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Plentath
Sudden Buggery
40
|
Posted - 2012.05.24 15:46:00 -
[151] - Quote
Kiteo Hatto wrote:Funny you should mention it, I AM using dscan before i even launch DSP in the system just to check if there is any probes/ competition. I also use dscan throughout the scanning process, i speed up my scanning if i see someone in local thats not a miner/transport. At that point, local was empty and there weren't a single soul in the system. Who in the right mind fits a cloaky t3 in hisec ?! 1. Tengu appeared on dscan when i was in the first room, HOWEVER there was no indication(no wrecks) that anyone visited the site i was in. I thought that i was the first. 2. What happened was i scanned the system for sites after he's done it with his alt, he logged onto his main>he skipped room 1, he left, i wasted time. Sure, that was some bad timing. Also, it was my first time ever doing Sansha vigil's that morning so i didn't even realise that the control outpost tower thingy was missing from the overview filled with red crosses, my bad, i should google everything before i do anything in eve, because that's SO MUCH FUN to follow a walkthrough/guide. 
What's your point?
You've pretty much explained that what you did ought to have worked for you, but you still seem to be whining, based on some unlucky series of events?
I'm lost.
It looks more likely you didn't DScan at all (there had to be wrecks) and you're now weaving a yarn.
Either way, is any of this pertinent to the discussion? |

Kiteo Hatto
The Fiction Factory Blue Nation
1
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Posted - 2012.05.24 15:54:00 -
[152] - Quote
Plentath wrote:
What's your point?
You've pretty much explained that what you did ought to have worked for you, but you still seem to be whining, based on some unlucky series of events?
I'm lost.
It looks more likely you didn't DScan at all (there had to be wrecks) and you're now weaving a yarn.
Either way, is any of this pertinent to the discussion?
I just shared my exploration experience, thats all. OP shared his thoughts but i guess that sharing my ideas on "consumable keys and clear the first room to proceed" are somehow classified as whining by you, even if i think that it would help new players to not waste their time on already blitzed sites |

Plentath
Sudden Buggery
42
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Posted - 2012.05.24 16:42:00 -
[153] - Quote
Kiteo Hatto wrote:Plentath wrote:
What's your point?
You've pretty much explained that what you did ought to have worked for you, but you still seem to be whining, based on some unlucky series of events?
I'm lost.
It looks more likely you didn't DScan at all (there had to be wrecks) and you're now weaving a yarn.
Either way, is any of this pertinent to the discussion?
I just shared my exploration experience, thats all. OP shared his thoughts but i guess that sharing my ideas on "consumable keys and clear the first room to proceed" are somehow classified as whining by you, even if i think that it would help new players to not waste their time on already blitzed sites 
We've already beat this over the head.
tl;dr -
* Instanced content will never appear in EvE. Suck it up. * If it did appear, it would be a nerf to new players who can think outside the box and buff to old players with better skills and equipment
|

Kiteo Hatto
The Fiction Factory Blue Nation
2
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Posted - 2012.05.24 17:13:00 -
[154] - Quote
Plentath wrote: We've already beat this over the head.
tl;dr -
* Instanced content will never appear in EvE. Suck it up. * If it did appear, it would be a nerf to new players who can think outside the box and buff to old players with better skills and equipment
You missed my whole point. Im saying that a rat should drop the gate key and the only way for that rat to appear is to fight through the waves. Also, that key is to be CONSUMED on the gate use.
This would give an indication that someone has done the site incase SOMEONE warps in to a site thats been blitzed(by destroying a tower that leaves no wreckage).
Right now there are several keys that have unlimited uses. Some site already have the rule "kill all the rats to move on", i don't see why its a problem to make all sites like that.
I don't like instanced content nor i meant it in anything i've written. |

Kalpel
KBM
27
|
Posted - 2012.05.24 17:29:00 -
[155] - Quote
Beledia Ilphukiir wrote:Time for a reality check people. CCP isn't going to make the sites your private playground. That goes against everything EVE is about, but don't let that stop you from wasting your time asking for it. As long as the sites are worth doing you're going to have to compete over them. If you ban T3's, you'll compete against faction fitted pirate ships with the same end result. Even if you limited the sites to a single ship type, you'd still lose them, because the other explorers are better at it then you and fit their ships to blitz the site and get the loot. That is the only proper way to fly these sites. If you just want to do the brain numbing NPC grind or take your time, go fly missions and let the rest of us enjoy the gambling/speed racing that is highsec exploration.
This ^^^^ ................ and to the OP learn how to play the game better, put in your time get a better ship etc etc ..., DED's are totally up for grabs and whoever kills or blows up the objective first wins, but not always you can be faster and steal the loot before they can, but be warned - good DED site runners always have a point, I know I do  You failed to target nothing!-áGëívGëí online |

