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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ishtanchuk Fazmarai
Amarr
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Posted - 2011.02.27 10:09:00 -
[151]
Originally by: Sidoneaus Hi....I dont know if im in the right section...but ill go ahead and throw an idea out there and hopefully someone could give me some feedback. I have recently began working on a new backstory for a new race, I have gone as far as creating new ship names, descriptions, weapons, and all sort of other stuff for it, pretty much Im wondering how I could get this idea recognized by a member of CCP or a dev and get some feedback on it
What exactly makes you think that CCP couldn't figure a new race on their own if they deemed it necessary to their business? Not to forget that they already have a non-playable humanoid race and a host of non-playable factions (Angel cartel, Sansha Nation, Guristas, Serpentis, et cetera) to throw into the mix if that ever was necessary or useful or people really asked it.
Your creativity would be better used if you made your own video game, actually.
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Sidoneaus
Caldari Mission Runners
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Posted - 2011.02.27 19:04:00 -
[152]
its an idea section....i know ccp could do it....but they could come up with alot of things on their own, just about everything on this idea section im sure they have thought of at least once....why not introduce a new race, a race that can be played, new weapons, new ships, new class ships...like i said...sure ccp could come up with all this on their own...but what would be the point if none of us had ideas...this part of the forum would undoubtedly be nonexistant
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DenTNT
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Posted - 2011.02.28 20:48:00 -
[153]
Good day! Is there a way to store notepad memos locally on computer and sometimes synchronize them with your server. At this moment they are loading very long, and they make heavy load on your server... Thank you!
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Xyber411
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Posted - 2011.03.06 17:43:00 -
[154]
need Need NEED NNNNEEEEEEEDDDDD: UI Scaling.
Imagine that you're playing on a HDTV. Freakin awesome, right? Well, now imagine sitting back at your couch and trying to read all those mm sized fonts... yah, your game will suffer.
We need a scaling slider for the UI. A simple magnification slider which will make the UI larger or smaller as a whole. I'm not talking about the resolution, because what's the fun of playing on a big screen if you have to see the pixels? I'm speaking of the fonts, icons, etc.
I absolutely LOVE the graphics of the game, and would play with no UI if it were at all possible; but there's just no way I'm ever going to remember the hot keys for every action.
We need a scalable UI, and there's more and more of us every day.
/sign or +1 below, thx.
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DenTNT
Gallente
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Posted - 2011.03.06 18:24:00 -
[155]
Originally by: Xyber411 need UI Scaling.
+1 At least text scaling. |
Summary execution
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Posted - 2011.03.06 20:29:00 -
[156]
I had a discussion with another player about how difficult it is for anyone to claim SOV over systems unless you are in a large alliance. The current system sees a very small number of star systems in comparison to an actual galaxy, being completeley claimed by a handful of large alliances. I realise technologically, increasing the number of systems to a more realistic number, may currently not be possible, but surely 'space' could be made bigger than it currently is and walking in stations and all associated 'fluff' could be put on hold. Again I realise this alone would not stop the expansion of the current alliances to every inch of the galaxy, so in conjunction I am wondering if it would be an idea to make it so that the larger the alliance sov area (i.e the more systems held in sovereignty) then it should be exponentially more expensive to maintain (representing the difficulties logistically and the moving of people, and the setting up of infrastructure etc), not as it is now, a straight line increase in costs. I think this would allow corps to break free of the larger alliances to set up smaller alliances and even new alliances to try their hand at SOV...even if it doesnt last, the space would be there. With smaller numbers of systems held under sovereignty, there would be space for others to occupy. There would be SOV movements and epic battles as there are now, but for the best minerals/ moons/ planets..the strongest alliances fighting for the richest areas, instead of wholesale map aquisition, which leaves the player new or old, with the only realistic goal of joining an exsisting alliance/corp holding SOV. What I have said is probably nothing new, and there will be many to disagree or agree. I have written this only to put it out there and see if there is any consensus or thoughts. Z
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chaosyourgod
Minmatar Virtual Warriors IMPERIAL LEGI0N
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Posted - 2011.03.15 12:41:00 -
[157]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1471460 this is a good idea
the truth is but a lie |
ViSovari
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Posted - 2011.03.15 19:42:00 -
[158]
