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SpaceSquirrels
Caldari
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Posted - 2009.06.10 21:45:00 -
[1]
Now yes I understand this has been brought up before.... However i've seen a lot of support for an idea such as this in countless threads that have nothing to do with arena's. Seem like a lot of folks would like something this, considering the state of pvp, or some would say BvB.
Lets face it to get any sort of "smaller" engagement is tough these days. It takes considerable time as a "pirate" to track peeps down anywhere besides a gate, or the like. If you're not a pirate, but just want to find a small engagement with some buddies.... well what WH space is best now? But still can be troubling to find a fight. Here's the problem as of now I have time on my hands as can be witnessed by the trolling I partake in here. However in a few days things will go back to normal, and my time will diminish. I won't have hours to spend looking for a fight to have a good time. And I'd rather not be zerged 50-1. So that means back to ole mission grind...
An arena type system in low sec could help folks out like me who 1. Have less time. 2. Like "small" pvp. 3. Do not belong to a large alliance capable of supporting such events. I understand many don't want such a thing because they view it as "wowish" thus tarnishing their beloved eve mentality. I disagree as EVE will never be like wow. Or destroy 0.0 PVP..... I couldn't say. Though EVE is about options, this would just be another one to pursue.
Also i'm aware that I'm going to get the "FIX THE BUGS BEFORE NEW STUFFS"... im not saying make this happen now I agree with that. What I'm trying to see is a consensus on such a thing, and why people are for or against what seems to be a more popular idea these days.
Have fun debating. |
Kulmid
THE SPLASH NAVY
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Posted - 2009.06.10 21:48:00 -
[2]
First in another "we need an arena" thread.
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baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.10 21:51:00 -
[3]
Edited by: baltec1 on 10/06/2009 21:53:18 In EVE you must work for your kills.
Also, when they added Restus to SWG it killed off just about all of the other pvp. |
SpaceSquirrels
Caldari
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Posted - 2009.06.10 22:01:00 -
[4]
Originally by: baltec1 Edited by: baltec1 on 10/06/2009 21:53:18 In EVE you must work for your kills.
Also, when they added Restus to SWG it killed off just about all of the other pvp.
You're right some people love the "thrill" of the hunt. But it seems like most people complain of 1 of 2 thing in eve pvp now. 1. Blob/POS turkey shoot. 2. Where the F#$k is everyone?
Further more if you want to cite games in which something like this has had a negative affect on "other pvp" I can cite games where it had no affect or help it.... two sides to every coin, and all games are different from one another. I've even seen dev support in some of the other threads.... I'm just trying to see why some people are adamant against such an idea. Are they just being "eve republicans" as it were and don't want major change. Or would it on fact be bad for the game overall? |
Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.06.10 22:03:00 -
[5]
No. |
Mara Rinn
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Posted - 2009.06.10 22:04:00 -
[6]
If you want to fight your friends, you could:
- opt to join the same player corporation
- loot each other's cans like everyone else does
- find a quiet nullsec system in NRDS space
- pop into wormhole space
Arenas killed the fun of PvP in every game that they've been introduced into.
A better solution would be to modify current mechanics to provide disincentives to blobbing. Various solutions have been suggested including degrading the accuracy of weapons after more than N ships have the target locked, etc. Try contributing to those threads instead.
I do agree with you that there needs to be some mechanism to help people find PvP fights that aren't blobfests. "Arenas" is not that solution.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.06.10 22:05:00 -
[7]
Don't like them, but if the losses are real and there are no rewards given by CCP to encourage it, why not. That why not comes because, if a identical system was organized by the players, no one would be *****ing and moaning about it. It would basicly be just a tool to orginize fights between players and nothing more.
There would be some negative effects for world PvP, but those could be mitigated by develping the world combat to be more varied and plentiful. There have been bad experiences in other MMOs with arenas and their effect on world PvP, but a major factor in those have been, that the system specificly rewarded arena combat. If you don't put in those rewards, the effects should also be less severe.
So in conclusion, personally I'm not that interested, but it can be added to increase the PvP on demand aspect and to allow easier player made tournaments. Losses have to be real and no artificial rewards. Player given rewards and betting are just fine. Basicly it shoud only be a tool, that the players can easily organise fights with. The focus of PvP devopment should stay in world PvP. |
baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.10 22:06:00 -
[8]
PvP in eve is not hard to find at all.
As I keep on saying, I hunt for targets in a badger, and if a badger is getting more action than you then you are doing something very wrong. |
Frozen Fallout
Gallente Infinite Improbability Inc Mostly Harmless
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Posted - 2009.06.10 22:10:00 -
[9]
Im all for it... However I think that players need to do this not CCP. If you would take a look at this post http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1093725 you will see that players are doing this.
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.10 22:27:00 -
[10]
red vs blue cooperations had the right idea
always at war
or join FW
if you say you cant find a target there in a large region of space your doing it wrong :)
OFFLINE[ONLINE]
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Eylike Anel
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Posted - 2009.06.10 22:40:00 -
[11]
Edited by: Eylike Anel on 10/06/2009 22:41:00
Originally by: SpaceSquirrels
An arena type system in low sec could help folks out like me who 1. Have less time. 2. Like "small" pvp. 3. Do not belong to a large alliance capable of supporting such events. I understand many don't want such a thing because they view it as "wowish" thus tarnishing their beloved eve mentality. I disagree as EVE will never be like wow. Or destroy 0.0 PVP..... I couldn't say. Though EVE is about options, this would just be another one to pursue.
Isn't this the sort of thing that Faction Warfare was meant for?
At least when I was doing it that was my experience.
Edit: Bah, beaten to the punch
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Sun Clausewitz
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Posted - 2009.06.10 22:41:00 -
[12]
Originally by: baltec1 Edited by: baltec1 on 10/06/2009 21:53:18 In EVE you must work for your kills.
Also, when they added Restus to SWG it killed off just about all of the other pvp.
bring up SWG... SOE effectively killed off a money printing machine by being idiots and their NGE, why does it not surprise you that they botched that too
I'd love some sort of arena... I try it in FW finding small plexes to get Frig on Frig fights... but I still have to jump through all the blobbing gate camps to get there.
Pick Three: Caldari/PVP/Solo/Success |
Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.10 22:44:00 -
[13]
FW
you say you looking for kills
there is your answer
nub running low sec plexes
what more could you want apart from them to physically come to you waiting to die ?!?!?!?!?!?!?!?
OFFLINE[ONLINE]
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VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.10 23:19:00 -
[14]
Edited by: VoiceInTheDesert on 10/06/2009 23:23:47 Edited by: VoiceInTheDesert on 10/06/2009 23:21:30 I don't think setting up Arenas is the end of the world (in game), but I do think that it would have to be more of a "matchmaker" type thing than anything.
How it should be set up:
+A system could be set up to facilitate all kinds of fights (fleet, 1v1, small team, etc) and make sure they are carried out fairly (people setting up a fight can limit the number of ships/point value of ships involved in said fight). +Ship loses are real +There is no extra incentive to fight, you get the loot from the enemy ship and that's it just like regular pvp.
