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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.05.30 12:54:00 -
[1]
This one party goes hand in hand with this topic, but I digress. Drone users are at a serious disadvantage when fighting under sentries. Although I have on occassion launched wave after wave of light T1 drones as chaff to buy me precious seconds to escape before my armour melts it is quite an irritation when fighting in a larger gang after about 60 seconds half your drones are gone, removing significant capability from your gang, more often than not one volley'd by the guns, so any attempt at management are fruitless.
Again... you may hurf blurf and say... well you shouldn't be outlaw. But this would make more incentive for those dastardly pirates to stand and fight on a gate so you can crush their bones and plunder their booty and get saucy with their wenches.
I understand this may have further complications with reference to Hisec suicide ganking/Concord etc. Would it be all that hard to just remove the kill switch for drones from all gate guns but not Concord?
Sentry Guns no longer agro the Drones of players who have a GCC/Are Aggro'd to that faction's Navy.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.05.30 12:54:00 -
[2]
As always, supporting my own topic.
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Avion 7th
CBC Interstellar Mostly AFK
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Posted - 2009.05.30 13:32:00 -
[3]
A big disadvantage to all pilots, yet gallente ships ones especialy.
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arbiter reborn
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Posted - 2009.05.30 14:11:00 -
[4]
meh im not too sure about this one, i like the idea that a pirate gatecamp is at a disadvantage when it comes to stuff like that, all i know is that when im solo engaging outlaws there drons being killed has saved me a few times, pirates generally camp or roam near systems they live in from my experience and the fact youre fighting them on their turf should make the advantage swing back too them, although im sure there would be a good alternative to clumsy gate gun agro mechanics you havnt given me one i can support yet, so fire away,
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.05.30 14:26:00 -
[5]
Not Supported.
Exploits mechanics in favor of outlaws.
If drones no longer got aggro... then they could continue to do things for as long as the owner's tanks holds out.
You expect to be an outlaw then you should expect your job to come at a price.
Gate camp somewhere else where there are no gate guns or fewer gate guns at that rate. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
Furb Killer
Gallente
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Posted - 2009.05.30 15:09:00 -
[6]
There are exactly two things sentry guns do to any camp involving several pirate ships: 1. It prevents them from using frigate sized ships 2. It prevents them from using drones
I dont think it is that good of an idea to remove one of the few uses sentry guns still have.
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2009.05.30 15:54:00 -
[7]
This won't be very popular. And would make sentry aggro mostly pointless for anyone with a clue. Stealth Domi/Ishtar boost?
And rather than encouraging blobbing/camping gates how about looking at other means to encourage combat away from stations/gates etc?
Not overly supported without further justification.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.05.30 15:56:00 -
[8]
I've never really liked how Eve's aggro rules work - more things should shoot drones, and drone stats(or spare drone bay capacity) should be built on the premise that they're going to get shot now and then. Sleepers are a step in the right direction in this regard, as far as I'm concerned. The upshot of this is that I think you're going the wrong way to find a solution. Don't make sentries not shoot drones, make them stop being stupid cheating NPCs. Get rid of their infinite tracking, to give drones some actual survivability, and give them some sensible aggro rules as opposed to just random, and the drones might well be a reasonable option.
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Merw
The Hull Miners Union Gentlemen's Club
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Posted - 2009.05.30 18:58:00 -
[9]
Supported because carebears get to keep their drones in missions so why cant outlaws keep theirs when their gate camping? Change the agro or nerf drones in missions.
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Artemis Rose
Sileo In Pacis The Space P0lice
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Posted - 2009.05.30 19:28:00 -
[10]
Not supported.
Get away from the sentries if you want to use drones. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
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leboe
Dark Star Cartel Molotov Coalition
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Posted - 2009.05.30 19:39:00 -
[11]
domis are cheap, boost their lowsec usability
one difficulty is that drones still need to be aggroed in highsec
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.05.30 19:42:00 -
[12]
Edited by: Drake Draconis on 30/05/2009 19:42:20
Originally by: Merw Supported because carebears get to keep their drones in missions so why cant outlaws keep theirs when their gate camping? Change the agro or nerf drones in missions.