Originally by: Summary execution I had a discussion with another player about how difficult it is for anyone to claim SOV over systems unless you are in a large alliance. The current system sees a very small number of star systems in comparison to an actual galaxy, being completeley claimed by a handful of large alliances. I realise technologically, increasing the number of systems to a more realistic number, may currently not be possible, but surely 'space' could be made bigger than it currently is and walking in stations and all associated 'fluff' could be put on hold. Again I realise this alone would not stop the expansion of the current alliances to every inch of the galaxy, so in conjunction I am wondering if it would be an idea to make it so that the larger the alliance sov area (i.e the more systems held in sovereignty) then it should be exponentially more expensive to maintain (representing the difficulties logistically and the moving of people, and the setting up of infrastructure etc), not as it is now, a straight line increase in costs. I think this would allow corps to break free of the larger alliances to set up smaller alliances and even new alliances to try their hand at SOV...even if it doesnt last, the space would be there. With smaller numbers of systems held under sovereignty, there would be space for others to occupy. There would be SOV movements and epic battles as there are now, but for the best minerals/ moons/ planets..the strongest alliances fighting for the richest areas, instead of wholesale map aquisition, which leaves the player new or old, with the only realistic goal of joining an exsisting alliance/corp holding SOV. What I have said is probably nothing new, and there will be many to disagree or agree. I have written this only to put it out there and see if there is any consensus or thoughts. Z
I definitely agree with this. It would be fantastic, to give a reasonable chance at SOV to smaller corps/alliances.
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Hieronimus Rex
Minmatar Infinitus Sapientia
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Posted - 2011.03.20 21:22:00 -
[159]
Edited by: Hieronimus Rex on 20/03/2011 21:25:31 The 48 hour skillqueue thread has been locked - please remove. Also the remove stargate thread.
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Virmiax
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Posted - 2011.03.22 22:14:00 -
[160]
Hello, my suggestion is to improve that plex thing in character sheet, me and my friends agreed tat it would be nice to see there how much play time is left until next plex is needed. Thankyou, we expect you consider this as usefult thing for EVE players.
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FlopSter
Caldari Paragon Fury Cascade Imminent
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Posted - 2011.04.01 13:40:00 -
[161]
Low Graphics Client thread is locked for being old:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=341459
Unlock? Or start new discussion thread?
Would love to see EveLITE client...simple...no thrills...just runs...
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Aphoxema G
Operation Inertia
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Posted - 2011.04.07 00:34:00 -
[162]
Alpha-channel layered images for screenshots, or at least during character creation and ship previews.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1493498
I think EVE would be the first to do that kind of thing and there's a lot of potential in screenshots as they're commonly used for RP art and such. ------------------------------- The fox chases for her meal, but the rabbit runs for her life. |
Unlist
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Posted - 2011.04.07 13:41:00 -
[163]
Hi everyone!
Am I the only one who thinks a Log of to character screen button would be nice! It's not a big deal, but it would make the game smoother and better if you didn't have to log off every time you had to change to another character :)
What do you think?
Regards!
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Tsual
Minmatar
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Posted - 2011.04.23 15:50:00 -
[164]
Some PI ideas for a civilian and military development to a sovereignity change that involves system wide colonisation or just some added production chain that makes PI interesting for inventors.
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Sieges
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Posted - 2011.05.03 21:54:00 -
[165]
Originally by: Summary execution I realise technologically, increasing the number of systems to a more realistic number, may currently not be possible, but surely 'space' could be made bigger than it currently is and walking in stations and all associated 'fluff' could be put on hold.
That sounds good to me. Make space bigger, let more players own structures and ditch walking in stations. I became an Internet Spaceship Pilot to fly Spaceships on the Internet and show off my Epeen, not walk my fat ass around :-)
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.05.03 22:28:00 -
[166]
Originally by: Sieges
Originally by: Summary execution I realise technologically, increasing the number of systems to a more realistic number, may currently not be possible, but surely 'space' could be made bigger than it currently is and walking in stations and all associated 'fluff' could be put on hold.
That sounds good to me. Make space bigger, let more players own structures and ditch walking in stations. I became an Internet Spaceship Pilot to fly Spaceships on the Internet and show off my Epeen, not walk my fat ass around :-)
While I don't feel that WIS should be put on hold, I would love the addition of new systems, preferably a whole new couple regions. Wormholes added a lot of space, that's for sure.
