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Haulie Berry
94
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Posted - 2012.05.21 16:26:00 -
[91] - Quote
"Someone is doing something I don't like.
Someone (not me, personally, but... y'know... someone!) MUST do something about this!"
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Tippia
Sunshine and Lollipops
6947
|
Posted - 2012.05.21 16:35:00 -
[92] - Quote
Roime wrote:Ok this is something we just see very differently. A combat complex or mission should definitely present a real risk of losing your ship, not to be a risk-free speed race to the finish line. Interestingly, for a new player the risk of losing a ship in fact does exist. For them, finishing the site is in itself a challenge. GǪand I think they're two completely separate entities. The compexes are about the competition; the missions are about the rats. As you become better at both, your main GǣweaponGǣ to ensure success is increased speed to the point where it's often far better to simply skip everything that can be skipped.
The ship limits don't really matter. Again, T3s aren't the pinnacle of complexing GÇö they're just the least skill-intensive and the most easily varied. HACs and recons can quite happily outshine them in various aspects and actually be better for some purposes. The whole GÇ£onoz T3GÇ¥ track is just a diversion GÇö they're not a problem.
Quote:Now what is the deciding factor in completion time? Equipment, which is a separate entity from skillpoints. If skillpoints were a factor, T3s GÇö being very cheap, SP-wise GÇö wouldn't be the topic du jour. In addition, as with everything in EVE, any kind of equipment and any amount of SP can be trivially overcome by much smaller means by simply adding one thing: numbers.
Quote:There is a reason why starter systems are not in NPC null or in J127244. Sure. That still doesn't make highsec a starting area.
Quote:None of that requires any player skill RiiightGǪ that's why people who are following the recipes and web guides never end up as comedy killmails. No, it actually requires a bit of cerebral activity to make good use of your SP and the equipment it unlocks. The reason SP keeps occurring in that one sentence is because that's where the first decision comes, and then the rest follows. The SP itself still does absolutely squat, and more of it is not inherently better. It all depends on the application and the use, i.e. the player skill.
Quote:No, the nature of PVP is that your cunning and knowledge can overcome superior equipment and SP. GǪand as luck would have it, this holds true for exploration as well.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Roime
Shiva Furnace Dead On Arrival Alliance
746
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Posted - 2012.05.21 16:40:00 -
[93] - Quote
Plentath wrote:There's no way you can achieve this, however, without also removing the rewards of skilling up and buying better gear.
Even if you lock out T3s, then the new player is going to lose to the guy in a Drake who can use precision missiles and has enough spare tank to fit multiple target painters.
I don't generally disagree with your intentions, but EvE is a game where new players need to compete on different terms.
For instance, the everbears you're describing are complete loners in EvE and fly solo the entire time.
Counter: New player fits out a Heron to probe loot and salvage, allowing his corp mate to fit his Tengu for full DPS.
Everbear comes in with his all-in-one scanning Tengu and gets beaten by a less specialized ship being assisted by a new player.
That's how the sandbox should counter an inept player sitting on an SP advantage.
Or, you know, you could go on the forums and wail for magic keys.
Beating a Drake in a better Drake is much harder than beating it in a superior Tengu. Wouldn't this kind of more level competition be also more fun to the high SP guys? Or is the fun really only in always winning, because you have played longer?
idk, guess it's the same as the difference between combat pilots who downship to get a good fight, and those who upship to win with 100% certainty.
True, teamwork works, also in this case. However that is also something that few new players enjoy. Most players spend their first weeks and months(?) in starter corps, with various level of player interaction, ranging from non-existent, nearly hostile to well-organized.
While obviously sandbox solutions are great, there shouldn't be I WIN-buttons in the sandbox. And a T3 against a T1 Arbi is a foolproof win every time. No competition, no challenge, SP won. Problems like these are endemic to high sec, where sandbox options are limited. Same thing happened to Incursions, they became a blitzing ground of the higher-SP players with ISK.
