Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 36 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 44 post(s) |
Victor Vandenberg
World Forge Industries Engineers of Fate
4
|
Posted - 2012.05.23 18:31:00 -
[691] - Quote
I have accounting 4. 2 days ago my sales tax was 0,6%, today it is 0,9%. may somebody explain what has happened? |
Anthar Thebess
REPUBLIKA ORLA Inver Brass
3
|
Posted - 2012.05.23 18:32:00 -
[692] - Quote
Aggro issues. I noticed a guy that will gladly steal a can , so i pepered one for him and waited nearby in a ship. I was observing local but nothing happened ... until someone from my corp told me that this guy have a red skull for few minutes now.
I warped and the can was gone and i stil didnt see a skull on this guy, eaven after restart of the game.
|
Mathieollo
Ind Inc
1
|
Posted - 2012.05.23 18:35:00 -
[693] - Quote
Sil Nela wrote:New asset window keeps appearing each time I jump through a gate - like the new window but getting tedious
yep, i noticed this annoying issue as well, thankfully it seems only the new inventory UI has kept the bothersome behavior of ignoring it's state and reverting to default when session changes happen though, at least as far as i can tell, the jukebox even stays in it's smaller configuration when session changing for once, yay. |
Celeste Aserad
Inner Visions Of Sound Mind
0
|
Posted - 2012.05.23 18:42:00 -
[694] - Quote
Manssell wrote:Before I file the bug report, there seems to be something really weired with the way wars are billed. Or I missed something (this is probably the case).
Last night I war deced an alliance consisting of 3 corps totaling 9 people. I paid the bill of 50mil and got a mail saying I would owe another 50mil next tues. All well and good. Then today I get a mail saying I have also declared war on another crop I have never heard of. When I check the info, this new corp shows it joined the allince I had deced today, yet the alliance I deced does not show them as a member. The mail also said I will owe 100mil next wed (I guess on top of the 50mil I owe on tues) to continue the war with this corp... a corp that has 16 members!
Can someone explain (dev please) what the bloodyell is happening?
I am not a dev, but this is what I believe is happening:
In inferno they fixed the way wars move with corps. 1: You decced an alliance with 3 corps. 2: 1 war is set up for the "you vs alliance x" 3: A 4th corp join the alliance, realizes that they are in war with you, then bails out of the alliance again. When doing this, the war moves with them and a separate war is set up between you and corp 4
You now have two wars: 1: you vs alliance x (50m) 2: you vs corp 4 (50m)
As the minimum pay is 50m pr war, the total will now be 100m and that is what you are seeing in your mail.
Quote:As before, the number of non-mutual wars the aggressor has declared acts as a multiplier (for each war). New wars are created now when a corporation leaves an alliance (to get rid of the dec shield exploit), but these new wars are not counted as cost multiplier. As an example, Alliance A declares war on Alliance B, if 10 corporations in Alliance B leave the alliance, then a new war is created for each of these 10 corporations, but these new wars do not add a x10 cost multiplier to the war cost for Alliance A. - http://community.eveonline.com/devblog.asp?a=blog&nbid=42269
I guess the new anti-shedding mechanics can be exploited that way. If a small corp A deccs Alliance X (with 10 corps), then every corp leaves the alliance, corp A will now have 10 separate wars instead. I guess it's not a problem for the most part, although it can get crippling for a small corp with a poor economy. |
Messoroz
AQUILA INC Verge of Collapse
233
|
Posted - 2012.05.23 18:55:00 -
[695] - Quote
zelklen wrote:I am very pleased to announce the discovery of the very first ever, Wormhole Sleeper Deadspace Complex. http://dl.dropbox.com/u/18661286/Sleeper%20Deadspace%20Complex.pngUnfortunately I was not able to find its acceleration gate to find out what class of Deadspace Complex it was, or to complete it. But I am super psyched about this NEW FEATURE WORKING AS INTENDED
That deadspace signature always spawns with a wormhole for the last two years. In fact it's ability to decloak ships without warning has been in the bug report system for the same two years.
