Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SupaKudoRio
|
Posted - 2009.05.20 05:40:00 -
[1]
Simple proposal; add a 4,000,000m3 ship hangar (enough to shift 8 unpacked/rigged battleship-size hulls) to each race's freighter, with the restriction that the frieghter cannot scoop or launch any ships.
This would allow for the niche for hauling rigged ships to be filled with minimum work. |
Epegi Givo
Amarr Moral Equivalent Of War
|
Posted - 2009.05.20 05:41:00 -
[2]
its called an Orca. |
SupaKudoRio
|
Posted - 2009.05.20 05:41:00 -
[3]
Edited by: SupaKudoRio on 20/05/2009 05:45:38 Self-support FTW.
Edit: What you're failing to realize is that the Orca only has 400,000m3 of space for ships. That isn't enough for even one battleship. It would seem to be failing it's role if it was intended for that purpose.
Another Edit: Proof |
Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.05.20 06:19:00 -
[4]
No.
It shouldn't be easy to move rigged/insured BSes around. That's the whole point of rigs/insurance being lost upon repackaging. |
Isaac Starstriker
Amarr Solaris Operations
|
Posted - 2009.05.20 07:23:00 -
[5]
Originally by: SupaKudoRio Edited by: SupaKudoRio on 20/05/2009 05:45:38 Self-support FTW.
Edit: What you're failing to realize is that the Orca only has 400,000m3 of space for ships. That isn't enough for even one battleship. It would seem to be failing it's role if it was intended for that purpose.
Another Edit: Proof
LoL Not even carriers get that much M3 for their Ship Bay, why should a freighter get it?
No support.
--Isaac Isaac's Haul*Mart - Closed
|
Vanessa Vasquez
|
Posted - 2009.05.20 08:06:00 -
[6]
Hauling your rigged ships to the combat area is pain in the ass, thats for sure. But imho there are way better ways to fix this than just adding a ship bay to freighters.
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder |
Kazuo Ishiguro
House of Marbles Zzz
|
Posted - 2009.05.20 08:19:00 -
[7]
This would be more simply addressed by removing the 120,000m^3 limit on contracts. Rigged battleships could then be placed in courier packages, which can be moved in freighters. --- 20:1 mineral compression ISRC Racing, Season 7 - schedule |
steave435
Caldari SniggWaffe
|
Posted - 2009.05.20 08:55:00 -
[8]
Well, if this was done, it would have to be a smaller bay, and would need to remove roughly 50k of normal cargo space for each 500k of ship maintenance bay it recieve.
Although, it's only a rumour, and I have no way to confirm if it's true or not, but I've been told that CCP mentioned during fanfest 2008 that a new ship class was being considered, the ferry, which would be able to enter high sec, have a jump drive, large cargo bay and a ship maintenence bay large enough to move battleships. It is a possibility, but at the same time, it feels a bit unlikely since it would make jump freighters obsolete.
|
killerbitsch
|
Posted - 2009.05.20 10:05:00 -
[9]
Edited by: killerbitsch on 20/05/2009 10:06:59
Originally by: Isaac Starstriker
Originally by: SupaKudoRio Edited by: SupaKudoRio on 20/05/2009 05:45:38 Self-support FTW.
Edit: What you're failing to realize is that the Orca only has 400,000m3 of space for ships. That isn't enough for even one battleship. It would seem to be failing it's role if it was intended for that purpose.
Another Edit: Proof
LoL Not even carriers get that much M3 for their Ship Bay, why should a freighter get it?
No support.
--Isaac
Don't forget that a carrier has to "hold" a 700GW powerplant, and 730Tf supercomputing in almost the same vessel volume, not to mention it's huge dronebay, the extra corp hanger, and the slots for fittings.
imo the freighters are whether (% based on obelisk, raw data):
- too big (for nothing: 96% of their volume is for nothing really) - has too small cargo bay (for the same reason)
while thanatos has pure cargo/dronebay (so empty space within the vessel) of over 8%, while they have to have those powerplants and supercomps and stuff within the vessel, which the freighters don't have (at all). edit: aye, and the jumpdrive, which deducts approx half a million cubic meters, when talking of freighters <-> jump freighters.
i support the freighters to be rethought in some way, but i don't support OPs idea.
|
Drake Draconis
Minmatar Shadow Cadre People for Organised Peace
|
Posted - 2009.05.20 14:22:00 -
[10]
Originally by: SupaKudoRio Simple proposal; add a 4,000,000m3 ship hangar (enough to shift 8 unpacked/rigged battleship-size hulls) to each race's freighter, with the restriction that the frieghter cannot scoop or launch any ships.
This would allow for the niche for hauling rigged ships to be filled with minimum work.
You really didn't bother to think this through didn't you? ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
|
SupaKudoRio
|
Posted - 2009.05.20 18:17:00 -
[11]
Originally by: Drake Draconis You really didn't bother to think this through didn't you?
Nope. But unless there's a dedicated ship that can fill the role of moving combat-ready ships about enmass... suggestion stands.
Would 1,200,000m3 be better? (Two battleships, smaller than a carrier.)
-SIG- The true meaning of CCP; Completely Crap Patches. Truth. |
Bunyip
Gallente Center for Advanced Studies
|
Posted - 2009.05.20 18:48:00 -
[12]
This idea is rediculous, as the freighter serves it's dedicated role in the game. The Orca is the high-security ship carrier, so why not make a small modification to this?
My idea is to increase the Ship Maintenance Bay by 20% (to 500k). This would allow it to fit one of a few battleships, and also other ships that might be needed to move. A vast improvement, but by no means game-breaking (like multiplying the bay by 10).
"May all your hits be crits." - Knights of the Dinner Table. |
Drake Draconis
Minmatar Shadow Cadre People for Organised Peace
|
Posted - 2009.05.20 18:52:00 -
[13]
Edited by: Drake Draconis on 20/05/2009 18:51:53
Originally by: Bunyip This idea is rediculous, as the freighter serves it's dedicated role in the game. The Orca is the high-security ship carrier, so why not make a small modification to this?
My idea is to increase the Ship Maintenance Bay by 20% (to 500k). This would allow it to fit one of a few battleships, and also other ships that might be needed to move. A vast improvement, but by no means game-breaking (like multiplying the bay by 10).
If your going to do that.... make an Orca Mk2 (Tech 2 Version) of the Orca and require Industrial Command Ship V for it.
Problem solved...details can be worked out later.
The OP's idea is so bloody asinine and stupid Its not worth even trolling. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
Keitoshi Yamada
Caldari Mjolnir Inc. Mjolnir Alliance
|
Posted - 2009.05.20 21:54:00 -
[14]
Why not just make a new kind of ship?
Ship Freighter.
Moves ships. Can't scoop. Can probably only hold 2 battleships. Has no cargo. Etc... |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |