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Breanta Nryrun
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Posted - 2009.07.02 05:29:00 -
[1]
What could be possibly done to revamp mining drones?
Mining drones are slow, have poor yield, and was a terrible waste of time to train for T2 mining drones
Everyone has an Idea would like to hear your creative ideas.
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Breanta Nryrun
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Posted - 2009.07.02 05:54:00 -
[2]
My first suggestion for Mining drones is to at the very least speed em up. The T2 drone might mine a little more than its T1 counterpart, however it loses out in how much slower it is.
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Ragedman
Nolite Me Conculcare
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Posted - 2009.07.02 06:08:00 -
[3]
Hug the 'roid, problem solved.
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Miraqu
Caldari
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Posted - 2009.07.02 06:22:00 -
[4]
How do you find the drone bay space to use them?
I switch between Warrior II against Interceptors and NPCs, Light ECM drohnes to get away from lager gangs and shield maintenance for my gangmates.
The day I start using them, some lone ceptor comes and pops my hulk.....
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Breanta Nryrun
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Posted - 2009.07.02 06:31:00 -
[5]
Originally by: Miraqu How do you find the drone bay space to use them?
I switch between Warrior II against Interceptors and NPCs, Light ECM drohnes to get away from lager gangs and shield maintenance for my gangmates.
The day I start using them, some lone ceptor comes and pops my hulk.....
Well guess depends where you mine and who you mining with. If I am solo mining I dont take the mining drones. I need defense. However if you have the isk and the skills you can perma tank a hulk in 0.0 against rats!
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Bluestreak2k5
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Posted - 2009.07.02 14:38:00 -
[6]
They aren't horrible if you know how to use them correctly.
The thing that needs to be changed is to use their cargo capacity more effectively. They can hold 1500m^3, but they haul in like 50m^3 per trip. Increase that and they double or triple their effectiveness.
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Marcus Gideon
Gallente The NightClub
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Posted - 2009.07.02 16:15:00 -
[7]
Edited by: Marcus Gideon on 02/07/2009 16:15:02 1) Diversity. There's an old thread which was recently resurrected, which discusses the pros and cons to having Medium and Heavy Mining Drones.
2) Get rid of the "Mine" command, since no one is going to tell them to get a single cycle and then float idle. "Mine Repeatedly" is an implied task.
3) Instruct them that my hotkey for "Engage", when I'm targeting an asteroid, means they should "Engage" their lasers on that asteroid. |

Ikserak tai
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Posted - 2009.07.02 16:40:00 -
[8]
Edited by: Ikserak tai on 02/07/2009 16:42:21 Turn down the sound, fer crissakes. How can 5 Miner II's sound louder than 3 strip miners??
I have to zoom out to get away from the gd grinding.
Five miner II's are the equivalent of 0.7 strip miner, thus giving you over 20% increase in yield. (Providing you're hugging the rock, etc.)
Doubt if they'll buff 'em up much.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |

Breanta Nryrun
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Posted - 2009.07.02 17:48:00 -
[9]
There in lies the problem. If you want the best results out of any mining drone you need to hug the roid. If you are hugging the roid you are in danger of being too close to get aligned out if you need to warp to safety. Heaven forbid that you are that close to the roid and you get bumped by a roid and lose your hulk and your drones.
If the drones were a bit faster in their flight, you would not need to be so close to the roid to get a good result by using them.
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Bluestreak2k5
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Posted - 2009.07.02 21:44:00 -
[10]
Well first off if your using mining drones at all in lowsec or 00 thats just asking to get popped. You get 5+ hulks in a belt with 5 hammerheads II's each and its going to take more then 1 battleship to come in and pop 1 of you before the drones pop it.
Seconds if you are using mining drones, you better have the gate(s) locked down in the system and be willing to sacrifice them and forget about trying to pull them in when warping to POS/station.
3rd, again your only thinking of the problem. They are slow, and according to you poor yield...you solve the problem by increasing speed and think it makes it better, but it doesn't. If you stop the drones from coming back and forth every minute, and they instead stay mining the belt until their cargo bay is full, then it doesn't matter if they are slow because you eliminate all the trips it needs to make back and forth between the ship and roid. This also improves yield at the same time because the drone doesn't have to stop to unload every minute or so and instead can stay out and keep mining constantly.
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Valkerias
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Posted - 2009.07.03 01:11:00 -
[11]
Make it so "return to drone bay" actually, RETURNS TO THE DRONE BAY, instead of just returning and then waving to you in space which requires issuing the "Scoop" command.
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Altrisra
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Posted - 2009.07.03 01:23:00 -
[12]
Edited by: Altrisra on 03/07/2009 01:23:57 All for improvements, but anything other than speed increase is bad. imagine adding the ability of 100, 200, 300+ to these little minions. now take a really bored carrier or, heaven forbid, mom pilot with way too much time on their hands. it would become lucrative to have the carrier mine out the belt of the ABCs, then dock and move on. and with a *fair* cargohold, and 10-15 t2 drones flying about.... well yeah, see a problem?
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.03 13:38:00 -
[13]
Edited by: Ancy Denaries on 03/07/2009 13:43:24
Originally by: Breanta Nryrun My first suggestion for Mining drones is to at the very least speed em up. The T2 drone might mine a little more than its T1 counterpart, however it loses out in how much slower it is.
T1 Max Velocity: 400 m/sec Mining Amount: 15 m3
T2 Max Velocity: 500 m/sec Mining Amount: 25 m3
Come again? The T2 mining drone has about 65% increased mining yield AND is about 25% faster, so...how's this a "huge waste"? ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Marcus Gideon
Gallente The NightClub
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Posted - 2009.07.03 13:55:00 -
[14]
Probably thinking about Harvesters, which are useless.
T2 are much better, when you get trained up to use them. |

Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.03 14:02:00 -
[15]
Originally by: Marcus Gideon Probably thinking about Harvesters, which are useless.
T2 are much better, when you get trained up to use them.
Does anyone even use Harvesters? Considering what they cost, I mean :P And yes, with them you REALLY have to hug the roids. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Crimson Probe
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Posted - 2009.07.05 22:02:00 -
[16]
add ice harvesting drones.
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Bluestreak2k5
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Posted - 2009.07.06 19:52:00 -
[17]
Originally by: Altrisra Edited by: Altrisra on 03/07/2009 01:23:57 All for improvements, but anything other than speed increase is bad. imagine adding the ability of 100, 200, 300+ to these little minions. now take a really bored carrier or, heaven forbid, mom pilot with way too much time on their hands. it would become lucrative to have the carrier mine out the belt of the ABCs, then dock and move on. and with a *fair* cargohold, and 10-15 t2 drones flying about.... well yeah, see a problem?
They stopped that a long time ago. Carrier and Mom ability = additional fighters. Fighters are not mining drones so you cna only have 5 mining drones out. So your whole argument is invalid.
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