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EthanPow
Caldari Drakeal Inc. Drakeal Federation
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Posted - 2009.06.05 21:23:00 -
[1]
hammer Ships are made form Tech 3 Technology Gained form sleepers to get the BEST mining Class out there, though you don't get more of a mining amount boost, you gain extra control how its setup, Hammer like any other Tech 3 is Broken up into a few parts that you place together.
Standard Slots 4 Hi-slots 4 Med-slots 3 Low-slots
Defensive -Shield Array (gives 10% boost per resistances per level, 10% reduction to Shield Boosting) -Armor Array (like above but for armor) -Hull Modified (Boost to Hull Resistance and boost to Cargohold) Electronic -additional Micro Scanning Array (Boosts to Probe scanning, and reduced scanning time) -Asteroid database (Boosts to lock-on time, and Reduction to mining time) -Cloak Field Array (-98% to 99% to Cloaking Devices, no lock-on penalty) Engineering -Mining Cap Array (Reduction to cap use for strip miner or ice havester) -Supportive Array (+1 hard slot, -1 low slot, +1 medium) -internal CPU Array (5% more CPU per level) Offensive -Combat Array (extra Turret Slot) -Mining Array (5% Boost to strip mining per level) -Missile Loading bay (2 missile Slots, Bonus to Heavy and Heavy Assaults per level) Propulsion -Advanced Warp Tunneling (Faster Warp Speed) -improved Thrusters (better Aligning) -Heavy Boost Array (Better Acceleration)
anyway let you all read it and think about it and post whats on your mind. etc. etc. etc. What ever you do, DO NOT, for love of god, do not use that smartbomb |
Twin blade
Minmatar The Triangle Veneratio Venator Alliance
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Posted - 2009.06.05 21:34:00 -
[2]
Its all good till you get to the -Cloak Field Array (-98% to 99% to Cloaking Devices, no lock-on penalty) just what we don`t want isk farmers with a cloak.
Other than the cloak sub systerm it all looks good. Death is great rember where all dying to get there. |
EthanPow
Caldari Drakeal Inc. Drakeal Federation
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Posted - 2009.06.05 21:54:00 -
[3]
Originally by: Twin blade Its all good till you get to the -Cloak Field Array (-98% to 99% to Cloaking Devices, no lock-on penalty) just what we don`t want isk farmers with a cloak.
Other than the cloak sub systerm it all looks good.
I couldn't think of anything else, I am up for suggestions |
Cheekything
Gallente Fallen Angel's Blade.
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Posted - 2009.06.05 21:59:00 -
[4]
Free stab?
Cloaking miners is a tad pointless you want to not get pointed
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AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
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Posted - 2009.06.05 22:34:00 -
[5]
Originally by: EthanPow
-Missile Loading bay (2 missile Slots, Bonus to Heavy and Heavy Assaults per level)
youd be better off with a drone damage/bandwidth bonus here, i doubt anyone will put launchers instead of lasers and 2 HAM/heavies wont do crap to anything. |
Abulurd Boniface
Gallente Mercantile Exchange for Mining And Exploration
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Posted - 2009.06.06 04:59:00 -
[6]
Edited by: Abulurd Boniface on 06/06/2009 05:00:31 A most worthy suggestion, wholeheartedly supported.
As a suggestion: - Don't do the cloak. It's a mining ship. Plus, it would be upsetting to the Pirate constitution and I'm considerate of them because their egos bruise easy. Let's not go there. - Give the ship a decent drone bay size. What is a decent drone bay size? It holds 5 Ogre IIs and 5 mining drones. Bandwidth appropriate for the purpose. The mining drones help with the industrial output, the Ogre IIs are there (especially with the right skills) to give a warm welcome and a hearty hello to those people who just can't seem to stay away. - The hold is expandable to about the size of a jet can. Roomy yet nothing on the level of an Orca, certainly not up to a freighter. It's a miner, mining is what it should do. - It should be found in 0.4 space or lower. I'll be the last person you'll see supporting a better macro mining ship.
Other than that I'd love to explore the possibilities of the ship you proposed.
If this is a T3 ship, you're opening the door to interesting opportunities because of the interchangeable modules that would allow you to reconfigure the miner to adapt it to the mining environment it's going to find itself in [less capacity but more sturdy for solo mining, more capacity, but slower and not as well-defended when somebody else will fly protection for a major mining operation]. Now that, that would be a most interesting and rewarding idea. And a very good reason to have T3 miners.
