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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Irida Mershkov
Gallente War is Bliss
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Posted - 2009.05.30 11:01:00 -
[31]
What the hell is going on in this thread. I do not understand. At All.
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.30 15:30:00 -
[32]
Hammersmith phase already? In that case, I'll be playing Great Portland Street and opening the Circle Line to loop transits. ____________________
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Lord Windu
Genos Occidere
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Posted - 2009.05.30 15:33:00 -
[33]
Originally by: Irida Mershkov What the hell is going on in this thread. I do not understand. At All.
I think it's some sort of cult, they seem to be speaking in a strange code
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Tallaran Kouros
Caldari Arcane Alliance
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Posted - 2009.05.30 16:53:00 -
[34]
As per the Lord Harrington Convention on increasing transfer opportunities, it would have to be Kings Cross St Pancras.
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.30 16:54:00 -
[35]
Camden Town. ____________________
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Grek Forto
Malevolent Intentions
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Posted - 2009.05.31 00:35:00 -
[36]
Originally by: Irida Mershkov What the hell is going on in this thread. I do not understand. At All.
Originally by: Stitcher It's "Caldari", not "Caldarians". One Caldari, three Caldari, all the Caldari are doing Caldari things using Caldari tools in a Caldari way.
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F'nog
Amarr Celestial Horizon Corp.
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Posted - 2009.05.31 02:31:00 -
[37]
A triple double-back to Euston via the Marquis of Douchebag's 1541 Addendum to the Rules. This rotates all pyramids 13 degrees clockwise.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.31 07:16:00 -
[38]
Paddington. Tread carefully, guys. ____________________
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Brujo Loco
Amarr Brujeria Teologica
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Posted - 2009.05.31 08:23:00 -
[39]
Chancery Lane, then I retaliate twice , as per Lord Willoughby's Gambit of the Three Pheasants.
Viva VENEZUELA!!! Archipelago Theory
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.31 08:35:00 -
[40]
Edgware. The pyramids are now fully rotated and open. ____________________
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Nomakai Delateriel
Amarr Ammatar Free Corps
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Posted - 2009.05.31 09:34:00 -
[41]
Originally by: ReaperOfSly Edgware. The pyramids are now fully rotated and open.
With fully rotated pyramids and a revisited Paddington (opening up the 1875 Revisitors rule) I move for the Earl of Shrewsburys scottish finisher. I therefor revisit King's Cross and finish with...
Mornington Crescent. ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |
ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.05.31 09:50:00 -
[42]
Well played. I knew it was coming, but there was nothing I could do about it after Brujo forced me to play Edgware. Ah well.
Anyone else want to start off a new game? ____________________
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Pilk
Blade.
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Posted - 2009.05.31 13:11:00 -
[43]
Right, then, we'll start off with the American ruleset and map. As explained under Hamilton rules, one must treble all transfer costs for Atlantic crossings. Further note that since this is a multiparticipant game, neither standard opening gambit is allowed, again, per Hamilton.
I play Grand Central, New York City, to begin.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. Tyrrax's bet status: PAID! |
F'nog
Amarr Celestial Horizon Corp.
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Posted - 2009.06.01 05:22:00 -
[44]
Originally by: Nomakai Delateriel
Originally by: ReaperOfSly Edgware. The pyramids are now fully rotated and open.
With fully rotated pyramids and a revisited Paddington (opening up the 1875 Revisitors rule) I move for the Earl of Shrewsburys scottish finisher. I therefor revisit King's Cross and finish with...
Mornington Crescent.
I do not believe this is a valid move. Since I used a double triple-back to reach Euston, you cannot north then west to MC. You can only continue further north or to the east. I have no knowledge of a Scottish Finisher being able to overcome a double triple-back.
So the game is still in play. I must, however, consider my next move.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Wild Rho
Amarr Sniggerdly
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Posted - 2009.06.01 07:56:00 -
[45]
Originally by: Irida Mershkov What the hell is going on in this thread. I do not understand. At All.