Plentath
Sudden Buggery
42
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Posted - 2012.05.24 17:54:00 -
[156] - Quote
Quote:You missed my whole point. Im saying that a rat should drop the gate key and the only way for that rat to appear is to fight through the waves. Also, that key is to be CONSUMED on the gate use.
This would give an indication that someone has done the site incase SOMEONE warps in to a site thats been blitzed(by destroying a tower that leaves no wreckage).
I don't see how the suggestion helps any, I really don't.
As it stands, if someone blitzes the site and spawns and pops the overseer then the entire thing despawns seconds after they leave the grid. You would possibly save the once-in-a-blue-moon instance of someone trying to start a site that is seconds from completion ... but then under the current mechanics you can see that happening on Dscan anyway.
Whether the site is "blitzable" or "kill all" seems like a moot point - again, how does this in any way help? |

Kiteo Hatto
The Fiction Factory Blue Nation
4
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Posted - 2012.05.24 18:29:00 -
[157] - Quote
Plentath wrote:
As it stands, if someone blitzes the site and spawns and pops the overseer then the entire thing despawns seconds after they leave the grid. You would possibly save the once-in-a-blue-moon instance of someone trying to start a site that is seconds from completion ... but then under the current mechanics you can see that happening on Dscan anyway.
Whether the site is "blitzable" or "kill all" seems like a moot point - again, how does this in any way help?
I can't understand how you can't understand the point which im trying to make.
Kill all = leaves wrecks behind Blitzing the first room by destroying a large collidable structure that leaves no wreck is the problem.
If players see even 1 yellow wreck in the site they won't bother with it, in this case they DON'T see the wreck so they DO bother with the first room just to find that the second room was already done.
As i said, it was MY mistake that i DIDN'T realize that the control tower was missing from the overview, but it defies the whole "exploration" concept if you go in knowing/following a guide. Yes im new to exploration, now i know that i have to follow a guide.
From new explorer point of view it would be EASIER to see that someone has ran the site if you were to SEE wrecks. That's why clearing the room to get rat spawn is better than the current kill structure and move on. |

Mei ra'Zhault
Kimotoro Trading Company
0
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Posted - 2012.05.24 19:33:00 -
[158] - Quote
You know you can see wrecks on dscan, right? |

Kiteo Hatto
The Fiction Factory Blue Nation
4
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Posted - 2012.05.24 19:35:00 -
[159] - Quote
Mei ra'Zhault wrote:You know you can see wrecks on dscan, right? Now i realize that my wrecks and ships+probes are in different tabs. Thanks. |

malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
63
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Posted - 2012.05.24 20:55:00 -
[160] - Quote
I scan on a daily basis my system. Sometimes I scan the two adjacent systems. If I find a site, and IF I choose to do it. I will be doing it for the fun. Nothing more, nothing less. I do 3/10's in a Caracal, alt flies a Dessie salvager. If I find a 4/10 then I fly a Drake and Noctis. I couldnt care less if someone in a Tengu comes and gets the loot. (A very rare occurance, I would add) I am playing to shoot things. Loot and salvage is a bonus.
The rules of the game are set, every time you log in. By playing the game you accept these rules. Some rules are unfair, but hey L2adapt. There is more to EVE than just exploring. I am a year old in game, and I have only just touched the tip of the iceberg. A month old is nothing in this game, but the beauty of this game is that you can still compete. Even being a month old
Many times I have seen people more concerned about ISK/hr and bursting a Blood vessel because they are hindered in making ISK, than playing the game as a game should be played. Competively and for enjoyment.
o7 |

Plentath
Sudden Buggery
46
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Posted - 2012.05.25 08:57:00 -
[161] - Quote
Kiteo Hatto wrote:Mei ra'Zhault wrote:You know you can see wrecks on dscan, right? Now i realize that my wrecks and ships+probes are in different tabs and i have the little "use current overview settings" checked. Thanks. Was this sarcasm or has this genuinely helped?
Basically the tl;dr is:
- Scan site - Look at it on DSCAN (narrow it to the result) - See wrecks? A ship? Cans? You pretty much don't want to bother - Bonus points -- you can look for other's probes and work out if it's worth starting
If you're newish to DSCAN or your ship aligns/warps fast you can simply warp to the start of the complex, set your range to 60,000km and scan.
If you don't want to compete then I recommend looking at the map. You are looking for:
- Yellow sec status, so 0.5 & 0.6 - Low number of pilots
Personally I use ombrey maps (google em) and plan my routes around those areas of space accordingly.
I'm not using hyperbole when I say I haven't seen anyone else running a site I'm running in as long as I can remember.
If you're hellbent on not being more than 5 jumps from Jita then you'll need to compete with everyone else with the same logic. |

