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Waywatcher
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Posted - 2004.09.11 17:05:00 -
[1]
Although many peeps would agree that pirating is alot of fun, it is growing increasingly difficult to make decent isk from it. I know u can hold pods/ships ransom but it is quite rare that the perfect situation arises especially with a growing amount of peeps logging to save themselves. My only idea is that when a ship blows up it could leave some wreckage that could be pulled back to a station (maybe by an industrial with a new skill or piece of equipment) and then the wreckage could be refined in the station leaving the happy go lucky pirate with some minerals to build ammo with! PLEASE CCP HELP US A BIT!!!! http://server6.uploadit.org/files/BlackVenom-Waywatchers.jpg |
Waywatcher
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Posted - 2004.09.11 17:05:00 -
[2]
Although many peeps would agree that pirating is alot of fun, it is growing increasingly difficult to make decent isk from it. I know u can hold pods/ships ransom but it is quite rare that the perfect situation arises especially with a growing amount of peeps logging to save themselves. My only idea is that when a ship blows up it could leave some wreckage that could be pulled back to a station (maybe by an industrial with a new skill or piece of equipment) and then the wreckage could be refined in the station leaving the happy go lucky pirate with some minerals to build ammo with! PLEASE CCP HELP US A BIT!!!! http://server6.uploadit.org/files/BlackVenom-Waywatchers.jpg |
Stetu
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Posted - 2004.09.11 17:13:00 -
[3]
Yeah this post is 100% correct pirates have no effective way to create money. I mean I only pirate because it's fun not because it produces money. If I want money I have to rat hunt or spawn. Every once in a while you can get a ransom on someone or you can loot one of those large accomidation vestment reconstructors like we did last night. Still thought, it's hard to make some money so I would like to ask CCP to make some way for pirating to be more profitable. ----------------------
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Stetu
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Posted - 2004.09.11 17:13:00 -
[4]
Yeah this post is 100% correct pirates have no effective way to create money. I mean I only pirate because it's fun not because it produces money. If I want money I have to rat hunt or spawn. Every once in a while you can get a ransom on someone or you can loot one of those large accomidation vestment reconstructors like we did last night. Still thought, it's hard to make some money so I would like to ask CCP to make some way for pirating to be more profitable. ----------------------
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S'Daria
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Posted - 2004.09.11 17:15:00 -
[5]
Thus my idea in this thread:
Implant Extraction: don't read if you're an antivivisectionist
Allow us the chance to get implants, even if they are partially damaged (i.e. only 30-80% effective).
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S'Daria
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Posted - 2004.09.11 17:15:00 -
[6]
Thus my idea in this thread:
Implant Extraction: don't read if you're an antivivisectionist
Allow us the chance to get implants, even if they are partially damaged (i.e. only 30-80% effective).
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Negotiator
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Posted - 2004.09.11 17:22:00 -
[7]
S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
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Negotiator
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Posted - 2004.09.11 17:22:00 -
[8]
S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
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Waywatcher
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Posted - 2004.09.11 17:28:00 -
[9]
I dont think the extracting implants idea is a bad one but your right it would bring the value down, but it could work if u have a small chance of saving implants and it taking a good skill to do it. I just feel there should be some ways to make isk :) http://server6.uploadit.org/files/BlackVenom-Waywatchers.jpg |
Waywatcher
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Posted - 2004.09.11 17:28:00 -
[10]
I dont think the extracting implants idea is a bad one but your right it would bring the value down, but it could work if u have a small chance of saving implants and it taking a good skill to do it. I just feel there should be some ways to make isk :) http://server6.uploadit.org/files/BlackVenom-Waywatchers.jpg |
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Devineflid
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Posted - 2004.09.11 17:41:00 -
[11]
i agree with waywatcher, surely there should be something of a ship left behind? maybe not if you torp a frig to death, so they could have varying levels of scrapmetal (perhaps needed a skill with a bit of a similar name to refine?) depending on how much dmg was done, therefore if it was a 9 vs1 bs gank situation, the rewards would be alot less.
the implant idea is silly, unless you could get a high slot dooda to keep the corpse from being frozen or something? ==============================================
Have you ever wondered who was responsible for the "do not attempt to stop chain with hand or genitals" type notes on things? well it was me, or at le |
Devineflid
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Posted - 2004.09.11 17:41:00 -
[12]
i agree with waywatcher, surely there should be something of a ship left behind? maybe not if you torp a frig to death, so they could have varying levels of scrapmetal (perhaps needed a skill with a bit of a similar name to refine?) depending on how much dmg was done, therefore if it was a 9 vs1 bs gank situation, the rewards would be alot less.
the implant idea is silly, unless you could get a high slot dooda to keep the corpse from being frozen or something? ==============================================
Have you ever wondered who was responsible for the "do not attempt to stop chain with hand or genitals" type notes on things? well it was me, or at le |
RiVoke
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Posted - 2004.09.11 17:58:00 -
[13]
Would be intresting if you could refine wreckage and get a small percentage of the minerals it cost to build the ship, it could give the so called pirates a small cash injection what they need
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RiVoke
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Posted - 2004.09.11 17:58:00 -
[14]
Would be intresting if you could refine wreckage and get a small percentage of the minerals it cost to build the ship, it could give the so called pirates a small cash injection what they need
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Damajin
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Posted - 2004.09.11 18:05:00 -
[15]
oh please.
u r a pirate, u kill ppl for fun. that`s it. . yeah..
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Damajin
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Posted - 2004.09.11 18:05:00 -
[16]
oh please.
u r a pirate, u kill ppl for fun. that`s it. . yeah..
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Darwin
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Posted - 2004.09.11 18:14:00 -
[17]
Originally by: Damajin oh please.
u r a pirate, u kill ppl for fun. that`s it.
A Pirate is a Role that we play in the game. Just as you play the Miner or whatever you do. And I 2nd the Ship scrap metal Idea. CCP need to come up with somthing
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Darwin
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Posted - 2004.09.11 18:14:00 -
[18]
Originally by: Damajin oh please.
u r a pirate, u kill ppl for fun. that`s it.
A Pirate is a Role that we play in the game. Just as you play the Miner or whatever you do. And I 2nd the Ship scrap metal Idea. CCP need to come up with somthing
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Magnet41
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Posted - 2004.09.11 18:43:00 -
[19]
if u got implants from corpses u would get the agent runners moaning _
MadGaz > I just pwned an old lady
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Magnet41
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Posted - 2004.09.11 18:43:00 -
[20]
if u got implants from corpses u would get the agent runners moaning _
MadGaz > I just pwned an old lady
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Lifewire
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Posted - 2004.09.12 12:03:00 -
[21]
TDG is pirating 1 year now. All cash has been stolen - no ebaying, no macromining, no ISK-dubbing like other "pirate-corps". It¦s extremly hard to get the sheeps ISK - nearly impossible - but it¦s also extremly funny and a challange if you CAN grab someone elses ISK and you know you are a good pirate.
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Lifewire
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Posted - 2004.09.12 12:03:00 -
[22]
TDG is pirating 1 year now. All cash has been stolen - no ebaying, no macromining, no ISK-dubbing like other "pirate-corps". It¦s extremly hard to get the sheeps ISK - nearly impossible - but it¦s also extremly funny and a challange if you CAN grab someone elses ISK and you know you are a good pirate.
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SkrittaK
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Posted - 2004.09.12 12:04:00 -
[23]
Yes but mag whatever you do you will detract from one persons play-style to add to another. I totally agree with Way (**** me did i just say that? :P) in that pirates can't earn enough out of their profession and i would also argue that they are over penalised already in regards to security status - which you cannot earn back very quickly unless you have access to some 0.0 rat hunting. As a result players can quickly become ostracised and "locked" into a section of space. I think there is definatly enough protection for players from griefers in 0.5+ and can't understand why player pirates are being punished in this regard. Anyway i digress...
