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Newf4c3
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Posted - 2009.06.25 09:47:00 -
[1]
I really like to know your evaluation:
Is it possible to go out solo (= 1 ship) without having wtfexpensivefactionofficerstuff?
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Durzel
The Xenodus Initiative.
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Posted - 2009.06.25 10:08:00 -
[2]
No.
(Yes) |
Miriam Sasko
Minmatar Matari Exodus
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Posted - 2009.06.25 10:14:00 -
[3]
Short answer: Yes, it is.
You'll have to be very careful about target selection, get blobbed sometimes, have days when you log off frustrated because you haven't had as single fight. Your kill board stats will be horrible by alliance player standards, and isk will always be an issue if you don't have a money making alt or are very gifted indeed.
But it is doable, and the true "good fights" you find totally make it worth it.
Sidenote: At least in my experience it is easier in smaller ships. Simply because fights take less time between smaller ships and your opponent simply has that much less time to get reinforcements. Also, smaller ships make it easier to force/end an engagement.
But flying smaller ships also means you simply can't engage some possible fights, so you'll have to balance things. |
Dirk Magnum
Royal Hiigaran Navy SCUM.
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Posted - 2009.06.25 10:57:00 -
[4]
Smaller stuff has a better balance of survivability and gankitude. The main threat is being caught in a gate camp, and a smaller ship (Cruiser-) has a much better chance of getting away from that, even though you sacrifice by not being able to engage bigger targets. |
Newf4c3
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Posted - 2009.06.25 11:12:00 -
[5]
Thanks for your answers, guys.
Is it a way to get ISK (as a pirate maybe) or is it a fun thingy only?
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Absalom Marathon
The Athiest Syndicate Advocated Destruction
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Posted - 2009.06.25 11:13:00 -
[6]
You can do it, but it's not super fun. You'll have to wait/look for the perfect target and whatnot.
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Unfamed II
Space Perverts and Forum Warriors United
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Posted - 2009.06.25 11:30:00 -
[7]
I've had some success in oms for ceptor/frig 1on1. You gotta be careful tho, a lot of guys will try and blob you. (3vs1 is a blob when you had 1v1 in mind :P) |
Nursultan
Pyrotechnics Inc.
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Posted - 2009.06.25 11:31:00 -
[8]
It is possible to make isk but not in large amounts. Try cheap ships like T1 frigs/cruisers. Use meta 3/4 modules where they are cheaper than tech 2 ones. Salvage opponents' wrecks. |
chatgris
Quantum Cats Syndicate
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Posted - 2009.06.25 11:45:00 -
[9]
Originally by: Unfamed II I've had some success in oms for ceptor/frig 1on1. You gotta be careful tho, a lot of guys will try and blob you. (3vs1 is a blob when you had 1v1 in mind :P)
I must say, OMS is one of the worst places for a 1v1 unless you specifically ask for one. For that matter so is the Nourv gate in Tama. They are both right beside each fw militia's high sec bases, and a general call in militia for help can be responded to in a matter of seconds.
My advice (to the OP, Unfamed II knows what he's doing), if you want a 1v1, try roaming around the fw systems, find someone in a ship class similar to your own, and ask for a 1v1. Fleet with them, go to a safe spot, duke it out. I haven't had anyone break a 1v1 agreement with me doing that yet.
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Merin Ryskin
Peregrine Industries
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Posted - 2009.06.25 11:50:00 -
[10]
Yes, it just requires a lot more SP and ISK these days. Nano HACs and recons are your friend here. -----------
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Chimay
Caldari Next Era Dawn
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Posted - 2009.06.25 12:10:00 -
[11]
Originally by: Newf4c3 I really like to know your evaluation:
Is it possible to go out solo (= 1 ship) without having wtfexpensivefactionofficerstuff?
After logging in to the forum 7 times perhaps this one will post.
