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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
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CCP karkur
C C P C C P Alliance
956
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Posted - 2012.05.17 14:50:00 -
[1] - Quote
Hi all,
I'm going to write an EVElopedia page with some helpful UI hints and tips, mostly for hidden features and stuff you can do with the UI which people might not know about. There are aready great threads like this one, and I have collected the UI hints from there and put together the list below. I was hoping you could help me by pointing out more (hidden) UI features I might be forgetting.
While tips on how to play the game are great, I am looking for tips on UI functionality (but please post your game playing tips here to help others).
General- Clicking those small icons with the 4 lines will give you a menu with more options for the item.
- There are shortcuts for almost all windows and combat commands, and those shortcuts can be assigned in the ESC menu.
- When in space, you can drag your ship user interface to the right or left to suit your preference. You can also align it to top and configure it differently through the menu icon on the right side of it.
- The onscreen location of your locked up targets can be moved. You'll want to find a small, white indicator that can be dragged wherever you want it to be. Your targets are anchored to it.
- Targets can be rearranged by dragging and dropping.
- If you double click in space you will manually fly to the place you clicked
- You can add whole categories/groups from the market to the quickbar by right clicking them and select "add group to quicbar root/folder"
- There is a compare tool. you open it from the variation tab in info windows or through a shortcut. When it's open you can drag stuff to it to compare it.
- If you drag the solarsystem menu icon (above your route) to any edit field, you create a link to your solarsystem
- When sending mail to your corp or alliance, you can write "corp" or "alliance" in the TO field and it will be converted to the name of the corp/alliance
- You can sort your mails by assigning them labels. Each mail can have many different labels.
- You can display the session change timer. There is a setting to turn it on in the ESC menu.
- You can list the meta level of each item in your hangar by displaying them in list or detail view then right clicking the header and selecting, "show meta level"
- There are filters in the settings tab in the market window. There you can filter out orders, but also filter the list on the left hand side so it won't show you stuff you cannot use on your current ship or don't have the skills for
- The search field in the asset window has clever advanced search functionality (see devblog)
- When in space, if you click something and hold the mouse down, you get action panel
- You can zoom better in on things by holding down the right mouse button, move the mouse a little bit up or down, and then hold down the left mouse button (holding both down) and move the mouse up.
- A lot of windows have a '?' button at the top that opens a quick access list of items and link to evelopieda articles and such on how to do things within that window.
- Blocking a character hides all future chat messages.
- It's possible to drag the icons in show info windows. In most cases what is being dragged is the type of the item. You can drop the icon in edit fields to create links, as well as drop characters in addressbook and items in quickbar.*
- Scrolling with the mouse wheel in amount input fields will increase/decrease the amount by 0.01 or 1 (depending on the type of value in the field).
- In many scrolls/tables/lists, typing the first letter(s) when it has focus will move to the entry that starts with that letter(s).
Using SHIFT, CTRL, ALT
- When using probes, you can ALT- and SHIFT-drag. Use ALT to change the size of the formation and shift to move the formation.
- Unlock targets by Ctrl+SHIFT clicking on them (this is configurable in the ESC menu).
- Windows that have been "snapped" together can be moved together by holding down SHIFT
- You can open many info windows (either by changing setting in ESC window or holding SHIFT down while you click "show info")
- Holding CTRL down freezes the overview
- You can split item stacks by SHIFT dragging the stack to another place in the same hangar.
- You can copy market quickbar items into another folder by CTRL dragging them there
- You can create a folder with all the material needed for a job type by SHIFTdragging a blueprint to the market quickbar. It's then possible to add the qty info to the items through right click menu on the items.
- SHIFT dragging a mail to a label/folder will add that label to the mail, but not remove the label from the mail.
- You can copy the content of many table-like scrolls with CLTR+F (the scroll has to have focus).
- SHIFTclicking an inventory location in the inventory window opens that location in a new window*.
* coming in Inferno
Thanks in advance CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Salpun
Paramount Commerce Masters of Flying Objects
258
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Posted - 2012.05.17 15:00:00 -
[2] - Quote
Unless they change the functionality again:
Double clicking any where in the hanger view pulls up the ships cargo hold. Shift double click opens it in a new window with Index closed.
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Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1230
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Posted - 2012.05.17 15:02:00 -
[3] - Quote
CCP karkur wrote:You can copy the content of many table-like scrolls with CLTR+F (the scroll has to have focus). [/list]
...and the index finger goes for F instead of C. Bad finger - your god will now be very angry.
Get |
Sarmatiko
715
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Posted - 2012.05.17 15:04:00 -
[4] - Quote
Pressing O shortcut on wreck or container in overview will open contents window.
