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MR rockafella
Santa's Factory
13
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Posted - 2012.05.15 12:04:00 -
[1] - Quote
For the last few months i have been trying to get ccp to fix a simple bug that have been in eve for more than 4 years, the only reply i've gotten from a gm in post is have you bug reported it.
I hope that csm can get some this utterly incompetent people at ccp to do something that will actually benefit a somewhat large group of people namingly the t2 bpo owners, the bug they introduce long ago is the rounding when building of blueprints where you need r.a.m. xxx in
a example. I want to build the pvp'ers prefered ammunition, the Veldspar mining crystal II, and i'm gonna build 3000 of them now i need some r.a.m. - electronics wich i only need 45 of to build, cause this blueprint only need 1.5% of the r.a.m. - electronics pr run and times that with 3000 makes it 45 but wait i can't put this build over but i have everything i need all the minerals all the all the r.a.m. - electronics ohh wait it says i need 3000.
It is utterly ****** that this fukin but havent been fix yet and yes it been bugreported multiple times if ccp can't find a bug report with it, it is because someone deleted it.
CCPfails TM
csm go do your ****, go evil on ccp make them fix this fukin problem, when you have to have over 10.000 r.a.m.- each month just to build something you only need a 10th of or 50th is really stupid and annoying.
ps "The road to success is always under construction." When I die, I want to go peacefully like my Grandfather did, in his sleep -- not screaming, like the passengers in his car. Time is a great teacher, but unfortunately it kills all its pupils
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
543
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Posted - 2012.05.15 12:33:00 -
[2] - Quote
Is this one actually a bug? You need a RAM for every run, they judt don't get destroyed in the process. |
MR rockafella
Santa's Factory
13
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Posted - 2012.05.15 12:41:00 -
[3] - Quote
Danika Princip wrote:Is this one actually a bug? You need a RAM for every run, they judt don't get destroyed in the process.
Read and let it swirl, and then think. Don't just write stupid ****.
The "bug" is it rounds up the ram to 100% before it takes the correct amount of r.a.m.s. - you cannot put in the only need amount and press build.
It rounds all the numbers up to nears 1 and since r.a.m.s are a procentage of 1 it always rounds it up to 1 even if you only need 1.5% of 1 you still need 1 to amount of runs you building. so 3000 runs of veldspar crystall II need 45 but you most have 3000 in hanger to click build. THIS IS NOT HOW ITS suppose to work and it didnt work like this until +4 years when they changed how rounding was done in production,
It is not rocket science. |
mxzf
Shovel Bros
1619
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Posted - 2012.05.15 13:47:00 -
[4] - Quote
You misunderstood Danika because you were too busy raging.
The RAM requirements don't round up to 1, they require a RAM for each run, but don't use the entire thing up. This might not be what you're hoping for, but it is a perfectly valid way for it to be implemented. How you have decided it 'should' work and how the devs have decided that it will work are not required to overlap.
Also, confirming that calling people 'incompetent', saying they 'fail', and cursing at them is the best way to get them to do you a favor and change things to how you want them
And if you think about it, it is rocket science after all |
MR rockafella
Santa's Factory
14
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Posted - 2012.05.15 14:04:00 -
[5] - Quote
mxzf wrote:You misunderstood Danika because you were too busy raging. The RAM requirements don't round up to 1, they require a RAM for each run, but don't use the entire thing up. This might not be what you're hoping for, but it is a perfectly valid way for it to be implemented. How you have decided it 'should' work and how the devs have decided that it will work are not required to overlap. Also, confirming that calling people 'incompetent', saying they 'fail', and cursing at them is the best way to get them to do you a favor and change things to how you want them And if you think about it, it is rocket science after all
Seriously ?. Have you ever build any item that require r.a.m.s ?.