Reasons this will not kill other forms of pvp: *People will still want a "sure thing" in the form of blobs. Less risk when the odds aren't fair, so people will not completely abandon the arena that gives them easier kms. *Loot drops off a pvp ship isn't much to live on, whereas the loots from the unsuspecting carebear/hauler/whatever can give the lucky pilot a year's worth of isk. *You can't hold space in the arena...you will still have to patrol your space to hold it and you will still have to attack space to take it.
This idea works and if anything, I think it makes MORE people want to pvp since they can be sure it will be in a "fair" environment. The purests will say gbtw and while I normally agree with them, this is one area where they are wrong. This could help the game and I would love to see it implemented.
If however, the arena is lossless or "awards" are given for participation beyond the normal loot, then it will become wow in space. So to anyone who is suggesting that....gtfo.
EDIT: FW does not fill this role atm. Sure, you can go gank nubs flying destroyers...but there's no fun in that. It would be GREAT to be able to have your own alliance tournament any time you want. It would be awesome to be able to have a 1v1 BS fight whenever you want. Sure, I could do the can thing, but if two people across the galaxy both want to fight a 1v1BS fight and the only thing keeping them from doing so is the fact that they are in the wrong system, wtf can't this kind of a system be implemented to facilitate that fight? All this system would do is make MORE fights happen, MORE ships explode, MORE resources be mined and MORE pilots doing pvp. I fail to see a downside.
And before anyone says "that's what sisi is for," no it is not. Sisi is buggy, lacks regular skill mirrors and has about 400 people on it at any given time. It's a test server, not an arena.
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SpaceSquirrels
Caldari
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Posted - 2009.06.11 05:05:00 -
[15]
I don't buy the "it will end pvp" argument personally. 0.0 will still have sov wars. It might impact some low sec fighting, but it's barren out yonder anyway. Might work to say have it on a once a week basis or some such... If anything I believe it would encourage things as more high sec types would be willing to join as it would be even in terms of numbers and allowed ship classes. People are right you can find targets in eve if you try.... hell I could make uber suicide machines in high sec all day long. My point was the amount of time it takes to find a favorable target to engage. (I dont mean a one sided fight) I mean something not 10-1 50-10 etc. FW is currently 50 dudes hanging on top of a gate which ever side has the most people on at that time. Or the other side doesnt feel like playing so you fly around a plex or 5. I think it would help the game out having a pvp system that is a bit more casual friendly. Not everyone has the time to do everything required for 0.0 pvp all the time. Or wants to deal with 0.0 attitudes in alliances/corps.
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Kessiaan
Minmatar MicroFunks
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Posted - 2009.06.11 05:14:00 -
[16]
I just can't see how an Arena system would be worth the time it would take CCP to make one.
All the mechanics are there for you to do it yourself. If you want to start some kind of highsec Arena league just do it. |
Vaal Erit
Science and Trade Institute
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Posted - 2009.06.11 05:19:00 -
[17]
It's already available, it is called Sisi. You can duel and duel and fly whatever you want there all day.
Game regulated arena's on Tranquility? Gtfo with that carebear wow trash. |
Maisha Libo
Caldari Stupid Piwats Blue Sun Trust
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Posted - 2009.06.11 05:25:00 -
[18]
Originally by: Frozen Fallout Im all for it... However I think that players need to do this not CCP. If you would take a look at this post http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1093725 you will see that players are doing this.
thank you frozen you beat me to it. I think this piece of work is one of the most beautiful player ideas ever created.
PvP is without a doubt the greatest aspect of EVE. every part of it. an arena would be good, but would take out a lot of the EVE world if it were somewhere you go to do it. it would have to be something that you would still your ship in, etc. the losses would have to be real. I think this idea here once polished will be almost perfect. it just needs a few things like open challenges. |
Bad Harlequin
Minmatar
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Posted - 2009.06.11 05:33:00 -
[19]
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Caelum Dominus
Invicta.
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Posted - 2009.06.11 16:17:00 -
[20]
Originally by: Maisha Libo I think this piece of work is one of the most beautiful player ideas ever created.
<3
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NeoTheo
Dark Materials Heretic Nation
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Posted - 2009.06.11 16:20:00 -
[21]
drop a can, lewt can, fight. you have a arena.
NO TO ANY KINDA OF WOW / QUAKE / SWG GHEYNESS.
Dark Materials |
Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.06.11 16:53:00 -
[22]
First, A player solution to this is untenable. As soon as someone sets up a place and a time for people to come compete, you can be as assured as the sun will rise in the morning that Goons will be there ruin the experience for everyone. I mean, heck, it's IN their stated goals in EVE; to ruin the experience for as many people as possible.
So without an actual developer-added game mechanic that allows no interference or at least a concord response to interference, then any player or group of players attempting to set this up will simply fail. In fact, it was already tried once. Some people set up two corps, I believe they were named red and blue and they were at permanent mutual war with each other... haven't heard of them in a long time now.
Second, this would hardly destroy PVP in EVE. The "point" of the game at this point is to get as many capitals and titans on your side as possible and be on grid before your opponent who is also trying to get as many capitals and titans to whatever POS is being bashed at for the 5 billionth iteration.
Introducing a solar system, a deep low sec solar system would be ideal, where there is an "arena" that is marked off by something like a huge warp bubble where solo players or teams can enter into combat would hardly destroy PVP. It would simply create a new class of "gladiator" players who fight to their explosive deaths for fame and blood money.
Honestly, every industrialist in the game should be clamoring for this, cause every ship lost is another ship someone needs to buy. Maybe the carebear vote, which has destroyed PVP outside of the arena could actually help make this viable.
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Doomed Predator
The Graduates Morsus Mihi
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Posted - 2009.06.11 17:32:00 -
[23]
Originally by: Grarr Dexx No.
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VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.11 18:55:00 -
[24]
Originally by: Vaal Erit It's already available, it is called Sisi. You can duel and duel and fly whatever you want there all day.
Game regulated arena's on Tranquility? Gtfo with that carebear wow trash.
Since you obviously didn't read anything but the OP, I'll restate what I already posted and you didn't seem to read.
Sisi is NOT an arena. It's a test server. It's buggy, there's no real loses, mirrors are infrequent and there are about 400 people online. There's nothing to gain/lose and hardly anyone to fight. It's not fun. Not to mention, you're not on traquility when you're on sisi (obviously), so you can't go help alliances mates/allies/etc because you're busy playing on the test server just trying to play the game the way you want. Does that not seem messed up to anyone? That the TEST SERVER is the server most EVE "purests" tell people to go for pvp?
A system that sets up and faciliatates REAL fights with REAL loses is not "carebear wow ****," it's actually quite a bit more pvp "hardcore" as far as I'm concerned, cause you actually have to beat an evenly matched opponent. Seems to me that most pirates have gotten too used to easy ganks and blobs to appreciate a truly good fight.
I'll restate this again as well: If people want to fight and simply can't see eachother cause they're no the same system, why the **** can't we just set up a system (read: arena) to facilitate those fights no matter WHERE YOU ARE? It seems stupid to me that if there are 30k pilots online and 1000 of them want to fight RIGHT NOW, we can't have a system to make that happen. The only possible result is more explosions, more pvp pilots, more ship replacements (strengthening the economy) and more fun. Where's the problem in that?