In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |
Leetha Layne
24
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Posted - 2012.05.21 16:41:00 -
[94] - Quote
Trammel that way ---------> |
Morwen Lagann
Tyrathlion Interstellar
187
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Posted - 2012.05.21 16:53:00 -
[95] - Quote
T3s and exploration complexes (ie, the ones you have to probe down) are not the problem. The real problem with complexes is (or was, if Sreegs managed to get these guys too) the people who wander into a static plex just after downtime with a permatanking frigate, and then sit there for the entire day with a macro running.
First off, DED complexes have size limitations. T3s can't even get into the smallest of these; they're entirely the domain of frigate and destroyer-sized hulls.
Second, there are plenty of things you can do to compete with the dude in the T3: like flying an AF or interceptor. You will move faster, dodge more of the fire, not to mention be able to get to the acceleration gate first - even if you have to clear all the rats before you can continue, so does the other guy! And so what if he blows up the rat with the shiny loot? Don't be a wuss, steal it. Fly a PVP-fit AF or something. If he tries to shoot you after you do that, just kill him or run away and hide for 15 minutes. You can even smack in local if you wish.
Third, scanning the sites in the first place is the first barrier to entry as it is. If you don't know how to scan sites quickly (skill training isn't all there is to it), then you won't get into the sites fast enough to get the loot before someone else. End of story. It's just like buying that stupidly low-priced thing on the market or on contracts. If you aren't quick, you will lose out. HTFU and deal with it. That's how EVE is.
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Tippia
Sunshine and Lollipops
6947
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Posted - 2012.05.21 16:55:00 -
[96] - Quote
Roime wrote:While obviously sandbox solutions are great, there shouldn't be I WIN-buttons in the sandbox. And a T3 against a T1 Arbi is a foolproof win every time. No competition, no challenge, SP won. Yeah, seeGǪ that's where the entire arguments falls apart. If SP was what won the day, then a T3 against an Arbitrator wouldn't be a foolproof win every timeGǪ because neither of them has any specific amount of SP tied to it.
Morwen Lagann wrote:Third, scanning the sites in the first place is the first barrier to entry as it is. If you don't know how to scan sites quickly (skill training isn't all there is to it), then you won't get into the sites fast enough to get the loot before someone else. End of story. It's just like buying that stupidly low-priced thing on the market or on contracts. If you aren't quick, you will lose out. HTFU and deal with it. That's how EVE is. GǪand this points to where the OP's argument falls down based on his own account: it doesn't take an hour to scan down 3/10, no matter how poor your (character) skills. Those skills may determine whether you can find it at all, but if you can, that hour means that what was lacking in this case was the player skill required to find the site. So to claim that player skill is not a factor and then use as an example a scenario where player skill made such a huge difference is quite disingenuous.
It may not have been the OP's intent to do that, but that just further reinforces the point that maybe he's not familiar enough with the game to have a good grasp of what works and what doesn't, and what factors influence the outcome. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Roime
Shiva Furnace Dead On Arrival Alliance
747
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Posted - 2012.05.21 17:11:00 -
[97] - Quote
Tippia wrote:Roime wrote:While obviously sandbox solutions are great, there shouldn't be I WIN-buttons in the sandbox. And a T3 against a T1 Arbi is a foolproof win every time. No competition, no challenge, SP won. Yeah, seeGǪ that's where the entire arguments falls apart. If SP was what won the day, then a T3 against an Arbitrator wouldn't be a foolproof win every timeGǪ because neither of them has any specific amount of SP tied to it.
wut?
Even without checking I'm 100% certain you need more SP to fly a Tengu than an Arbitrator. And even a headless chicken flying the Tengu wins a competent pilot in the Arbi in the race to pop the overseer.
But I give up.
Hisec isn't what I'd like it to be, and probably never will. I have to accept that I'm a niche player in a niche game. In my opinion it shouldn't be a place where older players steamroll nub content and get rich. If you think it's fair and ok now, then so be it.
Anyway I said keep your goddamn hisec plexes when I was a month-old pilot, and I don't have to worry about them anymore
For any new players dealing with this problem: take the jump to lowsec, you'll face less competition and there you can shoot the competition. You'll never make as much ISK as blitzing GSOs in Lonetrek, but I guarantee you have more fun, and your ***** will grow 2.3cm in a month.