ill make it very simple for you, about 4+ years ago for the better part of my recollection, CCP redid rounding in eve for production so it whould be rounded of better than before and cause it was some issues with the it. before that if you where gonna build something like 3000 veldspar mining crystall II you only needed 45 rams in your hanger due to it only use 1.5% of the ram. it whould sorta say reuse the same ram unit intil it couldnt and it whould take rest of one ram and take what it need of the next ram. ? you follow. after the new rounding was introduced IT then required you had 3000 in same hanger to click build EVEN after you only needed 45. It still only takes 45 rams in your hanger and 2955 is left. YOU cannot click BUILD if you only have the CORRECT AMOUNT. YOU GET IT YET ????... now if then wanted to put another veldspar mining crystall II blueprint over again for yet another 3000 run i can't why cause i only got 2955 rams even though i only need fukin 45 rams but because i dont have that can't
You dont take 1.5% of 3000 rams and damage them induviduel, it takes one ram and uses it until it is destroyed. IT'S a bug ccp havent fixed for 4 fukin years.
u sound like your intelligent enough to be working for ccp... it aint rocket science..
i dont need to have 3000 roles of duct tape to put 45 pieces of duct tape on my lolita doll that covers 3000 holes. YOU see the picture.. do you get the picture. and no i'm raging i'm laughing my ass off cause i find the stupidity hilarious and i dont mean you or the other guy, i mean ccp. |
MR rockafella
Santa's Factory
14
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Posted - 2012.05.15 15:51:00 -
[6] - Quote
Okay my 2nd and 3rd post was to that you do not understand that it is a bug but i did not respond to what your trying to say to me other than reexplaining my self. so let me reply to the theori from 2nd post that it is the correct behavior that it need a ram for each run.
The process is before clicking build you have to have all the correct amount of materials requiered, this windows shows the rounded fight based on amount of runs and it is here i say its bugged it whould let you click bug unless you have the amount of ram correspondig to amount of runs.
Okay here is your flaw in that theori
When build is pushed it takes the stack of r.a.m.s.- you need and unpackage them from the main stack of r.a.m.s.- with the true amount needed in this example of veldspar II blueprint 45 r.a.m.s.- of 3000 run build, This is actually visible in your hanger when one click build you can see that it actually takes one r.a.m.s.- and unpackage it and then next until it has enough r.a.m.s.- unpackages that match the % of the amount times the amount of runs and thus leave the remaining stacked, it does not cycle each r.a.m.s.- and does not dmg each of the 3000 r.a.m.s.- that was there from the begining.
So end result is you do not need 3000 r.a.m.s.- you only need 45 thus window that calcutate the amount of materials needed shows that you need 3000 r.a.m.s.- in order to be able to click build is incorrect hence its a bug. This clearly shows that its rounding bug with r.a.m.s.- that the window does not calculate the amount needed on the percentage it converts the r.a.m.s.- procentage to decimal number by "round(1/1.5%)" when this happens no mather what this number will always be less than 1 thus you must have according the build window the amount of r.a.m.s.- to equal the amount of runs cause this windows calculates that it uses 1 r.a.m.s.- for each run although this is not the case.
And my second support for that this is a bug, before the rounding change you only needed the amount correct amount of r.a.m.s.- and r.a.m.s.- back then wasnt repackageable and if you had one r.a.m.s.- with 50% left and 45 and was building a off equal number as 3001 i whould be to click build, today if i have the same it will not click build cause will not calculate in the r.a.m.s.- 45 100% r.a.m.s.- with the 46 single r.a.m.s.- with 50% dmg even though it has enough to build it.
So actual its kinda 2 bugs in one it doesnt calculate the amount of r.a.m.s.- "runs" you have available and the build window incorrectly rounds the percentage.
i Hope i have successfull convince you that this indeed is a bug (2). |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
582
|
Posted - 2012.05.15 16:48:00 -
[7] - Quote
I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Gizznitt Malikite
Agony Unleashed Agony Empire
299
|
Posted - 2012.05.15 17:06:00 -
[8] - Quote
I've experienced your pain....