Missions don't involve gate camping.... comparing an orange to an apple - Epic Fail ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
Jalif
Minmatar Black Sinisters
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Posted - 2009.05.30 21:49:00 -
[13]
Originally by: Artemis Rose Not supported.
Get away from the sentries if you want to use drones.
Funny statement, targets are to be found at sentries 90% of the time.
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Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2009.05.30 21:53:00 -
[14]
sorry this would make RR domis way too OP
---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Space Vikings |
Xailz
Godless Horizon.
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Posted - 2009.05.30 22:06:00 -
[15]
Edited by: Xailz on 30/05/2009 22:08:03
Originally by: Ignition SemperFi sorry this would make RR domis way too OP
QFT
No this would make things very unbalanced, and I happen to be a Geddon pilot who uses drones allot even I see why this is a big no no
Xz ------ I came, i saw, i posted **** ITT.
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Rajere
No Trademark
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Posted - 2009.05.31 00:35:00 -
[16]
can't support this one, sorry. Only reason I launch drones in the presence of sentries is to absorb sentry fire, otherwise they stay in the drone bay. This isn't a new mechanic, anyone who flies a domi/ishtar knows about these restrictions and must adapt/use a different ship.
The opinions expressed in my posts do represent my corp -------------------------- NOTR |
Htrag
The Carebear Stare
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Posted - 2009.05.31 01:13:00 -
[17]
choose your battles wisely m8... this one doesn't really make sense, although it would save me a lot of drones
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Gavin Darklighter
Ministry of War
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Posted - 2009.05.31 03:24:00 -
[18]
Sentries not shooting the drones = sentries shooting the drone user.
/support
signature picture exceeds the size limit.~WeatherMan |
RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2009.05.31 11:56:00 -
[19]
Originally by: Jalif
Originally by: Artemis Rose Not supported.
Get away from the sentries if you want to use drones.
Funny statement, targets are to be found at sentries 90% of the time.
Only if you are lazy .
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RedSplat
Heretic Army
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Posted - 2009.05.31 12:09:00 -
[20]
Edited by: RedSplat on 31/05/2009 12:08:39 Supported.
Yet another arbitrary restriction placed on people but more importantly also one that Gimps Droneboats.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Grek Forto
Malevolent Intentions
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Posted - 2009.05.31 12:53:00 -
[21]
Supported. I wanna fly Myrmidon in gatecamps
Originally by: Stitcher It's "Caldari", not "Caldarians". One Caldari, three Caldari, all the Caldari are doing Caldari things using Caldari tools in a Caldari way.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.05.31 14:06:00 -
[22]
Originally by: Ignition SemperFi sorry this would make RR domis way too OP
Cool beans, so it's ok for anti pirates to bring RR domi gangs to fight pirates but not for the Pirates themselves to use them?
I think people have images here of huge permanant camps of Domi's and Ishtars with multiple sentry drones deployed in a transversal reducing r@pe matrix around the gate. Not the case.
You can be an elitist about the issue all you want. Fact is 95% of combat happens on gates or stations. Any time we've sat at a planet for an enemy gang to come into us they just do one, probably convinced it's going to be a hotdrop.
Having been in many hilarious situations where I have been unable to engage a juicy target either at a gate or station due to my drone heavy loadout, or the several times where I've been in a BS gang frantically RR'ing enemy fighters from a downed carrier while we get some haulers on the job I must say this is something that needs looking at.
This won't make any real difference in terms of capability to those dreaded pirate camps. The unwise solo player will still be dead either way.
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Seiji Hannah
Federal Defence Union
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Posted - 2009.05.31 14:34:00 -
[23]
Either this or make sentries TRACK their targets |
FU22
Beyond Transcendence
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Posted - 2009.05.31 15:39:00 -
[24]
screw it why not
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Mikayla Grey
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Posted - 2009.05.31 15:45:00 -
[25]
Drone ships need lots of love.
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Kazang
Gallente Wrecking Shots
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Posted - 2009.05.31 17:19:00 -
[26]
No i don't support this as it would make RR domis fleets a little too imba.
I do however think that sentry guns should have significantly reduced damage to drones and other small targets. To give players a chance at using their drones through skillfull management. In the area of 3-4 volleys to kill a unbonused heavy drone
Sentries should be there to make gate fighting in low sec more difficult, but not impossible for certain classes of ships.