In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |
Tippia
Sunshine and Lollipops
6950
|
Posted - 2012.05.21 17:17:00 -
[98] - Quote
If SP is what wins the fight, then I should be able to get into an Arbitrator and absolutely massacre a silly 30M SP newbie in his Tengu. Granted, I probably can, but it won't have anything to do with the SP involvedGǪ
Likewise, if SP won the day in the sense of GÇ£how much is the minimum SP required to fly the shipGÇ¥, then an Eos would make mince-meat out of any kind of T3 when we go for the mid-level ones. As it happens, it can't, because SP isn't really a factor.
Quote:And even a headless chicken flying the Tengu wins a competent pilot in the Arbi in the race to pop the overseer. The difference is that the headless chicken in the Tengu will be shooting something other than the overseer; he'll be two rooms back plugging away at meaningless targets; hell, he'll not even be in the site yet because he's so slow with the scanning.
Quote:Hisec isn't what I'd like it to be, and probably never will. Well, if you see it as anything other than a place where aggression costs, then you're probably right. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
St Mio
Imperial Academy Amarr Empire
797
|
Posted - 2012.05.21 17:30:00 -
[99] - Quote
Oh wow this thread is so full of terrible posting There are some nice gems but anyhow:
- Keys for plexes, missions, or any other PvE content is a horrible idea and I hope it never happens. If you want to play a single player game, then go play one, etc.
- The idea of static DED plexes is way past it's expiry date, and should be all moved to the scanning system so people actually have to put some effort into finding them.
- Tengus stole my loot: people use them to blitz sites in highsec because they're currently the most efficient for in terms of loot and time. If you ban them, people will just go to the next best thing, which will probably still result in them stealing the loot you wanted.
- Ship restrictions in general: T3s being grouped into the same category as T1 cruisers is a really bad idea as far as acceleration gate restrictions go. On the other hand, they are the only combat ships that get a scanning bonus, so it would be silly to lock them out of sites. Maybe the sites should just escalate and spawn an extra 100 mandatory frigs if you use a T3, in the same way high end WHs do when you use caps
- DED 4/10s and phat lewtz in highsec: moving all DED 4/10s to lowsec won't help. The jump in risk is pretty much vertical when leaving highsec (anything is greater than 0), and in exchange you're only geting a chance at loot, that has a chance of being slightly better than something you'll get in highsec. Move them, and the majority of people that blitz/farm them in highsec won't follow them. Not because they're scared, but just because the risk / reward ratio is no longer in their favour.
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Plentath
Sudden Buggery
29
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Posted - 2012.05.21 17:40:00 -
[100] - Quote
Roime wrote:While obviously sandbox solutions are great, there shouldn't be I WIN-buttons in the sandbox. And a T3 against a T1 Arbi is a foolproof win every time. It isn't ... because you aren't thinking "sandbox" you're thinking "this instance".
When I was a noob in highsec I made quite a bit of money by taking a double-stabbed Stabber (I named it two stabby Mc stabby) into these exploration sites and cloaking.
When a bling Tengu (or whatever) got in the site and started running it, who do you think got the loot from the faction rats?
Hint: It was me.
You just need to adapt. If you can't out-DPS someone then you need to stick a lever in from a different angle and move the problem another way.
I absolutely protest your central notion, because all it would do is tell new players that the only way to get better in EvE is in ships, SP and fittings, and not by getting friends or thinking smarter.
I did it, so can he. |
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Marcus Ichiro
Kif Korp
27
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Posted - 2012.05.21 18:59:00 -
[101] - Quote
Tel Airuta wrote:So basically what you are saying is you are a ninja looter, who parasites on the guy who is actually working his way through the plex, and killing the rats, and is now acting all uber hard core on the forums.
So let me get this straight, you're complaining about T3 pilots ninjaing sites from you yet instead of doing something about it you're posting on the forums in the hopes that CCP changes the game to suit you better as though your opinion matters?
Sounds like you're the one acting all "uber hard core". EVE is a PvP game, deal with it. |
Liliana Rahl
Remote Soviet Industries
37
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Posted - 2012.05.21 20:16:00 -
[102] - Quote
There's so many things I'd like to say but it seems the community has done it for me quite well.