OH WAIT! |
Vincent Athena
V.I.C.E. Comic Mischief
649
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Posted - 2012.05.17 15:10:00 -
[5] - Quote
"When sending mail to your corp or alliance, you can write "corp" or "alliance" in the TO field and it will be converted to the name of the corp/alliance "
This only works if you have the role "communications officer". http://vincentoneve.wordpress.com/ |
Pinstar Colton
Sweet Asteroid Acres
71
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Posted - 2012.05.17 15:23:00 -
[6] - Quote
Haulers utilizing GSCs to maximize their cargo holds only need to open their containers individually once. Arrange the container windows on a grid.
The next time you want to open all your containers, simply select all and choose "Open containers". Not only will this open all your container windows at once, they will open in the same pattern you set them up in for easy transfer of cargo.
Undocking with all your GSC windows open will automatically close them for you. I don't make minerals. I just make ore 20% cooler. |
Salpun
Paramount Commerce Masters of Flying Objects
258
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Posted - 2012.05.17 15:26:00 -
[7] - Quote
Pinstar Colton wrote:Haulers utilizing GSCs to maximize their cargo holds only need to open their containers individually once. Arrange the container windows on a grid.
The next time you want to open all your containers, simply select all and choose "Open containers". Not only will this open all your container windows at once, they will open in the same pattern you set them up in for easy transfer of cargo.
Undocking with all your GSC windows open will automatically close them for you. New Inventory system has broken this fuctionality. Hopefully this will be fixed by launch. |
Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
122
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Posted - 2012.05.17 16:35:00 -
[8] - Quote
Sticky me thinks?? I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
St Mio
Imperial Academy Amarr Empire
792
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Posted - 2012.05.17 16:40:00 -
[9] - Quote
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Pok Nibin
Viziam Amarr Empire
144
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Posted - 2012.05.17 18:03:00 -
[10] - Quote
The mail interface is one of the most convoluted, clumsy software applications I've seen in my sweet, short computer experience now going on 20 years. With all the superior examples - and yes, Win95s mail was WAY better than this - it would seem someone at CCP would NOTICE.
However, as bad as that may be NOTHING compares to the Corporation interface. That should be sh*tcanned and totally redone.
As far as the combat interface - I'm put in mind of my great-grandfather's limping mule. When he plowed all his rows were wavy. He'd look at the other farmer's rows with contempt, as they were all straight in a line. Which proves: You can get used to anything.
Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |
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Blue Harrier
79
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Posted - 2012.05.19 20:12:00 -
[11] - Quote
A strange one from the new UI If you are looting wrecks and already have a GÇÿCargo HoldGÇÖ (new inventory, active ship) window open; If you click GÇÿOpen cargoGÇÖ on the GÇÿSelect ItemsGÇÖ window you will approach the wreck and at 2500 m the wreckGÇÖs hold will open over the above window with the [Loot All] button on the far left.
However if you click the GÇÿApproachGÇÖ button instead and wait until you are within the 2500 m distance, you can then hold down shift and right click, open cargo to open the hold in a new separate window. It should also retain the same position on the next wreck.
Handy if you want to check whatGÇÖs lootable before dragging it into your hold. The above is GÇÿsubject to changeGÇÖ come patch day.
Setting a shortcut in the [Esc] menu to say [Ctrl]+[O] = 'Open Overview', allows you to open your overview while docked in station so you can make changes before you undock. "You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982. |
Tlat Ij
Hedion University Amarr Empire
9
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Posted - 2012.05.20 16:28:00 -
[12] - Quote
CCP karkur wrote:Hovering the mouse over the overview will freeze the overview. If the mouse doesn't move for X seconds, the overview is unfreezed.A frozen overview is indicated by a padlock instead of the sort indicator triangle. Objects leaving are greyed out in-place, object arriving are added at the bottom. How do I prevent that from happening? I only want the overview to freeze when I hold CTRL. |
Dezolf
DAX Action Stance
1
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Posted - 2012.05.21 07:51:00 -
[13] - Quote
CCP karkur wrote:(I am leaving out 2 thing on purpose: using slash commands to open windows and double clicking on folders to open the content of the folders in a small window). Wait, WHY are you leaving those out? I need to know how to use the slash command to open windows.
One that you missed, however: CTRL+W closes the currently active window.
[Edit] A lot of the shortcuts which are not "hidden" are very hushed down, though. And by that, I mean that I would never had known there was a shortcut to make my drones engage a target, or return to drone bay, had I not been told by someone else.
Oh, and now that we're on that tangent, could we please get a shortcut to launch drones? :) [/Edit] |
Sarina Berghil
Adhocracy Incorporated Adhocracy
32
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Posted - 2012.05.21 10:53:00 -
[14] - Quote
A few windows have extra options when right-clicking the title bar. This is mostly the case for chat windows. |
War Kitten
Panda McLegion
880
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Posted - 2012.05.21 11:38:00 -
[15] - Quote
CCP karkur wrote: When in space, you can drag your ship user interface to the right or left to suit your preference. You can also align it to top and configure it differently through the menu icon on the right side of it.
