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Nooma K'Larr
Minmatar
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Posted - 2009.05.25 19:25:00 -
[1]
The one thing I DONT like about this game:
Suicide is profitable.
That makes absolutely no sense what so ever. There is no incentive to LIVE/SURVIVE because of clones.
NERF the clones. If a player is podded, they lose 50,000 skill points. If they die by suicide, they lose 100,000 skill points.
That may add a whole new level to EVE. Players that are actually AFRAID to die.
At the very least, it makes dying inconvenient.
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ShadowDraqon
The Quantum Company
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Posted - 2009.05.25 19:29:00 -
[2]
Until you get podded, then you'll come and demand the old system back.
No to idea.
~ MED-SEC ~ AND The Blatantly Obvious |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 19:32:00 -
[3]
Originally by: ShadowDraqon Until you get podded, then you'll come and demand the old system back.
No to idea.
wussy
Live fast, die hard and leave a dumber corpse.
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Valandril
Caldari Ex-Mortis
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Posted - 2009.05.25 19:33:00 -
[4]
Post with your main. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to Eve Online. All content must be in good taste.Applebabe |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 19:34:00 -
[5]
Originally by: Valandril Post with your main.
irrelevant.
stay on topic
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ShadowDraqon
The Quantum Company
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Posted - 2009.05.25 19:45:00 -
[6]
Edited by: ShadowDraqon on 25/05/2009 19:45:17
Originally by: Nooma K'Larr stay on topic
Thousands of ppl would emoragequit after getting podded, costing CCP large amounts of money in lost revenue. New players would be less likely to stick to the game, saying "**** this" after getting podded for the first time.
~ MED-SEC ~ AND The Blatantly Obvious |
Valandril
Caldari Ex-Mortis
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Posted - 2009.05.25 19:50:00 -
[7]
Originally by: Nooma K'Larr
Originally by: Valandril Post with your main.
irrelevant.
stay on topic
Very relevant, post with your main and i will show you why. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to Eve Online. All content must be in good taste.Applebabe |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 19:50:00 -
[8]
Originally by: ShadowDraqon Edited by: ShadowDraqon on 25/05/2009 19:45:17
Originally by: Nooma K'Larr stay on topic
Thousands of ppl would emoragequit after getting podded, costing CCP large amounts of money in lost revenue. New players would be less likely to stick to the game, saying "**** this" after getting podded for the first time.
No they wont.
_________________________ NERF CLONES!!!
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Valandril
Caldari Ex-Mortis
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Posted - 2009.05.25 19:59:00 -
[9]
Originally by: ShadowDraqon Edited by: ShadowDraqon on 25/05/2009 19:45:17
Originally by: Nooma K'Larr stay on topic
Thousands of ppl would emoragequit after getting podded, costing CCP large amounts of money in lost revenue. New players would be less likely to stick to the game, saying "**** this" after getting podded for the first time.
It's not even about that, it's pretty much yet-another-empire-buff and nerfbat to 0.0 (you don't get podded in highsec unless you are total idiot [see OP]) |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 20:07:00 -
[10]
You guys like playing when it's to your advantage so we have stupid mechanics that allow for suicides and "bravery."
Sure, I could be brave too if all I had to lose was some implants and a ship. But to lose skill points? Oh nooooooo!! That is just out of the question.
Where is your gambling spirit PvPers?
This would change the whole face of EVE and allow a true "survival of the fittest" arena. Death should not allow you to come back whole. You should come back just a little decimated. So no one wants to die.....even the immortal capsuleer.
BTW.....I lowered the penalty to 10000...all your tears are making my post soggy. |
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Valandril
Caldari Ex-Mortis
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Posted - 2009.05.25 20:14:00 -
[11]
Edited by: Valandril on 25/05/2009 20:15:10
Originally by: Nooma K'Larr You guys like playing when it's to your advantage so we have stupid mechanics that allow for suicides and "bravery."
Sure, I could be brave too if all I had to lose was some implants and a ship. But to lose skill points? Oh nooooooo!! That is just out of the question.