The harsh reality, though, is that large portions of space are currently being held by massive alliances that, even with so many people, aren't using even close to every system. The addition of new regions would, most likely, allow these large groups to organize and move in quickly to control them within a few months.
Drone regions, anyone?
Posts by Ruze Ahkor'Murkon and Ruze |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2011.05.09 15:25:00 -
[167]
Thread is useless if making it doesn't make your idea exempt from the forum lock.
Also Known As |
Joy Beratt
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Posted - 2011.05.16 10:18:00 -
[168]
There should be a way to refuse wardecs or make a very restrictive kind of corp which cant be wardec'd. There is really no way to disrupt a skilled corp using wardecs, but it is really non-sense that a hundred or so corp can wardec a starting corp of industrial pilots just for kicks. This discourages many pilots to follow an "all industrial" path in EVE. Due to the time it takes to learn skills. It is unfair to industrials when you can get into a battleship in less than 2 months just maxing two attribs and buying two implants, and you cant even get a Covetor in that time going straight for it, even if you somehow menage to get all the implants and remap accordingly. My idea would be to create two kinds of corp, regular and industrial corp. Industrial corps would be restrictive enough to make so that the only combat you can do is attack at your own risk the ones who steal from you. Some other things like impossible to go to low sec, etc. Bottom line would be that kind of corp is just for people mining, manufacturing and researching, and only in hisec. In return the asurance of not being subject of wardecs. For those miner molester wardecers wondering if this is unfair, think about this: Presently it is possible to do it yourself. Someone wardec you, you transfer your corp to an alt, leave corp with your miner to a NPC corp, let the alt handle trades and corp, and transfer the things you need to your main through the alt in company travelling in his/her capsule. It really wont change the possible avoidance of treatening wardecs to disrupt miners that otherwise wouldnt even look at you funny.
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Spartis Reave
Gallente Applied Creations
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Posted - 2011.05.16 21:41:00 -
[169]
Can you please absolutely rule out the possibility of buying skill points for isk or real currency.
It would ruin the game and I believe my viewpoint is shared by the majority of players who've been playing for longer than a few months.
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Joy Beratt
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Posted - 2011.05.17 04:34:00 -
[170]
I think buying skillpoints isnt something CCP would allow anytime soon. But there are already so many things real money can do for you in EVE: - Buy money (PLEX market), allowing beginners to buy implants, in a train of thought, allowing a small exponential purchase of skillpoints; - Have alt accounts, allowing bypass the char restriction to train one at any giving time, thus, somehow allowing "purchase of skillpoints";
In the hands of some crazy well funded person, those two things would by far surpass the effects of single char skillpoints purchase. Adding the skillpoint purchase to that 2, would really trash the fabric of the people not paying for things, but, really, what huge unballance that can cause on top of these 2 already possible ?
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Kerppe Krulli
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Posted - 2011.05.20 17:54:00 -
[171]
Here's a post I made about helping with login security: Easy way to increase login security
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Rodion Romanovich Raskolnikov
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Posted - 2011.05.21 23:18:00 -
[172]
Pfft, typical.
A thread ostensibly detailing the most commonly proposed ideas on the forum and it neglects to mention the recurring FIX HYBRIDS and FIX GALLENTE threads that appear every week?
Proof if ever it were needed that CCP hates Gallente. And hybrids. Especially hybrids. Their office is likely strewn with hastily contructed dolls of blasters and rail-guns covered in pins. And those are probably sitting not far from the alter dedicated to the worship of CCP's chief deity, 'Minmatar', and his consort, 'Amarr'. And beside that, the shrine where they make offerings to their lesser deities, such as 'Autocannon' and 'Pulse Laser'. And lo! See the pantheon of gods CCP worship? And for as long as they do, the disciples of the one true god, the god 'Game Balance', shall remain persecuted and fated to travel the stars indignant, muttering to any who will listen of the great injustice done them...
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Dana Bomfim
Caldari Brasfleet Networking Co.
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Posted - 2011.05.23 11:02:00 -
[173]
The problem is:
If something is simpler and less versatile to use, more people use it better. If something takes knowledge and can be used in many ways, less people use it better.