It's simple and easy and as long as the loses are real, it's not going to "ruin" any of the "real" pvp. People will still want to control space/gank haulers/blob wts. Those forms of PVP will still exist and probably increase because more people will get into pvp through the use of arenas and then want to go out and become a pirate/nosec space holder/etc. |
Bklyn 1
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Posted - 2009.06.11 19:11:00 -
[25]
They should make areas where there is no Concord or gate guns. Killing people in those areas should not result in any sec status loss. People could go there and fight each other. We could call these new arenas 0.0. |
iudex
Caldari State Protectorate
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Posted - 2009.06.11 19:24:00 -
[26]
I don't see anything bad in it, those who don't like it don't have to use it. And if they say it will kill pvp then they admit that an arena is awesome while the rest of Eve pvp is crap. Or how else could the arena "kill" any other form of pvp ?
It's important to keep it close to normal pvp though, that means if the ship dies in the arena fight, it's dead. And not like the devs originally planned it, where the fights are simulated with no ship loss. No loss of isk means no thrill, no adrenaline and everyone bringing officer fitted toys to fights - that's against the concept of Eve.
Make it with real ship loss, add to it a betting system (like it was planned for the original version, where people can watch and put isk on the match), ranking, ladders, event-matches and it can be another nice feature for Eve, like OP said: another option for the players among many.
My skills Faction Standings: Serpentis +8.02 / Angel Cartel +8.57 / Gallente Federation -9.97 |
Ana Vyr
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Posted - 2009.06.11 20:05:00 -
[27]
It was a dumb idea in WoW, and it's a much dumber idea in EvE.
I suppose if they implemented some kind of arena simulator in WIS in the form of a video game within stations that you could play against other players it might fly, but the entire concept in EvE is that you learn things the hard way. I'd rather see them try and implement Mindclash in WIS though.
If you want a duel, arrange it and head to lowsec and duke it out for real.
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5pinDizzy
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Posted - 2009.06.11 20:21:00 -
[28]
One problem with putting an arena in eve and having team matches a bit like in a tournament is that it would probably be alot better and more fun then real eve pvp.
As it's artificially creating the sort of combat environment many people aspire for when out and about with their buddies but very seldom get.
When the realty of real eve pvp usually being more;
"*blind gatejump ambush gank by blob*, omg what happened im in station and that ship was really expensive, I don't know whether it was a good setup as I never got to fire a shot"
or
"this screen is lagged but I know I died because I heard the mail buzzer."
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.11 20:23:00 -
[29]
Edited by: Armoured C on 11/06/2009 20:23:41
Originally by: 5pinDizzy
"*blind gatejump ambush gank by blob*, omg what happened im in station and that ship was really expensive, I don't know whether it was a good setup as I never got to fire a shot"
or
"this screen is lagged but I know I died because I heard the mail buzzer."
those are my favorite bits though |
Allen Ramses
Caldari Typo Corp
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Posted - 2009.06.11 20:27:00 -
[30]
The difference in WoW is that you got rewarded for the outcome of the arena system. In EVE, this would not be the case, except maybe for the experience from drills, simulations, and combat exercises. Minimal risk, minimal reward. I see absolutely no problem with it. Private battle scenarios will NOT cause people to fight over territory, assets, and political gain, whether you like it or not. |
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emthe
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Posted - 2009.06.11 20:50:00 -
[31]
Edited by: emthe on 11/06/2009 20:51:20 Edited by: emthe on 11/06/2009 20:51:00 Surely what people are asking for is a way to facilitate pvp where skill is the biggest variable and not 1. numbers 2. level of preparation or 3. level of outgunnage.
Seems fair enough to me. |
VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.11 22:18:00 -
[32]
Originally by: emthe Edited by: emthe on 11/06/2009 20:51:20 Edited by: emthe on 11/06/2009 20:51:00 Surely what people are asking for is a way to facilitate pvp where skill is the biggest variable and not 1. numbers 2. level of preparation or 3. level of outgunnage.
Seems fair enough to me.
This |
Mikayla Grey
Gallente
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Posted - 2009.06.11 23:53:00 -
[33]
Originally by: 5pinDizzy
"*blind gatejump ambush gank by blob*, omg what happened im in station and that ship was really expensive, I don't know whether it was a good setup as I never got to fire a shot"
Not everyone is a noob.
Quote:
"this screen is lagged but I know I died because I heard the mail buzzer."
Outside of the recent jumpbug i cant remeber the last time this happened to me, even in systems with 500-1000 pilots fighting. |
Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.06.12 00:40:00 -
[34]
Originally by: 5pinDizzy One problem with putting an arena in eve and having team matches a bit like in a tournament is that it would probably be a lot better and more fun then real eve pvp.
As it's artificially creating the sort of combat environment many people aspire for when out and about with their buddies but very seldom get.
When the realty of real eve pvp usually being more;
"*blind gatejump ambush gank by blob*, omg what happened im in station and that ship was really expensive, I don't know whether it was a good setup as I never got to fire a shot"
or
"this screen is lagged but I know I died because I heard the mail buzzer."
lol, so true.
btw, ship fittings don't matter for squat anymore. Gangs are so big these days that the only thing you really have to make sure is on your ship is a sensor booster or two so you can get on some killmails. The rest of the ship can be fit by selecting everything in your hangar and right clicking "fit to ship" and see what fun and crazy combinations you end up with. Fittings only really start to matter as the fleets and fights get smaller and smaller.
An arena game mechanic couldn't possibly replace PvP entirely. There are simply too many people with too much invested in 0.0, and they aren't likely to abandon their empires just to go shoot a few ships. |
Junko Togawa
Caldari
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Posted - 2009.06.12 00:52:00 -
[35]
Sure, cos it'll **** off all the hardcore leetster PvP'ers and their tears are double-juiced in emo goodnezz.
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Gun Gal
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Posted - 2009.06.12 02:43:00 -
[36]
F@#k off with your Warcraft carebear " i want to have it all " attitude.
seriously, arenas are ******ed , and are only for lazy people who want it all without any work.
amazingly enought, i just described warcraft as well.
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buttesauce
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Posted - 2009.06.12 02:56:00 -
[37]
go to 0.0 |
Darek Castigatus
Immortalis Inc. Shadow Cartel
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Posted - 2009.06.12 03:11:00 -
[38]
Edited by: Darek Castigatus on 12/06/2009 03:14:56 Try actually using your brain for 5 minutes and you'll see its not necessary to get the devs to do it when its perfectly possible to do it yourself. Pick a system, arrange some security, find a time, find some guys willing to shoot the crap out of each other at said time and place.......PROFIT!!
People coming up with cool ideas and carrying them out themselves is one of the primary reasons i started playing this game in the first place and if you're willing to make the effort instead of expecting the devs to do it for you then you could make history.
EDIT - I just thought actually, Eve Radio DJs have been doing things like the OP described for ages on an adhoc basis, arranging FFAs or team fights in lowsec, and the best thing is quite a lot of the time the pirates either leave it alone or actually provide the security themselves simply because its an interesting event.
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Tyler
Deep Core Mining Inc.
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Posted - 2009.06.12 03:37:00 -
[39]
You don't need an arena when the tools exist in - game to construct your own. |
ThrashPower
Gallente Black Rainbow Knights
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Posted - 2009.06.12 03:37:00 -
[40]
I can see how this will turn out already; 2v2 arena. Falcon+Basilisk vs Falcon+Basilisk.