Where is your gambling spirit PvPers?
This would change the whole face of EVE and allow a true "survival of the fittest" arena. Death should not allow you to come back whole. You should come back just a little decimated. So no one wants to die.....even the immortal capsuleer.
BTW.....I lowered the penalty to 10000...all your tears are making my post soggy.
Those may be tears, but i back my words with my main, not hiding behind an alt. And gambling spirit got nothing to do with it, pvpers will keep pvping but non-pvpers will be even less likely to start pvping. |
Abrazzar
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Posted - 2009.05.25 20:17:00 -
[12]
Since when is losing all your implants and having to buy a new clone profitable? |
Agent Known
Apotheosis of Virtue
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Posted - 2009.05.25 20:37:00 -
[13]
No to this idea. This would severely nerf 0.0 and also keep younger players from staying in the game. Sure all you fancy 6 year old characters could stand that 10,000 point hit for being podded, but that's valuable SP for newer players...
Live with the T3 loss penalties and leave the clone mechanic as it is.
Oh, and before someone makes the comment that higher grade clones cost a lot more, go ahead and not update your clone. THEN you can experience what it would be like to lose SP.
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Nooma K'Larr
Minmatar
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Posted - 2009.05.25 21:54:00 -
[14]
Edited by: Nooma K''Larr on 25/05/2009 21:55:34
Originally by: Agent Known No to this idea. This would severely nerf 0.0 and also keep younger players from staying in the game. Sure all you fancy 6 year old characters could stand that 10,000 point hit for being podded, but that's valuable SP for newer players...
OK, fair enough. How about this: For the new players, this wont take affect until they have reached 5 million SP. So just like noobs have a 100% boost in training time until 1600000 SP, they can have no loss of skill when podded up until they reach 5 million SP.
As for the veteran player...yes, true..a loss of 10,000 is nothing. Then the only solution would be to make it a percentage of loss.
At 5,000,000 SP to 9,999,999 SP, a 0.05% loss At 10,000,000 SP to 19,999,999 SP, a 0.1% loss At 20,000,000 SP to 29,999,999 SP, a 0.2% loss At 30,000,000 SP to 39,999,999 SP, a 0.3% loss At 40,000,000 SP to 39,999,999 SP, a 0.4% loss At 50,000,000 SP to infinity SP, a 0.5% loss
Suicides are a fixed 250,000 SP loss.
SP would be subtracted in the reverse order that they were acquired.
After your clone wakes up, you would get a medical report showing how much you loss and what item(s) you are no longer qualified to operate because of the loss.
This is just enough to make things interesting but not make you want to quit. A few days training would help you recover in most cases, given you are not continually podded. _________________________ NERF CLONES!!!
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Twin blade
Minmatar The Triangle Veneratio Venator Alliance
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Posted - 2009.05.25 22:07:00 -
[15]
This is stupid and pointless all it would do is make people blob more for fear of been killed.
PVP is like this out number the enemy
Yes- Lets go fight them No - Run WAY
Adding lost SP on death with what ever you had in your head at the time would just make people pvp less as no one wants to be set back in training time since you got killed.
If this was to be put in game the forums would be down for a week form the siege of whine topic`s posted. Death is great rember where all dying to get there. |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 22:11:00 -
[16]
Edited by: Nooma K''Larr on 25/05/2009 22:13:25
Originally by: Twin blade This is stupid and pointless all it would do is make people blob more for fear of been killed.
PVP is like this out number the enemy
Yes- Lets go fight them No - Run WAY
Yes, the panic stricken voices on vent would be AWESOME!!!! What an adrenalin rush.
Fight or Flight...the way nature intended it to be. _________________________ NERF CLONES!!!
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Kell Braugh
Dawn of a new Empire The Initiative.
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Posted - 2009.05.25 22:27:00 -
[17]
Still not seeing how the OP has rationalized his "suicide is profitable" comment.
No to the general idea. You already risk lost SP if podded without an up to date clone.
