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Julian Lynq
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Posted - 2009.06.13 23:26:00 -
[1]
i think. havent been in one wormhole yet wich did not have npc's at the scanned sites.
there should be some hacking sites and stuff with no npcs at them in wormhole space.
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LiveWire364
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Posted - 2009.06.13 23:35:00 -
[2]
Originally by: Julian Lynq i think. havent been in one wormhole yet wich did not have npc's at the scanned sites.
there should be some hacking sites and stuff with no npcs at them in wormhole space.
I approve, it would make for much easier stealth ganks as the ships wouldn't have any tank. |
Jana Clant
New Dawn Tribe New Eden Research
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Posted - 2009.06.14 00:02:00 -
[3]
So basically you want rewards from exploration sites for free? |
Abrazzar
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Posted - 2009.06.14 00:13:00 -
[4]
Wormhole population is zero. There are only security drones left. And guess what their eternal purpose is? Right. Keeping people like you away from the precious stuff. Try highsec for a near zero risk environment. Wormholes are definitely not the place for you. |
Verloc Nostromo
Black Mesa LEGION.
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Posted - 2009.06.14 00:16:00 -
[5]
And here i was expecting a whine about not being able to find a wh system to put his pos in. |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.06.14 00:38:00 -
[6]
NPC in the wormholes is clearly not cricket, damn sleepers lying around!
Should/would/could have, HAVE you chav!
Also Known As |
Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.14 00:58:00 -
[7]
please you think your not the only one looking for sucjk rewards
did you not see the into vid
be bold pilot
it didnt say come on the forum and cry because someone beat you to it did it
i didnt think so
OFFLINE[ONLINE]
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Terrus Valkin
Gallente ArmoredCore Armed Forces
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Posted - 2009.06.14 03:28:00 -
[8]
Wait... you want there to be sites in w-space that have hacking/archaeology cans but no sleepers around to guard them?
What?
That's idiotic. |
Julian Lynq
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Posted - 2009.06.14 08:22:00 -
[9]
not idiotic, would be realistic.
every site have drones is unrealistic.
not remove drones completly, but maybe 1/10 of sites have no drones. if so also more players would do wormholes. |
Sabrage
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Posted - 2009.06.14 08:30:00 -
[10]
Permanently terminating characters with poor judgment and bad ideas would also be realistic. In a world where people clone themselves to kingdom come you surely wouldn't want to expose the gene pool to such imperfections. |
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Xtreem
Gallente Knockaround Guys Inc. Exxxotic
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Posted - 2009.06.14 08:30:00 -
[11]
having not been in wormhole space long enough to actually kill anyone.
if you attack someone farming sleepers, do they ever use there AI and swap onto you? that would be interesting. |
Kuranta
Minmatar Pator Tech School
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Posted - 2009.06.14 09:19:00 -
[12]
Edited by: Kuranta on 14/06/2009 09:18:53
Originally by: Sabrage Permanently terminating characters with poor judgment and bad ideas would also be realistic. In a world where people clone themselves to kingdom come you surely wouldn't want to expose the gene pool to such imperfections.
Yeah, there should be a "close account" button along with the report button.
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Derus Grobb
Selectus Pravus Lupus
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Posted - 2009.06.14 09:42:00 -
[13]
I still can't figure out whether he is serious or not. ---
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Cypherous
Minmatar Liberty Rogues Rally Against Evil
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Posted - 2009.06.14 10:50:00 -
[14]
Just stop trying to do WH's solo in your cov ops its an MMO afterall and WH space is definately not for casual solo players tbh.
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Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2009.06.14 11:36:00 -
[15]
Edited by: Ben Derindar on 14/06/2009 11:38:06
Originally by: Xtreem if you attack someone farming sleepers, do they ever use there AI and swap onto you? that would be interesting.
Yes, although in my case there were only a couple of frigs left anyway.
Back on topic, OP's idea as it stands is terrible, although it might make an interesting twist if sometimes there were sites that appeared empty at first, but the act of attempting to hack/analyze a can is what actually triggers the NPCs?
/Ben
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ZZ Moonglum
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Posted - 2009.06.14 11:59:00 -
[16]
Originally by: Ben Derindar Edited by: Ben Derindar on 14/06/2009 11:38:06
Yes, although in my case there were only a couple of frigs left anyway.
Back on topic, OP's idea as it stands is terrible, although it might make an interesting twist if sometimes there were sites that appeared empty at first, but the act of attempting to hack/analyze a can is what actually triggers the NPCs?
/Ben
They exist already ;-) You have been warned... |
Chimay
Caldari Next Era Dawn
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Posted - 2009.06.14 11:59:00 -
[17]
Originally by: Abrazzar Try highsec for a near zero risk environment.
Not picking a fight here, but that statement is pretty inaccurate or at the very least situational.
Missions, pretty straight forward, and easy. Perhaps a few that could give a few a struggles and have a little risk associated with it. Add suicide ganks, salvage ninjaÆs or perhaps disconnect during a mission.
But compared to being deep in alliance space ratting with a Intel channel and only a few in local giving you plenty of time to get out of harms way, whereÆs the risk? Comparing those two situations one could conclude that missions could in fact be more risky in highsec. Also makes a great deal less.
I lived in 0.0 for a pretty decent run. I worked 2nd shift, things were quite. IÆd do exploration while at work when there wasnÆt much on hand to do. Scan out a few plexs. Get home and make a 150-250m a night easy. Some times I made a lot more but had to call in help due to the plexÆs strength but even split a few ways it was a great living and easier by comparison.
Again both are purely situational to come up with an answer. But it just bugs me that some that have it ôgoodö in safe space have the audacity to complain.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.06.14 12:57:00 -
[18]
Originally by: Chimay Edited by: Chimay on 14/06/2009 12:10:07 Edited by: Chimay on 14/06/2009 12:07:36
Originally by: Abrazzar Try highsec for a near zero risk environment.
Not picking a fight here, but that statement is pretty inaccurate or at the very least situational.
Missions, pretty straight forward, and easy. Perhaps a few that could give a few a struggles and have a little risk associated with it. Add suicide ganks, salvage ninjaÆs, lot in local hard to spot WT, or perhaps disconnect during a mission.
But compared to being deep in alliance space ratting with a Intel channel and only a few in local giving you plenty of time to get out of harms way, whereÆs the risk? Comparing those two situations one could conclude that missions could in fact be more risky in highsec. Also missions make a great deal less.
I lived in 0.0 for a pretty decent run. I worked 2nd shift, things were quite. IÆd do exploration while at work when there wasnÆt much on hand to do. Scan out a few plexs. Get home and make a 150-250m a night easy. Some times I made a lot more but had to call in help due to the plexÆs strength but even split a few ways it was a great living and easier by comparison.
Again both are purely situational to come up with an answer. But it just bugs me that some that have it ôgoodö in safe space have the audacity to complain or use the word "risk".
Also in missions, if you accidentally trigger the wrong spawn, you could risk losing your 1b+ ship, which almost happened to me today |
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