I'm pretty sure no one else does as well, looks more like a tribute to the art of bullsh*tting :D
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Full Impact
Wormhole Space Exploration and Colonization Nexus-Alliance
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Posted - 2009.06.01 09:06:00 -
[46]
Originally by: F'nog
Originally by: Nomakai Delateriel
Originally by: ReaperOfSly Edgware. The pyramids are now fully rotated and open.
With fully rotated pyramids and a revisited Paddington (opening up the 1875 Revisitors rule) I move for the Earl of Shrewsburys scottish finisher. I therefor revisit King's Cross and finish with...
Mornington Crescent.
I do not believe this is a valid move. Since I used a double triple-back to reach Euston, you cannot north then west to MC. You can only continue further north or to the east. I have no knowledge of a Scottish Finisher being able to overcome a double triple-back.
So the game is still in play. I must, however, consider my next move.
However, should the Picard maneuver be used, then it is a perfectly valid move.
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.06.01 11:43:00 -
[47]
Originally by: F'nog
Originally by: Nomakai Delateriel
Originally by: ReaperOfSly Edgware. The pyramids are now fully rotated and open.
With fully rotated pyramids and a revisited Paddington (opening up the 1875 Revisitors rule) I move for the Earl of Shrewsburys scottish finisher. I therefor revisit King's Cross and finish with...
Mornington Crescent.
I do not believe this is a valid move. Since I used a double triple-back to reach Euston, you cannot north then west to MC. You can only continue further north or to the east. I have no knowledge of a Scottish Finisher being able to overcome a double triple-back.
So the game is still in play. I must, however, consider my next move.
Of course, it's always the final MC move that people hop up and down about. The move is valid because the restrictions placed by your double triple-back became invalid as soon as the pyramids had finished rotating. And as mentioned, the Picard manoeuvre also lifts said restriction, although it is not commonly played. ____________________
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F'nog
Amarr Celestial Horizon Corp.
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Posted - 2009.06.01 12:18:00 -
[48]
Originally by: ReaperOfSly
Originally by: F'nog
Originally by: Nomakai Delateriel
Originally by: ReaperOfSly Edgware. The pyramids are now fully rotated and open.
With fully rotated pyramids and a revisited Paddington (opening up the 1875 Revisitors rule) I move for the Earl of Shrewsburys scottish finisher. I therefor revisit King's Cross and finish with...
Mornington Crescent.
I do not believe this is a valid move. Since I used a double triple-back to reach Euston, you cannot north then west to MC. You can only continue further north or to the east. I have no knowledge of a Scottish Finisher being able to overcome a double triple-back.
So the game is still in play. I must, however, consider my next move.
Of course, it's always the final MC move that people hop up and down about. The move is valid because the restrictions placed by your double triple-back became invalid as soon as the pyramids had finished rotating.
My apologies. I seem to have missed that point in my original reading and upon further review concede to your judgment.
Quote:
And as mentioned, the Picard manoeuvre also lifts said restriction, although it is not commonly played.
I am, however, not conversant with this maneuver in any of the accepted rules updates. Perhaps you could elucidate upon them with a "link".
I look forward to our next match, both to you, and to all of my opponents.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.06.01 12:26:00 -
[49]
There's a pretty good explanation on the Picard manoeuvre here. Unfortunately, the site seems to be down at the moment, but we can hope it'll be up again soon. The manoeuvre is a bit complicated to explain in forum posts. ____________________
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jason hill
Caldari Clan Shadow Wolf Sylph Alliance
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Posted - 2009.06.01 21:51:00 -
[50]
Originally by: Wild Rho
Originally by: Irida Mershkov What the hell is going on in this thread. I do not understand. At All.
I'm pretty sure no one else does as well, looks more like a tribute to the art of bullsh*tting :D
bloody uncultured philistine .... heresy i say bloody heresy
destroy everything you touch |
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jason hill
Caldari Clan Shadow Wolf Sylph Alliance
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Posted - 2009.06.02 19:38:00 -
[51]
Edited by: jason hill on 02/06/2009 19:40:22 ok lets play a new game ...but I want the "get out of Kilburn free " card this time round
and the enhanced Overhauser effect cannot be used !
destroy everything you touch |
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