Secondly, of *ALL* the things in eve-- this was the one thing that bothered you? Do you even play? - In essence, any combat related activity involving damage has been 'speed nerfed' to just take 6 times longer with a predetermined outcome coined balance by CCP. |
Nooma K'Larr
Minmatar
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Posted - 2009.05.25 23:21:00 -
[18]
Originally by: Kell Braugh Still not seeing how the OP has rationalized his "suicide is profitable" comment.
No to the general idea. You already risk lost SP if podded without an up to date clone.
Secondly, of *ALL* the things in eve-- this was the one thing that bothered you? Do you even play?
1. Why do pilots suicide gank?
2. Yes, I play EVE and yes this bothers me because it makes absolutely no sense. Yes, I know EVE is a game but lets have some kind of connection to reality here. No one is afraid to die in EVE, but everyone is afraid of losing their stuff. That's just weird. _________________________ NERF CLONES!!!
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Lear Hepburn
Caldari Ascendant Strategies Inc. The Transcendent
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Posted - 2009.05.25 23:26:00 -
[19]
Originally by: Nooma K'Larr
Yes, I know EVE is a game but lets have some kind of connection to reality here. No one is afraid to die in EVE, but everyone is afraid of losing their stuff. That's just weird.
And weird = wrong, does it? The thing is, you DON'T die in Eve. Your body dies but you survive. Yes, it's strange, but that's because the concept is difficult for us mere mortals to understand.
Consciousness is transferable in Eve, but there is still only so much Veldspar (until the next downtime)
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Nooma K'Larr
Minmatar
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Posted - 2009.05.25 23:38:00 -
[20]
Originally by: Lear Hepburn
Originally by: Nooma K'Larr
Yes, I know EVE is a game but lets have some kind of connection to reality here. No one is afraid to die in EVE, but everyone is afraid of losing their stuff. That's just weird.
And weird = wrong, does it? The thing is, you DON'T die in Eve. Your body dies but you survive. Yes, it's strange, but that's because the concept is difficult for us mere mortals to understand.
Consciousness is transferable in Eve, but there is still only so much Veldspar (until the next downtime)
There has to be a deterrent to wanting to die. My logic is thus: The small things affect the bigger picture.
Example: Roids and mining are the bases of everything is EVE...affect it more or less and the domino effect comes into play. The greatest allaince will fall without mining resources.
The same with life. Now, the only thing resembling life-blood in this game are SPs. They can make or break a pilot. Manipulate the ability to lose SP (disregarding the buying the clone thing) and the whole dynamics of how people fight in EVE will change.
It will become serious business instead of joke...and powers will shift more readily making the game more interesting.
Example: A CEO got podded one to many times in combat..now he has lost enough skill that he can no longer be CEO of his corp or head of an allaince. Result: Power change = policy change --->domino effect.
Right now, all you have to do is make sure your clone is up to date. With a clone nerf, you will hold your life..not your clone as the most valuable commodity.
_________________________ NERF CLONES!!!
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.05.25 23:45:00 -
[21]
you can't seriously think this is a good idea........ I really doubt your serious so I'm not gonna bother with a 3000 word reply on why this is a bad idea.
ccp fix mining agent missions % pls
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cpu939
Gallente OffBeat Creations The Elders Alliance
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Posted - 2009.05.26 00:41:00 -
[22]
ok still don't see the profit of suicide, lets see insureance on a ship not on your pod.
ship with insurance cover the loss. might be a little less then total cost. suicide ganker make the isk up with the sale of the items they get.
pod no insurance loss of isk and loss of implants so more isk loss so my question is where is the profit.
also what about the people that get poded in high sec gankers use smart bombs should they be punished even more.
tbh most people try to save there pods due to there being loss.
also i think if this got in you and your main would never be able to play as soon as your main became known everyone would be after you to pod you to rookie status 01101111 01100110 01100110 01100010 01100101 01100001 01110100 00100000 01100011 01110010 01100101 01100001 01110100 01101001 01101111 01101110 |
Drakus
Minmatar Einherjar Rising Cry Havoc.