Kazang
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2009.05.31 18:12:00 -
[27]
Edited by: RuleoftheBone on 31/05/2009 18:15:39
Originally by: Larkonis TrassIer Fact is 95% of combat happens on gates or stations.
Having been in many hilarious situations where I have been unable to engage a juicy target either at a gate or station due to my drone heavy loadout, or the several times where I've been in a BS gang frantically RR'ing enemy fighters from a downed carrier while we get some haulers on the job I must say this is something that needs looking at.
This won't make any real difference in terms of capability to those dreaded pirate camps.
The part I bolded for you is the real issue. Seriously. Why follow the herd mentality of nullsec (i.e. da blob on da gate/da blob on da station/da blob on the POS) and further encourage similar brainless "push-butan" in losec?
Instead of buffing for the lazy....proper incentive for smarter hisec dwellers to risk losec for whatever reason is the way forward. Along with ****canning all POS shields (and take the ****ing things out of WH's altogether).
The part in italics...boohoo. Also LOL. And boohoo again.
Yes the number of camps in losec has always been made out far worse than reality. By a mile. A country mile. But the silliness in Rancer and other hisec-losec junctions (woohoo awesome corp gets 14k kills of which 12k are shuttles go doodz ) kinda puts folks off.
It's simple.
Nuke POS shields. Period. All of them. Buff losec rewards for those that wish to risk it. Oh...remove local and make it just a count of active pilots. Everywhere.
And I'll have that pony and flying pig.
Good luck.
**EDIT**I forgot...open up hisec to outlaws without Mommy/Daddy aggro babysitters. Concord is so silly. And outlaws being automatic targets anyway thanks to sec status can choose whether or not to risk a visit....just like the various "LOL-antipie" types feel free to drop into losec with T1 pap blob.
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Sytoru Hiroshyma
SkillzKillz
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Posted - 2009.05.31 18:35:00 -
[28]
As a non-drone ship pilot that like to indulge in the odd low-sec escapade I like the way that things currently operate. Drones are not a significant percentage of my DPS or ability and for such operations I usually just fill the bay with whatever light drones are cheapest at the time.
The time it takes for sentries to cycle after destroying (well, insta-popping) a done is awesome and allows me a much greater window of oppourtunity when it comes to the gank...
That said, however, removing sentry aggression from drones will be a bonus. A bonus to those that I am trying to gank, a bonus that want to give it a try but are drone based and a boost to those that want to combat pirates that aren't outlaws (yes, we do exist).
Supported.
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Stil Harkonnen
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Posted - 2009.05.31 18:55:00 -
[29]
Edited by: Stil Harkonnen on 31/05/2009 18:55:25 supported all the way.
Gallente are at a huge disadvantage with the sentry guns shooting at drones. Sentry guns don't shoot missiles down, they don't shoot energy weapons so they break, so why shoot one of gallente's main damage dealing weapons?
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Arathon Theimies
Neo Spartans Laconian Syndicate
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Posted - 2009.05.31 19:31:00 -
[30]
Support all the way, domi needs some love.
Truth and Honour, Larkonis Trassler for CSM!!! |
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50freefly
Neo Spartans Laconian Syndicate
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Posted - 2009.05.31 19:39:00 -
[31]
Edited by: 50freefly on 31/05/2009 19:39:13 Definitely. Gallente pilots are at a major disadvantage at gates, and that's wrong.
Alternatively, make sentry guns shoot down missiles.
That being said, you should vote Larkonis Trassler for CSM.
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Destroyer1020
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Posted - 2009.05.31 22:28:00 -
[32]
supported
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Herra B
Beyond Divinity Inc
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Posted - 2009.06.01 01:40:00 -
[33]
Supported 100%
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TrouserDeagle
Beyond Divinity Inc
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Posted - 2009.06.01 02:25:00 -
[34]
Supported.
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ToTheCore
Federation of Freedom Fighters Aggression.
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Posted - 2009.06.01 03:18:00 -
[35]
If drones were ignored completely by gate guns, I can foresee drone boats being a little too overpowered. That being said, maybe some tweaking of the gate guns is needed vs drones in order to ensure that they don't die instantly to the guns. If that is too much work, maybe a new module that boosts drone HP or something? Supported nonetheless because this is still a problem, even if the proposed solution might need some modifications. |
Ris Dnalor
Ex Cruoris Libertas
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Posted - 2009.06.01 07:38:00 -
[36]
Yes, is completely unfair for droneboats and limits even more what ships can engage at gates or stations in low sec without war decs. If the sentrys can't kill my ship, it should leave my poor drones alone.