Lowsec, Take inty scout 30 systems. You can kill cruisers ratting with just that, if you see a BC or something. If youÆre not fair from your own BC go get it. If not note it. You may find this person ratting here often, add him to buddy list when he logs in head there in BC.
ThatÆs what I always have done until the Sec Status reamp really killed the solo PVPÆers. Thus now me and few friends just wardec random corps and fight them, get a lot of solo kills that way. Was forced in to this route due to the sec change but over all I enjoy it more and itÆs easier.
Keep in mind a 1 member corp, doing a wardec on a 30 member corp expect at least 12 to drop to NPC corp. So do a few at once for more targets. Or if you have a few friends pick ones that have a POS with a ton of labs on it. If they wonÆt fight you at least you made isk off it.
Welcome to join us
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Hidden Snake
Caldari More-Cowbell
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Posted - 2009.06.25 12:14:00 -
[12]
it is possible ... keep out of FW main pipeline (Abune>>>Tama). |
Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.06.25 14:34:00 -
[13]
Get out in 0.0 with drag bubbles in quiet areas and pick your targets
The quality of my replies is directly related to the QQuality of the opÆs comments |
Cat Molina
Minmatar Intransigent
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Posted - 2009.06.25 14:55:00 -
[14]
Solo one-ship-against-the-universe is not only possible, but actually very easy.
Unfortunately it has some drawbacks.
You must employ smaller, agile craft that are able to evade gatecamps, as you have no scout. This restricts you to frigates and cruisers.
Odds of interruption during a fight (either from locals or your target's friends) increase dramatically the longer the fight goes on. So if you're in a frigate attempting to chew through a cruiser with 1600mm of plate (or even 800mm)... expect company. Odds are someone will show up unless you've found someone in a very empty system.
If you want a multitude of targets (especially solo targets) you'll have to stay near the pirate hubs. No one wants to travel 18 jumps through Aridia only to find the occasional target you encounter either docks, logs off, or calls in a blob. You'll spend so much more time looking for other players than fighting it gets silly. Even in the Amamake area, when searching for frigate targets, I can sometimes waste two or three hours without a fight.
You can make money... but not much. New characters don't have money and old characters aren't going to pay a ransom for a frigate or cruiser. Most of my targets are T2 fit, with a few new players being T1 (I generally just contract that back to them... and sometimes give them ISK).
You'd make far more money in a pirate corporation or in 0.0. You'd get far more fights being a member of a blob (0.0/FW).
But if you're looking for challenging situations, like setting your own schedule, enjoy solo roaming and such, then yes, it is easily possible.
Good luck.
NOTE: Your mileage may vary. I enjoy fighting only PvP-fit opponents, and personally dislike station games (though there is absolutely nothing wrong with them). It is these self-imposed conditions which restrict me to smaller craft (both for flying and as targets).
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Allahs Warrior
Gallente Brotherhood of Suicidal Priests
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Posted - 2009.06.25 15:36:00 -
[15]
What I've seen in 0.0 is:
Take an interdictor, go to shallow 0.0, get 50KM behind a gate in a system with only 2 gates. As soon as someone jumps in, drop your bubble and move to the front of it exactly where they will drop warp. If they come up on scan as something too nasty for you, u can warp out. If they don't show up on scan, hope they're a nice juice covops or stealthbomber for you to decloak, and not a pilgrim.
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Hoo Is
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Posted - 2009.06.25 16:59:00 -
[16]
1 v 1 is dead!!!
It's PvPPPPPPPPPPPPPPPPPp |
Newf4c3
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Posted - 2009.06.25 18:24:00 -
[17]
Originally by: Allahs Warrior What I've seen in 0.0 is:
Take an interdictor, go to shallow 0.0, get 50KM behind a gate in a system with only 2 gates. As soon as someone jumps in, drop your bubble and move to the front of it exactly where they will drop warp. If they come up on scan as something too nasty for you, u can warp out. If they don't show up on scan, hope they're a nice juice covops or stealthbomber for you to decloak, and not a pilgrim.