I'll just say this: maybe eve isn't for you, consider playing a game that starts with a "World of" and ends with a "Warcraft."
But really, you're pretty much wrong on all accounts. This is a mechanic working as intended. Your tears have provided quite a bit of amusement as well, so we even got a bonus payout from said game mechanic. |
Liliana Rahl
Remote Soviet Industries
37
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Posted - 2012.05.21 20:18:00 -
[103] - Quote
Also, I'm pretty sure I'm in love with Tippia. Says everything I want to say but without getting banned. |
Liliana Rahl
Remote Soviet Industries
37
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Posted - 2012.05.21 20:22:00 -
[104] - Quote
On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point. |
Melina Lin
Universal Frog
27
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Posted - 2012.05.21 21:20:00 -
[105] - Quote
Liliana Rahl wrote:On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point.
But but but, what else am I supposed to do with a maxed out officer Tengu??
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Tarn Kugisa
Space Mongolian
81
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Posted - 2012.05.21 21:59:00 -
[106] - Quote
Scan them down, and sit on the entrance cloaked. Then, follow the guy through and ninja salvage/loot.
No need to fool around with shooting the rats. I Endorse this Product and/or Service [url]https://forums.eveonline.com/default.aspx?g=posts&t=16580[/url] |
Herzog Wolfhammer
Sigma Special Tactics Group
1508
|
Posted - 2012.05.22 06:20:00 -
[107] - Quote
This thread accomplish anything yet?
We know who the real carebears are.
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St Mio
Imperial Academy Amarr Empire
797
|
Posted - 2012.05.22 06:22:00 -
[108] - Quote
Tarn Kugisa wrote:Scan them down, and sit on the entrance cloaked. Then, follow the guy through and ninja salvage/loot.
No need to fool around with shooting the rats. But I don't want to compete with other players! They're scary and I might lose :(
I want to have the loot all to myself without any interference from humans!
(Okay that's my quota of being mean today)
But seriously, to the OP, high sec exploration is one of the most competitive PvE activities you can do in game. If you really want to do PvE things solo without interaction from other players, you might want to run missions in a quiet system and hope no one scans you down and bothers you.
Being able to lock other players out from plexes or anything else in game goes against what EVE is: an MMO where you can pitch up and gatecrash anyone's party (and have the same done to you). |
Signal11th
479
|
Posted - 2012.05.22 07:33:00 -
[109] - Quote
Liliana Rahl wrote:On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point.
It is not a question of overpowering with the Tengu but why take 15mins to do something when you can take 8 minutes to do it?
Nobody is going to take twice as long doing something just to make someone else feel better??? God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
St Mio
Imperial Academy Amarr Empire
797
|
Posted - 2012.05.22 07:40:00 -
[110] - Quote
Signal11th wrote:Liliana Rahl wrote:On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point. It is not a question of overpowering with the Tengu but why take 15mins to do something when you can take 8 minutes to do it? Nobody is going to take twice as long doing something just to make someone else feel better??? Well, the gate restrictions are silly because T3 cruisers can fit in sites where battlecruisers can't. Hell, they can fit in where battleships can't, and have better gank (taking into account damage application) and tank (taking into account sig. rad) and have utility (scanning bonus subsystem).
No matter how stringent they make the gate restrictions, people who can afford to will min/max and bring the most expensive deadspace/officer fit ship they can find to run the sites in as short a time frame as possible, so, vOv |
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Roime
Shiva Furnace Dead On Arrival Alliance
748
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Posted - 2012.05.22 08:21:00 -
[111] - Quote
Plentath wrote:Roime wrote:While obviously sandbox solutions are great, there shouldn't be I WIN-buttons in the sandbox. And a T3 against a T1 Arbi is a foolproof win every time. It isn't ... because you aren't thinking "sandbox" you're thinking "this instance". When I was a noob in highsec I made quite a bit of money by taking a double-stabbed Stabber (I named it two stabby Mc stabby) into these exploration sites and cloaking. When a bling Tengu (or whatever) got in the site and started running it, who do you think got the loot from the faction rats? Hint: It was me. You just need to adapt. If you can't out-DPS someone then you need to stick a lever in from a different angle and move the problem another way. I absolutely protest your central notion, because all it would do is tell new players that the only way to get better in EvE is in ships, SP and fittings, and not by getting friends or thinking smarter. I did it, so can he.
