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Author |
Thread Statistics | Show CCP posts - 52 post(s) |
Seloena
Mighty Orca Inc
15
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Posted - 2012.05.17 12:08:00 -
[91] - Quote
Grey Stormshadow wrote:Seloena wrote:Nice :]
I was always wondering.... why everyone in eve have same height? There is so so many options, almost including shoe size & tongue length. Man with small "thing" say that "size doesn't matter", but i don't agree :P
So why we cant fix the height of avatar? This was explained at one beautiful day long time ago. The story begins with serious technical issue and then comes the end. Again no happy ending? And for sure you don't have link to that story, to share with me? |
Skippermonkey
Tactical Knightmare
978
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Posted - 2012.05.17 12:29:00 -
[92] - Quote
It would be great if the art department didnt make all our decisions for us
Just a handful of 'IKEA catalogue' skin color options isnt good enough, as that Fazmarai guy has said, theres a whole swathe of this planet that isnt represented, get to it!
Also hair, please give us the entire color spectrum to play with. Dont make choices for us, we pay you money every month so that we can make our own. My homeboys tried to warn me But that butt you got makes me so horny |
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CCP karkur
C C P C C P Alliance
953
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Posted - 2012.05.17 12:39:00 -
[93] - Quote
The height issue is explained pretty well here CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Silus Prophet
JENSEN - YAMAUCHI CORPORATION ORPHANS OF EVE
0
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Posted - 2012.05.17 12:41:00 -
[94] - Quote
Could we have Amarr male avatars that dont look, at best, middle aged?
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Seloena
Mighty Orca Inc
15
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Posted - 2012.05.17 12:49:00 -
[95] - Quote
CCP karkur wrote:The height issue is explained pretty well here and here... and it's actually an interesting talk (it's from last year). "So it's all about touching each other" :D
And what about the second thing: camera offset in Character Recustomization window for dual screens? |
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CCP karkur
C C P C C P Alliance
954
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Posted - 2012.05.17 12:56:00 -
[96] - Quote
Seloena wrote: And what about the second thing: camera offset in Character Recustomization window for dual screens?
Well, to be honest, it's not high on the priority list... there are so many things we could and would want to work on if we had enough time, but hopefully we can take a look at that sometime. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Seloena
Mighty Orca Inc
15
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Posted - 2012.05.17 13:17:00 -
[97] - Quote
CCP karkur wrote:Seloena wrote: And what about the second thing: camera offset in Character Recustomization window for dual screens?
Well, to be honest, it's not high on the priority list... there are so many things we could and would want to work on if we had enough time, but hopefully we can take a look at that sometime. T_T so I have to get used to being split on 2 screen :(
U're doing a lot of good stuff, so I understand. Hope someday you will fix that. Problem is that there is always something with higher priority :] This is why you fix some things after 4-5 years :P
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Lyron-Baktos
Selective Pressure Rote Kapelle
167
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Posted - 2012.05.17 13:55:00 -
[98] - Quote
CCP Explorer wrote:Lyron-Baktos wrote:since this is part of the art department, can we get some answers from them regarding the new Amarr V3 color issues as being talked about on the Test Server sub-forum? Different team, different artists and programmers. Please post those concerns/issues in the Test Server Feedback channel.