But basically when you probe, you are probing out that invisible object. |
Manssell
OmiHyperMultiNationalDrunksConglomerate
90
|
Posted - 2012.05.23 19:01:00 -
[696] - Quote
Celeste Aserad wrote:
I am not a dev, but this is what I believe is happening:
In inferno they fixed the way wars move with corps. 1: You decced an alliance with 3 corps. 2: 1 war is set up for the "you vs alliance x" 3: A 4th corp join the alliance, realizes that they are in war with you, then bails out of the alliance again. When doing this, the war moves with them and a separate war is set up between you and corp 4
You now have two wars: 1: you vs alliance x (50m) 2: you vs corp 4 (50m)
As the minimum pay is 50m pr war, the total will now be 100m and that is what you are seeing in your mail.
Ah thank you, that makes sense. Gigantic hole of an exploit, but makes sense. |
Melcanthet
Pandora Investments
0
|
Posted - 2012.05.23 19:07:00 -
[697] - Quote
My lauccher had to update, but it didn't work : i received a long log which tell me to relaunch the launcher .
I tried to launch repair.exe but it didn't work ...
i simply hate this new launcher which his completely useless, slow to launch and which provocate many issues
any idea to fix that ? |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
589
|
Posted - 2012.05.23 19:11:00 -
[698] - Quote
If you're online when the "can fight" time on a war that you've joined as a defender is reached you can't actually legally shoot at your war targets and have to relog in order to be able to shoot them without being concorded.
Also the war cost formula multiplies the total cost of declaring war on a corporation of X size by the number of active wars that you have. So if you have two active wars then declaring war on GSF for example costs 3 billion isk. |
Mathieollo
Ind Inc
1
|
Posted - 2012.05.23 19:16:00 -
[699] - Quote
Melcanthet wrote:My lauccher had to update, but it didn't work : i received a long log which tell me to relaunch the launcher .
I tried to launch repair.exe but it didn't work ...
i simply hate this new launcher which his completely useless, slow to launch and which provocate many issues
any idea to fix that ?
yeah had to wonder about that as well, a simple dialogue box stating "you will need to manually start the launcher again after this update applies" would have been all that was needed, minor issue though imo. |
KiLLAPiANO PiNOY
Akrami
0
|
Posted - 2012.05.23 19:21:00 -
[700] - Quote
Chat bugs still exist (i.e. it doesn't log toons off). I'm looking at 2 of my chars in chat that logged off hours ago. Jita local shows 4400 chars and climbing. |
|
Miranda Bowie
The Paratwa Ka
16
|
Posted - 2012.05.23 19:21:00 -
[701] - Quote
Quote:The Corporation icon can now correctly be removed from the Neocom. Fixed an issue where it would be added after removal on client restart.
Nope, this fix, listed in the patch notes, apparently never made it into the patch. Indeed, the problem has gotten worse: now not only can you not remove the Corporation icon, but the Inventory icon now also reappears after removal. |
Celeste Aserad
Inner Visions Of Sound Mind
0
|
Posted - 2012.05.23 19:23:00 -
[702] - Quote
I am able to pull the eyes out of my characters head when customizing in the resculpt mode. (Enough that there is texture errors and such) |
Powers Sa
GoonWaffe Goonswarm Federation
180
|
Posted - 2012.05.23 19:26:00 -
[703] - Quote
Kane Vilorde wrote:Hello,
After this morning's maintenance window on 5/23/2012 all my station warehouses in the condensed inventory (with all their contents) are gone from JU-OWQ VII - JU-rusalem. This also includes any ships I had within the ship hangar.