As ever, I'd be prepared to spend any kind of time and money to acquire the skills and purchase the plans/modules to be able to fly the ship. A ship of that class is not a newbie ship and I would not expect its skill and acquisition requirement to be available to the newbie character who just got around to find out what all the hoopla called EVE is about, or the casual miner who thinks that the Retriever's all the effort they're going to put into their mining capability. This is a class of ship to aspire to. Not a throwaway.
Thank you for a great suggestion.
I don't see the "Support this idea" button in the interface or I would have clicked it. I most certainly do support this idea.
Abulurd Boniface ME ME CEO |
EthanPow
Caldari Drakeal Inc. Drakeal Federation
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Posted - 2009.06.06 05:38:00 -
[7]
Originally by: Abulurd Boniface Edited by: Abulurd Boniface on 06/06/2009 05:00:31 A most worthy suggestion, wholeheartedly supported.
As a suggestion: - Don't do the cloak. It's a mining ship. Plus, it would be upsetting to the Pirate constitution and I'm considerate of them because their egos bruise easy. Let's not go there. - Give the ship a decent drone bay size. What is a decent drone bay size? It holds 5 Ogre IIs and 5 mining drones. Bandwidth appropriate for the purpose. The mining drones help with the industrial output, the Ogre IIs are there (especially with the right skills) to give a warm welcome and a hearty hello to those people who just can't seem to stay away. - The hold is expandable to about the size of a jet can. Roomy yet nothing on the level of an Orca, certainly not up to a freighter. It's a miner, mining is what it should do. - It should be found in 0.4 space or lower. I'll be the last person you'll see supporting a better macro mining ship.
Other than that I'd love to explore the possibilities of the ship you proposed.
If this is a T3 ship, you're opening the door to interesting opportunities because of the interchangeable modules that would allow you to reconfigure the miner to adapt it to the mining environment it's going to find itself in [less capacity but more sturdy for solo mining, more capacity, but slower and not as well-defended when somebody else will fly protection for a major mining operation]. Now that, that would be a most interesting and rewarding idea. And a very good reason to have T3 miners.
As ever, I'd be prepared to spend any kind of time and money to acquire the skills and purchase the plans/modules to be able to fly the ship. A ship of that class is not a newbie ship and I would not expect its skill and acquisition requirement to be available to the newbie character who just got around to find out what all the hoopla called EVE is about, or the casual miner who thinks that the Retriever's all the effort they're going to put into their mining capability. This is a class of ship to aspire to. Not a throwaway.
Thank you for a great suggestion.
I don't see the "Support this idea" button in the interface or I would have clicked it. I most certainly do support this idea.
Abulurd Boniface ME ME CEO
I do Agree, but I placed a blueprint idea, thought of a few things a pilot in 0.0 needs that going to mine deep in 0.0.. I will make changes to my first post Relating to what you and others have stated. |
Aethrwolf
Caldari Home for Wayward Gamers
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Posted - 2009.06.06 08:46:00 -
[8]
sounds.. interesting. I think I like it! |
TigerXtrm
Infinite Improbability Inc Mostly Harmless
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Posted - 2009.06.06 10:16:00 -
[9]
Oh I like this idea, aside from the cloak thing but that should be obvious by now. A tech 3 mining barge would essentially draw a line between empire and 0.0 mining since you wouldn't really need a T3 barge to mine in Empire, while the T3 barge does offer advantages that are very useful in 0.0.
I like! Would give me a reason to train up for T3 ships :D.
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Clansworth
Farstrider Industries MARS WARFARE CENTRE
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Posted - 2009.06.06 10:54:00 -
[10]
I'd just prefer they develop more Tech 3 subsystems that have an industrial slant. A large cargo hold, a strip miner platform, whatever.. anything that would increase the demand for tech 3 components would be cool. |
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Twin blade
Minmatar The Triangle Veneratio Venator Alliance
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Posted - 2009.06.06 14:22:00 -
[11]
I like it still and the more i think about it the better the whole ship seems.
The only down side i can see is the insane cost that will come with it been T3. |
Rip Minner
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Posted - 2009.06.06 14:35:00 -
[12]
Sounds great too me we need more tech 3 stuff :) |
Trent Nichols
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.06.06 14:54:00 -
[13]
Sounds good as long as you keep it out of highsec. Blame it on space environmentalists or something.
Logistics deployables mean less grind and more pewpew! |
Rip Minner
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Posted - 2009.06.06 17:03:00 -
[14]
Originally by: Trent Nichols Sounds good as long as you keep it out of highsec. Blame it on space environmentalists or something.