I've had my fair share of long (6-16hours) arena fights in a certain other game |
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Blacksquirrel
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Posted - 2009.06.12 03:49:00 -
[41]
LOL I love the anger from some of these posts. And I love how everyone compares it to WOW. |
VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.12 04:30:00 -
[42]
People keep saying "don't be lazy" and "find your own fight."
This is a ******ed statement. I look for fights all day long and MAYBE get one, very lopsided fight (one way or the other). In 00, it's all about blobs. In lowsec, it's all about gatecamps and station games. True pvp is dead and has been for a very long time. There's nothing wrong with setting up fights that are even. The only people who don't like this are dumb or afraid their blobs won't find as many easy kills as often. Get over it.
This isn't about being lazy. This is about facilitating fights because the game is all about blobs right now. If the ships are lost, why do people care how they are lost? I repeat, this WILL NOT kill normal pvp. People will still gatecamp, sov wars will still happen and pirates will still roam around to terrorize and grief locals. Pvp isn't profitable, people will still need to camp gates and conduct sov wars to keep income.
The purests in this game as stupid and paranoid. Get over yourselves. |
Jim Hazard
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Posted - 2009.06.12 08:13:00 -
[43]
Edited by: Jim Hazard on 12/06/2009 08:15:43
Originally by: VoiceInTheDesert People keep saying "don't be lazy" and "find your own fight."
This is a ******ed statement. I look for fights all day long and MAYBE get one, very lopsided fight (one way or the other). In 00, it's all about blobs. In lowsec, it's all about gatecamps and station games. True pvp is dead and has been for a very long time. There's nothing wrong with setting up fights that are even. The only people who don't like this are dumb or afraid their blobs won't find as many easy kills as often. Get over it.
True PvP is dead? what does True PvP look like?
I have been playing eve since dec. 2003 and have been pvping since then and it never really was different from what it is now. In 0.0 you allways had to face bigger fleets when you did not belong to one of the large alliances. And PvP in low sec allways took place arround gates and stations, just that ppl in low sec were much easier to kill before "Warp to zero" was introduced.
And seriously what do you expect? Do you need ppl sitting at a safe spot waiting for some1 to warp in to get some fight?...
PvP in eve allways used to be arround gates and stations -> then POSs when they were introduced and once in while some ganking in a belt takes place.... it never was different and so in your words "true PvP" never existed in eve.
On the topic: Arenas should only be introduced as a tool to organize player made tournaments to prevent, that they get interrupted by ppl who are not involved. For any other kind of dueling there are enough game mechanics which can be used.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2009.06.12 08:18:00 -
[44]
Consequence-free PvP should never be a part of Eve. |
Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.06.12 08:28:00 -
[45]
Originally by: VoiceInTheDesert People keep saying "don't be lazy" and "find your own fight."
[…]
This isn't about being lazy. This is about facilitating fights because the game is all about blobs right now.
People keep saying it because it's true: the game already offers you every tool you need for this kind of thing — you just don't want to use them.
If you're right in your assumption that there is a demand for this kind of thing, you should have roughly zero problems setting it up right now and the only thing that's stopping you is a lack of will. If there is no demand, then your suggestion isn't needed.
So I can only agree: stop being lazy and go find it! |
Morphisat
Hidden Agenda Deep Space Engineering
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Posted - 2009.06.12 09:00:00 -
[46]
Will this arena have a capture the flag type subgame ? |
Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.06.12 09:29:00 -
[47]
It does not have to be consequence free. Also losing ships and possibly implants is hardly-risk free.
About the go to 0.0. Well I have been there, done that, got ****ed off. With all the metagaming like TS and Forum Spies. Offlining POS. Members betraying their Corp and Alliance the whole crap that "Elite" PvPer do, all fun was killed for me long ago.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Fille Balle
Dissolution Of Eternity Ethikos Trade Alliance
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Posted - 2009.06.12 12:05:00 -
[48]
Oh hai gais, Fille here,
How's it going? Nice weather here, and it's Friday. Also known as poets day (Pi** Off Early, Tomorrow's Saturday).
Now, I totally agree, arenas would completely kill off real pvp. But, that being said, there are still resources to fight over in eve, and no matter how good the rewards, or how great the arena system is, this will never stop.
k thnx bai bai
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quickshot89
Caldari MEK Enterprises
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Posted - 2009.06.12 12:11:00 -
[49]
an erena in space? that just doesnt even make sense, go back to wow and stop posting stupid thread eve is pvp in space no matter what, if you want more pewpew, FW or 0.0 is your answer
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RedSplat
Heretic Army
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Posted - 2009.06.12 12:42:00 -
[50]
I cant help but feel an Arena system would deal a deathblow to EVE being fundamentally a PVP game.
PVP should have risks and real consequences.
I cant get behind anything that diminishes risk in EVE.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Attrezzo Pox
Amarr Fringe Financial and Industries
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Posted - 2009.06.12 12:57:00 -
[51]
Edited by: Attrezzo Pox on 12/06/2009 13:00:42 Introducing Eve Arena
Originally by: RedSplat I cant help but feel an Arena system would deal a deathblow to EVE being fundamentally a PVP game.
PVP should have risks and real consequences.
I cant get behind anything that diminishes risk in EVE.
Who said anything about diminishing risk. In an "Eve Arena" you have to pay for your ship loss/pod kill like anyone else fighting anywhere else. I think what the OP is looking for is a way to have something like the Alliance Tournaments all the time. No one complains about the Alliance Tournaments.
In addition it could offer an interesting sport setup to the game. There could be those who fraps major matches and set up some sort of betting system. Gambling is always ftw.
Looks like if people jump onboard this new "Eve-Arena" we'll have our cake and eat it too. |
Vaneshi SnowCrash
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Posted - 2009.06.12 13:03:00 -
[52]
I personally am for Arena's in high sec space. However, I'm in a third, minority camp when it comes to them. I don't want to see the current low sec/0.0/wardec/can flipping mechanics changed; nor do I want to see a "virtual combat chamber where nothing is really lost" which is what CCP where intending to produce right up until they slapped in to a game limitation (EVE doesn't understand 'virtual') and the whole project was apparently scrapped. Sorry Dev's, if I want no permament loss of stuff I'd go play Jumpgate.
What I want to see is designated areas, for tournaments, showing off, settling scores, practice, with some form of rent price and NPC betting system: who'll die first? Which side will win? 1000ISK on the kitsune to die! sort of thing. Preferably with some way of letting spectators watch (everyone clicks 'I'm cool' and Concord doesn't interject to a stray shot or two?) as after all, what the hell else are you going to do whilst your ammo cooks, your agent's offering you Buzz Kill for the six time in a row and you've got retina burn from the mining lasers? Waste time and ISK seeing stuff explode of course!
It does however mystify me why people seem so polarised about arena's. It seems they're convinced it's an either/or situation: we have what we have now OR we have arena's instead. I see no fundemental reason why both can't happily exist. I mean if someone can quantify why this take on arena's is bad for EVE I'll happily tweak the idea or just shut the hell up. |
Kazang
Gallente Wrecking Shots
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Posted - 2009.06.12 13:14:00 -
[53]
Arena in eve should be a system in Null sec close to Empire, somewhere in syndicate, maybe a few jumps from orvolle, maybe FD-something.... oh wait.
