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Master Gotama
Black Sky Hipsters
1
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Posted - 2011.09.16 18:31:00 -
[1] - Quote
I know this all hindsight 20/20 stuff and none of it really matters at this point; but I can't help but wonder if Incarna would have been received differently and given more of a chance if it wasn't bundled with MT?? IMO I think more people would have been receptive to Incarna if that were the case. As is, most of the Incarna critics point to the fact that the only purpose of it seems to be as a platform for selling MT. Had CCP decided to separate them into different expansions, or at least let MT come in after the official Incarna release (including all CQ racial versions) in a later patch, things may have been received much better.
When CCP delayed on the full CQ release (only one racial CQ), then opened the MT store on time, it gave customers the impression that CCP's priorities were focused on alternate revenue sources with no in-game benefits instead of improving their existing game for its paying customers.
In general, people are averse to change, pod pilots are no different. Having such an established game take such a radically different direction all at once scared the crap out of a lot of people. I hope CCP learns from this and takes it into consideration for future expansions. It's sad to see Incarna, something which many of us have waited on for years, get such a bad reception. |
Jade Constantine
Jericho Fraction The Star Fraction
227
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Posted - 2011.09.16 18:40:00 -
[2] - Quote
Master Gotama wrote:I know this all hindsight 20/20 stuff and none of it really matters at this point; but I can't help but wonder if Incarna would have been received differently and given more of a chance if it wasn't bundled with MT?? IMO I think more people would have been receptive to Incarna if that were the case. As is, most of the Incarna critics point to the fact that the only purpose of it seems to be as a platform for selling MT. Had CCP decided to separate them into different expansions, or at least let MT come in after the official Incarna release (including all CQ racial versions) in a later patch, things may have been received much better.
When CCP delayed on the full CQ release (only one racial CQ), then opened the MT store on time, it gave customers the impression that CCP's priorities were focused on alternate revenue sources with no in-game benefits instead of improving their existing game for its paying customers.
In general, people are averse to change, pod pilots are no different. Having such an established game take such a radically different direction all at once scared the crap out of a lot of people. I hope CCP learns from this and takes it into consideration for future expansions. It's sad to see Incarna, something which many of us have waited on for years, get such a bad reception.
Speaking personally I would have been much less hostile to Incarna if it had been delivered with full content to all paying subscribers like traditional Eve expansions rather than piecemeal for microtransactions via the NeX shop.
Its undoubtably the case that the perception war was lost on Incarna where it was rolled-out so feature-poor as to represent nothing beyond an obvious NeX display cabinet to most users.
I think Incarna concept could be saved if CCP ditched NeX as a failed experiment. But as long as any NeX items arrive with Incarna upgrades and get passed off as "content" in the patch notes I for one will remain pretty negative and unsupportive of the project.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. |
Roh Voleto
Pator Tech School Minmatar Republic
22
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Posted - 2011.09.16 18:42:00 -
[3] - Quote
Incarna would have been better received if it was released complete and playable. The MT fck-up was just the icing on the shtcacke. |
Nyio
Federal Navy Academy Gallente Federation
65
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Posted - 2011.09.16 18:43:00 -
[4] - Quote
I agree with OP, perhaps if the MT part of Incarna had been released later on it would have been alot smoother. Also I predict this thread is gonna be epic!
Hot potato is still hot.
Features & Ideas Discussion: Agent Finder, Black Holes Needs a banner here.. |
Xiozor
THE PAROXYSM Dark Solar Empire
3
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Posted - 2011.09.16 18:45:00 -
[5] - Quote
I, like most people don't care about vanity Micro-Transactions, or really Incarna at all.
But even without MT's, the problem with Incarna would still exist because it directly detracts from the gameplay I experience I do care about.
Even if my computer can run multiple clients simultaneously without the performance issues which most people face, thankfully, I can't drag and and drop ships into the hangar overview to swap to them like I used to, same goes for double click to cargo hold, I can't see what ship I am in at glance, loading times are increased noticeably. Especially the fitting screen and moving large numbers of modules from one place to another.
Optimum functionality sacrificed for a gameplay mechanic I don't care for is the problem.