There's been several threads and not any response
https://forums.eveonline.com/default.aspx?g=posts&t=104414 https://forums.eveonline.com/default.aspx?g=posts&t=104351 https://forums.eveonline.com/default.aspx?g=posts&m=1293055
Some of the ship changes look good but a lot of them have had their great golden color turned to brown mud and the bright red dulled. See the Guardian. If you could have one of them take a peek at our threads and respond, would be great
On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
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CCP Explorer
C C P C C P Alliance
481
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Posted - 2012.05.17 14:38:00 -
[99] - Quote
Kusum Fawn wrote:CCP Explorer wrote:Lyron-Baktos wrote:since this is part of the art department, can we get some answers from them regarding the new Amarr V3 color issues as being talked about on the Test Server sub-forum? Different team, different artists and programmers. Please post those concerns/issues in the Test Server Feedback channel. Please link the threads that are relevant places for us to post in. I talked to the team working on the V3 project and they would like to ask you to post your feedback here: https://forums.eveonline.com/default.aspx?g=posts&t=108567Quote:Why are they not reading an essentially art development blog response thread is a little... whut? We need to keep forum threads focused so that both players and devs can easily find the relevant discussions. It's not efficient if all artists and programmers have to read all threads to find feedback on the areas they are working on. This thread is relevant to the artists and programmers working on the character creator, will be monitored by them and you will get relevant responses (such as the ones from CCP karkur), but the artists and programmers working on the V3 project will not monitor this thread since they are working on other things. They will read your feedback in the thread I linked above. I hope and trust you understand the reasons I've outlined. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
481
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Posted - 2012.05.17 14:41:00 -
[100] - Quote
CCP Vertex will respond to all these threads. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Atomic Option
Taggart Transdimensional Virtue of Selfishness
16
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Posted - 2012.05.17 14:42:00 -
[101] - Quote
This is awesome! My question is, in the age of cloning, why are full re-sculpts as easy and available as changing my hair? Can we at least have a method for obtaining them with ISK or AUR? Why aren't there any plastic surgeons in space? |
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CCP Explorer
C C P C C P Alliance
481
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Posted - 2012.05.17 14:56:00 -
[102] - Quote
CCP karkur wrote:BlindFury wrote:Quote:...in case you didn't know, these resculpts don't stack... I'm pretty sure they stacked when Incarna first came out, why can't this still be the case? I'm pretty sure they didn't... or at least I don't see how that could have been possible since it's just a flag and that hasn't changed since Incursion. Attribute Neural Remaps stack, is that perhaps what you were thinking of? (Character Sheet : Attributes.) Character Re-customization Resculpts don't stack and never have. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1230
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Posted - 2012.05.17 15:12:00 -
[103] - Quote
Seloena wrote:Grey Stormshadow wrote:Seloena wrote:Nice :]
I was always wondering.... why everyone in eve have same height? There is so so many options, almost including shoe size & tongue length. Man with small "thing" say that "size doesn't matter", but i don't agree :P
So why we cant fix the height of avatar? This was explained at one beautiful day long time ago. The story begins with serious technical issue and then comes the end. Again no happy ending? And for sure you don't have link to that story, to share with me? In matter of fact I do... It is right here:
CCP karkur wrote:The height issue is explained pretty well here and here... and it's actually an interesting talk (it's from last year). You got no idea how much trouble I went through finding that :)
Get |
Anvil44
Independent Traders and Builders MPA
67
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Posted - 2012.05.17 15:15:00 -
[104] - Quote
I look forward to the day I can add more color to my wardrobe, capes, cloaks, those really really cool sunglasses 'wraps' that I had before you made the current character creator. I would also expect to not be so limited in 'race' when creating a character. What if I wanted my Gallente pilot to look asian? Should not be prevented from that. I would think the 'look' of people should not be controlled by bloodline as after generations of mixing cultures, it would be less clear cut.
Choice is good. Flexibility is good. It is the future, there should be many choices, and not limited to simply a few colors and styles. Clothing should range everywhere from 'retro' (20th or 21st century clothes) to as futuristic as you can come up with. Color shifting clothes would be so awesome. Robes or gowns (like from the original BSGalactica) to styles similar to what we saw in Star Wars. All those should be possible. And available. I may not like you or your point of view but you have a right to voice it. |
Seloena
Mighty Orca Inc
15
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Posted - 2012.05.17 15:25:00 -
[105] - Quote
Grey Stormshadow wrote:In matter of fact I do... It is right here: CCP karkur wrote:The height issue is explained pretty well here and here... and it's actually an interesting talk (it's from last year). You got no idea how much trouble I went through finding that :)
You're my hero!
:*
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Lyron-Baktos
Selective Pressure Rote Kapelle
167
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Posted - 2012.05.17 15:38:00 -
[106] - Quote
CCP Explorer wrote:CCP Vertex has now responded to all these threads.
Thanks for the help Explorer even though it was bad news, lol
On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
Tlat Ij
Hedion University Amarr Empire
9
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Posted - 2012.05.17 16:15:00 -
[107] - Quote
CCP karkur wrote:Our artists are VERY serious about their colors , and the standards in our art department are just really high (as is evident from the amazing art in EVE). They carefully pick the colors available, in order to keep the correct style and vision so everything looks right. The color restrictions are basically up to the art direction, which is one of the reasons EVE does looks so good Why can't we just change RGB values for hair though? People can dye their hair pretty much whatever colour they want TODAY why can't we do it 20,000 years in the future? Did people forget how to make hair dye when the EVE gate broke? And if the art team says it doesn't "fit" you can tell them we are demi-gods and above silly little things like "following racial customs" and whatnot. I can understand you guys limiting skin colours to realistic tones but hair is something we should be able to use any colour we want just like we can in real life. |
Cloned S0ul
Blood Fanatics
41
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Posted - 2012.05.17 16:18:00 -
[108] - Quote
My friend said this is bad omen if ccp focus on face lifting and shiny missiles they made shiny useles grafic upgardes to get new potential eve subscribers (because cool look and grafc) but those who play games only (because grafic is cool) they leave it when discovery other better grafic in other game, i play EvE because is awesome social mmo with wired mechanic not because im able to lift my avatar...