...pirating is very expensive, most people wouldn't pay to save an insured ship soley out of principle, the only people who would be prepared to pay ransoms are elite frigate pirates, but trapping one of those is like finding a hooker at a methodist church. Recovering implants would eventually flood the market, unless only the most basic +1 implants can be recovered and im much in favour of the scrap metal idea, but would be very hard to implement considering what currently happens when a ship goes pop. Its a nice idea, but unfortunatly i doubt it would work - however, i do feel the dev's need to take a long hard look and try and make terrorising spacelanes on its own at the very least a break even business.
Semper Fidelis
Legion boys, we are here, shag your women and drink your beer! :) |
SkrittaK
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Posted - 2004.09.12 12:04:00 -
[24]
Yes but mag whatever you do you will detract from one persons play-style to add to another. I totally agree with Way (**** me did i just say that? :P) in that pirates can't earn enough out of their profession and i would also argue that they are over penalised already in regards to security status - which you cannot earn back very quickly unless you have access to some 0.0 rat hunting. As a result players can quickly become ostracised and "locked" into a section of space. I think there is definatly enough protection for players from griefers in 0.5+ and can't understand why player pirates are being punished in this regard. Anyway i digress...
...pirating is very expensive, most people wouldn't pay to save an insured ship soley out of principle, the only people who would be prepared to pay ransoms are elite frigate pirates, but trapping one of those is like finding a hooker at a methodist church. Recovering implants would eventually flood the market, unless only the most basic +1 implants can be recovered and im much in favour of the scrap metal idea, but would be very hard to implement considering what currently happens when a ship goes pop. Its a nice idea, but unfortunatly i doubt it would work - however, i do feel the dev's need to take a long hard look and try and make terrorising spacelanes on its own at the very least a break even business.
Semper Fidelis
Legion boys, we are here, shag your women and drink your beer! :) |
AlphA13
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Posted - 2004.09.12 12:07:00 -
[25]
would be nice to find some of ur invested cm¦s in the loot can of the ship... yes I know they explode but....or some tII components if destroy a ceptor for example.. In two days tomorrow will be yesterday |
AlphA13
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Posted - 2004.09.12 12:07:00 -
[26]
would be nice to find some of ur invested cm¦s in the loot can of the ship... yes I know they explode but....or some tII components if destroy a ceptor for example.. In two days tomorrow will be yesterday |
Chode Rizoum
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Posted - 2004.09.12 12:37:00 -
[27]
stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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Chode Rizoum
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Posted - 2004.09.12 12:37:00 -
[28]
stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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Nafri
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Posted - 2004.09.12 12:40:00 -
[29]
Originally by: Chode Rizoum stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
mhh i dont make anymoney, well ok, i get the vigil insurance from corp all the time, but thats not real money Wanna fly with me?
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Nafri
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Posted - 2004.09.12 12:40:00 -
[30]
Originally by: Chode Rizoum stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
mhh i dont make anymoney, well ok, i get the vigil insurance from corp all the time, but thats not real money Wanna fly with me?
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piercer
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Posted - 2004.09.12 12:49:00 -
[31]
Maybe have a skill, very very hard to train, but everytime you kill some-one a pirate faction (sanasha's, mordu) which ever ones space you are in pays you money for getting rid of the threa to thier organization? ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |
piercer
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Posted - 2004.09.12 12:49:00 -
[32]
Maybe have a skill, very very hard to train, but everytime you kill some-one a pirate faction (sanasha's, mordu) which ever ones space you are in pays you money for getting rid of the threa to thier organization? ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |
Kulath
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Posted - 2004.09.12 12:54:00 -
[33]
Chode is right, you can't just sit there and hope someone comes flying past ya. Also there's 2 others reasons your not making enough money. The first being that CCP has nerfed trading and others areas of the game, so nobody has a reason to fly around with an expensive load of stuff in their hold anymore. The second reason is there's too many pirates. Who in the their right mind is gonna take a chance flying around with something expensive if they don't have too.
Now I'm not a pirate, never wanted to be a pirate. Don't have a problem with someone being a pirate or a problem with pvp, well other then the stupid lag at most fights. But there is seriously too many pirates in my opinion, it's like the in thing to be in this game. And from what I can tell, most just want to blow people up anyways, so why would anyone want to pay a ransom anymore.
It's the law of nature, too many preditors and not enough prey. So guys, being a pirate means being poor for the most part now. That's just how I see it.
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Kulath
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Posted - 2004.09.12 12:54:00 -
[34]
Chode is right, you can't just sit there and hope someone comes flying past ya. Also there's 2 others reasons your not making enough money. The first being that CCP has nerfed trading and others areas of the game, so nobody has a reason to fly around with an expensive load of stuff in their hold anymore. The second reason is there's too many pirates. Who in the their right mind is gonna take a chance flying around with something expensive if they don't have too.
Now I'm not a pirate, never wanted to be a pirate. Don't have a problem with someone being a pirate or a problem with pvp, well other then the stupid lag at most fights. But there is seriously too many pirates in my opinion, it's like the in thing to be in this game. And from what I can tell, most just want to blow people up anyways, so why would anyone want to pay a ransom anymore.
It's the law of nature, too many preditors and not enough prey. So guys, being a pirate means being poor for the most part now. That's just how I see it.
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Roshan longshot
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Posted - 2004.09.12 13:05:00 -
[35]
Looks like it time to get the miner I's out Serious folks too many pirates/insurance to high/too many folks on one server....
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Roshan longshot
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Posted - 2004.09.12 13:05:00 -
[36]
Looks like it time to get the miner I's out Serious folks too many pirates/insurance to high/too many folks on one server....
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Altai Saker
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Posted - 2004.09.12 13:22:00 -
[37]
mmmm nerfing insurance, please do.
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Altai Saker
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Posted - 2004.09.12 13:22:00 -
[38]
mmmm nerfing insurance, please do.
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Trevedian
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Posted - 2004.09.12 13:23:00 -
[39]
True that Waywatcher, piratin' is a damn hard way to make a living... Which is why I have decided to become a miner
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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Trevedian
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Posted - 2004.09.12 13:23:00 -
[40]
True that Waywatcher, piratin' is a damn hard way to make a living... Which is why I have decided to become a miner
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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XpoHoc
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Posted - 2004.09.12 13:25:00 -
[41]
Originally by: Nafri
Originally by: Chode Rizoum stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
mhh i dont make anymoney, well ok, i get the vigil insurance from corp all the time, but thats not real money
Just take a corp cruiser next time, could help.
About that pirating thing, pirating is fine, it's difficult but that's good because else too many idiots would become pirates. I have to agree a bit, to make money on pirating you have to play hardcore without a brake or just be very lucky, that's ok for me, but to get a bit of profession "balance" into the game I have to agree with Negotiator, remove/nerf insurance, that's all.
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XpoHoc
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Posted - 2004.09.12 13:25:00 -
[42]
Originally by: Nafri
Originally by: Chode Rizoum stop whinning ... about not earning money.. teddybears is earning lots of money ...
U cant just sit at a gate all day and wait for that indy with 2 billion worth of megacyte...
get out and pirate ;) the real way
mhh i dont make anymoney, well ok, i get the vigil insurance from corp all the time, but thats not real money
Just take a corp cruiser next time, could help.
About that pirating thing, pirating is fine, it's difficult but that's good because else too many idiots would become pirates. I have to agree a bit, to make money on pirating you have to play hardcore without a brake or just be very lucky, that's ok for me, but to get a bit of profession "balance" into the game I have to agree with Negotiator, remove/nerf insurance, that's all.