Good stuff, thanks. Any hints are very welcome.
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Ephemeron
Caldari Provisions
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Posted - 2009.06.25 18:35:00 -
[18]
Solo PvP is doable, but it's definitely much harder than it used to be before Great Speed Nerf and agility buffs
Perhaps if CCP decides to torture the Carebears next patchs instead of PvPers, we could get local nerf - that would make solo pvp more lively, for sure.
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Kesper North
Caldari Epiphyte Mining and Exploration Majesta Empire
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Posted - 2009.06.25 19:30:00 -
[19]
I like to go on solo roaming sojourns in a Harbinger. Again, picking targets is important - I look for solo ratters mostly. A nice juicy Raven is my ideal target. One day I might get lucky and surprise some miners, but I doubt it.
Stealth bombers are now great for cloaky camping a gate and popping haulers. Fit a point and a target painter; I find that two out of three haulers are not stabbed. You can also camp enemy jump bridges, though this is riskier - stay uncloaked too long and the POS will wake up and kill you.
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Commander Yassir
Perkone
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Posted - 2009.06.26 00:21:00 -
[20]
Recon+Intelligence=Cake....I mean success in solo pvp You will likely need to fly smaller ships, and as such you will have to be very picky with your targets. I personally love AF's for this. |
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wowtard
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Posted - 2009.06.26 01:17:00 -
[21]
You can get 1 on 1 fights pretty easily, but there's no guarantee that they'll actually stay 1 on 1 fights to the end. People are largely pussies who are not looking for interesting fights where they might lose.
As for wtfexpensiveofficerstuff, the likelihood of situations where you're so evenly matched in skills and loadout that the extra 4% you paid multi-millions for comes into play is negligible.
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Yourdoom
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Posted - 2009.06.26 07:53:00 -
[22]
Edited by: Yourdoom on 26/06/2009 07:54:45 Vagabond Curse Pilgrim Maybe ishtar ? havent seen many nowadays. Minnie command ships -> still very expensive to loose if you have near to unlimited funds they are v nice :D
ftw
and you can actually get alot of kills. You have to be master with directional scanner be able to find anyone in any reachable belt within seconds. your friend is low reaction time from ratters miners.
know your theritory. know how many belts the systems have what belts are scanabile from what gate , if the system has ice belt and so on.
This all are advices considering you will be hunting ratters / miners in 0.0 i do not like low sec or gatecamping/station hugging
GL/hf. PS still not many choices for solo ships...
p.s.2 actually solo or most of pvp (cap excepted ) is never done with wtfpwnofficer/complex/faction stuff. as any pvper with any experience know YOU WILL LOOSE YOUR SHIP.
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Tzar'rim
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Posted - 2009.06.26 09:15:00 -
[23]
Edited by: Tzar''rim on 26/06/2009 09:17:18 It's still possible; 4 most ideal ships (imo) are the vagabond, rapier, ishtar and Curse. Neither of them has to 'commit' to a fight (get within 10km) to kill. Vaga and ishtar have a wider target slection, the Rapier is more sneaky and is better 'anti-tackler'. What also works is a shieldbuffer Hurricane, it can take some sentry fire if needed and has enough agility/speed and gank to be VERY dangerous.
If you want smaller (cheaper) ships check out the Jaguar and Ishkur, very decent AF's.
When it comes to solo play it's much more about understanding both your as their strategy, about realising you're about to run into a trap and keeping your eyes (and options) open.
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.06.26 09:36:00 -
[24]
Ceptor soloing is great fun and ceptor fights are usually so fast and mobile that blobbing is less of an issue... --- WOLFY is recruiting!
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Unfamed II
Space Perverts and Forum Warriors United
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Posted - 2009.06.26 09:43:00 -
[25]
dont really think many situations where in frig 1v1 faction mods would've made any difference, barring some cheap ab maybe
Originally by: Sandslinger of CA
So this wasn't a straightoff logoffski from our point of view, rather a tactical manoeuvre
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Intigo
Amarr Endemic Aggression Exalted.