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Zostera
Honour Bound Sc0rched Earth
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Posted - 2009.06.01 09:36:00 -
[37]
In principal the guns are shooting at a "hostile entity" at the gate when shooting drones, in practice it is an unfair nerf on drone boats.
Maybe a balance can be found that keeps drones under fire but reduces damage to allow a chance to recall or rep and manage the fight.
Supported. Zos |
K1RTH G3RS3N
Haunted House BROTHERS GRIM.
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Posted - 2009.06.01 12:16:00 -
[38]
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Kasi Kasai
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Posted - 2009.06.01 16:39:00 -
[39]
With drone assignment, wouldn't this lead to people assigning drones to an expendable ship, which then ganks the target when the assigning ship is far away, the target is held down by a high tank hic? Or to save on use, assigend to the hic itself maybe?
This is soo open to abuse.
Not supported. |
Merw
Caldari The Hull Miners Union Gentlemen's Club
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Posted - 2009.06.01 21:25:00 -
[40]
Originally by: Drake Draconis Edited by: Drake Draconis on 30/05/2009 19:42:20
Originally by: Merw Supported because carebears get to keep their drones in missions so why cant outlaws keep theirs when their gate camping? Change the agro or nerf drones in missions.
Missions don't involve gate camping.... comparing an orange to an apple - Epic Fail
Tbh i dont see a difference why would sentrys recognize a need to shoot at drones yet npcs in missions don't change targets even though it can account for a large amount of a ships dps. Would someone be sad if you couldn't run missions afk?
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Kadere Isendre
Heretic Army Heretic Nation
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Posted - 2009.06.02 03:08:00 -
[41]
I am a Gallente pilot, and I fly to the strengths of my ships, namely drones. I have always felt it to be an unfair disadvantage to me as a Gallente pilot to lose a large part of my DPS under sentry fire, whereas any other race would not.
Fully supported. Lets see some equality here. |
Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2009.06.02 13:05:00 -
[42]
the other part that gets me is, drones are a weapon system with hitpoints and although that is part of your dps they are still something that can be negated by shooting at whether by npc or players. So it would make sense for the sentries to shoot the drones just as much as a player would shoot the drones.
really the issue you have is alot of the drone boat dmg can be destroyed, but thats just not related to sentries but to anything being able to shoot your dmg dealing ability. ---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Space Vikings |
lollerwaffle
Sileo In Pacis The Space P0lice
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Posted - 2009.06.03 03:23:00 -
[43]
Not supported, although this would save me a lot of isk on drones.
The way I see, there are advantages and disadvantages to each ship, ie the dps of droneboats aren't too affected by ewar unlike the other ships, while they are less useful around sentries. Makes it balanced IMO.
Although you do raise a fairpoint regarding how it's different rules for non-flashies (RR domi gangs etc), but I guess it just forces you to adapt to the situation you're in. A solution around this would be having sentries only fire on drones that commit hostile acts (so logistics drones can be used like non-flashies use)
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Fulmen
Failed Diplomacy
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Posted - 2009.06.04 04:20:00 -
[44]
Originally by: RedSplat Edited by: RedSplat on 31/05/2009 12:08:39 Supported.
Yet another arbitrary restriction placed on people but more importantly also one that Gimps Droneboats.
Drones are guns too!
My Pulses don't pop when gate guns shoot me, why should your "mobile" guns go pop?
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Karlemgne
Tides Of War
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Posted - 2009.06.04 04:47:00 -
[45]
Yes My sig don't fracking work. |
TheLibrarian
Tides Of War
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Posted - 2009.06.04 04:48:00 -
[46]
I agree with this, as a pilot who uses drones in every engagement.
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Aydae
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Posted - 2009.06.04 04:49:00 -
[47]
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Yakov Draken
Minmatar Tides Of War
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Posted - 2009.06.04 04:57:00 -
[48]
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Dav Varan
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Posted - 2009.06.04 15:15:00 -
[49]
Domi / Ishtar are allready overpowered. Giving them ability to pirate gate camp is unjustified as this is one of there few weekpoints.
