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Terra Mikael
Private Nuisance
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Posted - 2009.07.18 04:41:00 -
[1]
Simple Idea:
Let tractor beams tractor any wreck. If a second tractor locks on from another person, make it deactivate both tractors.
Flame away. ________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would |
Herschel Yamamoto
Agent-Orange
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Posted - 2009.07.18 06:38:00 -
[2]
Why no vector addition? As for the topic, I'd say it makes sense, though I can just imagine the howls of outrage from the missioners. Maybe if it turned them red, to prevent excessive griefing? But yeah, it's annoying to have a buddy I'm doing missions with, and have tractorability depend on who got the last shot in. In any case, tentative support.
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Terra Mikael
Private Nuisance
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Posted - 2009.07.18 08:44:00 -
[3]
I approve.
Would be willing to allow aggro. ________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would |
Jin Labarre
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Posted - 2009.07.18 08:50:00 -
[4]
Yes, but only if it caused aggro and if multiple tractor beams would mix vector and strength.
Otherwise I would have it far too easy with my tanked Orca.
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Aelsa
Portal Technologies
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Posted - 2009.07.18 11:09:00 -
[5]
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Resivan
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Posted - 2009.07.18 11:30:00 -
[6]
If tractoring someone else's wreck flags me as a thief (in cases where taking loot would), if there's vector addition and if I can use multiple tractor beams on the same object. Yes. Do it for cans too.
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RedSplat
Heretic Army
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Posted - 2009.07.18 12:00:00 -
[7]
About damn time.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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darius mclever
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Posted - 2009.07.18 16:12:00 -
[8]
Originally by: Herschel Yamamoto Why no vector addition? As for the topic, I'd say it makes sense, though I can just imagine the howls of outrage from the missioners. Maybe if it turned them red, to prevent excessive griefing? But yeah, it's annoying to have a buddy I'm doing missions with, and have tractorability depend on who got the last shot in. In any case, tentative support.
This is wrong. all gang members can tractor beam it. furthermore i think all mission wrecks are owned by the person who accepted the mission, no matter who got the final blow.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.07.18 16:44:00 -
[9]
Supported ~ Santiago Fahahrri Galactic Geographic |
Herschel Yamamoto
Agent-Orange
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Posted - 2009.07.18 17:00:00 -
[10]
Originally by: darius mclever
Originally by: Herschel Yamamoto Why no vector addition? As for the topic, I'd say it makes sense, though I can just imagine the howls of outrage from the missioners. Maybe if it turned them red, to prevent excessive griefing? But yeah, it's annoying to have a buddy I'm doing missions with, and have tractorability depend on who got the last shot in. In any case, tentative support.
This is wrong. all gang members can tractor beam it. furthermore i think all mission wrecks are owned by the person who accepted the mission, no matter who got the final blow.
I know it's all fine if you do missions with corpmates, but I recall having trouble when you do them with people who aren't in corp. Been a while since I've done that, so my memories might be off.
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Kiri Serrensun
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Posted - 2009.07.18 19:40:00 -
[11]
Very sensible idea. How exactly does a tractor beam tell a hunk of debris you shot up from one that someone else shot up?
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darius mclever
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Posted - 2009.07.18 21:48:00 -
[12]
Originally by: Herschel Yamamoto I know it's all fine if you do missions with corpmates, but I recall having trouble when you do them with people who aren't in corp. Been a while since I've done that, so my memories might be off.
Just fleet member is enough. doesnt have to be corpmate. also setting out of corp friends +10 helps. avoids the accidental kill from corpmates because your friend is flashy from looting wrecks in different systems *whistles*
anyway. to the OP. i think the balance is fine. it gives the owner a slight advantage over the loot thief. that said i cant support it.