Jokes aside i would support a "Arena" in eve it filled the following critera:
1) Real Risk - if you lose you ship its gone, kaboom. Same as normal pvp is now, no "virtual", no risk pvp. Currently there is a penalty for being **** at pvp, its called a lossmail, and having to replace whats on it.
2) No rewards for failure. No runner up or consolation prizes or any of the wow-like ****. You either win and take the loot or you wake up in a new clone.
3) All rewards should be based on what you loot from the losers and betting on the outcome of the fight. No weekly isk or item rewards for keeping your rank. Passive rewards and rewards for "taking part" should not exist, you gain from winning, nothing else.
4) The Arena should be a real place in eve, no virtual bull****. I would say somewhere in syndicate would fit lore wise and in practice. It should be NPC policed system where the NPCs who run the arena (in this example intaki syndicate) would wtf pwn anyone who tried to interfere with the arena fights, in similar way to the faction navy but with more firepower, but a bit less than concord instagibbage. Fightable but would take a very large and organised force.
5) Ship types and fittings should be verified by in game mechanics (by NPCs again), so no cheating or having to use ship scanners to make sure others aren't cheating.
6) The arena needs to allow for spectators so that big matches can be watched by people who are following the progress of and betting on a team.
7) No capitals.
8) Freeform template for matches organized before hand, player and ship limits decided by the participants.
9) In game challenge system. For example a open challenge could read: Rules: 10v10, Frigates only, No Faction/complex gear, No Interdiction bubbles. Stakes: 20 mil entry per pilot, winner takes all. Time: 19:30 12-6-09. Location: Arena 16 - The Syndicate Arenas
This challenge would be visable to every team eligible to fight, ie a team that has 10 active players, etc. Right click -> accept, players accounts would be debited automatically and then the rewards given to the captain of the winning team. The winners will be decided by the server as the last pilots still flying, so no cheating there either. Turn up at the required time, at the right arena and pewpew.
Could be awesome, but only if they let me design it imo.
Kazang
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Attrezzo Pox
Amarr Fringe Financial and Industries
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Posted - 2009.06.12 13:41:00 -
[54]
Originally by: Kazang Arena in eve should be a system in Null sec close to Empire, somewhere in syndicate, maybe a few jumps from orvolle, maybe FD-something.... oh wait.
Jokes aside i would support a "Arena" in eve it filled the following critera:
1) Real Risk - if you lose you ship its gone, kaboom. Same as normal pvp is now, no "virtual", no risk pvp. Currently there is a penalty for being **** at pvp, its called a lossmail, and having to replace whats on it.
2) No rewards for failure. No runner up or consolation prizes or any of the wow-like ****. You either win and take the loot or you wake up in a new clone.
3) All rewards should be based on what you loot from the losers and betting on the outcome of the fight. No weekly isk or item rewards for keeping your rank. Passive rewards and rewards for "taking part" should not exist, you gain from winning, nothing else.
4) The Arena should be a real place in eve, no virtual bull****. I would say somewhere in syndicate would fit lore wise and in practice. It should be NPC policed system where the NPCs who run the arena (in this example intaki syndicate) would wtf pwn anyone who tried to interfere with the arena fights, in similar way to the faction navy but with more firepower, but a bit less than concord instagibbage. Fightable but would take a very large and organised force.
5) Ship types and fittings should be verified by in game mechanics (by NPCs again), so no cheating or having to use ship scanners to make sure others aren't cheating.
6) The arena needs to allow for spectators so that big matches can be watched by people who are following the progress of and betting on a team.
7) No capitals.
8) Freeform template for matches organized before hand, player and ship limits decided by the participants.
9) In game challenge system. For example a open challenge could read: Rules: 10v10, Frigates only, No Faction/complex gear, No Interdiction bubbles. Stakes: 20 mil entry per pilot, winner takes all. Time: 19:30 12-6-09. Location: Arena 16 - The Syndicate Arenas
This challenge would be visable to every team eligible to fight, ie a team that has 10 active players, etc. Right click -> accept, players accounts would be debited automatically and then the rewards given to the captain of the winning team. The winners will be decided by the server as the last pilots still flying, so no cheating there either. Turn up at the required time, at the right arena and pewpew.
Could be awesome, but only if they let me design it imo.
Again, there's a player made Arena system http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1093725
Supporting a player-made initiative is a better idea, than having CCP built arenas. IMho |
Sir Muffoon
Backdoor Enterprises
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Posted - 2009.06.12 13:44:00 -
[55]
Edited by: Sir Muffoon on 12/06/2009 13:44:33 It didn't work for WoW. Why would it work for Eve?
In WoW, pretty much all world PvP died off when battlegrounds were introduced. Then a few years later, some people got bored of this and created a "Roaming 5v5 Night" to start world pvp again. (it's on google videos if you want evidence) It was fun and a success. Blizzard copied this with Arenas, and the fun was sucked out of it again.
The bottom line is, player created content is more fun and rewarding than anyhing CCP could give us in the form of arenas. You want a arena? Organise it, hire protection, camp the gates and hand out your own prizes. Charge entry.
edited for punctuation |
RedSplat
Heretic Army
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Posted - 2009.06.12 13:49:00 -
[56]
So essentially what we have is a formal structure to deal with arranged 1 vs 1's as opposed to the current situation that is dependent on someones word?
Seems a little bit of a waste of time. People that want to 1 vs 1 or 2 vs 2 and so on already can.
But,
If ship losses and isk losses and poddings are possible just as on TQ with such resulting in the loss of such on TQ- then i guess i can live with it.
What i don't want to see. EVER. is instanced combat, where there are no real losses, introduced to the masses.
Likewise i dont want to see. EVER. a 'Dueling' system where 2 players can agree to fight somewhere and be immune to hostile intent from any player they aren't 'Dueling' with.
An arena system is one step closer to the precipice and at the bottom of the cliff is the death of EVE as a harsh PVP centric game. Things are teetering enough as is...
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Robot Robot
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Posted - 2009.06.12 14:07:00 -
[57]
I would LOVE to see arenas put in the game to shut up everyone who keeps asking for arenas. You want to know how they should be implemented?
sprinkle high sec with arena beacons. flying to the beacon lands you at an acceleration gate. the acceleration leads into a deadspace pocket with nothing in it. This deadspace pocket is 0.0; no CONCORD intervention, no security loss. different acceleration gates will have different ship class and number limitations. if the number of ships in the pocket already meets the ship number limitation, then no-one else can use the gate until one of them warps out. The smallest gates will pass only 2 ships and T1 frigate hulls, with the biggest gate passing up to 64 ships of any non-capital hull.
that's it, getting a fair fight is still your problem to work out.
i think that this will actually result in a ton of fun and lulz.
