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Awox
Minmatar The Illuminati.
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Posted - 2009.05.19 00:05:00 -
[1]
Ever since 1.2 came out I have had this issue where after jumping into a system and losing my jump-cloak I can never reactivate my cloak before an Interceptor or sensor boosted cruiser can lock me!
Always I am mashing the cloak key and it is giving me "interference from the cloak you are doing"... Well I am not cloaked. I wish I was cloaked. Unfortunately I am not. I am certain I am not the only one who experiences this problem.
Please CCP, you fixed it so we can cloak/MWD burst - but this is not entirely useful if you jump into a competent camp with at least one dedicated tackler - they will just lock you before you are able to cloak/MWD burst.
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Kuar Z'thain
Fraser's Finest
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Posted - 2009.05.19 00:10:00 -
[2]
Meet Mister Patchnotes.
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Jimer Lins
Gallente Noir.
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Posted - 2009.05.19 00:11:00 -
[3]
The same issue applies to activating modules that don't require a target lock after decloak- when I'm dropping probes, I keep getting the message about not being able to activate a module while cloaked, when I've decloaked and trying to hit the launch probe button. Happens with other modules too, like MWD/ABs and applies to gate cloaks also.
It's even worse when you enter warp and can't cloak because the game thinks you're already cloaked. If that happens you can't recloak until you come out of warp. Real nice when you land on grid with a bunch of hostiles.
Until this gets sorted I pretty much keep my covops and recons parked. It's totally borked and inconsistent and I really don't want to lose a bunch of expensive ships that get popped because they couldn't perform their primary function (cloaking) correctly.
Corp killboard-How to Kill Logoffskis |
Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2009.05.19 00:44:00 -
[4]
It's even worse when you're trying to do Bombing runs. Before patch you could decloak>bomb>warp, now you have to spend 2-4 seconds spamming the Bomb before you can hit warp, all whilst hoping not to die in a fire.
- Contagious - |
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