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Lin-Young Borovskova
Science and Trade Institute Caldari State
5
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Posted - 2012.05.17 12:20:00 -
[31] - Quote
Brother chookta wrote:can't afford 3 accounts anymore so, as of the end of this month I won't have any alts.
But tell me, if I take three pimped up flycatchers piloted by three 92 mil SP toons into a Lvl 4 mission - which one would be my main?
P.S. THis is not ALL I do in EvE
Doesn't matter how many you can play after one, there's still one single person instead of 3. That's the whole thing specifically in this game many don't want to admit or are even conscious what's the problem with that.
So next expansion name will be what? -multi sand boxing on line?
Or does it mean regular people playing a single account are not welcome/desired?
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Brother chookta
One Horse Trading
2
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Posted - 2012.05.17 13:26:00 -
[32] - Quote
Lin-Young Borovskova wrote:Brother chookta wrote:can't afford 3 accounts anymore so, as of the end of this month I won't have any alts.
But tell me, if I take three pimped up flycatchers piloted by three 92 mil SP toons into a Lvl 4 mission - which one would be my main?
P.S. THis is not ALL I do in EvE Doesn't matter how many you can play after one, there's still one single person instead of 3. That's the whole thing specifically in this game many don't want to admit or are even conscious what's the problem with that. So next expansion name will be what? -multi sand boxing on line? Or does it mean regular people playing a single account are not welcome/desired?
I totally agree, if CCP said that from now on there would be 1 character per account and would transfer alts. to a seperate account, if requested and lower the sub I would agree with it. I usually only play one account at a time anyway nowadays. It was more fun when Hi Sec was less Noob orientated ( don't like using Carebear - used to be an honorable career path and not a cover all insult) and less crowded - just felt more dangerous.
But......... I can't see CCP doing this as it would probably be an economic disaster for them. Also how do you make sure its one person, one account? |
Qvar Dar'Zanar
EVE University Ivy League
36
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Posted - 2012.05.17 13:38:00 -
[33] - Quote
Vera Algaert wrote:MotherMoon wrote:1 out fo 4 players have a 2nd account or more.
and then your post assumes that those 25% have just two accounts each.
However, she/he assumes too that because 25% players have a second account, they ARE that second account. In fact, if 25% players are double boxing, then you have a 87,5% of main accounts and 12,5% of secondary accounts. This 25% would be further divided depending on how many alt accounts we assume the average is on those peopel who have more than 1.
For example, if between those who have more than 1 account the average is to have 3 accounts, then: 25/ 3 = more or less 8% Then 75 + 8 = 83% are main accounts and 17% alts.
IMO we can assume that most players of those 25% will have between two and three accounts total. That's around 85% online players being real main accounts. Disregarding bots, out of 45000 chars connected, you have 38250 players.
Don't tell me it's a really nice amount compared to what we had on incarna. |
Minabunny
School of Applied Knowledge Caldari State
64
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Posted - 2012.05.17 14:35:00 -
[34] - Quote
Eve game mechanics are to blame for people having multiple accounts. |
Phugoid
BHEI Galactic Construction
19
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Posted - 2012.05.17 14:55:00 -
[35] - Quote
Humans?? Didnt the Cylons get rid of most of em?....
There shouldn't be any left anywaz, since we were all podded at one time or another, we are all clones now ! -áObergruppenfuhrer |
Lin-Young Borovskova
Science and Trade Institute Caldari State
8
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Posted - 2012.05.18 01:12:00 -
[36] - Quote
Qvar Dar'Zanar wrote:Vera Algaert wrote:MotherMoon wrote:1 out fo 4 players have a 2nd account or more.
and then your post assumes that those 25% have just two accounts each. However, she/he assumes too that because 25% players have a second account, they ARE that second account. In fact, if 25% players are double boxing, then you have a 87,5% of main accounts and 12,5% of secondary accounts. This 25% would be further divided depending on how many alt accounts we assume the average is on those peopel who have more than 1. For example, if between those who have more than 1 account the average is to have 3 accounts, then: 25/ 3 = more or less 8% Then 75 + 8 = 83% are main accounts and 17% alts. IMO we can assume that most players of those 25% will have between two and three accounts total. That's around 85% online players being real main accounts. Disregarding bots, out of 45000 chars connected, you have 38250 players. Don't tell me it's a really nice amount compared to what we had on incarna.
I don't think you understand the repercussions if you can't make the difference btween one char or two played by one person and an army of alts played by the same single person.
First of all if in real economics CCP looses nothing because this person will probably pay subs with plex witch was bought by someone else yadayada, no problem with that
The problem is when a single person acting so can generate all alone huge amounts of isk in a very small amount of time and almost with no effort because of force multiplier (sanctums/DED/incursions/PI/R&D). The problem is not related directly to how much this single guy can do but how much so many guys acting like the previous one does and actually have far more influence in game changes.
Those changes will obviously affect directly and harder the guy playing with a single account than the one with his army of alts because of whatever reason that SHOULDN'T be an argument of balance.