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Sir Muffoon
Backdoor Enterprises
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Posted - 2009.06.12 14:11:00 -
[58]
Originally by: Robot Robot I would LOVE to see arenas put in the game to shut up everyone who keeps asking for arenas. You want to know how they should be implemented?
sprinkle high sec with arena beacons. flying to the beacon lands you at an acceleration gate. the acceleration leads into a deadspace pocket with nothing in it. This deadspace pocket is 0.0; no CONCORD intervention, no security loss. different acceleration gates will have different ship class and number limitations. if the number of ships in the pocket already meets the ship number limitation, then no-one else can use the gate until one of them warps out. The smallest gates will pass only 2 ships and T1 frigate hulls, with the biggest gate passing up to 64 ships of any non-capital hull.
that's it, getting a fair fight is still your problem to work out.
i think that this will actually result in a ton of fun and lulz.
So, if there's a complex cap of say, 50, some people could camp the other side of the gate with 40people and slaughter any small gang that comes through. Lovely idea..
Personally, I foresee a lot of whining on the forums again. "This guy told me to warp to him to help him with his mission, but blew me up instead. :cryface:" -- the last scam like that got removed. |
Robot Robot
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Posted - 2009.06.12 14:19:00 -
[59]
Originally by: Sir Muffoon
So, if there's a complex cap of say, 50, some people could camp the other side of the gate with 40people and slaughter any small gang that comes through. Lovely idea..
Personally, I foresee a lot of whining on the forums again. "This guy told me to warp to him to help him with his mission, but blew me up instead. :cryface:" -- the last scam like that got removed.
that's exactly right. you've seen the beauty of the system.
what you describe is hardly the lofty-scam. in fact, it's no more a scam than inviting someone to come join you for a friendly wander through low-sec is. there would of course be one of those info-popups as you warp in to the acceleration gate spelling out what you're signing up for up if you activate the gate.
use the directional scanner. also, the gate probably needs some sort of counter display so that you can know that if the number of ships on the scanner doesn't match the number on the counter, then you're dealing with cloakers.
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Jim Hazard
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Posted - 2009.06.12 14:24:00 -
[60]
Well.. in general i am against arenas just to make it easier for people engage in a 1v1 without getting backstabbed... thats nothing an arena should be used for.
An Arena should only be a tool to support people who want to organise serious Tournaments. Any1 who ever tried setting something like this up knows how annoying it can be when such a tournament gets interferred, by ppl who just want to spoil other ppls fun. (DonŠt get me wrong, i love the mechanics in general as they are now, but i find player tournaments with certain restrictions to fittings etc quite interesting, just like the alliance tournament and having a tool to let players create tournament would only give players new opportunities to create events on their own).
-----------------------------------------------------------------------------
So thats what an arena could look like in eve without affecting daily pvp too much.
1. Players or stations need an interface to create an official tournament.
2. Within that interface you can set certain rules, like forbidding t2 rigs, pirate implants, RRs, entry fees, number of players (maybe even a sp limit if you want to start a tournament just for newbies).
3. The arena itself should not be some static object in space, where ppl can just warp to in order to have a duel. (Starting tournaments also should cost some ISK in order to prevent that everyone uses the arena for those duels.
4. In the tournament settings you can setup a date or a certain range of days where the arena is available for ppl who participate in the tournament. You get a bookmark like a mission bookmark you can warp to if you want to enter the arena in that time.
5. PPl inside the arena should be immune to being targeted from ppl outside the arena.
6. PPl who are not registered in the tournament and warp to the arena (for example by ganging up with some1 who is in the arena) get bumped out just like you can bump out of POS shields.
7. If you enter the arena with forbidden implants / ships / modules, your ship should get bumped, or even blown up for trying to cheat ;).
8. Price money and tournament fees are stored in a "3rd party account" and prices are automatically transfered to the winners after the tournament.
---------------------------------------------------------------------------------
ThatŠs how we could profit from some kind of arena without interfering with the daily PvP. Also for CCP it would be far less work to create official tournaments since they would have some tool in place they can use as well.
p.s. this is just a rough idea and surely some fine tuning is needed, its just a general idea ;).
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Kazang
Gallente Wrecking Shots
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Posted - 2009.06.12 14:34:00 -
[61]
Originally by: Attrezzo Pox
Again, there's a player made Arena system http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1093725
Supporting a player-made initiative is a better idea, than having CCP built arenas. IMho
eve-arena.com is good idea but it wont work in its current iteration, it just far to open to exploitation. I for one plan to grief the **** out of people using eve-arena.com any chance i get as soon as it becomes popular enough to be worth my time. As i have no qualms about ganking people already fighting a "fair fight", it aint my fair fight
I fully intended to exploit the anonymity and virtually un-policed setup they have in place to get some easy kills, and trust me it will be very long time before i run out of alts to create "fake" matches with while i gank with impunity on another character. That is only the most obvious way ive already thought of for greifing the player made arena system.
Despite what my earlier post might suggest i don't want an arena system, i dont have to fight fair right now and i quite like that and dont want it to change. I am however afraid that ccp are gonna **** up the game and add in risk less, instanced arenas, they have already tried once and the current TQ build couldn't cope with it luckily enough for us. They are going to introduce arena at some point, its inevitable, too many people crying for it and ccp obv what it themselves. If they do introduce an arena i hope it will be something similar to what i suggested.
Unless there is a rigid system in place people like me will **** with it for the lulz. And the more succesfull a player made arena(mod, game mechanic, tool, etc) is the more likely it is that ccp will introduce a proper system, its just how it works with games.
Im off to play Team Fortess 2 to emphasis my point.
Kazang
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Darek Castigatus
Immortalis Inc. Shadow Cartel
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Posted - 2009.06.12 14:45:00 -
[62]
Edited by: Darek Castigatus on 12/06/2009 14:47:12 Ill repeat a point which has been made several times already by various people - if its so easy to implement why arent you doing it yourself rather than expecting CCP to do it for you?
You seem to be so afraid of the possibilty of outside interferance that you think there has to be some sort of game mechanic to prevent it, which is *******s to be honest. Hire some mercs or get a big enough corp so you can run the security yourself and use a dead end lowsec system with 1 entrance and some stations. If someone does break the security and tries to crash the party everyone warps to station and docks until the intruders get bored and bugger off. Simple and easy to implement, all you need is isk, which is **** easy to get, and/or the ability to make friends.
EDIT - Since kazangs p[ost appeared while i was typing ill add this, theres going to be people who will try to abuse the system wether you do it or CCP does it, dont let that put you off trying it
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Veng3ance
Multiversal Enterprise Inc. Cry Havoc.
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Posted - 2009.06.12 14:48:00 -
[63]
HELL NO
Arenas kill all other forms of PVP. We have seen this happen in multiple MMO's
Only ******ed developers add Arenas to their games.
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Vaneshi SnowCrash
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Posted - 2009.06.12 15:14:00 -
[64]
Originally by: Darek Castigatus Edited by: Darek Castigatus on 12/06/2009 14:47:12 Ill repeat a point which has been made several times already by various people - if its so easy to implement why arent you doing it yourself rather than expecting CCP to do it for you?
Personally I've never said it would be simple or easy to do. But to do it 'properly', such as betting NPC's and spectators... possibly even the option of setting a big, well known match up as pay per view... would require CCP's involvment for those mechanics to be implimented IMHO.
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Suneai
Gallente The Scope
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Posted - 2009.06.12 15:24:00 -
[65]
I always thought Yulai was a sort of PvP arena system, many people arrange small battles there on a frequent basis... especially those who tune into EVE Radio as you tend to get sponsored fights through that station.