I'm just glad that the manufacturing script uses up partially used tools prior to using up a new tool. If they can quickly fix the manufacturing processes so it can ascertain the number of tools you need, this would be a welcome fix. However, I don't think its worth an extraordinary amount of time. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
582
|
Posted - 2012.05.15 17:18:00 -
[9] - Quote
Gizznitt Malikite wrote:I've experienced your pain....
I'm just glad that the manufacturing script uses up partially used tools prior to using up a new tool. If they can quickly fix the manufacturing processes so it can ascertain the number of tools you need, this would be a welcome fix. However, I don't think its worth an extraordinary amount of time.
Learn from this man ^
This is how you explain things out and talk about issues.
But I still need a bit more than that.
Is this an actual bug or not? (NOT asking OP) ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Gizznitt Malikite
Agony Unleashed Agony Empire
300
|
Posted - 2012.05.15 17:52:00 -
[10] - Quote
Drake Draconis wrote:Gizznitt Malikite wrote:I've experienced your pain....
I'm just glad that the manufacturing script uses up partially used tools prior to using up a new tool. If they can quickly fix the manufacturing processes so it can ascertain the number of tools you need, this would be a welcome fix. However, I don't think its worth an extraordinary amount of time. Learn from this man ^ This is how you explain things out and talk about issues. But I still need a bit more than that. Is this an actual bug or not? (NOT asking OP)
Pretend we're manufacturing Void L. Each run requires a R.A.M. ammunition tech tool, and each run uses 65% of a tool. If you try to install a 10-run job, you would need 6.5 Tools to complete it, and with the current system, the job will ONLY use 6.5 R.A.M. tools. However, before you can install the job, the game does a "do-you-have-the-materials-to-do-this-job" check. In that check, it counts all tools as whole entities, meaning I need 10 Tools to install the job, even though the job will only use 6.5 of them.
This is typically a MINOR annoyance, as tools are NOT expensive items (typically < 100k each), they are not used en-massand (1-2 tools per run), and, in my experience, are only used in t2 production. Since most t2 production is done from invented bpc's, which have a small number of max runs (<20), stock-piling 100 r.a.m. tech is no big deal (<10m isk)!
If you are mass producing items off a t2 BPO (say 3000 "220 Vulcan Autocannon II"'s), then you would need 3000 weapon tools even though the job will only use 1080 of them. For small items (ammo, crystals, etc), each run uses < 20% of the tool, and the discrpency between how many you need to install the job, vs how many you actually use is larger.
Again, I'd like to point out that this is a MINOR issue. If you can afford a t2 BPO, and all the other materials to do a 3000 run job, then it's absolutely ridiculous that you can't afford a stockpile of 3000 tools to run the job. And if you can't, then perhaps you should only do 300 runs at a time, rather than 3000!!!! |
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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
584
|
Posted - 2012.05.15 18:08:00 -
[11] - Quote
Gizznitt Malikite wrote:Drake Draconis wrote:Gizznitt Malikite wrote:I've experienced your pain....
I'm just glad that the manufacturing script uses up partially used tools prior to using up a new tool. If they can quickly fix the manufacturing processes so it can ascertain the number of tools you need, this would be a welcome fix. However, I don't think its worth an extraordinary amount of time. Learn from this man ^ This is how you explain things out and talk about issues. But I still need a bit more than that. Is this an actual bug or not? (NOT asking OP) Pretend we're manufacturing Void L. Each run requires a R.A.M. ammunition tech tool, and each run uses 65% of a tool. If you try to install a 10-run job, you would need 6.5 Tools to complete it, and with the current system, the job will ONLY use 6.5 R.A.M. tools. However, before you can install the job, the game does a "do-you-have-the-materials-to-do-this-job" check. In that check, it counts all tools as whole entities, meaning I need 10 Tools to install the job, even though the job will only use 6.5 of them. This is typically a MINOR annoyance, as tools are NOT expensive items (typically < 100k each), they are not used en-massand (1-2 tools per run), and, in my experience, are only used in t2 production. Since most t2 production is done from invented bpc's, which have a small number of max runs (<20), stock-piling 100 r.a.m. tech is no big deal (<10m isk)! If you are mass producing items off a t2 BPO (say 3000 "220 Vulcan Autocannon II"'s), then you would need 3000 weapon tools even though the job will only use 1080 of them. For small items (ammo, crystals, etc), each run uses < 20% of the tool, and the discrpency between how many you need to install the job, vs how many you actually use is larger. Again, I'd like to point out that this is a MINOR issue. If you can afford a t2 BPO, and all the other materials to do a 3000 run job, then it's absolutely ridiculous that you can't afford a stockpile of 3000 tools to run the job. And if you can't, then perhaps you should only do 300 runs at a time, rather than 3000!!!!