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Devineflid
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Posted - 2004.09.12 15:08:00 -
[43]
i disagree with removing or nerfing insurance, i think it is fine as it is now, if i was to get ransomed i would def pay due to the abundance of T2 mods on my ship, and if the pirate then went on to blow me up and pod me, mopre fool them, within minuites anybody who will listen will know not to pay and that pirate will have no buisness.
but now, as T2 mods, whilst still difficult and expensive are becoming more abundant, this is an idilic time for any good pirate to ransom, as often a ships mods will be worth nearly as much, if not more than the ship, i believe that some variety of wreckage should be left, as that would also make your ship exploding look so much cooler, but the implimentation is probably alot of difficult.
i believe piratism shouldn't be a profitable job for the noobest of folks, as it isn't in real life(robbing a convinience store compared to stealing the scream and several other pricless artworks for example) it is just how to implament this difficulty curve with the possability of huge mula if you get good.....
any ideas? ==============================================
Have you ever wondered who was responsible for the "do not attempt to stop chain with hand or genitals" type notes on things? well it was me, or at le |
Devineflid
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Posted - 2004.09.12 15:08:00 -
[44]
i disagree with removing or nerfing insurance, i think it is fine as it is now, if i was to get ransomed i would def pay due to the abundance of T2 mods on my ship, and if the pirate then went on to blow me up and pod me, mopre fool them, within minuites anybody who will listen will know not to pay and that pirate will have no buisness.
but now, as T2 mods, whilst still difficult and expensive are becoming more abundant, this is an idilic time for any good pirate to ransom, as often a ships mods will be worth nearly as much, if not more than the ship, i believe that some variety of wreckage should be left, as that would also make your ship exploding look so much cooler, but the implimentation is probably alot of difficult.
i believe piratism shouldn't be a profitable job for the noobest of folks, as it isn't in real life(robbing a convinience store compared to stealing the scream and several other pricless artworks for example) it is just how to implament this difficulty curve with the possability of huge mula if you get good.....
any ideas? ==============================================
Have you ever wondered who was responsible for the "do not attempt to stop chain with hand or genitals" type notes on things? well it was me, or at le |
Wild Rho
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Posted - 2004.09.12 16:08:00 -
[45]
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
I agree 100% on that. The insurance has now made attempting to hold somone up a complete waste of time and loosing a ship doesn't mean alot except for you got to wait a few hours to get a new one.
Fair enough the devs want more ppl to get into pvp but taking away the real risks that were in it isn;t the way to go becuase your killing half of the excitment from a fight. Used to be when I went in with my bs I had a real rush becuase I knew if I lost it it would cost me dearly, after the change it was, "bugger, that's inconvenient".
I have the body of a supermodel. I just can't remember where I left it... |
Wild Rho
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Posted - 2004.09.12 16:08:00 -
[46]
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
I agree 100% on that. The insurance has now made attempting to hold somone up a complete waste of time and loosing a ship doesn't mean alot except for you got to wait a few hours to get a new one.
Fair enough the devs want more ppl to get into pvp but taking away the real risks that were in it isn;t the way to go becuase your killing half of the excitment from a fight. Used to be when I went in with my bs I had a real rush becuase I knew if I lost it it would cost me dearly, after the change it was, "bugger, that's inconvenient".
I have the body of a supermodel. I just can't remember where I left it... |
Waywatcher
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Posted - 2004.09.12 17:18:00 -
[47]
I agree with ya darwin everyone in this game has a role to play, and if u take out one group of people the game falls down. Chode u little *****! :) ure right u can hope u get a hauler with loads of minerals but they pretty rare to come by. There are loads of ways for everyone else to make good isk but CCP seem to want to keep pirateing to a minimum, maybe thats a good idea maybe its not. Maybe by making it hard to make isk maybe keeps the numbers to a low. Maybe eve isnt ready for more pirates YAAARRRRR! |
Waywatcher
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Posted - 2004.09.12 17:18:00 -
[48]
I agree with ya darwin everyone in this game has a role to play, and if u take out one group of people the game falls down. Chode u little *****! :) ure right u can hope u get a hauler with loads of minerals but they pretty rare to come by. There are loads of ways for everyone else to make good isk but CCP seem to want to keep pirateing to a minimum, maybe thats a good idea maybe its not. Maybe by making it hard to make isk maybe keeps the numbers to a low. Maybe eve isnt ready for more pirates YAAARRRRR! |
Owen Kolodai
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Posted - 2004.09.12 17:53:00 -
[49]
while it may not be graphically accurate, the wreckage could just appear in the cargo drop, like a trade item (albeit refinable)... just my 2 isk
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Owen Kolodai
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Posted - 2004.09.12 17:53:00 -
[50]
while it may not be graphically accurate, the wreckage could just appear in the cargo drop, like a trade item (albeit refinable)... just my 2 isk
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SkrittaK
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Posted - 2004.09.12 18:33:00 -
[51]
But then you cant split it between 1/2 loads or haulers a packaged bs cant fit into a hauler so why should its wreckage?
Semper Fidelis
Legion boys, we are here, shag your women and drink your beer! :) |
SkrittaK
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Posted - 2004.09.12 18:33:00 -
[52]
But then you cant split it between 1/2 loads or haulers a packaged bs cant fit into a hauler so why should its wreckage?
Semper Fidelis
Legion boys, we are here, shag your women and drink your beer! :) |
Triniton
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Posted - 2004.09.12 19:08:00 -
[53]
XpoHoc is my sugar daddy
ZOMBIE PRUNES! |
Triniton
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Posted - 2004.09.12 19:08:00 -
[54]
XpoHoc is my sugar daddy
ZOMBIE PRUNES! |
Sabine Borgia
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Posted - 2004.09.12 19:43:00 -
[55]
Originally by: Wild Rho
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
I agree 100% on that. The insurance has now made attempting to hold somone up a complete waste of time and loosing a ship doesn't mean alot except for you got to wait a few hours to get a new one.
Fair enough the devs want more ppl to get into pvp but taking away the real risks that were in it isn;t the way to go becuase your killing half of the excitment from a fight. Used to be when I went in with my bs I had a real rush becuase I knew if I lost it it would cost me dearly, after the change it was, "bugger, that's inconvenient".
well there some point in that insurance make pvp lotsa lesser risk. but without insurance or nerfing it i think lotsa guys whould leave eve just think bout the guys who worked a month for the first cruiser and they get ganked at the first ride ? im sure alot of them would stop playing eve if they see that work of a month+ are gone in some secs and they have to play against a month for next cruisa.
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Sabine Borgia
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Posted - 2004.09.12 19:43:00 -
[56]
Originally by: Wild Rho
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
I agree 100% on that. The insurance has now made attempting to hold somone up a complete waste of time and loosing a ship doesn't mean alot except for you got to wait a few hours to get a new one.
Fair enough the devs want more ppl to get into pvp but taking away the real risks that were in it isn;t the way to go becuase your killing half of the excitment from a fight. Used to be when I went in with my bs I had a real rush becuase I knew if I lost it it would cost me dearly, after the change it was, "bugger, that's inconvenient".
well there some point in that insurance make pvp lotsa lesser risk. but without insurance or nerfing it i think lotsa guys whould leave eve just think bout the guys who worked a month for the first cruiser and they get ganked at the first ride ? im sure alot of them would stop playing eve if they see that work of a month+ are gone in some secs and they have to play against a month for next cruisa.
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GoGo Yubari
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Posted - 2004.09.12 19:56:00 -
[57]
Edited by: GoGo Yubari on 12/09/2004 20:00:41 Agreed with that sentiment that piracy shouldn't be too easy, otherwise the galaxy will be full of pirates and that ain't fun.
Still, it's true that piracy has been getting steadily more and more difficult in the interests of increased mainstream gameplay and it would be nice if CCP will consider adding content to our side of the fence in addition to limiting our opportunities.
However, I don't think that making money is the problem. Sure, there are better profession money-wise, but an active pirate should be able to make some incomes.
