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Gallente Citizen2515145
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Posted - 2009.06.09 11:19:00 -
[1]
I propose a Dominix style marauder for those who use drones instead of turrets for mission running, Perhaps give them a drone tracking bonus, and slightly higher drone damage. Along with better resists although the Dominix is already a tough ship as it is....... |
Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.06.09 12:47:00 -
[2]
Edited by: Ankhesentapemkah on 09/06/2009 12:47:40 Yes yes YES!
I hoped the Sin would be this, but the Sin sucks way too much. Want Marauder!
Either that or put it in as Intaki/SOE faction BS. ---
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Faith O'Siras
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Posted - 2009.06.09 15:56:00 -
[3]
Train guns. Buy a Kronos.
Drones are becoming more useless with every patch.
By the way, I vote 'no' to your idea.
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Bevil Smyth
Caldari Deep Core Mining Inc.
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Posted - 2009.06.09 16:18:00 -
[4]
I vote yes on this, although please not with the dominix hull its the most minging and lacking in personality ship model in the game.
and surely the attitude should be how can we make drones more competitive again rather then just say they are crap and write off all ideas to do with them.
to be honest drones would be alright if you could re-connect to them and if the toolset/AI for controlling them was a bit more useful and responsive. Id love to see "drone tanking" where you set your drones to evasive maneuvering and their dps /effectivness goes way down but they become very hard to hit. migth even make em handy against sleepers (lol). |
Ione Star
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Posted - 2009.06.11 13:52:00 -
[5]
Yes, if we will have t2 drone upgrades modules. Gunners has t2 weapon upgrades! Why I can not use t2 upgrades for drones? What we have with t2 turrets: - t2 ammo; - t2 weapon upgrdes modules; - t2 tarrets ships, as marouder for example. But if I have t2 drones I have NOT any such upgrades. Why?! Due to it drones is useless for pvp ((( |
Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2009.06.11 22:45:00 -
[6]
*raises hand*
why not just use a dominix ?
I mean, marauders don't out damage their t1 counterparts by that much. So even if this happened, you'd be getting a minor amount of damage and tank increase, neither needed, for a billion isk.
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Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.06.11 23:07:00 -
[7]
Only if every race can get one of these 'secondary weapon' marauders. Ea. drones for gallente, torpedoes for amarr, hybrids for caldari, torpedoes for minmatar. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
Sciencegeek deathdealer
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Posted - 2009.06.11 23:59:00 -
[8]
Originally by: Gallente Citizen2515145 I propose a Dominix style marauder for those who use drones instead of turrets for mission running, Perhaps give them a drone tracking bonus, and slightly higher drone damage. Along with better resists although the Dominix is already a tough ship as it is.......
WOOT!!!!!!!!!!!!!!!!!!!!!!!!
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Vaneshi SnowCrash
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Posted - 2009.06.12 00:51:00 -
[9]
Originally by: Grarr Dexx Only if every race can get one of these 'secondary weapon' marauders. Ea. drones for gallente, torpedoes for amarr, hybrids for caldari, torpedoes for minmatar.
Sounds perfectly sensible to my mind. The original T2 ships that appeared (Interceptors spring readily to mind) come in two flavours I seem to remember it being that way from the outset. It is rather odd that these days a new T2 ship class appears with only one, actual ship in it per race.
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Sol ExAstris
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Posted - 2009.06.12 01:10:00 -
[10]
I absolutely love the idea.
In fact, I love it so much I supported it at least twice before...
To remind everyone of the biggest problem with actually implimenting this... The Dominix is already a powerful ship due to the dps it can draw soley from drones. NOS effectively was nerfed because of the Dominix. It seems balanced now, but the NOS/Neut Domi (or whatever ship this drone marauder would be) would rise in power drastically for every inkling of dps given to its drones.
Personally, I like the aforementioned idea of making each marauder suite the race's second weapon preference, meaning the gallente drone marauder will be the only one facing this balancing problem.
And to this problem I suggest giving it a double damage bonus to both guns and drones (perhaps only one as a role bonus though, perhaps boosting its 10% drone damage bonus to 20%, effectively giving it "marauder drones").
Now how does giving it double damage guns and drones help? Easy, you can reduce the turret hardpoints to 2 and the total high slots to 5. Now given that it only needs 2 turret mounts you can give it a horrifyingly low powergrid <*caughs something about a Vargur*> so fitting a full set of nos/neut and tank would be extremely difficult.