At the end of the day once every single income requiring less attention like PI/R&D or to another extent mining gets nerf, how much do you think these changes affect the single player and the guy playing his army of alts? (somewhat legal bots)
I'll answer that one easily: the single player or with his alt will not have the choice but to spend more time to get some decent isk, and grind for grind is as tedious and bad game experience as farming gazillions of rabbits for a new piece of armor witch leads that player to loose interest and test something else instead.
The guy playing his army of alts, him, will just get 4 billions of PI instead of 5, maybe 1 billion of data cores instead of 1.5, maybe 5b of minerals instead of 6, but what difference does it really makes?
How much impact the loss of an hulk or whatever ship in game has to that single player that now has to grind more and will obviously loose interest, to buy a new ship. What impact this has on someone else that just lost one billion over already far too much he can make with this "weird" mechanic?
I'm not asking for limitation of number alts whatever you can play, I'm only saying that balance individuals income when numbers are biased whi mult iaccount players it's not good.
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Adria Origin
Yar Har Fiddle Di Dee
15
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Posted - 2012.05.18 01:42:00 -
[37] - Quote
Formal request for a GM/DEV to post a graph with data over a months time, this should have:
- online characters vs - unique IPs connected
Would be interesting.
And 25% of all EVE players have an alt? More like 25% admit to having an alt.
I have 6 accounts and 10 characters. Your statistics out of a hat are not impressive.
In fact I'd say it's more like 25% don't have an alt. I don't know anyone that doesn't have at least 2 accounts. The game almost requires it at a certain point. |
Zoltar
Perdu Opus
18
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Posted - 2012.05.18 01:45:00 -
[38] - Quote
My 2nd account has an alt account |
Lin-Young Borovskova
Science and Trade Institute Caldari State
8
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Posted - 2012.05.18 02:22:00 -
[39] - Quote
Adria Origin wrote:Formal request for a GM/DEV to post a graph with data over a months time, this should have:
- online characters vs - unique IPs connected
Would be interesting.
And 25% of all EVE players have an alt? More like 25% admit to having an alt.
It's more or less what we were talking about, it's good to read more stuff before posting (should do it my self, dam)
Quote:I have 6 accounts and 10 characters. Your statistics out of a hat are not impressive.
In fact I'd say it's more like 25% don't have an alt. I don't know anyone that doesn't have at least 2 accounts. The game almost requires it at a certain point.
Those are not statistics out of whatever hat, just random numbers when the discussion was about "what if 25% had ONLY 2 accounts" and yadayada. By the way I was exactly telling in a previous post that would be quite interesting to know how many unique IP's or MAC's addresses are actually connected when you see numbers like 40K plus characters on line.
Since most guys I know in game have in between same number than you and 20+ accounts I'm officially some casual player with my 2 accounts and reinforces the idea that when you see 40k IG you can actually think those are less than 10K unique MAC/IP connected.
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Morganta
Peripheral Madness The Midget Mafia
1148
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Posted - 2012.05.18 02:44:00 -
[40] - Quote
there are over 9000 real players in eve the rest are alts The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
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Dawn Flare
Fractured Core Fatal Ascension
5
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Posted - 2012.05.18 23:42:00 -
[41] - Quote
Lin-Young Borovskova wrote:Adria Origin wrote:Formal request for a GM/DEV to post a graph with data over a months time, this should have:
- online characters vs - unique IPs connected
Would be interesting.
And 25% of all EVE players have an alt? More like 25% admit to having an alt. It's more or less what we were talking about, it's good to read more stuff before posting (should do it my self, dam) Quote:I have 6 accounts and 10 characters. Your statistics out of a hat are not impressive.
In fact I'd say it's more like 25% don't have an alt. I don't know anyone that doesn't have at least 2 accounts. The game almost requires it at a certain point. Those are not statistics out of whatever hat, just random numbers when the discussion was about "what if 25% had ONLY 2 accounts" and yadayada. By the way I was exactly telling in a previous post that would be quite interesting to know how many unique IP's or MAC's addresses are actually connected when you see numbers like 40K plus characters on line. Since most guys I know in game have in between same number than you and 20+ accounts I'm officially some casual player with my 2 accounts and reinforces the idea that when you see 40k IG you can actually think those are less than 10K unique MAC/IP connected. Just an observation.
From what I have seen, mass multiboxers(counting this as 4+ accounts simultaneously, excluding bots) usually only log their fleets in for an hour or 2 a day. Admittedly, this is in nullsec, in a region owned by an alliance that actively deals with bots in a satisfyingly explosive manner, so it may be different elsewhere. This, however, leads me to believe that the number of unique MACs would sit closer to 50% or more than 25% of the total PCU. |
knulla
School of Applied Knowledge Caldari State
21
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Posted - 2012.05.18 23:49:00 -
[42] - Quote
I bet at most there are ever 10,000 unique players online, rest are alts or bots etc. But that is still more than most MMOs can handle on an entire server or shard while still using instances and not a persistent universe for all. |
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