Also 3 or 4 domi/ishtar on a gate with drones assigned to insta locking hic = I win button, so no thanks. |
Aastarius
Caldari
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Posted - 2009.06.04 15:36:00 -
[50]
Cant support this and if anything I'd like to see the damage from sentry guns increased!
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Capt Lothar
Neo Spartans
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Posted - 2009.06.10 20:04:00 -
[51]
Supported.
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ThaDollaGenerale
The Illuminati. Pandemic Legion
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Posted - 2009.06.12 01:28:00 -
[52]
Quote: Not Supported. Exploits mechanics in favor of outlaws. If drones no longer got aggro... then they could continue to do things for as long as the owner's tanks holds out.
That's what happens now with every other non-drone focused ship. Why should we get the shaft? |
Yahrr
The Tuskers
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Posted - 2009.06.12 02:00:00 -
[53]
supported.
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Adam Junior
Gallente The Black Ops Black Core Alliance
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Posted - 2009.06.12 16:49:00 -
[54]
/supported
Having sentrys shoot drones is no different from having them shoot your guns. I can imagine the swarm of bawww if cpp made that happem. And finally, congratulations, you have reached the end of my post! Have a cookie! |
RedSplat
Heretic Army
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Posted - 2009.06.12 16:54:00 -
[55]
Originally by: Kasi Kasai With drone assignment, wouldn't this lead to people assigning drones to an expendable ship, which then ganks the target when the assigning ship is far away, the target is held down by a high tank hic? Or to save on use, assigend to the hic itself maybe?
This is soo open to abuse.
Not supported.
You mean like people can effectively do already in turret based snipefits?
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Efrim Black
Gallente Shadow Cadre
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Posted - 2009.06.12 17:01:00 -
[56]
Edited by: Efrim Black on 12/06/2009 17:06:02
Originally by: RuleoftheBone Edited by: RuleoftheBone on 31/05/2009 18:15:39
Originally by: Larkonis TrassIer Fact is 95% of combat happens on gates or stations.
Having been in many hilarious situations where I have been unable to engage a juicy target either at a gate or station due to my drone heavy loadout, or the several times where I've been in a BS gang frantically RR'ing enemy fighters from a downed carrier while we get some haulers on the job I must say this is something that needs looking at.
This won't make any real difference in terms of capability to those dreaded pirate camps.
The part I bolded for you is the real issue. Seriously. Why follow the herd mentality of nullsec (i.e. da blob on da gate/da blob on da station/da blob on the POS) and further encourage similar brainless "push-butan" in losec?
Instead of buffing for the lazy....proper incentive for smarter hisec dwellers to risk losec for whatever reason is the way forward. Along with ****canning all POS shields (and take the ****ing things out of WH's altogether).
The part in italics...boohoo. Also LOL. And boohoo again.
Yes the number of camps in losec has always been made out far worse than reality. By a mile. A country mile. But the silliness in Rancer and other hisec-losec junctions (woohoo awesome corp gets 14k kills of which 12k are shuttles go doodz ) kinda puts folks off.
It's simple.
Nuke POS shields. Period. All of them. Buff losec rewards for those that wish to risk it. Oh...remove local and make it just a count of active pilots. Everywhere.
And I'll have that pony and flying pig.
Good luck.
**EDIT**I forgot...open up hisec to outlaws without Mommy/Daddy aggro babysitters. Concord is so silly. And outlaws being automatic targets anyway thanks to sec status can choose whether or not to risk a visit....just like the various "LOL-antipie" types feel free to drop into losec with T1 pap blob.
You're my freaking hero at the moment. |
Natasha Zenith
Crushed Ambitions
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Posted - 2009.06.16 03:21:00 -
[57]
Yes please!