Unfortunately I'm way too trigger-happy to actually make a profit. What can you do when they say "ME PAY DONT KILL PLZ" when you have 32 torpedoes headed towards their blazing ship? Nothing, except: "NOW U DIE."
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GoGo Yubari
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Posted - 2004.09.12 19:56:00 -
[58]
Edited by: GoGo Yubari on 12/09/2004 20:00:41 Agreed with that sentiment that piracy shouldn't be too easy, otherwise the galaxy will be full of pirates and that ain't fun.
Still, it's true that piracy has been getting steadily more and more difficult in the interests of increased mainstream gameplay and it would be nice if CCP will consider adding content to our side of the fence in addition to limiting our opportunities.
However, I don't think that making money is the problem. Sure, there are better profession money-wise, but an active pirate should be able to make some incomes.
Unfortunately I'm way too trigger-happy to actually make a profit. What can you do when they say "ME PAY DONT KILL PLZ" when you have 32 torpedoes headed towards their blazing ship? Nothing, except: "NOW U DIE."
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Negotiator
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Posted - 2004.09.12 20:31:00 -
[59]
Quote: well there some point in that insurance make pvp lotsa lesser risk. but without insurance or nerfing it i think lotsa guys whould leave eve just think bout the guys who worked a month for the first cruiser and they get ganked at the first ride ? im sure alot of them would stop playing eve if they see that work of a month+ are gone in some secs and they have to play against a month for next cruisa.
That means that person can't afford to fly a cruiser, he should be flying a frigate until he can easily replace cruisers. Then fly cruisers until he can easily replace battleships(with nerfed insurance this shouldn't happen anyway...). Ships should have their HP increased, i think about 7 times the current HP. Seriously, battleships should be RARE, only good pilots should be flying one, and loosing one should be a major pain in the arse. As is now, a corp gets completely rearsexed in a battle, but they can field a new fleet, maybe even bigger then the one before, in several days. As it is now, vets have nothing to do. You can't hurt any vet financially...only make him fk off for a day from the battle scene to buy a new ship.
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Negotiator
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Posted - 2004.09.12 20:31:00 -
[60]
Quote: well there some point in that insurance make pvp lotsa lesser risk. but without insurance or nerfing it i think lotsa guys whould leave eve just think bout the guys who worked a month for the first cruiser and they get ganked at the first ride ? im sure alot of them would stop playing eve if they see that work of a month+ are gone in some secs and they have to play against a month for next cruisa.
That means that person can't afford to fly a cruiser, he should be flying a frigate until he can easily replace cruisers. Then fly cruisers until he can easily replace battleships(with nerfed insurance this shouldn't happen anyway...). Ships should have their HP increased, i think about 7 times the current HP. Seriously, battleships should be RARE, only good pilots should be flying one, and loosing one should be a major pain in the arse. As is now, a corp gets completely rearsexed in a battle, but they can field a new fleet, maybe even bigger then the one before, in several days. As it is now, vets have nothing to do. You can't hurt any vet financially...only make him fk off for a day from the battle scene to buy a new ship.
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Negotiator
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Posted - 2004.09.12 20:32:00 -
[61]
Livewire makes me dislike him more and more on a weekly basis...
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Negotiator
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Posted - 2004.09.12 20:32:00 -
[62]
Livewire makes me dislike him more and more on a weekly basis...
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olyyy
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Posted - 2004.09.12 22:05:00 -
[63]
Piracy can work pretty good if: -you get good drops from your victims -you find reasonnable customers willing to reward your ability to hold a warp scrambler on them =)
Basicly, you can live from pirating, it's just hard but not impossible.
Galaga (Galaxian - XIF corp) And yes, Olyyy is on our KOS list so she enjoys stirring the "flames" ( 2004.05.25 ) |
olyyy
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Posted - 2004.09.12 22:05:00 -
[64]
Piracy can work pretty good if: -you get good drops from your victims -you find reasonnable customers willing to reward your ability to hold a warp scrambler on them =)
Basicly, you can live from pirating, it's just hard but not impossible.
Galaga (Galaxian - XIF corp) And yes, Olyyy is on our KOS list so she enjoys stirring the "flames" ( 2004.05.25 ) |
Kildarin Farushna
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Posted - 2004.09.12 22:08:00 -
[65]
HELP ME ____
->Lawless<- >>>New Formula<<< >>In your local 0.4 system soon<<
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Kildarin Farushna
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Posted - 2004.09.12 22:08:00 -
[66]
HELP ME ____
->Lawless<- >>>New Formula<<< >>In your local 0.4 system soon<<
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Jane Vladmir
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Posted - 2004.09.12 22:51:00 -
[67]
kill instas
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Jane Vladmir
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Posted - 2004.09.12 22:51:00 -
[68]
kill instas
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Arcturius II
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Posted - 2004.09.12 23:42:00 -
[69]
Nerf insurance please.
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Arcturius II
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Posted - 2004.09.12 23:42:00 -
[70]
Nerf insurance please.
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Adriana
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Posted - 2004.09.13 08:40:00 -
[71]
Edited by: Adriana on 13/09/2004 08:42:14 You must just suck. The reason I say this is that I am a miner, and all the pirates I know always seem to have more money than I do. More tech two mods, and more named stuff.
They also seem to have more cash to buy more ships with.
Maybe I'm missing something, but I have a running commentary with one pirate (a friend who wants me to become one), he messeges me with how much he has just made. One day it was over 200M in a few hours. Another day it was 30M and a megathron.
In other words, if you aren't making money pirating, you aren't doing it right.
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |
Adriana
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Posted - 2004.09.13 08:40:00 -
[72]
Edited by: Adriana on 13/09/2004 08:42:14 You must just suck. The reason I say this is that I am a miner, and all the pirates I know always seem to have more money than I do. More tech two mods, and more named stuff.
They also seem to have more cash to buy more ships with.
Maybe I'm missing something, but I have a running commentary with one pirate (a friend who wants me to become one), he messeges me with how much he has just made. One day it was over 200M in a few hours. Another day it was 30M and a megathron.
In other words, if you aren't making money pirating, you aren't doing it right.
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |
istasi
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Posted - 2004.09.13 08:44:00 -
[73]
Ay i want the name of that dude which can made 200M in a few hours ? ... Either was that dude just so bloody lucky or that dude is bragging.
reason pirats have more tech2 ? .. they kill more carebears which have the tech2 on them. ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |
istasi
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Posted - 2004.09.13 08:44:00 -
[74]
Ay i want the name of that dude which can made 200M in a few hours ? ... Either was that dude just so bloody lucky or that dude is bragging.
reason pirats have more tech2 ? .. they kill more carebears which have the tech2 on them. ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |
Joshua Foiritain
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Posted - 2004.09.13 09:10:00 -
[75]
Edited by: Joshua Foiritan on 13/09/2004 09:13:01 Making pirating easier would only increase amount of n00b gankers. Then everybody would run around going "owg wtf i r l33t cuz i wtfgank3d a n00b ".
We dont need that... ---------------------------
[Coreli Corporation Mainframe] |
Joshua Foiritain
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Posted - 2004.09.13 09:10:00 -
[76]
Edited by: Joshua Foiritan on 13/09/2004 09:13:01 Making pirating easier would only increase amount of n00b gankers. Then everybody would run around going "owg wtf i r l33t cuz i wtfgank3d a n00b ".
We dont need that... ---------------------------
[Coreli Corporation Mainframe] |
Barth3zzzNL
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Posted - 2004.09.13 09:15:00 -
[77]
Insurance should be limited to the base insurance you have now (30%?)
This will always allow you to buy a small ship. So if you lose a Bs you can buy a Thorax to build a new Bs. If you lose a Cruiser youll be able to buy a frigate/indy.