Also Fuu i dont like this, Hate me i dont care. Im mad!!!!! while CCP talk about super expansion caled INFERNO!!! where most importand changes are face lifting!!! |
Claire Raynor
NovaGear
10
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Posted - 2012.05.17 16:28:00 -
[109] - Quote
I think this is cool!!
I really like WiS and, (maybe I'm the only one who does), but I really like walking my toon to the sofa and sitting down after doing some FiS. It's never grown old on me. I think the avatars we get in EvE are great - and they are a significant part of the experience now for me as an industrialist. I can't wait for more clothes to buy and hope one day to be able to open that door.
Thanks Devs! |
Kusum Fawn
State War Academy Caldari State
62
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Posted - 2012.05.17 18:28:00 -
[110] - Quote
CCP Explorer wrote:Kusum Fawn wrote: Why are they not reading an essentially art development blog response thread is a little... whut? We need to keep forum threads focused so that both players and devs can easily find the relevant discussions. It's not efficient if all artists and programmers have to read all threads to find feedback on the areas they are working on. This thread is relevant to the artists and programmers working on the character creator, will be monitored by them and you will get relevant responses (such as the ones from CCP karkur),
None of the threads linked by you or Lyron-Baktos are About character models or coloration. While ship colors are important, this thread and devblog is specifically about Characters.
are there any about characters that the art department or whom ever is responsible for the color of characters is posting or reading? If they are the same people then those are to places ill start posting, Even if it is off that thread topic.
https://forums.eveonline.com/default.aspx?g=posts&m=1245343#post1245343 This is one of the closest threads that ive seen to getting an actual answer, however that answer still seems to be "I'll ask the art department" or "Less choice is diversity!"
CCP Karkur wrote: So if we wanted to have the old color also available, the options would be 20 for each bloodline, which is too much, and the color palette would just look weird with maybe 10 very white options(for Amarr), and then the rest.
While I do appreciate that CCP Karkur is answering threads, it seems that CCCP Karkur doesn't have the fullest picture or the leeway to respond to the central theme of many of the threads about character creation and options.
1. What prompted the changes to Character skin color changes and why are the some of the old colors no longer going to be available? 2. Why are there restrictions on the colors available at all? 3. What is are the guidelines to "correct style and vision" and who determines that? 4. Is this a programming architecture issue? as in different ways of adding colors dont scale properly when looking at more then one character? or is the restrictions an artistic choice rather then a technical limitation? ->4.1. If its a programming issue (which the direction of your posts seems not to point to) are there other options that you are looking at? or is it a "this is the only way that it can be done reasonably" ->4.2. People will make ugly avatars. No matter what sort of settings filters you put in there, someone will find a way to make it ugly. also personal preferences in beauty etc. 5. Quite simply i don't understand why choices are limited to less then what is available today. in terms of base colors. I expect more varied choices here then a 24 pack of crayons. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |
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CCP Explorer
C C P C C P Alliance
482
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Posted - 2012.05.17 18:59:00 -
[111] - Quote
Kusum Fawn wrote:CCP Explorer wrote:Kusum Fawn wrote: Why are they not reading an essentially art development blog response thread is a little... whut? We need to keep forum threads focused so that both players and devs can easily find the relevant discussions. It's not efficient if all artists and programmers have to read all threads to find feedback on the areas they are working on. This thread is relevant to the artists and programmers working on the character creator, will be monitored by them and you will get relevant responses (such as the ones from CCP karkur), None of the threads linked by you or Lyron-Baktos are About character models or coloration. While ship colors are important, this thread and devblog is specifically about Characters. are there any about characters that the art department or whom ever is responsible for the color of characters is posting or reading? If they are the same people then those are to places ill start posting, Even if it is off that thread topic. I'm very sorry, but I'm not following you here. The full context of the question I was responding to was:
Kusum Fawn wrote:CCP Explorer wrote:Lyron-Baktos wrote:since this is part of the art department, can we get some answers from them regarding the new Amarr V3 color issues as being talked about on the Test Server sub-forum? Different team, different artists and programmers. Please post those concerns/issues in the Test Server Feedback channel. Please link the threads that are relevant places for us to post in. Why are they not reading an essentially art development blog response thread is a little... whut? Hence I talked to the people working on the V3 project and provided a link in my reply to a forum thread that is relevant to that project.