That's what I thought....I recall someone telling me about that partiuclar aspect of inventing when I was doing research.
Sounds like an mechanic that needs an overhaul but not literally a bug.
And I have to agree...anyone in that kind of work can afford the excess materials.
Not supporting this as an issue...more like someting to add to 10000 papercuts stack.
But even then....this shouold be reported to CCP....waste of time here.
Thanks Grizz for making it clearer.
o7 ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Gizznitt Malikite
Agony Unleashed Agony Empire
301
|
Posted - 2012.05.15 18:17:00 -
[12] - Quote
Drake Draconis wrote:Gizznitt Malikite wrote:Drake Draconis wrote:Gizznitt Malikite wrote:I've experienced your pain....
I'm just glad that the manufacturing script uses up partially used tools prior to using up a new tool. If they can quickly fix the manufacturing processes so it can ascertain the number of tools you need, this would be a welcome fix. However, I don't think its worth an extraordinary amount of time. Learn from this man ^ This is how you explain things out and talk about issues. But I still need a bit more than that. Is this an actual bug or not? (NOT asking OP) Pretend we're manufacturing Void L. Each run requires a R.A.M. ammunition tech tool, and each run uses 65% of a tool. If you try to install a 10-run job, you would need 6.5 Tools to complete it, and with the current system, the job will ONLY use 6.5 R.A.M. tools. However, before you can install the job, the game does a "do-you-have-the-materials-to-do-this-job" check. In that check, it counts all tools as whole entities, meaning I need 10 Tools to install the job, even though the job will only use 6.5 of them. This is typically a MINOR annoyance, as tools are NOT expensive items (typically < 100k each), they are not used en-massand (1-2 tools per run), and, in my experience, are only used in t2 production. Since most t2 production is done from invented bpc's, which have a small number of max runs (<20), stock-piling 100 r.a.m. tech is no big deal (<10m isk)! If you are mass producing items off a t2 BPO (say 3000 "220 Vulcan Autocannon II"'s), then you would need 3000 weapon tools even though the job will only use 1080 of them. For small items (ammo, crystals, etc), each run uses < 20% of the tool, and the discrpency between how many you need to install the job, vs how many you actually use is larger. Again, I'd like to point out that this is a MINOR issue. If you can afford a t2 BPO, and all the other materials to do a 3000 run job, then it's absolutely ridiculous that you can't afford a stockpile of 3000 tools to run the job. And if you can't, then perhaps you should only do 300 runs at a time, rather than 3000!!!! That's what I thought....I recall someone telling me about that partiuclar aspect of inventing when I was doing research. Sounds like an mechanic that needs an overhaul but not literally a bug. And I have to agree...anyone in that kind of work can afford the excess materials. Not supporting this as an issue...more like someting to add to 10000 papercuts stack. But even then....this shouold be reported to CCP....waste of time here. Thanks Grizz for making it clearer. o7
The 10000 papercuts project is exactly where this proposal belongs!!!! It's a minor issue that should be fixed if it can be dones so in a minor amount of time... |
MR rockafella
Santa's Factory
16
|
Posted - 2012.05.15 18:23:00 -
[13] - Quote
Drake Draconis wrote:I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form.
you are an idiot.
seriously what part of a window that shows build amount required and wich isnt correct is not a bug,
LET ME PUT THIS IN CONTEXT lets say a module like a turret only takes 1500 PG but the ship have only 6500 pg and you only want to fit 4 and you have 6 highslots on the ship so you have to have 6x 1500PG cause there is 6 highslot, so in order to to get all guns online you must use PG giving modules and implants even though you have all pg you need then after the guns are onlined you can the out PG modules and implants.
