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Killnekov
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Posted - 2009.07.09 00:13:00 -
[1]
we all heard this before but its good to get it in the open again.
will CCP ever get round to letting you Auto Pilot to Okm, you would think that something with an AI would be able to hit the target.
my proposal is to put in a new navigation skill in called AP Calibration, Rank 2-3 Skill,
skill at Calibrating a ships Auto Pilot. -20%(2500km) fall off to your final destination per lvl, with lvl5 hitting the jump spot every time.
then maybe you could have a 2nd skill to stop u bouncing 90 km off them ROFL j/k.
OPEN to Kind Feed Back
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AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
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Posted - 2009.07.09 00:43:00 -
[2]
CCP probably designed it so you AP and still hit 15kms. You should be traveling faster when you are at the computer than when youre off doing something else. Pew Pew Lazorz!!! |
Ellena Manim
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Posted - 2009.07.09 02:13:00 -
[3]
Originally by: AtheistOfDoom CCP probably designed it so you AP and still hit 15kms. You should be traveling faster when you are at the computer than when youre off doing something else.
No. It was originally designed so you could only warp 15km off everything but BMs. Why? Time sink? Impression of travel? Giving pirate a chance?(no bubble or dictor back then) Who know.
The problem was, everyone was using BMs to warp ON the gate. So everyone had BMS in Every system for EVERY gate. The server didn't like it. CCP gave in.
Warp to 0 is a luxury. Be happy you have it. And be happy you can actually FLY AFK.
No.
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Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.07.09 02:47:00 -
[4]
Originally by: Ellena Manim
Originally by: AtheistOfDoom CCP probably designed it so you AP and still hit 15kms. You should be traveling faster when you are at the computer than when youre off doing something else.
No. It was originally designed so you could only warp 15km off everything but BMs. Why? Time sink? Impression of travel? Giving pirate a chance?(no bubble or dictor back then) Who know.
The problem was, everyone was using BMs to warp ON the gate. So everyone had BMS in Every system for EVERY gate. The server didn't like it. CCP gave in.
Warp to 0 is a luxury. Be happy you have it. And be happy you can actually FLY AFK.
No.
Ding. Learn up on your eve history before you propose grub like this. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
Rip Minner
Gallente Freewind Ventures
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Posted - 2009.07.09 03:00:00 -
[5]
It's still a crapy time sink. I would love a new skill like this one.
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Xavier Maroquin
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Posted - 2009.07.09 03:55:00 -
[6]
not bad, but definitely not too close that would ruin the point
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Space Pinata
Amarr Discount Napkin Industries
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Posted - 2009.07.09 05:11:00 -
[7]
Originally by: Rip Minner It's still a crapy time sink. I would love a new skill like this one.
How is it a time sink if you're flying afk? If you're at your keyboard, it doesn't even matter. |
Hesod Adee
Dark-Rising
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Posted - 2009.07.09 05:14:00 -
[8]
Originally by: Ellena Manim
Originally by: AtheistOfDoom CCP probably designed it so you AP and still hit 15kms. You should be traveling faster when you are at the computer than when youre off doing something else.
No. It was originally designed so you could only warp 15km off everything but BMs. Why? Time sink? Impression of travel? Giving pirate a chance?(no bubble or dictor back then) Who know.
The problem was, everyone was using BMs to warp ON the gate. So everyone had BMS in Every system for EVERY gate. The server didn't like it. CCP gave in.
Warp to 0 is a luxury. Be happy you have it. And be happy you can actually FLY AFK.
No.
All you told us is why the autopilot works like it does. Not why it shouldn't be changed.
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Josef Huffenpuff
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Posted - 2009.07.09 06:29:00 -
[9]
Originally by: Hesod Adee
All you told us is why the autopilot works like it does. Not why it shouldn't be changed.
Because Autopilot & Warp to Zero makes it impossible for you to be targeted when you land on the gate. If you are subject to a Wardec in Empire it is game breaking that you can continue to Auto Pilot around empire with complete impunity. (Bubbles cannot be used in Empire to prevent warping onto the gate).