Sure losing a ship will hurt, but thats the point. Like already mentioned before, losing a bs these days only annoys people. Clone jumping back to empire to pick up a new one and flying all the friggin way back to 0.0...bah... Even with instas... ---------------------------
[Coreli Corporation Mainframe] |
Barth3zzzNL
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Posted - 2004.09.13 09:15:00 -
[78]
Insurance should be limited to the base insurance you have now (30%?)
This will always allow you to buy a small ship. So if you lose a Bs you can buy a Thorax to build a new Bs. If you lose a Cruiser youll be able to buy a frigate/indy.
Sure losing a ship will hurt, but thats the point. Like already mentioned before, losing a bs these days only annoys people. Clone jumping back to empire to pick up a new one and flying all the friggin way back to 0.0...bah... Even with instas... ---------------------------
[Coreli Corporation Mainframe] |
JigJaw
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Posted - 2004.09.13 09:24:00 -
[79]
The propblem is theres to many pirats. so its not rare u meet a pirat. all are used to meeting one. and most would rather just die than to pay or do what is told. i know i would rather die and get my insurance monney than to give isk to a pirat. nahh pirating today is all about being luckie and find a vesal carying mins. killing people just wont cut it anymore.. most pirats are aware of this. and those who arent well they will. My hatred can only grow. |
JigJaw
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Posted - 2004.09.13 09:24:00 -
[80]
The propblem is theres to many pirats. so its not rare u meet a pirat. all are used to meeting one. and most would rather just die than to pay or do what is told. i know i would rather die and get my insurance monney than to give isk to a pirat. nahh pirating today is all about being luckie and find a vesal carying mins. killing people just wont cut it anymore.. most pirats are aware of this. and those who arent well they will. My hatred can only grow. |
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Aodha Khan
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Posted - 2004.09.13 09:56:00 -
[81]
imo, kill the creation of bookmarks inside 40km or so of a jumpgate.
So in war, the way is to avoid what is strong and to strike at what is weak. |
Aodha Khan
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Posted - 2004.09.13 09:56:00 -
[82]
imo, kill the creation of bookmarks inside 40km or so of a jumpgate.
So in war, the way is to avoid what is strong and to strike at what is weak. |
Miso
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Posted - 2004.09.13 10:06:00 -
[83]
Edited by: Miso on 13/09/2004 10:10:08
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
Yep.
The reason I never ransom someone is because of this reason. Its a waste of time. Ship go boom. -------------------------------------------- Dead
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Miso
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Posted - 2004.09.13 10:06:00 -
[84]
Edited by: Miso on 13/09/2004 10:10:08
Originally by: Negotiator S'Daria, that is a stupid idea...seriously...like REALLY stupid. Implants will be 1m each at best after a week of that, and you won't have any money again. Best way to fix pirating is nerf insurance, and nerf it hard - especially on battleships. That would fix alot of other probs too.
Yep.
The reason I never ransom someone is because of this reason. Its a waste of time. Ship go boom. -------------------------------------------- Dead
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Schroni
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Posted - 2004.09.13 10:26:00 -
[85]
maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
---
SNIGG Forums my videos |
Schroni
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Posted - 2004.09.13 10:26:00 -
[86]
maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
---
SNIGG Forums my videos |
Waywatcher
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Posted - 2004.09.13 10:26:00 -
[87]
Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF! So CCP PPLLLLLZZZZZZZ help i think we agree its needed |
Waywatcher
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Posted - 2004.09.13 10:26:00 -
[88]
Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF! So CCP PPLLLLLZZZZZZZ help i think we agree its needed |
darth solo
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Posted - 2004.09.13 10:28:00 -
[89]
The whole pirating thing needs looked at, BUT so also does the pirate hunting side... iv made 20mill in bounties, i mean thats just mince.. i can make 20mill killing NPC battlships in 1 hour..
pirating and bounty hunting should only be done for fun the now, u want to make some isk, u mine or NPC hunt.
Another thing, ppl are getting smart, pirating will become harder as time goes on... ppl dont haul 50mill of minerals through 0.0 now, they will use their other half price account to scout first:)...
one last thing, some of u guys that call yourself pirates, but dont wish to lose ur nice sec status, are kidding yourselfs...... u want to make good isk, try becoming more organised and pirate in empire, i know its not easy... but when pirating in 0.0, everyone is prepared..
Id make a good pirate.
d solo
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darth solo
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Posted - 2004.09.13 10:28:00 -
[90]
The whole pirating thing needs looked at, BUT so also does the pirate hunting side... iv made 20mill in bounties, i mean thats just mince.. i can make 20mill killing NPC battlships in 1 hour..
pirating and bounty hunting should only be done for fun the now, u want to make some isk, u mine or NPC hunt.
Another thing, ppl are getting smart, pirating will become harder as time goes on... ppl dont haul 50mill of minerals through 0.0 now, they will use their other half price account to scout first:)...
one last thing, some of u guys that call yourself pirates, but dont wish to lose ur nice sec status, are kidding yourselfs...... u want to make good isk, try becoming more organised and pirate in empire, i know its not easy... but when pirating in 0.0, everyone is prepared..
Id make a good pirate.
d solo
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Mang0o
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Posted - 2004.09.13 13:20:00 -
[91]
I make good money.. on loot and **** No you just can¦t a-have-a the Mang0o |
Mang0o
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Posted - 2004.09.13 13:20:00 -
[92]
I make good money.. on loot and **** No you just can¦t a-have-a the Mang0o |
seeyouauntie
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Posted - 2004.09.13 14:10:00 -
[93]
Most people won't pay because they know insurance pretty much covers their losses. Or they give you that honour/pride speech. So, when things get slow, I have alternate ways of making money. Mine in 0.0 and you can make a lot of isk in little time. Kill some rats, build/sell on the market. Sure that stuff isn't as fun as blowing people up, but I gotta make money somehow, right? The point is, don't rely on people paying you. Always have a back-up plan. ---------------------------------- I <3 mining. |
seeyouauntie
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Posted - 2004.09.13 14:10:00 -
[94]
Most people won't pay because they know insurance pretty much covers their losses. Or they give you that honour/pride speech. So, when things get slow, I have alternate ways of making money. Mine in 0.0 and you can make a lot of isk in little time. Kill some rats, build/sell on the market. Sure that stuff isn't as fun as blowing people up, but I gotta make money somehow, right? The point is, don't rely on people paying you. Always have a back-up plan. ---------------------------------- I <3 mining. |
Oosel
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Posted - 2004.09.13 14:35:00 -
[95]
small pirate corps suffer just like small non pirate corps.....you wont make money quickly it will be a long haul just like it is for us. just like techell/xanadu make billions because they are big so to does m0o but when you look at the effort and time these guys put in you can uderstand why they are financially secure....love or loathe em you have to admire the way the strike fear into any region they enter
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Oosel
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Posted - 2004.09.13 14:35:00 -
[96]
small pirate corps suffer just like small non pirate corps.....you wont make money quickly it will be a long haul just like it is for us. just like techell/xanadu make billions because they are big so to does m0o but when you look at the effort and time these guys put in you can uderstand why they are financially secure....love or loathe em you have to admire the way the strike fear into any region they enter
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Waywatcher
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Posted - 2004.09.13 17:23:00 -
[97]
Thats right darth that is the future of pirating, empire wars allow u to make better isk and i think u will have already noticed that the older pirates are working on or have worked on their security status. You are also right the bounty hunting side also needs addressing as does the bounty system which run hand in hand, there should be some automatic bounty that works together with ships detroyed or some similar system. This would make bounty hunting profitable and maybe would do something about wasted of space who put huge bountys on themselves so they sit at the top of a board rather than work for it! Oh one more thing Darth, the say the future of pirating is in empire........your right........but isnt that what celestial have done for months |
Waywatcher
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Posted - 2004.09.13 17:23:00 -
[98]
Thats right darth that is the future of pirating, empire wars allow u to make better isk and i think u will have already noticed that the older pirates are working on or have worked on their security status. You are also right the bounty hunting side also needs addressing as does the bounty system which run hand in hand, there should be some automatic bounty that works together with ships detroyed or some similar system. This would make bounty hunting profitable and maybe would do something about wasted of space who put huge bountys on themselves so they sit at the top of a board rather than work for it! Oh one more thing Darth, the say the future of pirating is in empire........your right........but isnt that what celestial have done for months |
Siddy
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Posted - 2004.09.13 17:33:00 -
[99]
Originally by: Schroni maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
its hidden ³ber money sink made by CCP -------------------------------------------
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Siddy
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Posted - 2004.09.13 17:33:00 -
[100]
Originally by: Schroni maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
its hidden ³ber money sink made by CCP -------------------------------------------
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Dirtball
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Posted - 2004.09.13 17:43:00 -
[101]
Insurance is definetly the gh3y. they should get rid of it, and the highway system, and insta jumps too.