THIS IS CONTEXT
And the fact that i got 600b+ has no point in this debate and the fact that i feel strongly about it and have to constant explain it to idiots does not make me a emo rage. Actually wanting a fix to this problem is me careing about this fukin game and me wanting to play it and use my **** without have to deal with stupid minor bug. Is it really too fukin much to ask? when you afterall have played this fukin game for 9 years. I think it is not |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
584
|
Posted - 2012.05.15 18:41:00 -
[14] - Quote
MR rockafella wrote:Drake Draconis wrote:I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form. you are an idiot. seriously what part of a window that shows build amount required and wich isnt correct is not a bug, LET ME PUT THIS IN CONTEXT lets say a module like a turret only takes 1500 PG but the ship have only 6500 pg and you only want to fit 4 and you have 6 highslots on the ship so you have to have 6x 1500PG cause there is 6 highslot, so in order to to get all guns online you must use PG giving modules and implants even though you have all pg you need then after the guns are onlined you can the out PG modules and implants. THIS IS CONTEXT And the fact that i got 600b+ has no point in this debate and the fact that i feel strongly about it and have to constant explain it to idiots does not make me a emo rage. Actually wanting a fix to this problem is me careing about this fukin game and me wanting to play it and use my **** without have to deal with stupid minor bug. Is it really too fukin much to ask? when you afterall have played this fukin game for 9 years. I think it is not
Your context is crap.
Train Advanced Weapon Upgrades to V and you'll find your ship fits fine.
Secondly.... you got 600 Billion plus and your ####ing about cost?
GTFO....seriously.....go away....you need to chill out and take a break because your an ebmarassment to the rest of us.
Even a 9 Year old (BS!) has more respect than that.....don't like it..tough..welcome to EVE Online. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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MR rockafella
Santa's Factory
16
|
Posted - 2012.05.15 18:48:00 -
[15] - Quote
Drake Draconis wrote:MR rockafella wrote:Drake Draconis wrote:I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form. you are an idiot. seriously what part of a window that shows build amount required and wich isnt correct is not a bug, LET ME PUT THIS IN CONTEXT lets say a module like a turret only takes 1500 PG but the ship have only 6500 pg and you only want to fit 4 and you have 6 highslots on the ship so you have to have 6x 1500PG cause there is 6 highslot, so in order to to get all guns online you must use PG giving modules and implants even though you have all pg you need then after the guns are onlined you can the out PG modules and implants. THIS IS CONTEXT And the fact that i got 600b+ has no point in this debate and the fact that i feel strongly about it and have to constant explain it to idiots does not make me a emo rage. Actually wanting a fix to this problem is me careing about this fukin game and me wanting to play it and use my **** without have to deal with stupid minor bug. Is it really too fukin much to ask? when you afterall have played this fukin game for 9 years. I think it is not Your context is crap. Train Advanced Weapon Upgrades to V and you'll find your ship fits fine. Secondly.... you got 600 Billion plus and your ####ing about cost? GTFO....seriously.....go away....you need to chill out and take a break because your an ebmarassment to the rest of us. Even a 9 Year old (BS!) has more respect than that.....don't like it..tough..welcome to EVE Online.