Another way to get small fights is for corporations to hire scout pilots, someone or a group of people who will seek out other similar sized corporations, when and where they are active and the best time to engage in a battle.
There isn't really much need for a new system just for PvP, just a need for more pilots in the espionage trade and those who want to hire them.
An alternative, a somewhat risky one, is to advertise in the Events/Gatherings forum for a small PvP brawl to be arranged. There would be the chance for bigger competitors to take advantage of your 'call out' but with any luck and some filtering through opposition you may be able to get some good organised combat out of it. |
baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.12 15:49:00 -
[66]
Honestly some of you need to pay attention to what eve radio do with their pvp matches. Not once have I seen them stormed by goons and you also win prises. |
Attrezzo Pox
Amarr Fringe Financial and Industries
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Posted - 2009.06.12 16:57:00 -
[67]
Edited by: Attrezzo Pox on 12/06/2009 17:02:56
Originally by: Kazang
Originally by: Attrezzo Pox
Again, there's a player made Arena system http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1093725
Supporting a player-made initiative is a better idea, than having CCP built arenas. IMho
eve-arena.com is good idea but it wont work in its current iteration, it just far to open to exploitation. I for one plan to grief the **** out of people using eve-arena.com any chance i get as soon as it becomes popular enough to be worth my time. As i have no qualms about ganking people already fighting a "fair fight", it aint my fair fight
Yeah, you do that in high sec. Have fun ks? The idea is to find people who want to fight, meet up at a certain time in a safe system, then gang and fight. Suicide gank is really the only possible exploitation. And I'm sure if the system gets too nutty people will start vetting in "judges" of some sort. Guys who fly in and invite the parties to gang, call the fight etc.
It's very possible. You're just another forum crybaby.
If you can go into Market Discussions and Borrow a bil isk with an audit, players can work out their own Arena system. It just takes effort, and some aren't willing to put effort into anything. Some wish that CCP would play for them when the hard stuff happens. But the people who create systems like a player operated arena system are not like that.
Originally by: Kazang
I fully intended to exploit the anonymity and virtually un-policed setup they have in place to get some easy kills, and trust me it will be very long time before i run out of alts to create "fake" matches with while i gank with impunity on another character. That is only the most obvious way ive already thought of for greifing the player made arena system.
"I fully intended to exploit the anonymity and virtually un-policed setup they have in place" famous last words of a typical internet thug. The internet seems to be doing fine in spite of people who would try to use it against itself. For every way you think of griefing, there will be ten players thinking of ways to stop it. The High Sec gang, and a judge are just the most obvious ways I could think of to make it "fair".
Originally by: baltec1 Honestly some of you need to pay attention to what eve radio do with their pvp matches. Not once have I seen them stormed by goons and you also win prises.
I rest my case. gl |
Surotai
Amarr Dark Sabaoth
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Posted - 2009.06.12 17:19:00 -
[68]
I am fine with an arena type battle system as long as it doesn't give it's own rewards or the players hosting them have to supply a reward. Even as things are now its perfectly feasible for interested players to make these arena style fights happen already. Without specialist systems put in place and programmed.
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Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.06.12 17:45:00 -
[69]
Originally by: Veng3ance HELL NO
Arenas kill all other forms of PVP. We have seen this happen in multiple MMO's
Only ******ed developers add Arenas to their games.
Yep, everyone will simply pack up all their 0.0 POS's, close the doors on their stations and say to hell with owning territory after arena's become available because, lets face it there's nothing else to fight for in this game if you can fight for nothing.
Why didn't I SEE this?!? Man I'm so stooopid. |
Bad Harlequin
Minmatar
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Posted - 2009.06.12 18:36:00 -
[70]
It's. Already. Being. Done. Repeat this until it sinks in. Rodj is absolutely correct in his statement, as well.
So, if you don't want it to be risk or consequence free, it's already being done. If you do, .
As for those who grandly announce they will "grief the hell out of" anyone doing such a thing, please, by all means please, please do. It makes for interesting stories and we wouldn't want the security forces to get bored .
I would hate to see innovation and, yes, risk, diminished by overworking someone with too many mechanics. For those just tuning in, programming is a set of assumptions. Anything you don't allow for ahead of time either can't be done or breaks the system.
Supporters of this idea are probably thinking that "officially implementing" it prevents cheating or griefing, or locks people down to certain rules, or makes something more valid and formal, right? If you stop and think about it for a second, you'll realize how off that is. What, people don't grief in the game itself? People don't break rules? After the first player was banned for an exploit, did exploit attempts stop? Of course not.
And IMNSHO, anything players come up with, support, and make famous, will be far more "legitimate" than any arbitrarily-enforced system imposed from the outside, and I'm willing to bet CCP sees it that way too, given how they've set things up...
(anyone else having to submit things several times before the Forum Godz accept your offering...?)
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SpaceSquirrels
Caldari
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Posted - 2009.06.12 19:13:00 -
[71]
Why does everyone think people want it risk free? I'm not sure how that assumption got started.
So the Nay's say. 1. It will ruin pvp. They never say how though.... (Which is funny because everyone dislikes the current system as is now. Also if it did "break" pvp.... i'd say it would be a survival of the fittest at it's best. Clearly current pvp has so much suckage that folks would pack up and move to arena systems.) However considering that thus far about 1/2 the peeps in every thread dislike don't want such a thing. I would doubt there would be a literal mass exodus to flock to this new system.
2. Make your own or are you to lazy? No im not to lazy however i don't have 1. The time 2. The resources 3. The connections. I freely, and without shame admit that I cannot make such a thing happen.... In fact the average player that wants something like this cannot feasibly make it happen.
To the guys setting up one I do plan on checking it out, and hope it runs smooth. And more power to you for setting up a website and what not to follow it.
Why would I want CCP to implement such a thing? Well easy of access/streamline really. And (read the bold here) Lessen the chance of A-holes F&*&ing with it Clearly in any online game there will never be free of griefers... you can only implement controls to LESSEN such things. Also CCP could build into the game/eve website a ranking system for such a thing.
To the next point of why i/we would want ccp to implement such an atrocity... well considering a good portion of the player base would like such a thing.....and we pay CCP money... Do i need to elaborate or can you see where i'm going with this.
EvE has many paths...and most people do what they like, and resent the other options. Mining, 0.0, pirating, industry, market, Missioning, FW, exploration, plexing, ratting, W-space. Why would one more option suddenly be the death of the game again? It wouldnt. It's just another avenue to pursue to enjoy the game. _________________________ HATERS!!!!
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Pigeon Racer
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Posted - 2009.06.12 20:24:00 -
[72]
'Arena combat' sounds like some sort of cheap EVE gladitorial sporting event with no real use. |
Haks'he Lirky
Durgarnir
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Posted - 2009.06.12 21:31:00 -
[73]
Simulator play without any rewards, without any risks and without any game play reward or joy. Just fit a ship, launch and be killed or kill someone.
People can get their quick fix and corporations can train their newbies without them being scared.
that is the only way I can see any sort of simulated warfare work.