If you wanted to discuss skin colour matters and not ship colours (and forgive me for getting confused given this reference to Amarr V3), then this thread here is exactly for those purposes and I'm absolutely certain that CCP karkur will either reply to your questions or follow up with her co-workers that can either provide the answers or reply directly. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Aineko Macx
Royal Amarr Institute Amarr Empire
182
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Posted - 2012.05.17 19:42:00 -
[112] - Quote
Any chance we'll see some more male hair styles? Most of the current ones are just ludicrous... |
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CCP karkur
C C P C C P Alliance
962
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Posted - 2012.05.17 19:50:00 -
[113] - Quote
Kusum Fawn wrote: While I do appreciate that CCP Karkur is answering threads, it seems that CCCP Karkur doesn't have the fullest picture or the leeway to respond to the central theme of many of the threads about character creation and options.
1. What prompted the changes to Character skin color changes and why are the some of the old colors no longer going to be available? 2. Why are there restrictions on the colors available at all? 3. What is are the guidelines to "correct style and vision" and who determines that? 4. Is this a programming architecture issue? as in different ways of adding colors dont scale properly when looking at more then one character? or is the restrictions an artistic choice rather then a technical limitation? ->4.1. If its a programming issue (which the direction of your posts seems not to point to) are there other options that you are looking at? or is it a "this is the only way that it can be done reasonably" ->4.2. People will make ugly avatars. No matter what sort of settings filters you put in there, someone will find a way to make it ugly. also personal preferences in beauty etc. 5. Quite simply i don't understand why choices are limited to less then what is available today. in terms of base colors. I expect more varied choices here then a 24 pack of crayons.
The skin color change was mostly done because a lot of people (both regular players and CCP employees) wanted everyone to be able to have darker skin, which makes a lot of sense to me at least. The restrictions are not a programming issue (although I would run into problems with the UI if all of a sudden everything was available for all bloodlines), but it's nice to have it the way it is for storing stuff and applying assets. I'll see if I can get any of the artists to comment on the restrictions (today is a holiday so we have not been at work today... although I'm sure some of them are because they have been working very hard on making EVE even more amazing)
CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Salpun
Paramount Commerce Masters of Flying Objects
258
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Posted - 2012.05.17 19:57:00 -
[114] - Quote
CCP karkur wrote:Kusum Fawn wrote: While I do appreciate that CCP Karkur is answering threads, it seems that CCCP Karkur doesn't have the fullest picture or the leeway to respond to the central theme of many of the threads about character creation and options.
1. What prompted the changes to Character skin color changes and why are the some of the old colors no longer going to be available? 2. Why are there restrictions on the colors available at all? 3. What is are the guidelines to "correct style and vision" and who determines that? 4. Is this a programming architecture issue? as in different ways of adding colors dont scale properly when looking at more then one character? or is the restrictions an artistic choice rather then a technical limitation? ->4.1. If its a programming issue (which the direction of your posts seems not to point to) are there other options that you are looking at? or is it a "this is the only way that it can be done reasonably" ->4.2. People will make ugly avatars. No matter what sort of settings filters you put in there, someone will find a way to make it ugly. also personal preferences in beauty etc. 5. Quite simply i don't understand why choices are limited to less then what is available today. in terms of base colors. I expect more varied choices here then a 24 pack of crayons.
The skin color change was mostly done because a lot of people (both regular players and CCP employees) wanted everyone to be able to have darker skin, which makes a lot of sense to me at least. The restrictions are not a programming issue (although I would run into problems with the UI if all of a sudden everything was available for all bloodlines), but it's nice to have it the way it is for storing stuff and applying assets. I'll see if I can get any of the artists to comment on the restrictions (today is a holiday so we have not been at work today... although I'm sure some of them are because they have been working very hard on making EVE even more amazing)
A list of actual skin toon counts before and after would be good so we can shoot down the trolls |
Lyron-Baktos
Selective Pressure Rote Kapelle
169
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Posted - 2012.05.17 20:21:00 -
[115] - Quote
The restrictions are to be sure there are no pink players running around. While some people would like this, CCP wants their image to be reflected a certain way from a very high level view and that image would be tarnished if cartoon looking players were being used.
Regarding clothes and hairstyles, same thing really. They want to keep some kind of order to the races and what not. Though why my Gallente race character you see to your left is able to have an Amarr background and clothes, is a bit odd.
Way back in the past when races were more important in terms of skills and what not, it made sense. Now that they are not important and CCP has slowly started to remove some restrictions, it's getting a bit messy.