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Dirtball
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Posted - 2004.09.13 17:43:00 -
[102]
Insurance is definetly the gh3y. they should get rid of it, and the highway system, and insta jumps too.
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Jonny Damordred
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Posted - 2004.09.13 17:57:00 -
[103]
Originally by: Schroni maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
Yep. I say make modules more survivable!
Cheers, Jonny D. ----- Jonny Damordred: Political attachÚ of the Drunken Horde.
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Jonny Damordred
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Posted - 2004.09.13 17:57:00 -
[104]
Originally by: Schroni maybe it's only me, but if a ship goes boom all the GOOD stuff gets destroyed and all the CRAPPY basic stuff survives
Yep. I say make modules more survivable!
Cheers, Jonny D. ----- Jonny Damordred: Political attachÚ of the Drunken Horde.
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Shamis Orzoz
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Posted - 2004.09.13 18:04:00 -
[105]
Pirating is tough, but I do make a modest living pirating. I've had to supplement my income with safespot ship theft, but I agree 100% with waywatcher, having special skills that would allow us to salvage the wreckage from a ship would make things a lot more fun, interesting, and profitable. Or at least make the modules more survivable. As it is now the PvE'ers always make a lot more money with much less risk, which seems a little bit backwards.
Shamis
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Shamis Orzoz
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Posted - 2004.09.13 18:04:00 -
[106]
Pirating is tough, but I do make a modest living pirating. I've had to supplement my income with safespot ship theft, but I agree 100% with waywatcher, having special skills that would allow us to salvage the wreckage from a ship would make things a lot more fun, interesting, and profitable. Or at least make the modules more survivable. As it is now the PvE'ers always make a lot more money with much less risk, which seems a little bit backwards.
Shamis
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Lifewire
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Posted - 2004.09.13 22:19:00 -
[107]
I say it¦s a bad strategy to beg CCP for making pirating easier - better beg to get it ultrahard so only the best survive and all the wannabes go back mining the minerals we "consume"
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Lifewire
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Posted - 2004.09.13 22:19:00 -
[108]
I say it¦s a bad strategy to beg CCP for making pirating easier - better beg to get it ultrahard so only the best survive and all the wannabes go back mining the minerals we "consume"
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hellwarrior
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Posted - 2004.09.13 23:02:00 -
[109]
Edited by: hellwarrior on 13/09/2004 23:07:04 kill more.
i agree with darth about empiring pirating, its more profitable imo than 0.0, who hauls rare minerals around in indys anymore its like quadroople mwd battleships of nascar... however working your sec up from -10 is hard as #)(@*)$(@ :D hey mom i'm up 3.5! erm.. yea tats w. alot of npc'ing too, is there an issue with battleships giving .01% raises o.0
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hellwarrior
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Posted - 2004.09.13 23:02:00 -
[110]
Edited by: hellwarrior on 13/09/2004 23:07:04 kill more.
i agree with darth about empiring pirating, its more profitable imo than 0.0, who hauls rare minerals around in indys anymore its like quadroople mwd battleships of nascar... however working your sec up from -10 is hard as #)(@*)$(@ :D hey mom i'm up 3.5! erm.. yea tats w. alot of npc'ing too, is there an issue with battleships giving .01% raises o.0
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olyyy
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Posted - 2004.09.13 23:06:00 -
[111]
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Galaga (Galaxian - XIF corp) And yes, Olyyy is on our KOS list so she enjoys stirring the "flames" ( 2004.05.25 ) |
olyyy
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Posted - 2004.09.13 23:06:00 -
[112]
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Galaga (Galaxian - XIF corp) And yes, Olyyy is on our KOS list so she enjoys stirring the "flames" ( 2004.05.25 ) |
bAExxARn
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Posted - 2004.09.14 16:10:00 -
[113]
YAAARR!
YAAAAARR! |
bAExxARn
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Posted - 2004.09.14 16:10:00 -
[114]
YAAARR!
YAAAAARR! |
Feta Solamnia
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Posted - 2004.09.15 00:55:00 -
[115]
destroyed ships being refinable, can be mightily explotable. Insure ship, destroy ship, refine wreckage, get insurance. Even if the insurance payout + wreckage profit < ship cost + platinum insurance we will still see an ISK sink less in this game. And we DEFINITELY do NO want to see such a thing.
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Feta Solamnia
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Posted - 2004.09.15 00:55:00 -
[116]
destroyed ships being refinable, can be mightily explotable. Insure ship, destroy ship, refine wreckage, get insurance. Even if the insurance payout + wreckage profit < ship cost + platinum insurance we will still see an ISK sink less in this game. And we DEFINITELY do NO want to see such a thing.
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Xendie
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Posted - 2004.09.15 05:47:00 -
[117]
the thing is that there is to many n00bs thinking that they are pirates and call themselves pirates.
those are the ones that asks why we kill them and those that have miner2's fitted when we kill them.
when we kill the ones we know is real pirates, the ones with the skills and the right attitude for it we tend to get good loot from them everytime. so i dont see a problem with "pirates" making enough money. i do see alot of whining wannabe pirates though.
heres a hint, if you dont want to do the job properly then dont whine about it. everything takes effort so put some effort in if you wanna be a pirate.
for example look at the teddy's, a hard working pirate corp and doing it well i might add.
the whining pirate miners is what i call huggybears, carebears who has failed as pirates also like.
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Xendie
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Posted - 2004.09.15 05:47:00 -
[118]
the thing is that there is to many n00bs thinking that they are pirates and call themselves pirates.
those are the ones that asks why we kill them and those that have miner2's fitted when we kill them.
when we kill the ones we know is real pirates, the ones with the skills and the right attitude for it we tend to get good loot from them everytime. so i dont see a problem with "pirates" making enough money. i do see alot of whining wannabe pirates though.
heres a hint, if you dont want to do the job properly then dont whine about it. everything takes effort so put some effort in if you wanna be a pirate.
for example look at the teddy's, a hard working pirate corp and doing it well i might add.
the whining pirate miners is what i call huggybears, carebears who has failed as pirates also like.
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Adriana
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Posted - 2004.09.15 08:02:00 -
[119]
Originally by: istasi Ay i want the name of that dude which can made 200M in a few hours ? ... Either was that dude just so bloody lucky or that dude is bragging.
reason pirats have more tech2 ? .. they kill more carebears which have the tech2 on them.
You just helped prove my point. If you have tons of tech 2, thats some expensive stuff if you had to buy it. In other words it's an asset.
That cap recharger 2 you have from ganking a miner just made you 8M isk, even if you don't sell it, it's still a +8M drop. If he also had a 27% expander, you just made an additional 25M, even if you don't sell it. Named guns? you just most likely made millions, even if you use them you have to factor in what they would have cost you to purchase. Thats income imo.
