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CommmanderInChief
Comply Or Die
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Posted - 2009.06.01 21:34:00 -
[1]
Always interests me this..It seems corps/players join alliances that have sov space or really a blob on the influence map..But as soon as they lose this the corps/players leave the alliance in a flash, infact alot of alliances disband..I mean there is obviously no actual 'Alliance' in the sense of the word at all..
So why do people feel that joining a sov holding alliance is the be all and end all? What do you think its going to give you over a say NPC alliance..Most of the time any major alliances all they do is POS Bash constantly..its more mind numbing than mining..
always curious about this...your thoughts....
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Br41n
Pinky and the Brain corp
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Posted - 2009.06.01 21:47:00 -
[2]
0.0 carebears
they want a place to make isk by ratting or mining, if you lose sov you see which ppl are trully the heart of your alliance. ~~~~~~~~~~~~~~~~~~~~~ Pinky: Gee, Brain. What are we going to do tonight?
Brain: The same thing we do every night, Pinky. Try to take over the world. ~~~~~~~~~~~~~~~~~~~~~ |
CommmanderInChief
Comply Or Die
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Posted - 2009.06.01 21:49:00 -
[3]
Originally by: Br41n 0.0 carebears
they want a place to make isk by ratting or mining, if you lose sov you see which ppl are trully the heart of your alliance.
Trouble is its even so called pvp alliances....
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Shakari Sween
Gallente freelancers inc
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Posted - 2009.06.01 21:49:00 -
[4]
cause you know someone else wiil want to take it of you some way, which means you get to have a really fun time fighting to keep it!
Not to mention it also means that you can build massive really cool ships and fun them by mining expensive materials from belts and moons, as well as getting nice loot from faction/officer spawns with relative saftey. huh? oh its the signature! |
Vidi Angelus
Caldari Crystal Dynamics Libertas Fidelitas
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Posted - 2009.06.01 21:52:00 -
[5]
The social aspects.
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CommmanderInChief
Comply Or Die
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Posted - 2009.06.01 21:53:00 -
[6]
Edited by: CommmanderInChief on 01/06/2009 21:55:54 Edited by: CommmanderInChief on 01/06/2009 21:55:09
Originally by: Shakari Sween cause you know someone else wiil want to take it of you some way, which means you get to have a really fun time fighting to keep it!
POS Bashing not really fun..and the rest you can do in 0.0 NPC..But I see your point.. For us its always been about the fun and fights..seems really its every corp for themselves..sadly.. I guess corps that go to NPC 0.0 alliances are going to be more loyal than sov space ones.because they have nothing to lose so to speak..
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Shakari Sween
Gallente freelancers inc
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Posted - 2009.06.01 21:55:00 -
[7]
Originally by: CommmanderInChief
Originally by: Shakari Sween cause you know someone else wiil want to take it of you some way, which means you get to have a really fun time fighting to keep it!
POS Bashing not really fun..and the rest you can do in 0.0 NPC..But I see your point.. For us its always been about the fun and fights..
POS bashing is no fun, bashing the people bashing the pos can be a riot though huh? oh its the signature! |
CommmanderInChief
Comply Or Die
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Posted - 2009.06.01 21:57:00 -
[8]
Originally by: Shakari Sween
Originally by: CommmanderInChief
Originally by: Shakari Sween cause you know someone else wiil want to take it of you some way, which means you get to have a really fun time fighting to keep it!
POS Bashing not really fun..and the rest you can do in 0.0 NPC..But I see your point.. For us its always been about the fun and fights..
POS bashing is no fun, bashing the people bashing the pos can be a riot though
Yeah true sniper fleets and support pilots..
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Cors
It's A Trap
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Posted - 2009.06.01 23:25:00 -
[9]
about 60% of the people who join 0.0 alliance's do it for the isk making opportunites.
So once their alliance dies, they want to get to a new alliance asap to keep makeing isk.
Another large chunk of people who move from one alliance to another do so in the hopes that the new alliance won't have the same flaws as the last alliance.
The Third reason is because the people who lead the failed alliance quit/gaveup/moved/stole everything/stopped loggin in... and so on. So the members move to another alliance that has similar views(who's blue and who's not).
Some of us will join any current alliance who's opposeing the group we hate. ATM to two big "Haters/loved to be hated" groups are goons and bob. I'm in the Goons side meaning I'd join an alliance RED to Goons before I would one that's neutral or heaven forbid, blue to them.