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Venkul Mul
Gallente
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Posted - 2009.07.18 23:09:00 -
[13]
Originally by: Herschel Yamamoto Why no vector addition? As for the topic, I'd say it makes sense, though I can just imagine the howls of outrage from the missioners. Maybe if it turned them red, to prevent excessive griefing? But yeah, it's annoying to have a buddy I'm doing missions with, and have tractorability depend on who got the last shot in. In any case, tentative support.
If you are in the same gang or corporation the tractor work flawlessly.
If you are not, the wreck belong to the person that accepted the mission.
You think mission runners will be the only people protesting? Think about people tractoring jetcan away from miners, locking and moving jetcans before you can anchor them, stealing mission critical loot from range and a thousand other small and large way to annoy the other players.
Bad idea.
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Mahai Ano
Gallente Center for Advanced Studies
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Posted - 2009.07.19 00:49:00 -
[14]
Bad idea, would be used like the freeform contracts were - that is, the addition would only serve to scam, steal, gank and be a general ass. Not supported.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.07.19 02:38:00 -
[15]
Originally by: Venkul Mul
Originally by: Herschel Yamamoto Why no vector addition? As for the topic, I'd say it makes sense, though I can just imagine the howls of outrage from the missioners. Maybe if it turned them red, to prevent excessive griefing? But yeah, it's annoying to have a buddy I'm doing missions with, and have tractorability depend on who got the last shot in. In any case, tentative support.
If you are in the same gang or corporation the tractor work flawlessly.
If you are not, the wreck belong to the person that accepted the mission.
You think mission runners will be the only people protesting? Think about people tractoring jetcan away from miners, locking and moving jetcans before you can anchor them, stealing mission critical loot from range and a thousand other small and large way to annoy the other players.
Bad idea.
Like I said, the problems with gang missions are dredged up from memories a couple years old. I guess they're wrong/obsolete. Whatever.
As for the griefing, all the same things could be done by just stealing. If this has the same implications of letting them shoot you that stealing does, how is this any worse?
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Laechyd Eldgorn
Endemic Aggression Exalted.
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Posted - 2009.07.19 05:19:00 -
[16]
supported and stuff. why this isn't feature already.
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Grann Thefauto
Spook Division BricK sQuAD.
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Posted - 2009.07.20 21:42:00 -
[17]
This would be fun. I'd probably put a tractor beam on everything I fly.
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W3370Pi4
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Posted - 2009.07.21 02:01:00 -
[18]
_______ Join the "Legit Trading"Channel *Scam Free Trading Channel* |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.07.21 03:50:00 -
[19]
Edited by: Akita T on 21/07/2009 03:57:21
To pull a can you need tractor power +1 vs any other ship attempting tractoring - or else nothing moves. Also, add T2 tractor beams, with +2 tractor power (needing, say, Graviton Physics L4 and having a 24km range with 600 m/s dragging speed). Also, give +5 tractor power to the Capital Tractor Beam I, and introduce a Capital Tractor Beam II with +20% everything.
MULTIPLE tractor beams from the same ship should be usable on the same wreck/can, tractoring speed will be that of the LOWEST speed tractor being used.
EVE issues|Mining revamp|Build stuff|Make ISK |
Herschel Yamamoto
Agent-Orange
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Posted - 2009.07.21 04:38:00 -
[20]
Originally by: Akita T Edited by: Akita T on 21/07/2009 04:00:45
To pull a can you need at least tractor power +1 vs any other ship attempting tractoring - or else nothing moves.
Add T2 tractor beams, with +2 tractor power (needing, say, Graviton Physics L4 and having a 24km range with 600 m/s dragging speed). Give +5 tractor power to the Capital Tractor Beam I, and introduce a Capital Tractor Beam II with +20% everything (+6 tractor beam power, 20% more range, 20%more tractoring speed, needs Graviton Physics L5). Introduce 3 tractor beam rigs for tractor beam strength, range and tractor speed.
