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Rn Bonnet
Black Omega Security Pandemic Legion
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Posted - 2009.07.14 08:01:00 -
[1]
Edited by: Rn Bonnet on 14/07/2009 08:01:49 Shouldn't the winners (if not both) have SP refunded when they loose strat cruisers? This is mainly in the interest of fair competition, as larger alliances (like my own) would benefit from having more players with strat cruiser subs trained to a high level.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2009.07.14 08:33:00 -
[2]
Originally by: Rn Bonnet Edited by: Rn Bonnet on 14/07/2009 08:01:49 Shouldn't the winners (if not both) have SP refunded when they loose strat cruisers? This is mainly in the interest of fair competition, as larger alliances (like my own) would benefit from having more players with strat cruiser subs trained to a high level.
Tricky. In my opinion the loss should stand because that is the risk of bringing T3 (other than the cost implications).
Besides, you can always eject before it explodes
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.07.14 12:03:00 -
[3]
Originally by: Rn Bonnet Edited by: Rn Bonnet on 14/07/2009 08:01:49 Shouldn't the winners
And who will judge who is the winner and who is the loser? U fleet may win battle, and that a big win, and u lost ur strat cruiser and that is ur small loss, so in small scale u are loser in large scale u are winners... But still penalty is penalty, u knew that u may lose ur SP if somebody will destroy ur ship, and there should be no refundes, laws are same for anybody no matter what... Law is blind... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
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CCP Claw
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Posted - 2009.07.14 15:33:00 -
[4]
If you lose SP from a Strategic Cruiser dying, you lose SP. That's the nature of the beast.
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Cheekything
Gallente Fallen Angel's Blade.
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Posted - 2009.07.16 16:31:00 -
[5]
Best learn to use a eject :D
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Verone
Gallente Veto Corp
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Posted - 2009.07.16 22:24:00 -
[6]
Originally by: Cheekything Best learn to use a eject :D
In that case then, can whole ships be hijacked and "looted" from the battlefield when the fight is over?
\o/ EON FICTION WRITER OF 2008! \o/
>>> THE LIFE OF AN OUTLAW <<< |
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CCP Claw
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Posted - 2009.07.17 09:35:00 -
[7]
Originally by: Verone
In that case then, can whole ships be hijacked and "looted" from the battlefield when the fight is over?
There has never been a rule to prevent looting, however you must leave the arena in a timely manner when requested to do so by myself or a GM.
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Verone
Gallente Veto Corp
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Posted - 2009.07.17 15:33:00 -
[8]
Originally by: CCP Claw
Originally by: Verone
In that case then, can whole ships be hijacked and "looted" from the battlefield when the fight is over?
There has never been a rule to prevent looting, however you must leave the arena in a timely manner when requested to do so by myself or a GM.
Epic
\o/ EON FICTION WRITER OF 2008! \o/
>>> THE LIFE OF AN OUTLAW <<< |
Torgon Rialis
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Posted - 2009.07.17 15:34:00 -
[9]
Also, what about having your pilots take over a hostile Strategic Cruiser during the match?
Would that be legal?
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Mes Ren
No Trademark
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Posted - 2009.07.17 17:09:00 -
[10]
I hate to break this to you people, but ejecting does not prevent SP loss. -- I know, I've tried it. For the same reason that there is a killmail associated with blowing up a ship that you've ejected from, there is SP loss -- at least that is my theory as to why I got SP loss. ________________________
No Trademark -- Mes Ren, Mes Builder -- -- CEO --
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Lexa Hellfury
Incura
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Posted - 2009.07.17 22:30:00 -
[11]
Originally by: Mes Ren I hate to break this to you people, but ejecting does not prevent SP loss. -- I know, I've tried it. For the same reason that there is a killmail associated with blowing up a ship that you've ejected from, there is SP loss -- at least that is my theory as to why I got SP loss.
Sure, but only if the other side decides they would rather have the killmail than take your ship.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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FU22
Pigs In Space United Proletariat Privateer Alliance
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Posted - 2009.07.17 22:45:00 -
[12]
this just made the tourny that little bit more interesting!
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Mes Ren
No Trademark
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Posted - 2009.07.18 15:30:00 -
[13]
Originally by: Lexa Hellfury
Originally by: Mes Ren I hate to break this to you people, but ejecting does not prevent SP loss. -- I know, I've tried it. For the same reason that there is a killmail associated with blowing up a ship that you've ejected from, there is SP loss -- at least that is my theory as to why I got SP loss.
Sure, but only if the other side decides they would rather have the killmail than take your ship.