Ok, you are right, my central notion is wrong.
I got blind to my own actions in a vain attempt to defend nubs. Like mentioned I also negated the SP cap in my own way as a noob by going to lowsec and not contesting at all, and later when I did a stint of hs GSO harvesting I used a purpose-built Ishtar that guaranteed win every time.
So, I lol at myself.
Also, ban T2 and T3 ships from hisec!
In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |
Plentath
Sudden Buggery
33
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Posted - 2012.05.22 08:57:00 -
[112] - Quote
Liliana Rahl wrote:On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point.
Name another ship with a scan bonus that can run 3 or 4/10s ?
The strat cruisers are pretty much specifically designed to do exactly this; locking them out would be like saying a Stiletto can't fit a warp disruptor as it's too good of a tackler.
I don't actually fly a Tengu, but I should be allowed to if I want to. There's nothing about a Tengu that shouldn't allow it into highsec scan sites except YOU don't think it's worthwhile.
Yesterday I saw a 2005 toon in a Legion running highsec ANOMALIES.
Now I think this is sad as all hell, but he should be allowed to do it if he wants to. |
Liliana Rahl
Remote Soviet Industries
41
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Posted - 2012.05.22 08:59:00 -
[113] - Quote
Plentath wrote:
Name another ship with a scan bonus that can run 3 or 4/10s ?
The strat cruisers are pretty much specifically designed to do exactly this; locking them out would be like saying a Stiletto can't fit a warp disruptor as it's too good of a tackler.
I don't actually fly a Tengu, but I should be allowed to if I want to. There's nothing about a Tengu that shouldn't allow it into highsec scan sites except YOU don't think it's worthwhile.
Yesterday I saw a 2005 toon in a Legion running highsec ANOMALIES.
Now I think this is sad as all hell, but he should be allowed to do it if he wants to.
I agree with you 100% that they are specifically designed to make plexing easier and more efficient. With that said, they should be restricted to doing it in low sec.
Also you're quite wrong about me thinking its "not worthwhile." Im a high sec Tengu explorer hipster. I've been doing it long before you nerds realized it was cool. |
St Mio
Imperial Academy Amarr Empire
800
|
Posted - 2012.05.22 09:47:00 -
[114] - Quote
Plentath wrote:Liliana Rahl wrote:On that note though, T3 should be locked out of high sec plexes. Not for the reasons the OP has given but simply because its just silly that such a powerful ship is used to do those sites.
I welcome all tengu pilots to delightfully refute this point. Name another ship with a scan bonus that can run 3 or 4/10s ? The strat cruisers are pretty much specifically designed to do exactly this; locking them out would be like saying a Stiletto can't fit a warp disruptor as it's too good of a tackler. I don't actually fly a Tengu, but I should be allowed to if I want to. There's nothing about a Tengu that shouldn't allow it into highsec scan sites except YOU don't think it's worthwhile. Yesterday I saw a 2005 toon in a Legion running highsec ANOMALIES. Now I think this is sad as all hell, but he should be allowed to do it if he wants to. Clearly the solution is to ban T3s from highsec exploration sites, and introduce a Sisters of EVE faction frigate that can field 5x light drones and has scanning related bonuses. |
Tsubutai
The Tuskers
93
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Posted - 2012.05.22 10:14:00 -
[115] - Quote
I like how people howling about the notion of putting keys in plexes are apparently unaware that several of the current plexes already have keys of one sort or another. |
Drew Solaert
University of Caille Gallente Federation
169
|
Posted - 2012.05.22 11:00:00 -
[116] - Quote
Well this is a load of bull crap. Try plexing away from Caldari space. Never had a problem in my newbie days on this character. I lied :o
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Thee Joker
Federal Navy Academy Gallente Federation
0
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Posted - 2012.05.22 11:14:00 -
[117] - Quote
I have read this whole thread and a lot has been said.
I believe the "KEY" question to all those crying (Tel Airuta, etc) is:
At which point is someone a "veteran" (or 30mil SP supercarebear) versus being a "noob" (you); Who makes that call and at which point?