That's just beacuse they're an opponent I like killing :)
but the majority are just the carebears going where the isk is. :)
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Agent Known
Apotheosis of Virtue
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Posted - 2009.06.01 23:53:00 -
[10]
I personally just joined a corporation just to have fun and learn more about the game. I chose an alliance because I'm less likely to be camped in a station because of being war decced on a regular basis. It's a lot of fun when the people around you are not cut-throat FCs and such. I've only done POS bashing once in my EVE career, and that was on SiSi...it wasn't fun, but it IS fun if you just use the time to socialize and such.
I guess EVE is as fun as you want it to be. Some people join for the isk machines a lot of major alliances are, but they're just another x on the fleet chat at times. I prefer smaller alliances, since you might actually get to know some of the people and may fly with them years in the future.
The fun with sov warfare is obviously having a place to call "home" in some respects, and of course it's fun chasing reds and other things, but some people just don't care about the other aspects of the game, which kinda makes me a sad panda...
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burek
Mercenary Forces
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Posted - 2009.06.01 23:56:00 -
[11]
Why is Sov space so important to 0.0 bears? Same reason why pve "conquering" systems are so important to Caldari militia. |
Draeca
Tharri and Co.
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Posted - 2009.06.02 00:04:00 -
[12]
That's the content of their game.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.06.02 00:05:00 -
[13]
My corp lives in 0.0 with no alliance / no sov. We prefer it this way. ~ Santiago Fahahrri Galactic Geographic |
No Homo
Gallente The Scope
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Posted - 2009.06.02 00:09:00 -
[14]
ePeen
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Dante024781
R.E.C.O.N. Minor Threat.
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Posted - 2009.06.02 00:14:00 -
[15]
Control of docking rights Jump bridges Capitol production Reduced fuel consumption for POS
But yea E-peen TBH.
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Panzram
GoonFleet GoonSwarm
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Posted - 2009.06.02 03:54:00 -
[16]
I have no idea why anyone would want to own space. Level 4 missions in hi-sec is where its at!
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Verx Interis
Amarr Embers of Fire
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Posted - 2009.06.02 04:02:00 -
[17]
Generally the alliances that don't disband when they lose their space are the ones that get to be the most powerful. ---- Logins required for this post: 703725 |
CommmanderInChief
Comply Or Die
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Posted - 2009.06.02 22:19:00 -
[18]
Originally by: Verx Interis Generally the alliances that don't disband when they lose their space are the ones that get to be the most powerful.
Yeah agreed, sadly doesnt seem like any stay together..
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.02 23:00:00 -
[19]
i love 0.0 for several factors
most of the 0.0 residents are also looking for pvp so it sure find way of getting kills or ganking the enemies who arnt paying attention to local.
NO CONCORD ( means i can sit happy with my AF on a gate and not have to worry about gate guns popping me.
bubbles. bubbles bring a new tactic to the pvp there and you can use them for all sort of different ways.
everyone is fighting for the same goal the space. unlike empire where you can be in that space no matter what gives the ability for your corp to do many things. i believe 0.0 gives allliances goals so that they are always working towards something.
alliance network. i can also be benifical to the new sov taking alliance that they gain allies with some nabours and then get involved in more pvp.
i just believe there is a freedom that you get when you are in 0.0 that you cant even get close to being in empire and low sec and it feels good when you have conuered space and you see you name on the dotlan and go year we did that we are worth of this space because we worked together as a team to acheive the common goal.
this is what 0.0 means to me
OFFLINE[ONLINE]
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Panzram
GoonFleet GoonSwarm
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Posted - 2009.06.02 23:39:00 -
[20]
TBH it isn't usually the case that losing the space causes the alliance to fail, but rather that the space loss and alliance failure are both the result of an organizational defeat. Many failed alliances could have held on longer or even turned around and won their wars, but disintegrated due to squabbling among the corps, distrust of each others "dedication" and just plain not caring enough. The alliances that survive have something other then "the space" that binds them together, one reason the non-english speaking alliances seem to bounce back so well.
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Jack Gates
Gallente GoonFleet GoonSwarm
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Posted - 2009.06.02 23:43:00 -
[21]
More profitable moon mining, safer ratting and asteroid mining, the ability to hold conquerable stations, the ability to build caps and supercaps, cynojammers, jump bridges, cyno arrays; have I missed anything?
Holding sov allows you to turn a massive profit.
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