omg your really an idiot
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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
589
|
Posted - 2012.05.15 19:24:00 -
[16] - Quote
MR rockafella wrote:Drake Draconis wrote:MR rockafella wrote:Drake Draconis wrote:I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form. you are an idiot. seriously what part of a window that shows build amount required and wich isnt correct is not a bug, LET ME PUT THIS IN CONTEXT lets say a module like a turret only takes 1500 PG but the ship have only 6500 pg and you only want to fit 4 and you have 6 highslots on the ship so you have to have 6x 1500PG cause there is 6 highslot, so in order to to get all guns online you must use PG giving modules and implants even though you have all pg you need then after the guns are onlined you can the out PG modules and implants. THIS IS CONTEXT And the fact that i got 600b+ has no point in this debate and the fact that i feel strongly about it and have to constant explain it to idiots does not make me a emo rage. Actually wanting a fix to this problem is me careing about this fukin game and me wanting to play it and use my **** without have to deal with stupid minor bug. Is it really too fukin much to ask? when you afterall have played this fukin game for 9 years. I think it is not Your context is crap. Train Advanced Weapon Upgrades to V and you'll find your ship fits fine. Secondly.... you got 600 Billion plus and your ####ing about cost? GTFO....seriously.....go away....you need to chill out and take a break because your an ebmarassment to the rest of us. Even a 9 Year old (BS!) has more respect than that.....don't like it..tough..welcome to EVE Online. omg your really an idiot
I'm not the one ####ing over the fact he can't afford to tolerate loss materials when he claims hes got 600 Billion ISK. Get over yourself. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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MR rockafella
Santa's Factory
16
|
Posted - 2012.05.15 19:56:00 -
[17] - Quote
Drake Draconis wrote:MR rockafella wrote:Drake Draconis wrote:MR rockafella wrote:Drake Draconis wrote:I'm not sure I beleive this toon....his first post is like a drunk 12 year old screaming and can't talk worth crap.
Suddenly hes talking english and spitting walls of text like nothing else.
Emo rage much?
Not supporting until I see OTHER people of credability state this is in-fact a bug.
Otherwise Mister rage poster over there can calm the #### down.
PS: and like it or not....you have to file bug reports to get things done...posting about it here is a waste of time. Until such time I see droves of inventors making said claims of this bug. For all we know its an intentional random mechanic to do with invention.
PS2: Veldspar Mining II Crystal is not ammo nor is it for PVP....cute play on words but seriously bad form. you are an idiot. seriously what part of a window that shows build amount required and wich isnt correct is not a bug, LET ME PUT THIS IN CONTEXT lets say a module like a turret only takes 1500 PG but the ship have only 6500 pg and you only want to fit 4 and you have 6 highslots on the ship so you have to have 6x 1500PG cause there is 6 highslot, so in order to to get all guns online you must use PG giving modules and implants even though you have all pg you need then after the guns are onlined you can the out PG modules and implants. THIS IS CONTEXT And the fact that i got 600b+ has no point in this debate and the fact that i feel strongly about it and have to constant explain it to idiots does not make me a emo rage. Actually wanting a fix to this problem is me careing about this fukin game and me wanting to play it and use my **** without have to deal with stupid minor bug. Is it really too fukin much to ask? when you afterall have played this fukin game for 9 years. I think it is not Your context is crap. Train Advanced Weapon Upgrades to V and you'll find your ship fits fine. Secondly.... you got 600 Billion plus and your ####ing about cost? GTFO....seriously.....go away....you need to chill out and take a break because your an ebmarassment to the rest of us. Even a 9 Year old (BS!) has more respect than that.....don't like it..tough..welcome to EVE Online. omg your really an idiot I'm not the 4 year old toon ####ing over the fact he can't afford to tolerate loss materials when he claims hes got 600 Billion ISK. Get over yourself.
Don't you really have anything better to do, than to sit and troll what is a perfectly valid post about a bug that is being overlook. and by looking at your posting it seems thats all you play this game for is just to troll?. cause none of what your write has absolutely no relevance to the post other than to antaganize me. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
589
|
Posted - 2012.05.15 20:29:00 -
[18] - Quote
MR rockafella wrote:Don't you really have anything better to do, than to sit and troll what is a perfectly valid post about a bug that is being overlook. and by looking at your posting it seems thats all you play this game for is just to troll?. cause none of what your write has absolutely no relevance to the post other than to antaganize me.