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Arron Wade
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Posted - 2009.06.18 20:55:00 -
[58]
100% supported, needs to happen maybe limit the change to combat drones and let them shoot at fighters to avoid low-sec carrier gatecamps, but if its all or none then I'd rather have no aggro on the drones |
Maximum KILLDEATHRATIO
24th Imperial Crusade
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Posted - 2009.06.19 07:09:00 -
[59]
As long as the drones stop attacking and become scoopable as soon as the pilot dies/warps, good idea. |
Hadesin
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Posted - 2009.06.20 01:29:00 -
[60]
this would be a great idea |
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Slave 775
Privateers Privateer Alliance
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Posted - 2009.06.20 08:08:00 -
[61]
supported ofc
Centuries ago, the Bible warned of dangers posed by evil men described as master[s] at evil ideas and scheming to do bad. (Proverbs 24:8) PRIVATEERS Officialy nerfed by CCP 05/07 |
TimMc
Extradition
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Posted - 2009.06.20 10:43:00 -
[62]
Edited by: TimMc on 20/06/2009 10:43:30 /support
Either this or make sentries do less damage to quick/small sig targets such as drones and frigates. Its irritating when you just have to watch in a taranis as your gang beat up someone, maybe shoot once and then warp out.
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A wiseman
The Drekla Consortium
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Posted - 2009.06.20 13:09:00 -
[63]
def |
fido goran
Neo Spartans Laconian Syndicate
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Posted - 2009.06.23 15:39:00 -
[64]
Edited by: fido goran on 23/06/2009 15:42:38 /supported
Originally by: lollerwaffle A solution around this would be having sentries only fire on drones that commit hostile acts (so logistics drones can be used like non-flashies use)
that would be a good thing to start with.
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.06.27 12:34:00 -
[65]
Originally by: Larkonis TrassIer I think people have images here of huge permanant camps of Domi's and Ishtars with multiple sentry drones deployed in a transversal reducing r@pe matrix around the gate. Not the case.
Yet.
If this were to happen you'd see min/maxed Domi camps RRing each other with deployed sentries and sensor boosters that make low sec even more unattractive to the casual pilot than it is. Low sec needs a boost, not more incentives not to go there. |
Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.06.27 14:05:00 -
[66]
Originally by: Pytria Le'Danness
Originally by: Larkonis TrassIer I think people have images here of huge permanant camps of Domi's and Ishtars with multiple sentry drones deployed in a transversal reducing r@pe matrix around the gate. Not the case.
Yet.
If this were to happen you'd see min/maxed Domi camps RRing each other with deployed sentries and sensor boosters that make low sec even more unattractive to the casual pilot than it is. Low sec needs a boost, not more incentives not to go there.
Whether he jumps into a camp of the above nature or a current lowsec camp the casual player is still boned either way.
Really, how many of the permacamped 0.0 chokepoints are camped in such a fashion where people don't have to worry about sentries at all? |
UndeadMaster
the united Negative Ten.
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Posted - 2009.06.28 18:03:00 -
[67]
I Agree because sentries shooting drones unbalances the races in lowsec. The guys that fly ships that dont have large drone bays, dont care, or like it the way it is because they can launch a bunch of crappy t1 drones to help them tank....meanwhile gallente in general and all the racial drone boats like the geddon, phoon, etc get screwed.
If we all had the same proportion of dps in drones, it wouldnt matter...but we dont. |
jahaul6443
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Posted - 2009.09.09 11:24:00 -
[68]
not a good idea imo.
Some of you say "domi is useless at gatecamps" so are -all- frigate classes. This will change a wide range of common tactics. Like the one to engage battleships with a group of assaultfrigs when the bs got global. It will be useless to use Assaultships in lowsec then. Since they are good use when (bc/bs sized) enemies get gcc at stations/gates.
There are things you have to calculate with, when firing at someone. Dont want that to vanish in eve. |
Lexa Hellfury
The Hull Miners Union Gentlemen's Club
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Posted - 2009.09.09 11:37:00 -
[69]
Just give sentry guns tracking.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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Tortugan
Internal Anarchy
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Posted - 2009.09.10 23:15:00 -
[70]
Originally by: Lexa Hellfury Just give sentry guns tracking.
This, tbh.
:D Please resize your signature to the maximum file size of 24000 bytes. Zymurgist |
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Lyvenrith Imshadar
Gallente Tides Of War
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Posted - 2009.09.11 09:56:00 -
[71]
Edited by: Lyvenrith Imshadar on 11/09/2009 09:56:28 Can't support it.
Personally, if tracking were added to sentry guns, I'd consider that a more proper rebalancing - I still have reservations about that, as well.