I had the following station warehouses:
1) Processing Center 2) Meta-4 Warehouse 3) Meta-5 Warehouse 4) Jita Warehouse 5) Smelting Warehouse 6) Hardware Reserves
I had miscellaneous Large Standard Cargo Containers that are gone as well. My ships are gone as well. Please put them back. I estimate I have lost two PLEX worth of items, pretty much my entire game. Thank you. This guy is a real life friend. I checked his account. He bought a bunch of Station Warehouses, and they are literally all gone. I took screenshots. He doesn't have any trade transactions, and his contract transactions only account for two warehouses. He bought surplus and I gave him a few extra. Coupled with the fact that he had modules in some of them, this represents a lot of his invested time.
This guy is a new player, so can we give him a little love and get all of this reverted back? All it needs is a few minutes of a GM's time. He's already opened a petition, but we know that can take 1-2 weeks. |
Tash Rockski
Caldari Provisions Caldari State
0
|
Posted - 2012.05.23 19:31:00 -
[704] - Quote
Some minor things:
- Smart Filter: Editing a smart filter (open Item filter dialog) with multiple entries (match set to 'Any' ) only applies the first filter entry to the current view. The filter entry is applied on opening the the item filter dialog while the filter indicitor (green thingie) is off and selected filters are unticked.
- Smart Filter: Opening the item filter dialog for a filter with only one entry does not update the current container view. Only on the first change the filter is applied to the current view.
- Smart Filter: Clicking the Save button on the Item filter dialog does not close the dialog. Leaving the dialog open while interacting with smart filters (ticking other filters with multiple entries on) in connection with the above behaviour leads to only the first entry for each filter ticked to be applied to the current view.
- Smart Filter: Editing a filter with multiple match entries and other filters selected/ticked unticks other filters yet still applies the first match entry on the current container view on showing the Item filter dialog.
- Smart Filter: Wrong values for Group-Is-x-all: Editing a filter with group-is-x-all returns ["Game Time", "Outpost Improvements", "Outpost Upgrades"] in the last drop box. Expected Entries for "Drone" e.g.:
["Cap Drain Drone", "Combat Drone", ...] This is displayed correctly after reselecting "Drone" in the dropbox and it appears to be due to the fact the selected index of the drop box (Drone) is not used or 0 (Accessories).
- Clicking on a grey filter indicator refreshes the view. This shouldnt be necessary.
- Filter (textbox upper right corner): Returned results for the filter text depend on the speed it was entered, e.g.: "Trit" seems to miss the last content update when entered quick and can return "Alloyed Tritanium Bar" only or "Alloyed Tritanium Bar"-"Smashed Trigger Unit" and so (same result as with "Tri")
http://eve-corp-management.org |
hungrymanbreakfast
Xion Limited Primal Force
5
|
Posted - 2012.05.23 19:38:00 -
[705] - Quote
When I hit dock to a station and tab to another account the ship will sit in space and not dock. This is an old bug that has been overlooked. I got around that by setting the station as my destination and hitting autopilot. Now since inferno all it does is keep the audio messages "approaching station, requesting permission to dock" over and over and not docking. |
N'Kal
Grim Determination Clockworks Inc. Nulli Tertius
9
|
Posted - 2012.05.23 19:58:00 -
[706] - Quote
Inventory system.. is frickin horrid.. was it intended to make salvagers do half of the sites in the same time?!
And why the hell does the window reload everytime i close one can.?! it takes frickin forever..
AAAND if i jettison 3000m3 of looted items.. why the hell does the client crash, or lock up, and the CPU on a i7-3.02 spikes to like 88% and the game dras about 10Gb ram instantly.. this is so.. baad. Miner/PVE Pilot with some required PvP skills |
Moonlord Ticonderoga
Fweddit
0
|
Posted - 2012.05.23 20:02:00 -
[707] - Quote
I submitted a ticket as well through the in game system, but like some other posters I am missing items. In fact, my whole hangar of items and my hangar of ships were completely empty save my active ship and some ships that were courier'd over. It is a substantial asset loss for me as all my pvp modules and ships were there as well as some deadspace items and other such valubles that I stored there. It's pretty unnerving to know that I am missing a ton of items. |
Kane Vilorde
GoonWaffe Goonswarm Federation
0
|
Posted - 2012.05.23 20:09:00 -
[708] - Quote
Moonlord Ticonderoga wrote:I submitted a ticket as well through the in game system, but like some other posters I am missing items. In fact, my whole hangar of items and my hangar of ships were completely empty save my active ship and some ships that were courier'd over. It is a substantial asset loss for me as all my pvp modules and ships were there as well as some deadspace items and other such valubles that I stored there. It's pretty unnerving to know that I am missing a ton of items.