But for some reason, you cannot have it in-between. You can have it at CCP Tallest location on top, or CCP Guard location on bottom, but not anywhere in the middle. :)
Quote: F11 opens up a mini=map F11 opens the star and solarsystem map
ORLY?
F10 brings up the star/solarsystem map.
Here's your sign... |
Rek Seven
Probe Patrol Project Wildfire
302
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Posted - 2012.05.22 09:34:00 -
[16] - Quote
I think explaining the UI would be better via a video...
What's really needed is a UI overhaul. |
Jupe Bratsilaken
Pator Tech Corp
1
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Posted - 2012.05.22 14:17:00 -
[17] - Quote
Where's the complaints thread for this new UI... ? Jump through gate... UI opens... I close UI.... Jump.. opens... I close... rinse repeat |
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CCP karkur
C C P C C P Alliance
975
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Posted - 2012.05.22 14:22:00 -
[18] - Quote
Jupe Bratsilaken wrote:Where's the complaints thread for this new UI... ? Jump through gate... UI opens... I close UI.... Jump.. opens... I close... rinse repeat At least not here... check out this thread CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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Zenst
Tsunami Cartel SQUEE.
12
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Posted - 2012.05.22 16:15:00 -
[19] - Quote
Whats the option to get the old hanger/inventory system back?
No seriously, what is it and if there isn't one then please that is all I want from this patch now - seriously unimpressed sadly to say.
From a User Interface to sheer Utter Incomptetance in usability. role it back or option please, seriously |
Jupe Bratsilaken
Pator Tech Corp
1
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Posted - 2012.05.22 16:21:00 -
[20] - Quote
CCP karkur wrote:Jupe Bratsilaken wrote:Where's the complaints thread for this new UI... ? Jump through gate... UI opens... I close UI.... Jump.. opens... I close... rinse repeat At least not here ... check out this thread
Solved.. Thank you for your patience and understanding.
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Zenst
Tsunami Cartel SQUEE.
14
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Posted - 2012.05.22 17:00:00 -
[21] - Quote
ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( |
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CCP karkur
C C P C C P Alliance
975
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Posted - 2012.05.22 17:10:00 -
[22] - Quote
Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( This thread is not about the inventory change. CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP Explorer
C C P C C P Alliance
505
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Posted - 2012.05.22 17:18:00 -
[23] - Quote
Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Talon SilverHawk
Patria o Muerte
122
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Posted - 2012.05.22 18:27:00 -
[24] - Quote
CCP Explorer wrote:Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread.
They had all this feedback before and activily ignored it ??
Tal
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Talon SilverHawk
Patria o Muerte
124
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Posted - 2012.05.22 18:59:00 -
[25] - Quote
CCP Explorer wrote:Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread.
Like they actively ignored the original feedback.
Tal |
Smoking Blunts
ZC Industries Dark Stripes
287
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Posted - 2012.05.22 19:10:00 -
[26] - Quote
Talon SilverHawk wrote:CCP Explorer wrote:Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread. Like they actively ignored the original feedback. Tal
you cant say that, the post gets deleted, mine already did OMG when can i get a pic here
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Talon SilverHawk
Patria o Muerte
129
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Posted - 2012.05.22 19:12:00 -
[27] - Quote
Smoking Blunts wrote:Talon SilverHawk wrote:CCP Explorer wrote:Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread. Like they actively ignored the original feedback. Tal you cant say that, the post gets deleted, mine already did
They did once
Tal
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Alavaria Fera
GoonWaffe Goonswarm Federation
864
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Posted - 2012.05.22 20:00:00 -
[28] - Quote
Smoking Blunts wrote:you cant say that, the post gets deleted, mine already did Oh that's good to know. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Echa DeWar
Aurora Minerals Corporation Dark Knights of New Eden
6
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Posted - 2012.05.22 21:12:00 -
[29] - Quote
Here's a hint for CCP with regards the new UI
Change it back to the old inventory system where I didnt need an A4 sheet of bloody hints and tips to use it perfectly.
/end of hints and tips |
Talon SilverHawk
Patria o Muerte
135
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Posted - 2012.05.22 22:26:00 -
[30] - Quote
CCP Explorer wrote:Zenst wrote:ew ew ew I found a realy useful TIP I would like to share.
TIP - roll inventory changes back, step away from the changes.
That is all :( The team working on the Unified Inventory would really like your feedback here https://forums.eveonline.com/default.aspx?g=posts&t=111781 They are actively monitoring that thread.
Like they actively ignored test server feedback, just because you delete my posts doesn't make it any less untrue
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