MULTIPLE tractor beams from the same ship should be usable on the same wreck/can, tractoring speed will be that of the LOWEST speed tractor being used from the "tractor pull win" ship regardless of "tractor strength" advantage.
You are really, really overthinking this.
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Cyberman Mastermind
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Posted - 2009.07.21 08:29:00 -
[21]
Originally by: Kiri Serrensun Very sensible idea. How exactly does a tractor beam tell a hunk of debris you shot up from one that someone else shot up?
How does the Cyno generator know it's high-sec? How does your ship know whom the wreck belongs to?
Anyway, don't like that idea. I think the potential to abuse is far too great. It's more than enough that anyone can salvage wrecks, no need to give them the ability to drag them away while you're trying to salvage them. And you know that'll happen. Just because. |
Shan'Talasha Mea'Questa
Minmatar The Perfect Harvesting Experience
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Posted - 2009.07.21 10:13:00 -
[22]
Originally by: Cyberman Mastermind
Originally by: Kiri Serrensun Very sensible idea. How exactly does a tractor beam tell a hunk of debris you shot up from one that someone else shot up?
How does the Cyno generator know it's high-sec? How does your ship know whom the wreck belongs to?
Anyway, don't like that idea. I think the potential to abuse is far too great. It's more than enough that anyone can salvage wrecks, no need to give them the ability to drag them away while you're trying to salvage them. And you know that'll happen. Just because.
Not supported, see reason above. -----------------------------------------------
Originally by: Paper Rock's fine, nerf Scissors
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Venkul Mul
Gallente
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Posted - 2009.07.21 10:16:00 -
[23]
Originally by: Herschel Yamamoto
As for the griefing, all the same things could be done by just stealing. If this has the same implications of letting them shoot you that stealing does, how is this any worse?
Big if.
This change would require a change in how the tractor beam work and in aggression. Seeing how many bugs the stealing mechanism has show in the past I have strong doubts about how it will work.
Someone know if the bug about opening another player jetcan and selecting the stuff but not mowing it, so that when the jetcan owner take the stuff you get aggression against him has been corrected?
We will get a equivalent bug where tractoring a can for one cycle will allow you to get aggression against the can owner when he take his stuff?
Tractoring back the can would create aggression against the original owner?
If you (original owner) are tractoring a can and I lock it with my tractor beam we will both get aggression against each other?
Adding something that could mean a lot of new bugs against a very slight annoyance.
Not supported.
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Armoured C
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.07.21 14:18:00 -
[24]
the stuff in the wreck belong to the person but the wreck itself is no ones
i fully endorse thie service
support stop selling alliance tourney places post
Armoured C forum extrodinare |
Hoo Is
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Posted - 2009.07.21 20:40:00 -
[25]
YES.... I want to tractor everything... I want to rig a dessie with 8 T2 Tractors and snatch everything insight.
Stupid jet can miners, try to chase that can whilst I am tractoring it across the roid belt
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isqander
GoonFleet
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Posted - 2009.07.22 05:37:00 -
[26]
This always annoyed that I can't tractor my alliance-mates abandoned rat wrecks because they aren't in my corp. Seems pretty arbitrary.
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Kahega Amielden
Suddenly Ninjas
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Posted - 2009.07.22 05:40:00 -
[27]
Supporting this. If necessary, have it flag to the "owner" of the wrecks
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Gaven Darklighter
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Posted - 2009.07.22 06:22:00 -
[28]
If you added vectors into the mix, I think you should make t2 and overloading a part of the beam function :-P, but srsly, supported, for what that's worth
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Da'Than
Interstellar Military Industries
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Posted - 2009.07.23 12:02:00 -
[29]
As a mission running, I like the idea, as long as adding the vectors of all active tractor beams are part of it and I can shoot the baddy (I personally will not, I once tried to kill a ninja with my PvE fit... *ouch*). |
Dav Varan
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Posted - 2009.07.23 14:13:00 -
[30]
stupid immersion breaking is stupid. |
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