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Posted - 2009.05.26 00:53:00 -
[23]
Edited by: Drakus on 26/05/2009 00:55:58 suicide gank has nothing to do with clones!! only your ship! so your whole thing about it being profitable to lose your pod is insane! lol
Originally by: Nooma K'Larr
Originally by: Kell Braugh Still not seeing how the OP has rationalized his "suicide is profitable" comment.
No to the general idea. You already risk lost SP if podded without an up to date clone.
Secondly, of *ALL* the things in eve-- this was the one thing that bothered you? Do you even play?
1. Why do pilots suicide gank?
2. Yes, I play EVE and yes this bothers me because it makes absolutely no sense. Yes, I know EVE is a game but lets have some kind of connection to reality here. No one is afraid to die in EVE, but everyone is afraid of losing their stuff. That's just weird.
you play a game where its the future. ships don't do anything to each other, other then bumping, when they collide. we have jump drive capability we have warp drive capability
yet you want it to have some connection to reality?....
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Finshraira
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Posted - 2009.05.26 00:54:00 -
[24]
LET ME TELL U ALL SUMTEN!
WOW= scared to die, yet lose no points, lose no armor, lose not items, Take no effect that is bad for you and you just run as a ghost from the grave yard to your body.
So in this game it is scary to die cuz u lose a ship, lose your place, lose point, and if you die you are left shiples in another system!
Its good as it is!!!
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.05.26 01:19:00 -
[25]
Originally by: Nooma K'Larr Death should not allow you to come back whole. You should come back just a little decimated. So no one wants to die.....even the immortal capsuleer.
"just a little decimated"... that's funny if you know what it means ~ Santiago Fahahrri Galactic Geographic |
Nooma K'Larr
Minmatar
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Posted - 2009.05.26 02:24:00 -
[26]
Well, I made my case.
Sure I used poor examples and some of you take the word "reality" and "decimated" too literally.
It would be up to CCP to streamline this concept if adopted (which I doubt). But I think the added challenge of preserving skill points with your life is a good idea.
Buying a clone with a certain number of skill points allotted is dumb if you ask me. I may as well be able to buy a better looking one with a killer libido while I'm at it.
But that's just me.
Thanks for the replies.
_________________________ NERF CLONES!!!
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Fionnghuala Hue
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Posted - 2009.05.26 06:53:00 -
[27]
Originally by: Nooma K'Larr Well, I made my case.
Sure I used poor examples and some of you take the word "reality" and "decimated" too literally.
It would be up to CCP to streamline this concept if adopted (which I doubt). But I think the added challenge of preserving skill points with your life is a good idea.
Buying a clone with a certain number of skill points allotted is dumb if you ask me. I may as well be able to buy a better looking one with a killer libido while I'm at it.
But that's just me.
Thanks for the replies.
Umm you still havent told us WHY Suicide is profitable... Concord Dosen't pod... Really Why do you want this? made the thread W/O thinking and Dont wana let on? Oh and lookie I can make a Alt to |
Hayaishi
Gallente Deus Imperiosus Acies
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Posted - 2009.05.26 07:53:00 -
[28]
confirmed, will kill OP's main if real name discovered.
for crimes against intelligence.
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Private Marcus
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Posted - 2009.05.26 09:57:00 -
[29]
look at other games, like egoshooters or other MMORPG's
nowere you lose as much as in eve...
make it more painful is "totaly nonsense"
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Callista Sincera
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Posted - 2009.05.26 10:08:00 -
[30]
Originally by: Fionnghuala Hue Umm you still havent told us WHY Suicide is profitable... Concord Dosen't pod...
Isn't it painfully obvious? He's been suicide ganked and mixed up some facts. He thinks the gankers get their capsule blown up in the process.
Also his idea has no merit. Making capsule suicides cost double the skillpoints of a normal loss means people would scramble capsules until they self destruct.
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