If done as sugested it should make no differnts in high sec becouse it should mine no more then a Hulk already mines. Just better deffences/offences scaning o'**** time to run ablitys. |
EthanPow
Caldari Drakeal Inc. Drakeal Federation
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Posted - 2009.06.28 20:07:00 -
[15]
Originally by: Rip Minner Sounds great too me we need more tech 3 stuff :)
yes, we do. Tech 3 is like candy for the Pod pilots out there in space. What ever you do, DO NOT, for love of god, do not use that smartbomb |
EthanPow
Caldari Drakeal Inc. Drakeal Federation
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Posted - 2009.06.28 20:12:00 -
[16]
Originally by: Trent Nichols Sounds good as long as you keep it out of highsec. Blame it on space environmentalists or something.
Well other than the added features, a hulk would give you more Ore per second, this would give you more defense for less boost of mining amount Granted there is that module give you more ore.
its still up for Discussion. What ever you do, DO NOT, for love of god, do not use that smartbomb |
Chomapuraku
Caldari Templar Republic
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Posted - 2009.06.28 20:39:00 -
[17]
i'm hard-pressed to see how this can be a good thing. a t3 hulk would drive up the prices for all the pvp t3 ships, and further cut the profit margins of miners in everything else.
the hulk is really the acme of mining. can tank and pop any 0.0 spawn, hold a good amount, and yield a good amount at the same time. anything else is either superfluous (cargo, tank, evasion, travel) or overpowered (yield bonus through ship bonus, slot layout, or fitting)
Originally by: Misanth Being nice doesn't pay off, you should stop listening to the right shoulder parrot. The left one is usually right.
so she shouldnt listen to the left one either? |
wert668
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Posted - 2009.06.28 23:01:00 -
[18]
Edited by: wert668 on 28/06/2009 23:01:14 I is been here hundred times. Solution is real capital mining ship not just "industrial command ship" and problem is solved. Capitals can only fly in lowsec and 00. And just the same skill you need for rorq and maybe exhumers on lvl5 that sound fine. We don't need boost mining in hi-sec. |
Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.06.30 15:23:00 -
[19]
Originally by: Chomapuraku i'm hard-pressed to see how this can be a good thing. a t3 hulk would drive up the prices for all the pvp t3 ships, and further cut the profit margins of miners in everything else.
the hulk is really the acme of mining. can tank and pop any 0.0 spawn, hold a good amount, and yield a good amount at the same time. anything else is either superfluous (cargo, tank, evasion, travel) or overpowered (yield bonus through ship bonus, slot layout, or fitting)
You didn't read the suggestion thru and thru. This wasn't a T3 Hulk. It was a T3 Mining Barge with LESS yield than a Hulk. And the Hulk can't really tank any 0.0 spawn without an OMGWTFISK tank of deadspace proportions. In fact, with regurlar T2 gear you will be hard pressed to tank a single BS that hits the wrong resist (like EM, for instance).
I kinda like the idea, but it's not really required... ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |
Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.07.01 04:43:00 -
[20]
Quote: -Warp Field Feed (+1 to Warp Stabilization per level) -Remote Fighting Array (125m3 Drone Bay, 20% to drone hit points, Damage and mining amount per level) -Cloak Field Array (-98% to 99% to Cloaking Devices, no lock-on penalty)
Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
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Altrisra
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Posted - 2009.07.01 05:16:00 -
[21]
I like, but in sense of potential for more mining than hulk, but lowsec only. high sec not apply. maybe add a high slot just for mindlink/foreman link. make the high ends more profitable, and less macros
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Verlokiraptor
All Around Research Inc Onslaught.
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Posted - 2009.07.01 05:39:00 -
[22]
Edited by: Verlokiraptor on 01/07/2009 05:43:02 I like the idea, but I don't think you need to go with the current subsystem types: The skills are racial anyway, so you'll need new skills either way. Notably, your electronic systems seem a little unnecessary (warp strength should be propulsion anyway) and a mining ship with a defensive and offensive subsystem seems a little odd... they typically dont get combat bonuses. You could absolutely add an engineering array that added extra drones. An "industrial subsystem" would be quite useful, and you could stick a "hull modification" subsystem there, with armour tanking bonuses and extra cargo.
I would like to see an interdiction nullifier, that being the tech 3 unique ability, but no covert ops cloak. So you can still try the cloak/mwd trick if you give up a high. Anyway, it's only useful in 0.0, makes you align slower as usual.
EDIT: Also, that 5 heavy drones +100% damage is overpowered. Like, what the hell?
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Imiarr Timshae
Caldari Funny Men In Funny Hats
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Posted - 2009.07.01 07:21:00 -
[23]
Drone damage bonus outdoes the Dominix? No ty
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