That happened to me today after the maintenance window. Tons of ships, warehouses fully stocked, the whole schabang. |
Alice Katsuko
Terra Incognita Intrepid Crossing
118
|
Posted - 2012.05.23 20:15:00 -
[709] - Quote
Logged-off characters still appearing in channels, including both Local and Corporation channels.
As of the 1.01 patch, all of my items, and all but two of my ships are gone. Definitely not a hacking case. Others have reported similar issues. Tried clearing cache and relogging just in case, but quite obviously that didn't do anything since inventory data is stored server-side. Sounds like someone royally ****** up the item database. I honestly can't imagine the level of incompetence required.
|
Sir Ricker
Unity Member Corp Limited
0
|
Posted - 2012.05.23 20:22:00 -
[710] - Quote
Hi Guys
Firstly thank you for the update and all the work that must have gone into it.
I must say that there are some good and bad things imo and I would like to as briefly as possible list them here
1) If the caldari strengths are in missiles, why is the merlin now a gunship with hybrid turrets slots only?
2) I have been having an issue where when i enter a mission spot after warping to the room, on occasion , my ship hangs in space with the please wait logo as i come out of warp...this locks up my system and i have to cold boot....doesnt happen often, but its quite disturbing as when i re log in my ship is warping in damaged after being attacked as a sitting duck.
3) After warping generally and going into a station and or gate i get a message "this item is no longer in reach"
4)when one s typing in chat and is not looking at the screen, if a request pops up , the request window closes as you type, this gives the requester the inpression you closed the offer and considers it rude.
5)Does the cargohold of my vessell have to open everytime i loot a wreck?
Thank you for the effort into the missile effects etc thats great stuff
Regards and fly safe |
|
TheButcherPete
Specter Syndicate Persona Non Gratis
194
|
Posted - 2012.05.23 20:28:00 -
[711] - Quote
So CCP, you deployed that patch at downtime to fix the ghost locals. Only, it only fixed about half of them. Still needs some work. As I'm still seeing blue/reds/corp-alts in local that have been gone for hours.
Who the hell played with the Chat code? My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
|
ARCHTURU5
Irken Invader
1
|
Posted - 2012.05.23 20:33:00 -
[712] - Quote
this little update broke my frame rate. its back to where it was the month before inferno. like four frame a second. cleared cache no effect. you broke my client again. HOW LONG WILL I HAVE TO WAIT THIS TIME BEFORE I CAN DO ANYTHING OTHER THAN UPDATE MY SKILL QUE????
|
Commander A9
East Khanid Trading Khanid Trade Syndicate
11
|
Posted - 2012.05.23 20:33:00 -
[713] - Quote
Suddenly, I can't open my own Orca's corps hangars, even though it's, well, my damn ship, and I have access to the corps' hangar anyway...
...why can't I operate my own ship fully? Why, oh, why?
Or is it perhaps that I'm in close proximity to an non-alliance Orca which hasn't yet opened it's corps hangars to fleet access? Seriously, if i'm locked out of one, I shouldn't be locked out of mine...