I'm sorry....wasn't you that started this proposal with your obscenities and attitude/langauge?
Wasn't you that directly attacked and verbally accosted fellow posters here at EVE Online?
Do you have nothing better to do than sit on your 600 Billion ISK and push us little people around and call us stupid because we are unsympathetic over something trivial?
Just who is fooling who here?
The issue is minor....file a bug report..and move on.
No one is going to really give this any serious thought because its not that big of a deal...unless your filthy rich and can't handle it due to OCD...then I'd suggest get mental assistance. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Tiger's Spirit
Troll Hunters INC.
102
|
Posted - 2012.05.15 21:40:00 -
[19] - Quote
Forget that Drake Draconis guy, he is just a terrible moron. |
MR rockafella
Santa's Factory
18
|
Posted - 2012.05.15 22:29:00 -
[20] - Quote
Tiger's Spirit wrote:Forget that Drake Draconis guy, he is just a terrible moron.
Thank you. |
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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
589
|
Posted - 2012.05.15 22:32:00 -
[21] - Quote
MR rockafella wrote:Tiger's Spirit wrote:Forget that Drake Draconis guy, he is just a terrible moron. Thank you.
AW isn't that cute...you made a friend.
Still dosen't excuse your behaivour. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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MR rockafella
Santa's Factory
18
|
Posted - 2012.05.15 22:35:00 -
[22] - Quote
Drake Draconis wrote:MR rockafella wrote:Tiger's Spirit wrote:Forget that Drake Draconis guy, he is just a terrible moron. Thank you. AW isn't that cute...you made a friend. Still dosen't excuse your behaivour.
does it excuse yours.? obvious you dont mind rediculing people that have OCD and aspergers an appalling thing to do. |
Ashera Yune
Royal Amarr Institute Amarr Empire
10
|
Posted - 2012.05.15 23:30:00 -
[23] - Quote
I've had a similar issue before, when I produce imperial navy enams in a 5 run, I require 5 RAM's to make it. But the thing is each run takes 20%, so it should only 1 full brand new RAM to make a 5 run, but i need to have 5 in my hangar.
Imagine you are producing a whole bunch of stuff, and you have bunch of used RAM that have varying amounts of damage on it.
Now when you manufacturing they have to figure out how much each ram has before starting the manufacturing process.
I think this is part of CCP's laziness, they don't want to bother with coding whether you have a brand new ram or already used RAM.
It one of the many annoyances of half-baked stuff that CCP created. Eventually they will get around to it, but they have mountains of unfinished stuff the have to take care of first.
Its a good thing Incarna Rage slapped them in the face now they are working to fix things instead of creating new and half baked content to attract subscribers.
"Working on existing content does not attract more subscribers than new content."
Yeah great thinking CCP now you got a slap in your face with sub drop and crap for that way of thinking and treating eve like a cash cow. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
589
|
Posted - 2012.05.16 00:55:00 -
[24] - Quote
MR rockafella wrote:Drake Draconis wrote:MR rockafella wrote:Tiger's Spirit wrote:Forget that Drake Draconis guy, he is just a terrible moron. Thank you. AW isn't that cute...you made a friend. Still dosen't excuse your behaivour. does it excuse yours.? obvious you dont mind rediculing people that have OCD and aspergers an appalling thing to do.
So you admit it then....now your making progress....hiding behind a rubber crutch but still..its progress.
I wouldn't call it that...I'd call it emo-rage-drunken-idiot posting....
Aspergers are people who see a Cube and not a Square (rough example)
I should know...I have it as well...can't say the same in your case. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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MR rockafella
Santa's Factory
18
|
Posted - 2012.05.16 07:27:00 -
[25] - Quote
Ashera Yune wrote:I've had a similar issue before, when I produce imperial navy enams in a 5 run, I require 5 RAM's to make it. But the thing is each run takes 20%, so it should only 1 full brand new RAM to make a 5 run, but i need to have 5 in my hangar.