Pirating isn't all that hard really, I know tons of people who make a hell of a lot of isk doing it. Anyone who has played more than a few weeks can probably say the same, and frankly, people do some stupid stuff out there that gets them ganked. (hello, don't accept the gang invite from the -9.9 sec pirate in low sec space.) A few of my friends tell me some of the things people have done, and frankly, some of them have almost deserved to be podded for being so stupid.
I'm not condoning griefing mind you (and all pirating is griefing imo, it's why I don't do it), but in a game where PvP IS the end game, you need to use some basic common sense when traveling through areas where you can be ganked easily.
So basically, pirates don't need any help income wise. Bounty hunters though need some lovin, and need it badly.
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |
Adriana
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Posted - 2004.09.15 08:02:00 -
[120]
Originally by: istasi Ay i want the name of that dude which can made 200M in a few hours ? ... Either was that dude just so bloody lucky or that dude is bragging.
reason pirats have more tech2 ? .. they kill more carebears which have the tech2 on them.
You just helped prove my point. If you have tons of tech 2, thats some expensive stuff if you had to buy it. In other words it's an asset.
That cap recharger 2 you have from ganking a miner just made you 8M isk, even if you don't sell it, it's still a +8M drop. If he also had a 27% expander, you just made an additional 25M, even if you don't sell it. Named guns? you just most likely made millions, even if you use them you have to factor in what they would have cost you to purchase. Thats income imo.
Pirating isn't all that hard really, I know tons of people who make a hell of a lot of isk doing it. Anyone who has played more than a few weeks can probably say the same, and frankly, people do some stupid stuff out there that gets them ganked. (hello, don't accept the gang invite from the -9.9 sec pirate in low sec space.) A few of my friends tell me some of the things people have done, and frankly, some of them have almost deserved to be podded for being so stupid.
I'm not condoning griefing mind you (and all pirating is griefing imo, it's why I don't do it), but in a game where PvP IS the end game, you need to use some basic common sense when traveling through areas where you can be ganked easily.
So basically, pirates don't need any help income wise. Bounty hunters though need some lovin, and need it badly.
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |
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Tiwaz
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Posted - 2004.09.15 08:52:00 -
[121]
Edited by: Tiwaz on 15/09/2004 08:54:36 i think the pirat buiness must be doing ok.
But theres still ever more players who chose this path, so the classic gank systems maybe abit crowed. But if i where a pirat i would chose different 0.4-0.1 systems for each op. And setup shop. Gank the BS's and haulers that come by. Even is u are 5-6 ppl sharing the loot, there still should be a good profit.
However i do think that less modules should be destroyed, when blowing up a ship. A normal Bs setup should easely drop 10mills in loot, if less where destroyed.
Waywatcher: Isent it somehow good to know, that theres ppl who challenge the pirats?. Calling us pirats is a very old claim. But its is true however, that we gank a fair number in empire space (only pirats or ppl who have a bad standing to us).
Tiwaz
There is no innocence, only degrees of guilt. Only we are Righteous.
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Tiwaz
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Posted - 2004.09.15 08:52:00 -
[122]
Edited by: Tiwaz on 15/09/2004 08:54:36 i think the pirat buiness must be doing ok.
But theres still ever more players who chose this path, so the classic gank systems maybe abit crowed. But if i where a pirat i would chose different 0.4-0.1 systems for each op. And setup shop. Gank the BS's and haulers that come by. Even is u are 5-6 ppl sharing the loot, there still should be a good profit.
However i do think that less modules should be destroyed, when blowing up a ship. A normal Bs setup should easely drop 10mills in loot, if less where destroyed.
Waywatcher: Isent it somehow good to know, that theres ppl who challenge the pirats?. Calling us pirats is a very old claim. But its is true however, that we gank a fair number in empire space (only pirats or ppl who have a bad standing to us).
Tiwaz
There is no innocence, only degrees of guilt. Only we are Righteous.
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Arcticblue2
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Posted - 2004.09.15 09:56:00 -
[123]
Edited by: Arcticblue2 on 15/09/2004 09:59:03 And miners are getting named Carebears!!!!!!
First of all, my impression here is that pirates that now complain about this must be pirates that sits all day at the gates ganking people. Pirates that is out in the fields hunting people seems to be quite happy with how the game works for now (apart from missile nerfing and stuff).
Nothing tells me that piracy should be easy... it should be difficult and only the elite should be able to do just so. Infact I think that gates in 0.0 should be piratefree so more miners and people could travel around to 0.0 and makes more people to hunt BUT Noooo we can't have that going on, 0.0 space littered with noobs and carebears what a dreadful tought.
One of the reasons I don't travel 0.0 is because I am not stupid, I don't want to loose my ship just as I enter 0.0 space. I have lost one ship to pirates and that was one that was out hunting me in the belt and quite honest I respect that... made the mining fun and exiting... loosing my ship at the gate would NOT make my mining fun or exiting.
Then you have these who complain about instant jump bookmarks... get out in the fields hunt somebody instead of sitting at the gate waiting for the prey to come.
In my view a real pirate is one out hunting me down in the belts and even me out to the gates or stations. One who try to get me to pay ransom...
I can agree with that blown up ships should give more yes, but not to remove bookmarks from stations and gates or removing insurance.
How many do you think would travel down to 0.0 if they could not insure their ship ? or did not get back what it cost to get a new one ?. Very few I would think, and most ship going there would be frigates then if any.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Arcticblue2
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Posted - 2004.09.15 09:56:00 -
[124]
Edited by: Arcticblue2 on 15/09/2004 09:59:03 And miners are getting named Carebears!!!!!!
First of all, my impression here is that pirates that now complain about this must be pirates that sits all day at the gates ganking people. Pirates that is out in the fields hunting people seems to be quite happy with how the game works for now (apart from missile nerfing and stuff).
Nothing tells me that piracy should be easy... it should be difficult and only the elite should be able to do just so. Infact I think that gates in 0.0 should be piratefree so more miners and people could travel around to 0.0 and makes more people to hunt BUT Noooo we can't have that going on, 0.0 space littered with noobs and carebears what a dreadful tought.
One of the reasons I don't travel 0.0 is because I am not stupid, I don't want to loose my ship just as I enter 0.0 space. I have lost one ship to pirates and that was one that was out hunting me in the belt and quite honest I respect that... made the mining fun and exiting... loosing my ship at the gate would NOT make my mining fun or exiting.
Then you have these who complain about instant jump bookmarks... get out in the fields hunt somebody instead of sitting at the gate waiting for the prey to come.
In my view a real pirate is one out hunting me down in the belts and even me out to the gates or stations. One who try to get me to pay ransom...
I can agree with that blown up ships should give more yes, but not to remove bookmarks from stations and gates or removing insurance.
How many do you think would travel down to 0.0 if they could not insure their ship ? or did not get back what it cost to get a new one ?. Very few I would think, and most ship going there would be frigates then if any.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Xendie
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Posted - 2004.09.15 10:34:00 -
[125]
personally i think that we we dont need to limit the peoples chances to get out to 0.0 by removing insta bookmarks and such. instead there need to be a increase in routes out to 0.0 so more people can come out and mine and hunt there with a bit less risk of getting ganked at a single chokepoint with next entry 42 jumps to the right. this way everyone would make more out of it. the pirates would get to work a bit more but there would also be more prey for them to hunt. the miners and hunters would get access to better ore and bigger npc's to hunt and get some pvp also.
one thing for bounty hunting would be to give a player a sec boost depending on negative sec status that the pirat has, the lower sec rated pirat he kills the bigger the sec increase.