Despite continual carebear whines, Empire is NOT MEANT TO BE SAFE - Just safer. This is not Hello Kitty Online
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Jint Hikaru
Garoun Investment Bank
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Posted - 2009.07.09 08:36:00 -
[10]
Edited by: Jint Hikaru on 09/07/2009 08:36:09 Lazy Lazy Lazy.....
I love Eve because its such a big universe, but I dont want to be inconvinienced while i travel across it.
If you want to warp to 0.... then sit at your computer and click the warp to button.
EVE should not be easier to play when you are AFK.
------------------------ Jint Hikaru - Miner / Salvager "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
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Miilla
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Posted - 2009.07.09 09:25:00 -
[11]
We dont need this.
All we need is to either macro the ap externally or have it AP to a user setting km just like orbit and keep at range settings.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.07.09 09:30:00 -
[12]
Originally by: Killnekov we all heard this before but its good to get it in the open again.
will CCP ever get round to letting you Auto Pilot to Okm, you would think that something with an AI would be able to hit the target.
my proposal is to put in a new navigation skill in called AP Calibration, Rank 2-3 Skill,
skill at Calibrating a ships Auto Pilot. -20%(2500km) fall off to your final destination per lvl, with lvl5 hitting the jump spot every time.
Good idea to have skills influencing autopilot. But I can improve on your suggestion.
Default AP warp-to distance becomes 100 km. Rank 14 skill AP Calibration reduces this by 10% per level. Good eh?
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Bal'Ayle
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Posted - 2009.07.09 09:36:00 -
[13]
also if you could warp to 0km every time, and you went to far your cap would run out, and autopilot would shut of, then you afk in a random system. and a sniper could just wrap some nice shells around you bulkhead and where would you be? fly manually no experienced pilot uses autopilot for long journeys anyway, im inexperienced and i only use from 1-2 jumps in high sec when i need the bathroom =]
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shady trader
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Posted - 2009.07.12 14:11:00 -
[14]
discussed here in the commonly propsed idea's thread. autopilot warp to zero Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |
Octoven
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Posted - 2009.07.12 14:38:00 -
[15]
This seems like a good idea when you are currently fighting off rats while mining on another account, and you need to go 10 jumps somewhere. However consider that you are making a pod virtually impenatrable.
However, a closer bit would be nice say 10KM. It would make your afk flight time a bit faster and give AP pilots a chance against pirates. At the same time it would also give pirates a chance to lock so everyonee walks away a winner :)
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Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.07.12 15:37:00 -
[16]
Originally by: Taedrin
Warp-to-0, instas, and you...
There once was a time when there was no warp-to-0. This was a horrible time where people were forced to warp within 15 kilometers of a gate and fly within 2.5km of the gate before jumping and to start the process anew. This was the dark ages of pirates, where pilots were actually vulnerable when traveling. Pilots were unjustly forced to use higher-brain functions by looking at the map and plotting a safe course around potential gate camps. Pilots who lacked such higher-brain functions were left to die miserably to the gate camps.
One day, such a pilot suddenly had a stroke of uncharacteristic genius! In his frequently traveled systems, he could create bookmarks approximately 12-15km from the gate such that when he warped from one gate to the bookmark, he would land directly on top of it! Thus instas, and the great bookmark revolution began. Everyone began creating instas for their favorite systems. It was soon discovered that as the number of gates increased in a system, the number of instas that you need to complete the "set", so to speak, grew exponentially. Soon, an entire market sprang up out of nowhere, based upon the sale of large areas of instas!
This is when the glorious instas showed their dark side. With so many millions upon millions of instas in existence they slowly gave birth to a demon of pure lag. Tales are told of pilots who accidentally opened their people and places window and were forced to wait an eternity as the instas finished loading.
Meanwhile, people continued to use instas, and they became a integral part of EVE. Entire alliances kept sets of bookmarks for the regions of space they occupied. Escrow was filled with advertisements selling thousands upon thousands of bookmarks. Pirates and carebears a like would not be caught anywhere near low sec or 0.0 without a full set of instas.