Kiteo Hatto
The Fiction Factory Blue Nation
4
|
Posted - 2012.05.25 09:02:00 -
[162] - Quote
Plentath wrote:Kiteo Hatto wrote:Mei ra'Zhault wrote:You know you can see wrecks on dscan, right? Now i realize that my wrecks and ships+probes are in different tabs and i have the little "use current overview settings" checked. Thanks. Was this sarcasm or has this genuinely helped? Basically the tl;dr is: - Scan site - Look at it on DSCAN (narrow it to the result) - See wrecks? A ship? Cans? You pretty much don't want to bother - Bonus points -- you can look for other's probes and work out if it's worth starting If you're newish to DSCAN or your ship aligns/warps fast you can simply warp to the start of the complex, set your range to 60,000km and scan. If you don't want to compete then I recommend looking at the map. You are looking for: - Yellow sec status, so 0.5 & 0.6 - Low number of pilots Personally I use ombrey maps (google em) and plan my routes around those areas of space accordingly. I'm not using hyperbole when I say I haven't seen anyone else running a site I'm running in as long as I can remember. If you're hellbent on not being more than 5 jumps from Jita then you'll need to compete with everyone else with the same logic.
I wasn't being sarcastic, that helped. Thanks for the help also Plentath, I do check the map and always go for low player systems first, didn't know about ombrey maps though, thanks again. |

Plentath
Sudden Buggery
47
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Posted - 2012.05.25 09:14:00 -
[163] - Quote
Kiteo Hatto wrote:Plentath wrote:Kiteo Hatto wrote:Mei ra'Zhault wrote:You know you can see wrecks on dscan, right? Now i realize that my wrecks and ships+probes are in different tabs and i have the little "use current overview settings" checked. Thanks. Was this sarcasm or has this genuinely helped? Basically the tl;dr is: - Scan site - Look at it on DSCAN (narrow it to the result) - See wrecks? A ship? Cans? You pretty much don't want to bother - Bonus points -- you can look for other's probes and work out if it's worth starting If you're newish to DSCAN or your ship aligns/warps fast you can simply warp to the start of the complex, set your range to 60,000km and scan. If you don't want to compete then I recommend looking at the map. You are looking for: - Yellow sec status, so 0.5 & 0.6 - Low number of pilots Personally I use ombrey maps (google em) and plan my routes around those areas of space accordingly. I'm not using hyperbole when I say I haven't seen anyone else running a site I'm running in as long as I can remember. If you're hellbent on not being more than 5 jumps from Jita then you'll need to compete with everyone else with the same logic. I wasn't being sarcastic, that helped. Thanks for the help also Plentath, I do check the map and always go for low player systems first, didn't know about ombrey maps though, thanks again.
May as well link them: http://www.ombeve.co.uk/ Download: http://www.ombeve.co.uk/Eve_Regions.pdf
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Kiteo Hatto
The Fiction Factory Blue Nation
4
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Posted - 2012.05.25 09:16:00 -
[164] - Quote
Thanks, i found them anyway :) |

Steam Cat
The Skunkworks
3
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Posted - 2012.05.25 09:45:00 -
[165] - Quote
Shirakus wrote:Since you seem rather new to Eve, I'll give you some friendly advice on how issues like this are normally solved in Eve. Going to the forums and asking for the game to be changed generally doesn't work and usually gets you ridiculed and flamed. Instead, get together with some friends, use a locator agent to find out where your nemesis is. Stalk him to find travel patterns. Get yourself and so friends in cheap ships with high damage. Park along his path and suicide gank him. If as you say, It's a deadspace fit T3, you should be able to scoop enough loot to cover the losses. Repeat this ever time someone **** you or your friends off. This is the correct answer. Suicide Catalysts are dirt cheap and remember to load only 5-10 rounds per gun. Doing stuff like this with friends is both hilarious and fun in both the planning and execution. I highly recommend it. Just be sure you can take the sec hit. |

BTL Thumps Up
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.05.25 10:43:00 -
[166] - Quote
Tel Airuta wrote:Dear CCP,
Complexes in high sec, whether scanned down or DED sites now have a major problem, they are routinely farmed by players in everything from tech 3 to dead space fits.
At this point there is very little chance of newbies to even get past them let alone fight and win.
Now I understand you want to keep competition alive and I am not saying 0.0 and low sec needs keys but the entry acceleration gates in high sec should have one rat or structure that has a key at the entry gate itself, which can be looted for the key.
This will atleast give new players a chance to work through the complex without being basically being run over by peeps flying billions of ISK worth of ships and fits, who then continously farm 1/10, 2/10 and 3/10 sites for faction loot.
Yesterday after spending nearly an hour scanning down a 3/10 site in a 0.9 system and finding the plex, making my way through about half way through the plex who should show up but this guy in a Legion Tech 3..he then proceeds to destroy all the rats and because he has even while promptly making his way through the acceleration gates in the other rooms, the result was by the even though I just about managed to keep up with him, he tagged and killed the boss in like 3secs..
This is not the first time incidentally, it has become a routine occurence no matter where you are.
oh! but some people would say! you could have fought him or flipped the wreck...yeah sure, a month old char in a drake against a 2 year old char in a tech 3 legion.. we all know which way that fight would go. No way it's a profession like BTL or elite forum poaster don't take away Player On Player action or you break my sadbox. THUMPS UP IF BTL |

destiny2
31
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Posted - 2012.05.25 10:58:00 -
[167] - Quote
hmm it seems to me your asking CCP to make a Fair option. ? if thats correct. dont you think that if they do this. then those noobs who got faction gear from complexes would take other newbs thro the gate with their key and then just kill them.
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