Imagine you are producing a whole bunch of stuff, and you have bunch of used RAM that have varying amounts of damage on it.
Now when you manufacturing they have to figure out how much each ram has before starting the manufacturing process.
I think this is part of CCP's laziness, they don't want to bother with coding whether you have a brand new ram or already used RAM.
It one of the many annoyances of half-baked stuff that CCP created. Eventually they will get around to it, but they have mountains of unfinished stuff the have to take care of first.
Its a good thing Incarna Rage slapped them in the face now they are working to fix things instead of creating new and half baked content to attract subscribers.
"Working on existing content does not attract more subscribers than new content."
Yeah great thinking CCP now you got a slap in your face with sub drop and crap for that way of thinking and treating eve like a cash cow.
Exactly this is a constant drag upon eve that ccp can get fix small bugs isted of catering to goons and test and new costumers. |
Tiger's Spirit
Troll Hunters INC.
104
|
Posted - 2012.05.16 13:37:00 -
[26] - Quote
MR rockafella wrote:Drake Draconis wrote:MR rockafella wrote:Tiger's Spirit wrote:Forget that Drake Draconis guy, he is just a terrible moron. Thank you. AW isn't that cute...you made a friend. Still dosen't excuse your behaivour. does it excuse yours.? obvious you dont mind rediculing people that have OCD and aspergers an appalling thing to do.
Just as i said, forget that moron guy. He trolling everywhere and spamming all forum topic while he cant kill a single ship, because he is a terrible noob. He dont know nothing from Eve gameplay.
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Arduemont
Malevolent Intentions Ineluctable.
97
|
Posted - 2012.05.16 13:46:00 -
[27] - Quote
Supported
After sifting through all the useless flame-warring in this topic, I think its worth saying that if this really isn't working as intended it needs to be fixed. As such a small issue it deserves some attention, because frankly, it makes sence for small easy to fix changes to get some attention (because they're more likely to get changes).
Also, all this flaming is daft and ridiculous. Started by a rude OPer, aggravating an easily aggravated troll (Drake), who is further aggravated by the appearance of a troll who usually manages to disagree with everything without really making any sence (Tiger).
That is all.
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Mordachai
Versatech Co. Raiden.
0
|
Posted - 2012.05.16 20:07:00 -
[28] - Quote
lol this still like this -.- fail ccp -.-
anyway as this works currently 1 run finishes after another thus in my oppinion it should take X % of the first ram item then next run take X of the first item if it has enough etc
if this is intended to work as it is right now why dont all the runs run simotaniously...
e.g. lets say your makeing 10 cakes and you need half kg of wheat per cake.... meaning you need 5 kg
obviously you dont need 10 kg of wheat and open every single one of them and use half of each but thats how the ram's work right now wich is plain stupid -.- |
LakeEnd
FinFleet Raiden.
22
|
Posted - 2012.05.16 22:02:00 -
[29] - Quote
CCP Please fix this :( |
Kaeoz
Republic University Minmatar Republic
13
|
Posted - 2012.05.17 04:15:00 -
[30] - Quote
Mordachai wrote:lol this still like this -.- fail ccp -.-
anyway as this works currently 1 run finishes after another thus in my oppinion it should take X % of the first ram item then next run take X of the first item if it has enough etc
if this is intended to work as it is right now why dont all the runs run simotaniously...
e.g. lets say your makeing 10 cakes and you need half kg of wheat per cake.... meaning you need 5 kg
obviously you dont need 10 kg of wheat and open every single one of them and use half of each but thats how the ram's work right now wich is plain stupid -.-
Good explanation. Also support this proposal and CCP needs to fix it..
CCP is too busy nerfing and breaking various things in game for long time to bother with actually fixing something easy.
Also Drake Draconis is only troll, ignore him. |
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