Bad timing... If CCP wants to make changes: -rollback to old inventory system (pre-Inferno) -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -stop "fixing" what isn't "broken" |
Elisabeth Jane
Yellow Fin
0
|
Posted - 2012.05.23 20:42:00 -
[714] - Quote
Elisabeth Jane wrote:Issue
I am unable to see my ship docked or undocked
I logged in on another account on same computer and it works fine
I have "do not load station..." checked
I tried changing ships/ reset camera/loaded a planet -nothing helps
-Just want to add: I opened a Petition for this (today...) and they have already responded... Way to go CCP |
Talon SilverHawk
Patria o Muerte
159
|
Posted - 2012.05.23 20:43:00 -
[715] - Quote
When cloaked in dark systems you cannot see your ship so don't know your orientation till you move and can see the which way the stella dust (or what ever you want to call it) is going.
Thought this had been looked at but just realised I was flying around really light systems so get more refraction from the edges making it easier to see your ship.
Please make missiles viewable from a distance even if its just flare from the drive.
Tal
|
Huttan Funaila
Caldari Provisions Caldari State
0
|
Posted - 2012.05.23 20:45:00 -
[716] - Quote
I'm running a mac mini with 4G of ram, OS = 10.6.8. Crashes to the desktop seem to be more frequent after this patch than before. The message from the OS is "unhandled division by zero". There have been a few crashes during combat with rats, so this patch makes the combat part of the game too questionable for now.
Also, on the quest lines, "mysterious sightings" (3 of 4) appears broken. Go to the mission site and there is nothing at all. Checking the web it appears that something broke it in 2009 but was fixed. So it looks like a bug reappeared. I've submitted a petition in-game for this one. |
ivabox
Advanced Scaffolding
0
|
Posted - 2012.05.23 21:05:00 -
[717] - Quote
i am having a problem seeing my ships and items in station i can see them when parked outside and when docked elsewere but not in station the only station its affecting seems to be " aporulie fed mart moon 16 " i can see all my ships and gear but i can got play im now stuck in my drake , not a total loss but id be really pissed if i were in my bestower
|
Urgg Boolean
Center for Advanced Studies Gallente Federation
77
|
Posted - 2012.05.23 21:28:00 -
[718] - Quote
BUG ::Maybe somebody already reported this, but: Select all --> jettison = works fine. Select all --> drag and drop to jet can = not working. It only grabs some (randomly) of all the selected items.
I see the two "fuel gauge" bars updating as I select all and xfer, but it is a very flaky operation. |
Holt Trimbler
QUO SOLUM QUIDAM
0
|
Posted - 2012.05.23 21:29:00 -
[719] - Quote
i dont know if im posting correctly but here goes
1. the advanced option for selling items dose not work in corp hangers it locks up all you can do is enter the fee you want paid for the item the rest of the options do not respond when clicked but stay at defaults
sys info i play two accounts on one computer system windows 7 64 bit, graphics nvidia geforce 210, i use dual monitors 8 gb base avail 6.45 gb memory, i play in windowed mode
2. undocked from station fist account no problem on launch second account locked up with a black screen chat and other desktop menus displayed fine chat was usable
maybe has to do with dual play mode on single system had performance alert from norten on audio using alot of memory
the new item system had all windows closed when i undocked
hope this helps thanks for all the good work you guys are doing, luck in all endevors. |
Nofearion
Jadablade Redneck Rage
1
|
Posted - 2012.05.23 21:39:00 -
[720] - Quote
and interesting issue that had me scrambling to redo the passwords on all my accounts happened when I first logged in after the patch. when logging I noticed in all the chat channels and in station where alts from another account I own. naturally I assumed the worst and scrambled to ensure the safety of all my accounts and even went so far as to change every password to every site and service I have. (this took a considerable amount of time) to protect my game accounts and Identity. At no time during this was I able to discover any tampering with any accounts. and I no longer noticed alts that I was not logged in on anywhere. today I log in and similar situation. the one exception was that one of my alts appearing in chat channels belong to account that I had a different toon logged in. I took a screen shot but unable to post it here. this is obviously a bug tied to the launcher and chat channels fetch protocols. anyone else with multi accounts have similar issues?
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 36 :: one page |
First page | Previous page | Next page | Last page |