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Xendie
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Posted - 2004.09.15 10:34:00 -
[126]
personally i think that we we dont need to limit the peoples chances to get out to 0.0 by removing insta bookmarks and such. instead there need to be a increase in routes out to 0.0 so more people can come out and mine and hunt there with a bit less risk of getting ganked at a single chokepoint with next entry 42 jumps to the right. this way everyone would make more out of it. the pirates would get to work a bit more but there would also be more prey for them to hunt. the miners and hunters would get access to better ore and bigger npc's to hunt and get some pvp also.
one thing for bounty hunting would be to give a player a sec boost depending on negative sec status that the pirat has, the lower sec rated pirat he kills the bigger the sec increase.
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splattercat
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Posted - 2004.09.15 12:16:00 -
[127]
Originally by: olyyy
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Just have to add Olyyy knows what hes doing But back to topic,Yes if you blow up say a raven that has 7 mill trit used to make it ect a few cans of mins laft over after its blown up is not a bad idear,there are wrecks out there of large ships used as spawns why there can not be "leftovers" from a massive ship like a Battleship?
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splattercat
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Posted - 2004.09.15 12:16:00 -
[128]
Originally by: olyyy
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Just have to add Olyyy knows what hes doing But back to topic,Yes if you blow up say a raven that has 7 mill trit used to make it ect a few cans of mins laft over after its blown up is not a bad idear,there are wrecks out there of large ships used as spawns why there can not be "leftovers" from a massive ship like a Battleship?
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RollinDutchMasters
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Posted - 2004.09.15 14:41:00 -
[129]
I think miner IIs should require a big stack of tech2 comps. I'd bet if miner IIs cost the same as cap recharger IIs, I'd get a lot more mining apocs to cough up some cash.
Nerfing insurance would probably be the best solution, but I suspect hell will freeze over before I see that.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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RollinDutchMasters
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Posted - 2004.09.15 14:41:00 -
[130]
I think miner IIs should require a big stack of tech2 comps. I'd bet if miner IIs cost the same as cap recharger IIs, I'd get a lot more mining apocs to cough up some cash.
Nerfing insurance would probably be the best solution, but I suspect hell will freeze over before I see that.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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markol
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Posted - 2004.09.15 15:18:00 -
[131]
I like the idea of creating more access points to 0.0 space. It would give alliances more options to control their space. Would make for a lot more, multi-front battles. Would bring fuzzybears into the area for alliances to gank on sight.
I don't agree that 0.0 gates should be safe. 0.0 is 0.0 - a lawless territory. If you want the gates to be safe, get a couple of MWD and a tonn of warp core stabs. Then no one can catch you. If they do though, warp out and you're ok.
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markol
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Posted - 2004.09.15 15:18:00 -
[132]
I like the idea of creating more access points to 0.0 space. It would give alliances more options to control their space. Would make for a lot more, multi-front battles. Would bring fuzzybears into the area for alliances to gank on sight.
I don't agree that 0.0 gates should be safe. 0.0 is 0.0 - a lawless territory. If you want the gates to be safe, get a couple of MWD and a tonn of warp core stabs. Then no one can catch you. If they do though, warp out and you're ok.
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Cobracure
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Posted - 2004.09.16 05:20:00 -
[133]
I agree that there should be more entry points to 0.0
Few people are prepared to go through the gate to be insta ganked by some battleships waiting at the other side.
Wheres the challenge in that?
If more people could gain access without the "shooting fish in a barrel" approach of the gate campers then more people could enjoy mining / npc rat hunting and pirates could enjoy doing what they do best - pirating. A win-win situation.
Gate camping is like me doing level 1 missions in my battleship.
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Cobracure
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Posted - 2004.09.16 05:20:00 -
[134]
I agree that there should be more entry points to 0.0
Few people are prepared to go through the gate to be insta ganked by some battleships waiting at the other side.
Wheres the challenge in that?
If more people could gain access without the "shooting fish in a barrel" approach of the gate campers then more people could enjoy mining / npc rat hunting and pirates could enjoy doing what they do best - pirating. A win-win situation.
Gate camping is like me doing level 1 missions in my battleship.
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Malv
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Posted - 2004.09.16 06:44:00 -
[135]
Agreed. There are too many cons/rewards when compared to mining or missions.
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Malv
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Posted - 2004.09.16 06:44:00 -
[136]
Agreed. There are too many cons/rewards when compared to mining or missions.
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Arcticblue2
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Posted - 2004.09.16 08:20:00 -
[137]
Originally by: RollinDutchMasters Nerfing insurance would probably be the best solution, but I suspect hell will freeze over before I see that.
Please fill me in on why nerfing insurance would be the best solution, would you travel into 0.0 with a brand new battleship without coverage of your insurance ? In anyway a insurance won't cover what you loose if you got named stuff onboard, infact it won't cover your loss in equipment at all. It pay's for the ship and that is about it....
I don't think doing gates riskfree is the entire best solution, ofcourse getting more accesspoints into 0.0 would be best and in that way ... let more people into 0.0 and gives Pirates more to do.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Arcticblue2
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Posted - 2004.09.16 08:20:00 -
[138]
Originally by: RollinDutchMasters Nerfing insurance would probably be the best solution, but I suspect hell will freeze over before I see that.
Please fill me in on why nerfing insurance would be the best solution, would you travel into 0.0 with a brand new battleship without coverage of your insurance ? In anyway a insurance won't cover what you loose if you got named stuff onboard, infact it won't cover your loss in equipment at all. It pay's for the ship and that is about it....
I don't think doing gates riskfree is the entire best solution, ofcourse getting more accesspoints into 0.0 would be best and in that way ... let more people into 0.0 and gives Pirates more to do.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Unit 341
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Posted - 2004.09.16 10:00:00 -
[139]
taking away insurance is a silly idea.
insurance is useful mostly for those new to the game. they work hard to get that new shiney piece of validation and insurance helps to protect their investment. if you take away insurance from these people, guess what? they still won't be able to pay you the amount of ransom you want as they can't afford it.
and as for the seasoned player...if they are seasoned enough the mods they have on their ships are very expensive, as are the implants they have plugged in...if this isn't enough to force them to pay your ransom then a bit more for what they would lose on the ship isn't going to do jack.
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Unit 341
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Posted - 2004.09.16 10:00:00 -
[140]
taking away insurance is a silly idea.
insurance is useful mostly for those new to the game. they work hard to get that new shiney piece of validation and insurance helps to protect their investment. if you take away insurance from these people, guess what? they still won't be able to pay you the amount of ransom you want as they can't afford it.
and as for the seasoned player...if they are seasoned enough the mods they have on their ships are very expensive, as are the implants they have plugged in...if this isn't enough to force them to pay your ransom then a bit more for what they would lose on the ship isn't going to do jack.
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Nafri
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Posted - 2004.09.16 10:58:00 -
[141]
Originally by: splattercat
Originally by: olyyy
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Just have to add Olyyy knows what hes doing But back to topic,Yes if you blow up say a raven that has 7 mill trit used to make it ect a few cans of mins laft over after its blown up is not a bad idear,there are wrecks out there of large ships used as spawns why there can not be "leftovers" from a massive ship like a Battleship?
hehe yep dont underestimate olyyy, it may be your last mistake
well, ok when he drunk to much wine he tends to get suicidal Wanna fly with me?
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Nafri
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Posted - 2004.09.16 10:58:00 -
[142]
Originally by: splattercat
Originally by: olyyy
Originally by: Waywatcher Well we have loads of opinions here even some guy from Xetic talking about PVP/Pirateing ROFL sorry but WTF!
1. I was pirating 2. Maybe I'm still ?
Just have to add Olyyy knows what hes doing But back to topic,Yes if you blow up say a raven that has 7 mill trit used to make it ect a few cans of mins laft over after its blown up is not a bad idear,there are wrecks out there of large ships used as spawns why there can not be "leftovers" from a massive ship like a Battleship?
hehe yep dont underestimate olyyy, it may be your last mistake
well, ok when he drunk to much wine he tends to get suicidal Wanna fly with me?
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