I knew when I started flying Gallente boats that sentries would engage my drones if I had GCC - it has yet to stop me from flying them.
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Crotch Goblin
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Posted - 2009.09.11 17:39:00 -
[72]
Edited by: Crotch Goblin on 11/09/2009 17:40:07 If you're a gallente pirate and say you aren't severely hindered by sentries you're full of it. The whole global aggression system needs fixed period. Why should two pirate corps in rr bs gangs fighting each other get sentry fire and lose drones. Anyone against this is a carebear sick of getting killed because they suck.
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Actumarius
Malevolent Intentions
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Posted - 2009.09.20 07:32:00 -
[73]
Yes please.
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warlord Jampsey
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Posted - 2009.09.20 08:59:00 -
[74]
Edited by: warlord Jampsey on 20/09/2009 09:01:03 Edited by: warlord Jampsey on 20/09/2009 09:00:24 100% support
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Milo Caman
Gallente Ghost Festival Naraka.
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Posted - 2009.09.20 09:37:00 -
[75]
Not supported. Makes using my Brutix on gates harder. No Drones to soak up sentry fire is baaad.
Out of Sinq |
Vizaris Vain
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Posted - 2009.09.20 15:13:00 -
[76]
I agree.
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RansomList
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Posted - 2009.09.20 15:20:00 -
[77]
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Bunzan Cardinal
Brutor tribe
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Posted - 2009.09.20 19:02:00 -
[78]
Edited by: Bunzan Cardinal on 20/09/2009 19:04:43 Edited by: Bunzan Cardinal on 20/09/2009 19:03:53 not supported. I wouldnt even support this if i was still a pirate.
i like how you gave the reason of giving neuts a better chance of killing pirates as they would engage more, but all this is, is giving lazy gatecamping pirates more dps and gankage to kill their targets. Find a new day job if you cant hunt your targets.
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RedSplat
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Posted - 2009.09.20 19:26:00 -
[79]
Originally by: Bunzan Cardinal Edited by: Bunzan Cardinal on 20/09/2009 19:04:43 Edited by: Bunzan Cardinal on 20/09/2009 19:03:53 not supported. I wouldnt even support this if i was still a pirate.
i like how you gave the reason of giving neuts a better chance of killing pirates as they would engage more, but all this is, is giving lazy gatecamping pirates more dps and gankage to kill their targets. Find a new day job if you cant hunt your targets.
Current situation penalizes Drone users.
What said drone users are doing it irrelevant as they can just come back in something that isnt a Droneboat.
If anything this change might hurt pies, its fairly common to spam flights of tech 1 drones to distract sentry guns. |
EoH253
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Posted - 2009.09.20 21:39:00 -
[80]
Edited by: EoH253 on 20/09/2009 21:40:33 Supported.
Making drone carriers more capable would make low sec more diverse yes? Besides, if a pilot has to take his ship to a station to move drones from cargo holds to drone bay, drones may as well function as a temporary DPS boost on gates, like overheating. Making ships that rely more on drones for DPS then say (insert typical fleet BS here)less capable.
And the current aggro system doesn't just effect pirates. It effects anyone who is out in low sec and wants to get some pvp experience.
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Robbie Robot
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Posted - 2009.09.21 03:37:00 -
[81]
Originally by: Pytria Le'Danness
Originally by: Larkonis TrassIer I think people have images here of huge permanant camps of Domi's and Ishtars with multiple sentry drones deployed in a transversal reducing r@pe matrix around the gate. Not the case.
Yet.
If this were to happen you'd see min/maxed Domi camps RRing each other with deployed sentries and sensor boosters that make low sec even more unattractive to the casual pilot than it is. Low sec needs a boost, not more incentives not to go there.
Can't other BS RR? What breaks a gate camp? It isn't the guns. It is a larger fleet, or real life issues. Perhaps make smart bombs NOT hit stargates and turrets would balance it out a bit better.
I actually think this would be a nerf, because drones are used in gate camps as damage soakers.
Low Sec needs more incentives. I'd love to have some of the low grade null roids to be there. Definately not Mercoxit. <this end up> |
Lusulpher
Blackwater Syndicate Ushra'Khan
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Posted - 2009.09.21 05:23:00 -
[82]
Originally by: Furb Killer There are exactly two things sentry guns do to any camp involving several pirate ships: 1. It prevents them from using frigate sized ships 2. It prevents them from using drones
I dont think it is that good of an idea to remove one of the few uses sentry guns still have.
