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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
WolfSchwarzMond
BSC LEGION Tactical Narcotics Team
4
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Posted - 2012.05.23 07:02:00 -
[1] - Quote
CCP Punkturis wrote: I was working on War Dec and Kill Reports this release - hope you like that stuff!
This was on the 1st page of this thread. Post number 10. This tells me that CCP knew we'd hate this new Inventory. There a is Dev going "Don't blame me. I was working on something else.!"
So after 23 pages, 90% of them saying this thing is "CRAP" or "junk" or "Stupid" or that is just "SUX" the question is simple. Why can't CCP learn from it's own mistakes? We've been here before......]
"Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans." -Hilmar Veigar P+¬tursson, CEO
And so they repeated the same mistake. Making a change, testing it, getting feeback from players that said "THIS SUCKS" then ramming it down the player's collective throats anyway.
"The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience." -Hilmar Veigar P+¬tursson, CEO
Well Sir, this was a lesson you didn't learn. You proved it today. The new inventory has made Looting from Wrecks, Player Owned Station operations, Jetcan Mining, Corporate Hanger Ops, and dealing with large amounts of items a tedious, time wasting, torture sessions. Your people were told time and again during Sisi testing that this change was not a good idea, but you did it anyway. Again....
I would humbly suggest that you either Rollback this change or make it optional as you did with the whole Captain's Quarters fiasco. Let us not take this latest lack of good judgement and turn it into International news. Prove to us you can learn from your mistakes. And stop repeating them.
Quotes taken from here http://community.eveonline.com/devblog.asp?a=blog&nbid=2672 |
WolfSchwarzMond
BSC LEGION Tactical Narcotics Team
5
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Posted - 2012.05.23 07:54:00 -
[2] - Quote
Redclaw Inshan wrote:
Oh and another thing. i read the whole damn thread and one thing came to my mind. As soon as the talk was about something different than the Inventory, Devs jumped in and replied. So the ones actually in charge of the new inventory are either hiding, or finished their jobs a couple days ago and are on a holiday because they knew the feedback would be severe.
Yup like I said the 1st time a Dev said anything about the Inventory was to say "I didn't do it. I did the killmails." |
WolfSchwarzMond
BSC LEGION Tactical Narcotics Team
10
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Posted - 2012.05.23 09:14:00 -
[3] - Quote
Dovinian wrote: Thank you for all the information Rek! I'll be passing it along.
Dovinian, IMHO this need to move up CCP's Chain of Command QUICKLY. Please do what you can to get them to understand this new Inventory if a disater and they need to fix it ASAP. |
WolfSchwarzMond
BSC LEGION Tactical Narcotics Team
14
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Posted - 2012.05.23 18:27:00 -
[4] - Quote
Well it seems they're going to COMPOUND their mistake. THIS is how they answer the issues.....a new patch.
Unified Inventory
Fixed an issue where the new Unified Inventory would reopen every time a character jumped, docked, undocked or otherwise performed a session change. Inventory window locations that are still accessible between docking and undocking will now remain open. For example a ships Drone Bay, if opened in a separate window. Fixed an issue where players could not edit their Smart Filters. Fixed an issue where Corporation hangars would not load correctly. Attempting to move mixed groups of items into hangar locations that can only accept a specific item type, will now transfer the items allowed.
PLEASE stop putting band-aids on a shotgun wound. LET US CHOOSE. |
WolfSchwarzMond
BSC LEGION Tactical Narcotics Team
19
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Posted - 2012.05.24 08:58:00 -
[5] - Quote
Local and corp channels are STILL BUGGED. Please fix this. Also the new inventory LAGS like hell if you are using mutiple windows like Salvaging or Mining. |
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