As the problems continued, TQ slowly grinded to a halt. It was then that CCP decided that something must be done! They asked players for ideas. It was then that 4 mighty factions on the Features and Ideas forum formed. The WTZ faction, the Nuke Instas faction, the Starmaps faction, and the corporate bookmarks faction. Each faction waged bitter forum war against each other, deciding that their solution to the insta problem was correct. In general, the pirates favored the Nuke Instas option, while carebears favored the WTZ option. Those in the middle favored Starmaps or corporate bookmarks. After a long bloody war that left no soul unscathed, CCP decided that instas had become too important to remove. On top of this, Starmaps and corporate bookmarks would require too much code, and/or would not yield enough decrease in lag (though I still of the fervant opinion that Starmaps would've been much cooler, and still to this day disagree with Maya on this point). It was then that Warp To 0km was championed by CCP. A great treaty was signed by all of the forum warriors that Warp To 0km on Autopilot was a pandoras box that if opened, would end all concepts of danger from low sec and 0.0. Thus CCP did not allow Autopilot to utilize WTZ. Thus as CCP introduced WTZ, The Great Bookmark Massacre began, as millions upon millions of instas were mercilessly slaughtered.
And this brings us to today...[/quote
Hope you like the story, took forever to find again on eve-search in this very same type of topic, there are just so many of them. Support the DEAD HORSE POS's |
Mashie Saldana
BFG Tech
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Posted - 2009.07.12 16:36:00 -
[17]
A better fix would be to remove the AP, that way you don't suffer from the timesink it is causing you.
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Acceleratum
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Posted - 2009.09.08 01:58:00 -
[18]
The skill to speed up autopilot exists allready = increase your ship sub light speed.
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Neutrino Sunset
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.09.08 02:11:00 -
[19]
If you consider flying your spaceship in space to be a pointless time sink then the only viable solution is to not play a game based around flying spaceships in space no?
If anything they should get rid of warp to zero altogether, it was a crap idea when they implemented it and it's still a crap idea now.
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Baaldor
Igneus Auctorita GoonSwarm
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Posted - 2009.09.08 02:13:00 -
[20]
If you want to warp to zero, don't AFK.
****ty idea.
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KissedByDeath
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Posted - 2009.09.08 03:31:00 -
[21]
like the idea. The empire wardec thing doesn't justify not having it. If they're any good they can just camp the other side of the gate. As far as flying ship in space. Um ya that's what you do in game and in pvp etc. There's no point for a time sink like this. There's already the warp effect and align time etc etc. Those can be justified, but you can't justify as having a dumb AI in your ship that can't warp to 0 instead of at 15.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2009.09.08 08:05:00 -
[22]
Edited by: Jint Hikaru on 08/09/2009 08:06:44 Oh my god... you are so right, all your well presented arguments have made me change my mind. Why should we have the inconvininece of having to sit by our computers when we travel anywhere in EVE.... I mean we are paying CCP right??? Seriously, just type in the system you want to go to and let the ships AI deal with it.
I mean really, if my ships AI is so good, why can't it mine for me... Why should I waste my time targeting roids and pressing F1 to F3.... WAAAAAAA, I want my ship to do that for me too.
And faction grinding WAAAA, MUM, The nasty game is making me grind faction WAAAAA. Why cant I just type in the faction I want raised and the Ship can contact the agent and run missions for me......
IF YOU WANT TO AUTOPILOT, THEN YOU HAVE THE DANGER OF GANKING.
Traveling across New Eden is supposed to take time, you shouldnt just do it quickly and easily. I know it can be a pain to haul that mission loot 25 jumps back to your corp office or travel to a new agent, but that is what makes eve worth while. When its easy to do everything, you get no joy or satisfaction from doing things. ------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Mike Voidstar
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Posted - 2009.09.10 17:11:00 -
[23]
Funny thing.
Warping to 15km on auto does not bother me when I'm afk.
It annoys the living crud out of me when I'm at the keyboard, hopping 15 jumps to join friends, and just trying to chill and chat while doing it.
Of course, I don't fly what I can't afford (these days I"m not flying much), and I have stricken the word "autopilot" from auras vocabulary when I'm in Low or Null Security Space--it's the jump out that I get killed at anyway, not the warp in.
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