Does anyone else find it strange that in Incursion CCP gave us a beautiful new Incursion themed hangar, if you were docked during an Incursion that is, and then took it away completely 6 months on?
That suggests to me that something drastic in their planning changed in that time. |
Jade Constantine
Jericho Fraction The Star Fraction
227
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Posted - 2011.09.16 18:49:00 -
[6] - Quote
Xiozor wrote: Does anyone else find it strange that in Incursion CCP gave us a beautiful new Incursion themed hangar, if you were docked during an Incursion that is, and then took it away completely 6 months on? That suggests to me that something drastic in their planning changed in that time.
Thats a very good point. I loved that Incursion-impact on people's hangers and it made me hope back then for other ways to overlay the hanger environment. It would be epic if CEO's could set "alert condition red" for their corp mate's hangers when war-targets are sighted and get everyone hyped up for combat with flashing strobes and klaxons around the spinning ships!
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. |
Satav
Latinum Exports
8
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Posted - 2011.09.16 18:55:00 -
[7] - Quote
Although Incarna was impressive on a technical lvl, it had several things wrong with it.
The overall content / theme was not in line with the game's overall focus and therefore not in line with the costumer demand.
The Microtransactions that (i myself hate.) although aren't horribly wrong, CCP presented themselves as only wanting more money and not a better game. A fact that most players bitterly resented.
And last Incarna gave nothing new to the existing "space platform", along with numerous bugs and hardware issues, which to be fair happen with any major expansion. But the hardware problems that stemmed from an aspect of the game that a majority of the players either didn't want or didn't didn't care for one way or the other, compounded the costumers anger towards CCP.
AKA.
A mechanic gives your car a brand new fuel pump that has a nice shiny label. You had asked him however to replace the calipers and pads. Whats more is the new fuel pump makes your car have horrible gas mileage.
So now, not only do you have to pay for something you didn't want and still don't have what you need; now you something that makes your car worse.
A rough analogy i know. but fact for fact it's acurrate.
___________________________________________
Luna c um rubet, est sanguis effusus. |
Barbelo Valentinian
The Scope Gallente Federation
37
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Posted - 2011.09.16 19:23:00 -
[8] - Quote
Master Gotama wrote:I know this all hindsight 20/20 stuff and none of it really matters at this point; but I can't help but wonder if Incarna would have been received differently and given more of a chance if it wasn't bundled with MT??
There's a bit of that, but I think the bigger problem was that it was bundled with the loss of Hangar view (with its ingrained, slick functionality and feeling of "home" being lost).
It's really the 3 together: CQ barely passing muster as anything at all, MT being unexpectedly absurdly-priced, and Hangar view (the feeling of "home" and already-established sense of immersion) disappearing at the same time.
And then the "leaks" on top of that.
Oy-veh. |
Jimer Lins
Noir. Noir. Mercenary Group
1
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Posted - 2011.09.16 19:28:00 -
[9] - Quote
I left EVE about 8 months ago- just before Incarna launched. I came back a few days ago.
I was quite looking forward to seeing Incarna, walking in stations, etc.
I docked up, looked at the Captain's Closet, and went back to my ship. Haven't bothered with it since. Unless some truly compelling content comes along, I'll stick with flying my spaceship and not caring about walking around.
I don't seem to be able to include my old signature.
This makes me sad. Can we please have signatures back, so I will stop being sad? |
Zimmy Zeta
Humanidyne Inc.
0
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Posted - 2011.09.16 19:28:00 -
[10] - Quote
Satav wrote:...... Incarna gave nothing new to the existing "space platform", .....
I for one love the new turret animations and maller design..... |
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Master Gotama
Black Sky Hipsters
2
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Posted - 2011.09.16 19:35:00 -
[11] - Quote
Xiozor wrote:Even if my computer can run multiple clients simultaneously without the performance issues which most people face, thankfully, I can't drag and and drop ships into the hangar overview to swap to them like I used to, same goes for double click to cargo hold, I can't see what ship I am in at glance, loading times are increased noticeably. Especially the fitting screen and moving large numbers of modules from one place to another.