Oh, and they should fraking fix FW before they even think about doing Arenas, FW can be fantastic and would make Arenas sound like a silly bed time story if done right. |
Allen Ramses
Caldari Typo Corp
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Posted - 2009.06.12 21:49:00 -
[74]
Originally by: Haks'he Lirky Simulator play without any rewards, without any risks and without any game play reward or joy. Just fit a ship, launch and be killed or kill someone.
People can get their quick fix and corporations can train their newbies without them being scared.
that is the only way I can see any sort of simulated warfare work.
Oh, and they should fraking fix FW before they even think about doing Arenas, FW can be fantastic and would make Arenas sound like a silly bed time story if done right.
Finally somebody gets it. ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Kazang
Gallente Wrecking Shots
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Posted - 2009.06.12 22:31:00 -
[75]
Originally by: Attrezzo Pox
Yeah, you do that in high sec. Have fun ks? The idea is to find people who want to fight, meet up at a certain time in a safe system, then gang and fight. Suicide gank is really the only possible exploitation. And I'm sure if the system gets too nutty people will start vetting in "judges" of some sort. Guys who fly in and invite the parties to gang, call the fight etc.
It's very possible. You're just another forum crybaby.
You are a clown, you haven't even read the website you spouting as gospel and which your proclaiming as the greatest player driven thing to ever hit eve.
From the eve-arena.com
Quote: Once you've scheduled a match one way or the other, it's in your hands to complete it in a somewhat civilized manner. It's recommended that you find a quiet low-sec or null-sec system to carry out the carnage.
I bolded the important part, low/null sec and all security is up to the players, real secure system they got going there. So who said anything about high sec? Also there are these thing called remote reps, friends and corp aggro. All which can be used in high-sec, if the occasion arised.
Im not crying in the slightest im just saying that in its current form eve-arena.com will fail. Its not my website or my time wasted, i will just laugh when it does. Not that i hope it does, i just think it will fail. BTW these wont be my last words and i invite you to try and make them my last (in game) |
SquidVictory
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Posted - 2009.06.13 00:58:00 -
[76]
Hmm.. arenas in eve? NO! These battleground/arena posts are getting old... |
Admiral Valdore
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Posted - 2009.06.13 04:15:00 -
[77]
Gods no. |
Attrezzo Pox
Amarr Fringe Financial and Industries
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Posted - 2009.06.24 13:09:00 -
[78]
Originally by: Kazang
From the eve-arena.com
Quote: Once you've scheduled a match one way or the other, it's in your hands to complete it in a somewhat civilized manner. It's recommended that you find a quiet low-sec or null-sec system to carry out the carnage.
I bolded the important part, low/null sec and all security is up to the players, real secure system they got going there. So who said anything about high sec? Also there are these thing called remote reps, friends and corp aggro. All which can be used in high-sec, if the occasion arised.
First of all nothing is ever perfect, I imagine very few things ever come close for people like you. Secondly, eve-arena just got started, it will almost certainly end up being vastly different from whatever it is today whenever enough time is spent getting all the details worked out. That is something we can agree on. It will only fail however, if there are to many asshats like you and not enough people genuinely wanting some arenaish pvp.
Here's another counter to your example. EVERYONE in eve has the ability to take a screenshot by pressing prntscrn on their keyboard. Just one example is screens shotting a cheater when his buddies are fireing on you/healing him. Yes it can be photoshopped, so in comes the judge idea. The point is where there is a will there is a way. And you don't need massive mechanics changes and devs to do it. Just a little patience, (something you've shown none of) ingenuity, (maybe less of that), and willpower (obviously lacking there quite a bit).
Originally by: Kazang
Im not crying in the slightest im just saying that in its current form eve-arena.com will fail. Its not my website or my time wasted, i will just laugh when it does. Not that i hope it does, i just think it will fail. BTW these wont be my last words and i invite you to try and make them my last (in game)
It sounds a whole lot like whiny /cryquit behavior to me. About the challenge, anytime mam. How about using eve-arena to make it happen. I'm in if you are. I'm sure you can figure out how to make a challenge. Though, I'm certain that if I win you're biomass will still be jabbering away about how much the gal sux, unbalance, BECAUSE OF FALCON, etc, etc. *-------------------------* PoX IS Eve!!! BOOM!!! |
Jastra
Gallente Black Thorne Corporation Black Thorne Alliance
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Posted - 2009.06.24 13:11:00 -
[79]
Originally by: SpaceSquirrels Now yes I understand this has been brought up before.... However i've seen a lot of support for an idea such as this in countless threads that have nothing to do with arena's. Seem like a lot of folks would like something this, considering the state of pvp, or some would say BvB.
Lets face it to get any sort of "smaller" engagement is tough these days. It takes considerable time as a "pirate" to track peeps down anywhere besides a gate, or the like. If you're not a pirate, but just want to find a small engagement with some buddies.... well what WH space is best now? But still can be troubling to find a fight. Here's the problem as of now I have time on my hands as can be witnessed by the trolling I partake in here. However in a few days things will go back to normal, and my time will diminish. I won't have hours to spend looking for a fight to have a good time. And I'd rather not be zerged 50-1. So that means back to ole mission grind...
An arena type system in low sec could help folks out like me who 1. Have less time. 2. Like "small" pvp. 3. Do not belong to a large alliance capable of supporting such events. I understand many don't want such a thing because they view it as "wowish" thus tarnishing their beloved eve mentality. I disagree as EVE will never be like wow. Or destroy 0.0 PVP..... I couldn't say. Though EVE is about options, this would just be another one to pursue.
Also i'm aware that I'm going to get the "FIX THE BUGS BEFORE NEW STUFFS"... im not saying make this happen now I agree with that. What I'm trying to see is a consensus on such a thing, and why people are for or against what seems to be a more popular idea these days.
Have fun debating.
non consensual PvP game and you therefore need an arena why ?
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Belmarduk
Amarr Imperial Shipment
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Posted - 2009.06.24 13:32:00 -
[80]
NO and GobacktoWOW |
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Bonny Lee
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.06.24 13:45:00 -
[81]
I am against arenas, but i could live with them if they have real losses and no reward. So if you want to have a arena fight, your ship maybe destroyed and you get nothing except the loot of you opponent.
But iŠll promise after 3 months weŠll see dozen of posts demanding "reward" from ccp. So... i think iŠd be best killing arena topics whenever they pop up :p
=> NOOOO
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Cyberman Mastermind
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Posted - 2009.06.24 16:29:00 -
[82]
Originally by: 5pinDizzy One problem with putting an arena in eve and having team matches a bit like in a tournament is that it would probably be alot better and more fun then real eve pvp.
Which, according to most here, of course would be the fault of the arena, not a sign that the "real" pvp is boring...
It's always interesting to see the knee-jerk reactions on this forum - someone mentions "arena" and everyone instantly thinks it must mean risk-free and like WoW... |
Phantom Slave
JUDGE DREAD Inc.
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Posted - 2009.06.24 17:50:00 -
[83]
I'm for it, as long as you have to pay for your own ship/fittings before hand, and you DO actually lose them. Just like you have to have your own car for a demolition derby.
I would also like a "racetrack" type area inside of stations so we can go and view different fights, bid on the winners, and let some gambling be done. Would add a whole new element to Ambulation. |
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