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Posted - 2009.06.26 10:03:00 -
[26]
Originally by: Unfamed II dont really think many situations where in frig 1v1 faction mods would've made any difference, barring some cheap ab maybe
Are you kidding me? Jaguar's with Gistii / Pithii tanks are a massive difference, not to mention Vengeances with Centii / whatever tanks.
Unless of course you only meant the actual faction mods, instead of also deadspace / complex mods.
Special gear will always play a part, the only difference is that one little mistake can cause you to lose them a lot faster than if they were fitted to a Maelstrom or whatever. |
Unfamed II
Space Perverts and Forum Warriors United
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Posted - 2009.06.26 10:40:00 -
[27]
Originally by: Intigo
Originally by: Unfamed II dont really think many situations where in frig 1v1 faction mods would've made any difference, barring some cheap ab maybe
Are you kidding me? Jaguar's with Gistii / Pithii tanks are a massive difference, not to mention Vengeances with Centii / whatever tanks.
Unless of course you only meant the actual faction mods, instead of also deadspace / complex mods.
Special gear will always play a part, the only difference is that one little mistake can cause you to lose them a lot faster than if they were fitted to a Maelstrom or whatever.
was thinking about my personal experiences, and i mostly fly rifter/claw vs. about same shipclasses
been thinking about trying out a jag soon, tho it's a known to be a tough nut to crack and would propably scare more ppl than a rifter/claw
crystals+jag+faction boosters is cokcteasing would not take crystals to pvp myself tho, much less in a fragile frig (for a frig jag aint fragile tho)
Originally by: Sandslinger of CA
So this wasn't a straightoff logoffski from our point of view, rather a tactical manoeuvre
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.06.26 10:45:00 -
[28]
Originally by: Intigo
Originally by: Unfamed II dont really think many situations where in frig 1v1 faction mods would've made any difference, barring some cheap ab maybe
Are you kidding me? Jaguar's with Gistii / Pithii tanks are a massive difference, not to mention Vengeances with Centii / whatever tanks.
Unless of course you only meant the actual faction mods, instead of also deadspace / complex mods.
Special gear will always play a part, the only difference is that one little mistake can cause you to lose them a lot faster than if they were fitted to a Maelstrom or whatever.
Add Gistii B MWD on the Sader to the list. Totally essential IMO, and pretty cheap. Also, in a gang setting, faction tackle on a Stiletto/ Ares/ Malediction is pretty sweet, especially with RSB's.
I do most of my pimping on ceptors these days TBH, barring some minor faction/ T2 rigging on HACs. As far as I'm concerned, if I'm in a BS, I'm in a RR gang and I will lose or not lose the boat not due to skills but due to the "FW lag" so it's meh fitting anything pimp on them. Also why I sold my Navy Mega.. --- WOLFY is recruiting!
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Merin Ryskin
Peregrine Industries
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Posted - 2009.06.26 10:49:00 -
[29]
Re: faction stuff: depends on the item and the ship you're fitting it on.
Some items, like 30km warp disruptors or LG pirate implants can give you a HUGE advantage, and for reasonable amounts of ISK (pod losses are extremely rare in lowsec, and 100 mil for a warp disruptor on a 150+ mil HAC isn't too bad).
Some items, like faction damage mods, give you a tiny advantage for a huge amount of ISK, and are generally just a waste of ISK unless you're rich enough not to care. -----------
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.06.26 11:31:00 -
[30]
Solo pvp is alive and well. Admittedly it's mostly busting someone's mission and roughing them up but you can have consensual 1v1's too. Just whatever you want really. You really need to go to low sec though, too many neutral RR's and gankers in high sec. Low sec is much more clear as anything not blue in system is hostile. |
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