Optimum functionality sacrificed for a gameplay mechanic I don't care for is the problem.
i completely agree with this point. fortunately CCP are looking to re-implement the old hangar view and make CQ optional. I hope they do so with the hangar view set to default, since it would be an absolute pain to have to exit CQ every time i docked. i'd actually prefer keeping the door if that is the case. it will be nice to have the option to run incarna though, and will prolly increase its usage across the board. not being forced to use it on all accounts without messing with the settings will be nice.
on a side note, as a multi-boxer this was a huge deal for me. i say was, because my 9800 gtx (which ran the old hangar view fine) recently took a dump (you guessed it, while playing EVE). i replaced it with a GTX 570 SC so shouldn't have problems either way, but i don't want to place any more stress on my card then necessary, especially when quad-boxing on a regular basis. |
Akita T
Caldari Navy Volunteer Task Force
321
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Posted - 2011.09.16 19:39:00 -
[12] - Quote
The OP is misjudging the effect microtransactions actually have on the consumer (hint : it's not even remotely that negative) and even more severely mis-estimating the backlash of rolling out yet another barely-worth-of-a-beta feature subset of an expansion so long in the making it was starting to get close to DNF-joke-levels -- not even quarter-finished, looking (at best) not very appealing most of the time even on highest graphic detail settings, heavily hardware-taxing to boot, more than just about any other game, while still not looking anywhere near as awesome as those other games that do need that kind of hardware to run properly -- an expansion that gobbled up a metric buttload of developer manhours and is unlikely to add too much to the gameplay experience of VETERAN players (granted, newbie players or people more into the humanoid avatars thing might like it, for a while anyway, until they realize it'll probably be another year at least until they can actually DO anything worthwhile with it - that is, if they're optimistic).
The microtransactions thing (more specifically, the total lack of anything you can even call "fine-tuning") was just icing on the perfect storm cake that was a long time in the baking already (it started even before the infamous :18months: thing). http://wiki.eveonline.com/en/wiki/Contributor_name:Akita_T#Contributions_link_collection |
Akita T
Caldari Navy Volunteer Task Force
321
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Posted - 2011.09.16 19:46:00 -
[13] - Quote
Incidentally, EVE runs actually quite a lot better for me these days, since I had an incentive to find the perfect mix (for me) of graphics detail settings that hit the sweet spot in the looks/GPU-usage ratio (it actually runs slightly better even at max settings, while in space), and subsequently disabled CQ shortly after but kept those settings anyway, because, hey, why not.
Which basically means that very few features of this expansions are any use to me (I have no use for the agent finder, the CQ does not interest me, and just about anything else worthwhile is not directly related to Incarna anyway), while also having FUNCTIONALITY REMOVED (like drag-and-drop of ships to activate, double-click to open cargohold and last but not least, ship-spinning). All in all, it's an underwhelming expansion - not truly bad (at least not yet, as long as I can still sidestep most of the bad stuff), but not really that good either. http://wiki.eveonline.com/en/wiki/Contributor_name:Akita_T#Contributions_link_collection |
Varesk
Maelstrom Crew
10
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Posted - 2011.09.16 20:02:00 -
[14] - Quote
probably not. since my old video card is fried and i had to buy a new one. running 3 accts. in station wasnt such a good idea and it should have been tested more extensively than it was before release.
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Large Collidable Object
morons. Interstellar Hobos
195
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Posted - 2011.09.16 20:12:00 -
[15] - Quote
For some, MT certainly was the main reason, especially in combination with Soundwaves brainstorming in the fearless newsletter, which I pretty much saw it as that after first reading it, so the whole MT issue didn't really bother me much.
I personally was more offended by the totally unnecessary threat to make CQ non-optional in the medium term, which I considered to be childish, sullen and malicious at the same time. Also, I still can't believe that this serves as an explanation for lacking Spaceship development for 2.5 years.
So yeah, for the monument-shooting 'FREE JOHN TURBOFIELD' crowd, it would have probably made a difference. For me personally? No. morons are recruiting. You know who you are! |
Written Word
Written Word's Tax Haven
9
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Posted - 2011.09.16 21:02:00 -
[16] - Quote
The MT store isn't exactly complete either.
Remember ship skins. The "solution" to it not being ready was just spawning scorpions out of thin air. |
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