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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Haulie Berry
105
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Posted - 2012.05.23 04:15:00 -
[1] - Quote
As of this patch (or maybe earlier? Can't say for certain) any time I orbit or use keep at range, the approach command will not function on that target until I do something to "break" the previous command. Double click in space, orbit or approach or KAR some other target, etc. |
Ketov Aktar
Grey Wolff
3
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Posted - 2012.05.23 05:45:00 -
[2] - Quote
I had the same problem. Stopping ship works but it does need to be fixed.
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N3LLY
MUNKI.MINERS.INC
0
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Posted - 2012.05.23 08:29:00 -
[3] - Quote
same issue orbit gate then wont let me threw the gate warp out and back will let you do it but annoing when there are 4 or five gates to go threw
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implor
Big Shadows Initiative Mercenaries
14
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Posted - 2012.05.23 08:40:00 -
[4] - Quote
I had the same issue yesterday on a gate that I was orbiting. |
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CCP Sputnik
C C P C C P Alliance
44
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Posted - 2012.05.23 10:22:00 -
[5] - Quote
A fix for this issue is included in todays patch, please let us know if you are still experiencing this issue after todays downtime. CCP Sputnik | Software Engineer |
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Haulie Berry
145
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Posted - 2012.05.30 03:06:00 -
[6] - Quote
Hi.
This issue is either still occurring, or occurring again - at least to some degree. I'm no longer experiencing the issue with Orbit, but using Keep At Range causes the approach command to not function until I manually stop, orbit whatever I KAR'd, approach something else, orbit somethign else, KAR something else, etc. |
Maledictum Aideron
Center for Advanced Studies Gallente Federation
2
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Posted - 2012.05.30 12:57:00 -
[7] - Quote
This has been happening to me for at least a month. Makes missions a real pain as I frequently end up out of range and miss a lot. Module activation and drone response has been getting worse as well. I often have to spam drone commands to get them to attack anything and their settings don't seem to mean anything at all. Trying to "blitz" missions to raise my corps standing has turned into me just killing everything anyway for the lag. Also, missions have been behaving strangely of late. Several "encounters" that never spawned rats. Another nitpick while I'm at it, there are still mission chains with mining encounters in security agents pool. Please get rid of them. If I want mining missions, I'll go with those agents.
I don't mission in hubs and it's annoying as hell to have to go ten jumps to pick up a miner I just to get some rats to spawn. Having to break up my weapon groups, usually turn off some mods because of tight fits, just to pop a rat or two so I can then buy the ore anyway. |
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CCP Sputnik
C C P C C P Alliance
47
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Posted - 2012.05.31 11:34:00 -
[8] - Quote
Next time this is happening to you could you quickly use the ingame bug reporting tool (F12) and create a bug report?
This will submit all the necessary logs etc in one go. CCP Sputnik | Software Engineer |
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Haulie Berry
194
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Posted - 2012.05.31 14:31:00 -
[9] - Quote
I'll do it right now - it is eminently repeatable as, at least for me, it occurs 100% of the time when I use Keep-At-Range on a target and then attempt to approach that same target.
Edit: Er, well, I tried. I get a failure message on the bug report submission, but the network I'm on right now is a bit flakey. Will do so later from home. |
Bienator II
madmen of the skies
744
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Posted - 2012.05.31 16:09:00 -
[10] - Quote
happened to me yesterday. will file a bug if it happens again and i am not in combat a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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Haulie Berry
194
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Posted - 2012.05.31 23:43:00 -
[11] - Quote
Report submitted. |
killorbekilled TBE
Dare Bears
91
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Posted - 2012.06.01 12:38:00 -
[12] - Quote
confirming i have the same problem
after i press keep at range on something then try to use the approach button in the selected items box nothing happens
also right clicking on the target you want to approach no longer works huh? |
killorbekilled TBE
Dare Bears
91
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Posted - 2012.06.01 12:55:00 -
[13] - Quote
CCP Sputnik wrote:Next time this is happening to you could you quickly use the ingame bug reporting tool (F12) and create a bug report? This will submit all the necessary logs etc in one go.
i just noticed this, this is a typical ccp response we are giving you the conditions in which the bug is manifested and yet you tell us to create a bug report
how about you go on one of your many servers recreate the conditions and see for your self then YOU can create a bug report, you are getting paid after all
something seriously wrong with the procedures in place atm with regards to HOT FIXING stuff
ps its not like me to emo rage but dam....... huh? |
killorbekilled TBE
Dare Bears
91
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Posted - 2012.06.03 13:26:00 -
[14] - Quote
sigh*
this bug still exists huh? |
Letesse V
Caldari Provisions Caldari State
0
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Posted - 2012.06.03 18:41:00 -
[15] - Quote
easily replicated, 100%, press "keep at range" then click Approach...nothing happens, guaranteed |
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CCP Sputnik
C C P C C P Alliance
49
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Posted - 2012.06.04 12:21:00 -
[16] - Quote
I poked the responsible person and raised the issue again with the QA lead team. CCP Sputnik | Software Engineer |
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CCP Goliath
C C P C C P Alliance
486
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Posted - 2012.06.04 13:26:00 -
[17] - Quote
killorbekilled TBE wrote:CCP Sputnik wrote:Next time this is happening to you could you quickly use the ingame bug reporting tool (F12) and create a bug report? This will submit all the necessary logs etc in one go. i just noticed this, this is a typical ccp response we are giving you the conditions in which the bug is manifested and yet you tell us to create a bug report how about you go on one of your many servers recreate the conditions and see for your self then YOU can create a bug report, you are getting paid after all something seriously wrong with the procedures in place atm with regards to HOT FIXING stuff ps its not like me to emo rage but dam.......
Just to make you aware of why we ask for BRs.
1. Logs, steps, description and screenshots, if we can't reproduce the issue 2. How widespread the issue is/how many users it affects, if we can reproduce the issue and are aware of it.
There is no other way to show 2 (which is a large part of how priority is defined) in our defect tracking system. You can't go "this defect has 500 forums posts on it", but you can look at it and say "it has 120 attached bug reports. This is very serious". CCP Goliath | QA Director | @CCP_Goliath |
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Mikel Laurentson
Children of Armok Ushra'Khan
3
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Posted - 2012.06.04 19:23:00 -
[18] - Quote
CCP Goliath wrote: There is no other way to show 2 (which is a large part of how priority is defined) in our defect tracking system. You can't go "this defect has 500 forums posts on it", but you can look at it and say "it has 120 attached bug reports. This is very serious".
Out of interest, have you thought about getting a way to do that? I know in my office I'd *kill* for something as defined and auditable as a forum thread to attach to an incident.
That said, it might just work out a waste of time when you factor in the job of attaching threads to defects. :/
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