Just occurred to me, that Sentries don't even do their jobs.
3. 1 Sentry will now capacitor drain over time. Will also randomly switch targets to aggressing ships.
RR camps are getting annoying. Every [worthy] pilot has it skilled and BSs can ignore sentry fire in groups so easily.
I see this as a boost to Lowsec and talented Fleet Management. More people will expect to be able to run small camps, and will find Capacitor-fitted BCs/BSs/Logistics to fight.
Nerf to perma-gatecamping.
7 7 |
Th3rmite
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Posted - 2009.09.21 06:16:00 -
[83]
Give us pirates some loving for once :)
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Nebula Dream
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Posted - 2009.10.28 12:20:00 -
[84]
Well the topic is here for quite a while and many things have been said - both supportive as well as those which are in contrary.
Let me do a quick summary and speak up my suggestions which I would like to address to CCP Devs.
Current situation (Apocrypha):
Talking about damage in EVE ranging from frig to BS we have basically 3 primary weapon types:
1. Missiles 2. Turrets 3. Drones
It is quite important to make it clear here, that by primary weapon we understand an essential part of the ship which is bringing through the nature of its purpose as well as through bonuses given by specific ship the major percentage of total DPS.
Now, there are ways in EVE to counter (this is very important word in my understanding "COUNTER" not to remove entirely) any of primary DPS weapon by multiple means; as an example you can use ECM to counter basically any primary weapon - for drones assuming you manage to keep a perma jam from the start), on top of that for missiles you can use FOFs which we know suck quite a lot (I know that CCP is looking into it atm); for turrets you can use tracking disruptors, sens. damps are here as well as a general tool (ofc ofc not much use at a close range); on top of that you can pop any drone which is harrasing you any time.
THE MESSAGE I WANT TO DELIVER TO ALL OF YOU - PLAYERS OF EVE AS WELL AS CCP DEVS IS:
SENTRIES IN LOWSEC SHOULD NOT INTERFERE WITH WHATEVER PVP AGGRESSION BY MEANS OF REMOVING ENTIRELY THE PRIMARY WEAPON OF ANY SHIP
This is not about favouring any race or ships, this is about the way DPS is being delivered in EVE. Existing types of weapons should be respected and allowed to have a fair chance to live to its purpose in this game.
I have read carefully this entire thread and other similar as well. I know thoughts many of you thinking now, that with drones being "safe" in lowsec "WE HAVE A PROBLEM".
I do not agree.
Andy why?
1. A drone boat itself will be aggressed by sentries the same way as any other boat (missile or turret based); in fact there will be more DPS landing on the aggressing side, because sentries will not cycle through bunch of T1 drones used just to divert sents DPS. 2. You all use EFT the same way as I do and I believe most of you have done the homework to figure out that there is a balance in general and as such drone boat of its class has roughly the same DPS as turret boat of the same class, ofc with some variations etc etc, but in general yes, it does. 3. Pirates are today not ganking you in lowsec with Myrmidon but with Brutix, Hurricane or Harbinger, but they do (I am using those T1 BCs ofc just as an example ). If the balance is restored, some of them will use Myrmidon instead of any of those 3, but the damage output will be similar, so what is the deal?
What will it bring?
More balance to lowsec in my eyes and I am sure many of EVE players can support it. People will be able to field also drone boats with their primary weapon in tact.
Should there be still a concern about too much ganking in lowsec, I do not mind this being topic to be discussed as well, there are ways to do it e.g.:
- give sentries more DPS - implement tracking issue on sentries to allow smaller / faster ships to operate - etc etc
But the issue itself is not about drones, it is more general and defines the lowsec as a whole.
So or so, drones as being for many ships primary weapon by its nature, should not be disadvantaged to other primary weapons in lowsec (they are not in 0.0 and not at war time), as in such a way substantial amount of offensive warfare is removed, but on a selective base, which is not fair.
Looking forward to read your responses, hopefully one of such being from CCP.
Many thanks for reading this.
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Don Pellegrino
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Posted - 2009.10.28 13:44:00 -
[85]
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