Generally speaking, one, would not consider ejecting until they are very low armor at the minimum. The problem is, once you eject, all yout modules turn off. So that damage control, resists, and bonuses from skills with the ship (as well as bonuses from skills) all go away ... resulting in an almost instant explosion of your cruiser (lets be realistic, unless you had a fail fit, the people shooting at you are probably putting out some serious firepower to get you thinking about ejecting). ________________________
No Trademark -- Mes Ren, Mes Builder -- -- CEO --
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Guru Saurfang
Highlanders. Legiunea ROmana
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Posted - 2009.07.20 11:30:00 -
[14]
How many days of training are you going to loose anyway? ArenĘt those worth the trouble if you spent the money o a T3?
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2009.07.20 11:46:00 -
[15]
The issue is that at 4 days or so training from level 4 to 5 (and wanting level 5 to make the most of the subsystems) you could get a situation on the finals weekend where you can't fly the setup you did the fight before. This is because some of the subsystems give bonuses to PG or CPU per subsystem level - it might not actually fit with level 4s.
Using T3 doesn't just carry a financial risk and that adds more interest, drama and so on
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Brea Tharen
Minmatar Red Hand Squadron
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Posted - 2009.07.20 19:37:00 -
[16]
Edited by: Brea Tharen on 20/07/2009 19:41:49
Can the mighty Agony explain to me how a 5 day skill can't get trained in 7 days?
I'd love to see that.
So we'd make a rule change that affected everyone, for the final round? Thats an excessive bit of carebear whining.
The risk of the ship is isk loss and skill loss. So be it. Have backup pilots.
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darius mclever
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Posted - 2009.07.20 20:18:00 -
[17]
Originally by: Brea Tharen Edited by: Brea Tharen on 20/07/2009 19:41:49
Can the mighty Agony explain to me how a 5 day skill can't get trained in 7 days?
I'd love to see that.
So we'd make a rule change that affected everyone, for the final round? Thats an excessive bit of carebear whining.
The risk of the ship is isk loss and skill loss. So be it. Have backup pilots.
well on the final days you might play on saturday and in the finals on sunday. not exactly 7days between that. no?
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Brea Tharen
Minmatar Red Hand Squadron
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Posted - 2009.07.20 20:20:00 -
[18]
I'm aware of that, as stated in my post.
My point was, to change the rules to benefit only the last 2 teams is ridiculous, in addition to being against the point of the game.
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Tyrrax Thorrk
Amarr Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.07.20 20:53:00 -
[19]
Originally by: Brea Tharen I'm aware of that, as stated in my post.
My point was, to change the rules to benefit only the last 2 teams is ridiculous, in addition to being against the point of the game.
it affects like 8-16 teams, not just 2
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2009.07.20 22:52:00 -
[20]
Originally by: Brea Tharen Edited by: Brea Tharen on 20/07/2009 19:41:49
Can the mighty Agony explain to me how a 5 day skill can't get trained in 7 days?
I'd love to see that.
You could forget to change skill and leave it till 3 days before the match before you notice
However I did state "you could get a situation on the finals weekend where you can't fly the setup you did the fight before."
Finals weekend being 2 days and you having between 1 and 5 matches...
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an internet
GoonFleet GoonSwarm
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Posted - 2009.07.21 03:09:00 -
[21]
I see a couple solutions to this issue.
A. Have backup pilots.
B. Remember that the skillpoint loss can come from any subsystem - and not necessarily a subsystem which you are using. Train random subsystem skills up to level 1.
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Lance Fighter
Amarr
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Posted - 2009.07.21 03:38:00 -
[22]
wait - if you have caldari subsystem skills trained, and you lose a legion, you have the possibility of losing caldari subsystems?
Originally by: Akita T
Seriously ?
...wow... I'm such a forum ho' !
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.07.22 01:15:00 -
[23]
Edited by: Baka Lakadaka on 22/07/2009 01:16:23
Originally by: Lexa Hellfury
Originally by: Mes Ren I hate to break this to you people, but ejecting does not prevent SP loss. -- I know, I've tried it. For the same reason that there is a killmail associated with blowing up a ship that you've ejected from, there is SP loss -- at least that is my theory as to why I got SP loss.
Sure, but only if the other side decides they would rather have the killmail than take your ship.
Place and Tactics Rule 14. Boarding a ship during the match is not allows {sic - copied from the rules}
So you would be able to take a ship left after the match, but boarding it during the match is clearly disallowed.
In the unlikely event where you did eject AND the enemy decides to spare the ship after you leave it, according to this rule, you shouldn't be able to re-board it. I doubt this will ever be an issue though - the chances of the opposing FC noticing you've ejected and being able to check fire before it pops are pretty close to nil. Unless you're a premature ejector.
Edit: clarified the rule number and section. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |
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