No wonder why hisec can baiters and other small time griefers usually have minmatar ships and huge fleet combat between true warfare corporations dont.
There are ships capable of destroying you before you even reach the falloff of such weapons you mentioned, and they arent Minmatar or Amarr. There are ships capable of suffering huge hits in a short time, or medium hits for a long time, and still they arent Minmatar or Amarr.
Make all ships the same isnt balancing, it is boring. That is why CCP doesnt do that.
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maximus sotar
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Posted - 2011.05.24 02:06:00 -
[174]
FIX DRONE REGIONS.
1. Faction Spawns Suck... Give very little T2 salvage and crap drone parts 2. No Hauler Spawns... Yes we would like to have some of these too.. please introduce Drone Hauler Spawns. 3. Drone plex's Suck.... Yes they do... not really worth doing...no real rewards as such. 4. To Make isk in drone region.. one must haul/salvage/collect/refine ..etc.. Drone region is skill intensive and time intensive compared with other regions.. yes boost drops and make refines better!!! 5. Drones hurt more than other rats.. no real problem here..but make em worth killing. 6. Be nice to see faction drones drop drone faction mods...ie.. Drone Commander EANM, Drone Commander Smart Bomb with stats like TS. 7. Lots more.... make it worth being there.
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Lynx Arnaud
Gallente
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Posted - 2011.05.24 16:22:00 -
[175]
Originally by: Joy Beratt There should be a way to refuse wardecs or make a very restrictive kind of corp which cant be wardec'd. There is really no way to disrupt a skilled corp using wardecs, but it is really non-sense that a hundred or so corp can wardec a starting corp of industrial pilots just for kicks...
Agree. It must be a 'limited' player corporation type, which: - requires positive security status from CEO, and, possible, from all members. - cannot wardec or it will lose it 'protected' status forever. - cannot have low/null sec property - pays a 'protection money' to CONCORD, a small fee, non-linearly dependent on member number. (like a n^2) - not paying a monthly fee temporally suspends, but not removes, 'protected' status - theoretically, someone can still wardec it, but in case of any trouble CONCORD sends patrol ships to help. (of course, in high sec only) (that looks realistic - just like IRL)
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Tinu Moorhsum
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Posted - 2011.06.09 11:17:00 -
[176]
Originally by: Joy Beratt There should be a way to refuse wardecs or make a very restrictive kind of corp which cant be wardec'd.
Quote:
There is really no way to disrupt a skilled corp using wardecs, but it is really non-sense that a hundred or so corp can wardec a starting corp of industrial pilots just for kicks.
This is, with all due respect, a terrible idea. Much of the player controlled content in eve consists of "non-consentual PVP". That's the way it is, that's the way it should be and if the devs do *anything* to make the eve universe soft and fluffy then in my opinion they would be breaking the game.
Quote:
This discourages many pilots to follow an "all industrial" path in EVE.
No it doesn't, but it should teach industrial players not to join fail corps that can't even get organized enough to handle being wardec'd.
/strongly opposed!
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Joss56
Gallente Unleashed' Fury
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Posted - 2011.06.09 12:22:00 -
[177]
Originally by: Fortis88 A great idea would be a tool that allows you to "Uninject" a skill. You would not get any SP's back. This would just allow you to remove the clutter of useless skills (mining skill if you are PVP, etc).
Would love that one for this toon
Have a bunch of sp in different areas that I don't care at all since I have an industrial/miner toon alt, would really like to get that sp back to put is somewhere else. ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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Luinil Cios
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Posted - 2011.06.11 05:10:00 -
[178]
I'm curious why the middle-click window focus feature was removed. If it was broken, any idea on when it might be fixed?
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maximus sotar
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Posted - 2011.06.17 06:16:00 -
[179]
FIX DRONE REGIONS.....
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Ste'ven Sch'orik
Gallente
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Posted - 2011.06.20 00:06:00 -
[180]
Could we get the topic on new implants re-opened please? I have an idea for some new ones and the topic is locked. It has to do with the lack of harvest implants and the fact that the ones that do exist are not that good. Thanks. ________________________________________________
Roses are red and violets are blue, you shoot at me and you will die too. |
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