormhole systems and we put it into re-inforced then did an opposed POS assault to finish it off.
Note that we already had a medium and a large in this system. I really don't know what the opposing corp was thinking. That's we'd just roll over?
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Tamara Nostrum
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Posted - 2009.05.23 13:38:00 -
[23]
How would you fit out a True Sansha Medium for staging in a wormhole, with the sort of advice offered here?
Something like: Corporate Hangar Array Ship Maintenance Array Photon, Heat, Ballistic Scattering Array (one each) Energy Neut Battery Ion Field ECM x 3 (repeat for other three types of ECM) Sensor Damp x 2 Warp Scram Stasis Web x 2 Medium Pulse Laser x 2 Large Beam Laser (for the unlikely sniper) Small Pulse Laser ?
I have no experience with POSes at all so I fully expect to be told the above is horrible
I like the idea of making life as annoying as possible, but I would have thought some guns are a necessity, to ensure they don't want to stick around.
The other question I'd have is online vs offline - what proportion would you run online all the time? Everything?
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Shaemell Buttleson
Euphoria Released Minor Threat.
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Posted - 2009.05.23 17:03:00 -
[24]
One advantage of shooting a POS is that alot the times you actually end up with a fight from pilots who would normally dock up or sit in the shields.
For this reason we killed a small POS in a WH 2 weeks back. We got a few ship kills and took a T2 transport ship. Now I know the time versus reward wasn't worth jack but It wasn't as bad as trying to find wartargets from 3 corps that the Ivy league guys payed the fee for us to declare.
We tried to ransom the POS with the pilots they had and they said it wouldn't be worth our time and Ammo to do this and called our bluff. I reckon next time they might be more prepared to pay the reasonable price we asked.
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Keigari
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Posted - 2009.05.23 19:37:00 -
[25]
simply dont put up small poses in w-space if you dont want em to be reinforced by a fleet of 5 ships every tme someone feels bored.
And yeah maybe some guys didnt stront the pos or chicken out and try to freaking OFFLINE IT TO GET IT OUT IN AN UNPROTECTED INDY WHILE HOSTILES IN SYSTEM.
yeah sieging small poses can be profitable in w-space and in addition sometimes ppl just try to get it out so you get a free pos.
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Johnny Santos
Beginning of the End
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Posted - 2009.05.23 22:11:00 -
[26]
Originally by: Tamara Nostrum How would you fit out a True Sansha Medium for staging in a wormhole, with the sort of advice offered here?
Something like: Corporate Hangar Array Ship Maintenance Array Photon, Heat, Ballistic Scattering Array (one each) Energy Neut Battery Ion Field ECM x 3 (repeat for other three types of ECM) Sensor Damp x 2 Warp Scram Stasis Web x 2 Medium Pulse Laser x 2 Large Beam Laser (for the unlikely sniper) Small Pulse Laser ?
I have no experience with POSes at all so I fully expect to be told the above is horrible
I like the idea of making life as annoying as possible, but I would have thought some guns are a necessity, to ensure they don't want to stick around.
The other question I'd have is online vs offline - what proportion would you run online all the time? Everything?
moar guns. drop the neut, get rid of the small gun and the large one.we had 6 and 6 on 3 med pulse, 3 beams in each cluster of guns. A sniper that comes in isnt gonna do enough damage with med pos beams shooting them even if they RR each other it would take forever, if they come in closer all guns shoot em and they are still dealing with more trouble then their 5 man group can deal with.
If you are in higher lvl of wh space like 4+ ... um i wouldnt put up an amarr tower, DG with a **** ton of EW, scram or 2 a web and a few small artys.
Its what I have seen others do and it seems to work.
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Mealtrom
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Posted - 2009.05.23 22:51:00 -
[27]
A very important thing to factor into these decisions is the mass cap on your wormhole. Is it only going to let in battlecruisers? Or will a dread be able to slip through? I used nothing but small guns and ewar on a small tower and it was fine for a week, since I was in a wormhole that wouldn't let battleships in.
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Max Khaos
Anger Management Blue Sun Trust
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Posted - 2009.05.26 11:19:00 -
[28]
Something that makes you ISK is worth protecting
A Wormhole POS waiting for visitors
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Dr Carstein
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Posted - 2009.05.26 11:39:00 -
[29]
Originally by: Max Khaos Something that makes you ISK is worth protecting
A Wormhole POS waiting for visitors
Wow, are you expecting the Jovians to attack or something?
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.26 13:52:00 -
[30]
Well, I've whacked up 1 of each ECM type around my tower. And the POS has not been attacked since. I guess it works. Also, what joker decided ECMs need to be 4000m3? ____________________
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