Since this would be your mechanic to "limit" the plexes; If they are a noob, let them have it, if not get out.
Think deeply about this and you will realize there is no way to determine this, thus CCP have implemented realistic limitations based on ship class.
To address your original concerns, it seems you are just misinformed, you need to learn a few things about plexes:
the 1/10 plexes do not allow anything bigger than a frigate (assault ships `the best`) the 2/10 plexes do not allow anything bigger than a destroyer (interdictor; sabre `the best`) the 3/10 plexes do not allow anything bigger than a cruiser (strategic cruiser `the best`) the 4/10 plexes do not allow anything bigger than a battlecruiser (at this point strat cruisers are generally best)
These are the restrictions currently in place, and they work quite well.
For example they protect newbies in the 1/10 plexes, as they don't allow Thrashers in who would murder them.
Many plexes do currently have Mechanisms and systems to protect "blitz" looting, it has changed very much over the past several years. Many of them need to be cleared before entering the next room as well as many of them REQUIRING keys that drop from overseer structures.
Several years ago, the 1/10 "intended for n00b" plexes were open & keyless, this led to constant farming by seasoned players in dramiels / interceptors with afterburners. The n00bs were never able to get the keys and farming was done at a higher rate. After keys were introduced, farming the plexes got tougher and the modules recovered a bit, and are now on the rise.
About High Sec: It is not a free for all 100% safe zone; there are various mechanics at play as the security status lowers. For example, the concord response is much slower in a 0.5 versus a 1.0 system.
Thus newbies should be and are safer (from ganking) in higher sec areas, due to faster Concord response.
Even though 0.5 is high sec, it is considerably more dangerous than 1.0 if you have something expensive in your cargo hold.
Instances: Seems that what you want to do is enter a "dungeon" and take your time killing every little ship and collecting every module. There is nothing wrong with that, and that is your thing. Unfortunately EVE has no instancing, and everyone shares the game with everyone.
Eventually people get over the novelty factor of getting random mods and simply want the CHANCE of getting a high end module, which more often than not, does not come at all.
You have to scan down that 3/10 plex, and the faster you can scan it down, the quicker you can get in and get the juicy loot.
let me know if you've got any other questions :)
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Asinar
The Hotdog
0
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Posted - 2012.05.22 11:22:00 -
[118] - Quote
I got bored of missions and bought an Interceptor to do hisec DEDs, you know, the ones that appear on map. All were camped, I looked for empty sites for 3 days...finally I got to do one. Of course it was in lowsec.
I just get the feeling that the universe is designed for 5000 players. Too few sites etc. If 10 players decide to do same thing as you, forget it. |
Plentath
Sudden Buggery
36
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Posted - 2012.05.22 11:22:00 -
[119] - Quote
Liliana Rahl wrote:Plentath wrote:
Name another ship with a scan bonus that can run 3 or 4/10s ?
The strat cruisers are pretty much specifically designed to do exactly this; locking them out would be like saying a Stiletto can't fit a warp disruptor as it's too good of a tackler.
I don't actually fly a Tengu, but I should be allowed to if I want to. There's nothing about a Tengu that shouldn't allow it into highsec scan sites except YOU don't think it's worthwhile.
Yesterday I saw a 2005 toon in a Legion running highsec ANOMALIES.
Now I think this is sad as all hell, but he should be allowed to do it if he wants to.
I agree with you 100% that they are specifically designed to make plexing easier and more efficient. With that said, they should be restricted to doing it in low sec.. Explain why.
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Plentath
Sudden Buggery
36
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Posted - 2012.05.22 11:25:00 -
[120] - Quote
Tsubutai wrote:I like how people howling about the notion of putting keys in plexes are apparently unaware that several of the current plexes already have keys of one sort or another. No, I'm not. You're wrong.
I own all of these keys so I can unlock any of the gates.
OP is asking for a unique key for his mission, which creates an instance.
If he is literally just asking for the same mechanic to be put in, then I don't care; since all that will happen is people like me ninja his **** instead. As long as it's possible to enter the deadspace pocket there is no issue WRT the sandbox. |
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