IMO
PS - WTB just one race/bloodline resculpt so I can get rid of these terrible Gallente genes On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
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CCP karkur
C C P C C P Alliance
962
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Posted - 2012.05.17 20:23:00 -
[116] - Quote
I'm not sure if you are serious, but I would not consider this change the most important one in Inferno, although I think it was important to make it. We had a release demo yesterday where we all showed each other what our teams are releasing in Inferno, and the other teams have been doing amazing work with factional warfare and wars and the art part was also awesome! CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Indahmawar Fazmarai
The I and F Taxation Trust
638
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Posted - 2012.05.17 20:33:00 -
[117] - Quote
CCP karkur wrote:Kusum Fawn wrote: While I do appreciate that CCP Karkur is answering threads, it seems that CCCP Karkur doesn't have the fullest picture or the leeway to respond to the central theme of many of the threads about character creation and options.
1. What prompted the changes to Character skin color changes and why are the some of the old colors no longer going to be available? 2. Why are there restrictions on the colors available at all? 3. What is are the guidelines to "correct style and vision" and who determines that? 4. Is this a programming architecture issue? as in different ways of adding colors dont scale properly when looking at more then one character? or is the restrictions an artistic choice rather then a technical limitation? ->4.1. If its a programming issue (which the direction of your posts seems not to point to) are there other options that you are looking at? or is it a "this is the only way that it can be done reasonably" ->4.2. People will make ugly avatars. No matter what sort of settings filters you put in there, someone will find a way to make it ugly. also personal preferences in beauty etc. 5. Quite simply i don't understand why choices are limited to less then what is available today. in terms of base colors. I expect more varied choices here then a 24 pack of crayons.
The skin color change was mostly done because a lot of people (both regular players and CCP employees) wanted everyone to be able to have darker skin, which makes a lot of sense to me at least. The restrictions are not a programming issue (although I would run into problems with the UI if all of a sudden everything was available for all bloodlines), but it's nice to have it the way it is for storing stuff and applying assets. I'll see if I can get any of the artists to comment on the restrictions (today is a holiday so we have not been at work today... although I'm sure some of them are because they have been working very hard on making EVE even more amazing)
I think this issue could have been worked out along with players before you essentially left 70% of humanity out of your "we want darker" solution. Was an issue players weren't aware that actually existed, has been fixed without asking us and now you just pissed off people who's got colored skin but are not African.
BTW, in case that i am being misunderstood, i may point that by "red skin" i mean this color:
Light red skin (Ollanta Humala, president of Peru)
Dark red skin (Evo Morales, president of Bolivia) EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |
Aliera Vorkosigan
Ruby Dynasty
0
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Posted - 2012.05.17 21:08:00 -
[118] - Quote
This is great! Incarna was the hook that got me checking out Eve. I think I would have been a bit upset if we were forced to change our characters, but the optional remaps much like the neural remaps are a perfect way to handle these maters. I also like the wide variety, but not complete variety available to bloodlines which works to keep the most number of people happy, much like hair color options.
CCP is doing an amazing job keeping the Incarna (and hopefully Dust) elements separate, yet tied to elements of Eve proper. I don't see too many gripes about the walking in stations (which can be toggled off) or even the Noble Exchange from veteran players. Looking forward to more NEX items (no real $ for AUR, but enough open ISK buy orders to build a wardrobe) and more elements to make the station stuff more like The Sims, or Playstation home.
CCP is the embodiment of the term optional. Even core elements like combat or ever using your character's "avatar" is optional which is very different from other MMOs. Not forcing people to change while adding more options is very important to most players. Thank you! |
Oscha Esservic
EVE University Ivy League
1
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Posted - 2012.05.18 01:24:00 -
[119] - Quote
Honestly, this is a step in the right direction. But a small one.
A very very small one.
Eve still subscribes to some blatant, possibly unconscious, sexist attitudes in character creation that hopefully will one day be addressed. What I am talking about is the oppression of men, yes men.
Look at the choices we have for character creation. They all trend around stereotypically main stream-pop male characters. For instance what has happened to the cross dressers in this far flung future? Does CCP have a bias against transvestites? If female characters were only given skirts to wear the forums would be up in arms! So why are men only given pants?
It's not something that I am particularly interested in today, yet who knows about the future! But the fact remains that I have been DENIED the CHOICE and for a universe that prides itself on being an open sandbox that is a sad state of affairs. |
Claire Voyant
131
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Posted - 2012.05.18 02:21:00 -
[120] - Quote
Where is this "resculpt" to be found. I have heard about it, but never seen it. |
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