And for the math impaired, this would effectively give it 5 turrets and 10 drones of damage, compared to the current domi's 7.5 and 7.5 (factoring in the 5% turret damage bonus as I assume it would also be on both versions). |
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Sol ExAstris
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Posted - 2009.06.12 01:15:00 -
[11]
oh yes, forgot problem number 2, which has no direct solution.
Marauder's pvp weakness is jammability. The drone marauder isn't going to give a crap if he gets jammed once he's told his drones to attack.
Of course, the obvious indirect solution is fit a freaking smart-bomb already. |
Vaneshi SnowCrash
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Posted - 2009.06.12 02:01:00 -
[12]
Originally by: Sol ExAstris oh yes, forgot problem number 2, which has no direct solution.
Marauder's pvp weakness is jammability. The drone marauder isn't going to give a crap if he gets jammed once he's told his drones to attack.
Of course, the obvious indirect solution is fit a freaking smart-bomb already.
Reduce drone speed or hit points as the ships default weakness?
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Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.06.12 18:39:00 -
[13]
Originally by: Sol ExAstris oh yes, forgot problem number 2, which has no direct solution.
Marauder's pvp weakness is jammability. The drone marauder isn't going to give a crap if he gets jammed once he's told his drones to attack.
Of course, the obvious indirect solution is fit a freaking smart-bomb already.
The low sensor strength is intended and balanced. They are not supposed to be pvp solopwnboats, as they tend to be already enormously strong. |
Hayaishi
Gallente East Eve Trading Co.
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Posted - 2009.06.12 19:33:00 -
[14]
Originally by: Gallente Citizen2515145 I propose a Dominix style marauder for those who use drones instead of turrets for mission running, Perhaps give them a drone tracking bonus, and slightly higher drone damage. Along with better resists although the Dominix is already a tough ship as it is.......
^ this, but with the bonuses, i want drone speed bonuses... bloody ogre IIs are so slow... also, more dmg from said ogre IIs :) |
Mors Magne
M. Corp Mostly Harmless
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Posted - 2009.06.12 20:45:00 -
[15]
I would like a Dominix style marauder.
Maybe it's the way to go for T3 battleships |
Rajere
No Trademark
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Posted - 2009.06.12 23:15:00 -
[16]
Edited by: Rajere on 12/06/2009 23:18:12 I've been asking for the Sin and Marauder to be switched for a long time now (Black Ops based on the Megathron, Marauder based on the Dominix) as a way to fix the Gallente Black Ops, i've always said that it would also improve the Gallente Marauder as well (cus the kronos being a megathron is kinda lol for mission running) so it's good to see the Marauder folks asking for the same thing.
If we get a 6 turret 7/4/7 blackops out of the exchange then I'd support whatever you guys want the dominix marauder to be, double drone damage, double drone range/speed, whatever.
The opinions expressed in my posts do represent my corp -------------------------- NOTR |
Sol ExAstris
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Posted - 2009.06.14 23:23:00 -
[17]
Originally by: Grarr Dexx The low sensor strength is intended and balanced. They are not supposed to be pvp solopwnboats, as they tend to be already enormously strong.
Yes, thats precisely the point. The drone marauder will be able to largely ignore the fact that it has a low sensor strength because the drones will keep attacking after lock has been lost. Thus the drone marauder is moving towards the solopwnboat that marauders are not intended to be.
Doesn't change the fact that I want one, its just a balancing concern for the game that needs serious considering.
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FT Diomedes
Gallente Factio Paucorum
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Posted - 2009.06.14 23:46:00 -
[18]
I prefer it the way we have it now. What I would really like to see is the Kronos get 150m3 drone bay and 125 mb bandwidth. The Kronos looks great, but I miss being able to use a full set of T2 sentries with it. Now that would be a nice ship...
...this doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |
Nemesis Factor
Caldari RennTech Sylph Alliance
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Posted - 2009.06.15 04:23:00 -
[19]
It sucks how every offense specialization has a T2 BS except for drones. Also, damage mods. There are damage modifications for every offensive system. The only way to boost your damage is to use sentries and sentry rigs.
I understand that drones are very malleable compared to the other weapon systems, but looking at the big picture they are largely ignored.
Also, use the Hyperion model for the T2 drone BS, The other two are already used. ~/~ Sultan of Buruni |
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.15 07:40:00 -
[20]
You would end up with something like:
100% drone dmg 100% drone hitpoints 100 bandwidth -> just four drones reduced number of high slots no turrets/missiles
Then it would be balanced.
The advantage would still be the tractor bonus (which is the primary strength of marauders) and the ability to fit tractors+salvagers for missions.
Since there allready are all four marauders defined and ingame, it would have to be some faction ship to slip into this fifth marauder role.
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