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Feyona
Du'uma Fiisi Integrated Astrometrics
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Posted - 2009.07.20 08:05:00 -
[1]
Topic says it all, pretty much. I can already fly the Crow and have some experience with it. I like it for its ability to tackle outside web/scram range and still do some DPS, about a hundred with good skills/faction ammo & rigs. It seems to sorta suck vs other ceptors somewhat, though, so I'm wondering, from those who have flown both - can the Crusader do the same job better?
With 2x tracking enhancers and 2x locus rigs, you get a 15k optimal, that with 2x nanos and dual light pulses seems to be the most common setup. Does about the same DPS as the Crow on paper. However, I'm kinda reluctant to get that close, as it seems like a small mistake and you are caught. But the guns seem to kill light drones quicker and from what I hear Saders eat tackle ceptors much better than a Crow does. I really like my Crow, but I'm sorta wondering if I shouldn't give the Sader a shot.
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Lubomir Penev
Dark Nexxus
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Posted - 2009.07.20 09:25:00 -
[2]
Originally by: Feyona Topic says it all, pretty much. I can already fly the Crow and have some experience with it. I like it for its ability to tackle outside web/scram range and still do some DPS, about a hundred with good skills/faction ammo & rigs. It seems to sorta suck vs other ceptors somewhat, though, so I'm wondering, from those who have flown both - can the Crusader do the same job better?
With 2x tracking enhancers and 2x locus rigs, you get a 15k optimal, that with 2x nanos and dual light pulses seems to be the most common setup. Does about the same DPS as the Crow on paper. However, I'm kinda reluctant to get that close, as it seems like a small mistake and you are caught. But the guns seem to kill light drones quicker and from what I hear Saders eat tackle ceptors much better than a Crow does. I really like my Crow, but I'm sorta wondering if I shouldn't give the Sader a shot.
Beam Sader is also viable, very low dps (40ish with radio when you stay at 20+km) but as it is one of the fastest inty you can usually avoid those dreaded Taranis managing to scram you, and you can wear down a Crow too (careful of precision bloodclaw crows).
The real problem is that any inty can escape you by aligning and timing overloading his mwd well, the problem with having such a narrow tackling window. -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
lucifers widow
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Posted - 2009.07.20 09:29:00 -
[3]
Never flown a Crow but love my Sader, flit around just outside of scram range is part of the thrill tbh and als othere are a few very succesful pilots using ab armour tanked versions though seems like a waste of a Sader to me
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Endo Dy
Enrave Ethereal Dawn
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Posted - 2009.07.20 10:28:00 -
[4]
Edited by: Endo Dy on 20/07/2009 10:28:46 Crusader is an awesome shortrange interceptor. Flown both Ranis and Sader and tbh i am liking the sader better. Personally i fit Gatling Pulse's instead of dual's and use the CPU/Grid you spare for other fancy stuff .
It's really fun flying it, so give it a try i would say
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Faffywaffy
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Posted - 2009.07.20 18:17:00 -
[5]
Missile Crow = fail Low DPS Crusader = fail
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Venetos
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Posted - 2009.07.20 18:38:00 -
[6]
The crow is a better gang ship - aka a better tackler as it can fit more tackle, and locks further in order to exploit overheated disruptors etc.
The Cader is a better anti-ceptor / anti frig solo ship, perhaps better than the taranis as it can reach more, and even MSE stilettos and crows die to it too fast...
U can use a disruptor with it too should you wish to stay out in a safe distance, but overall the crow would be better as a pure tackler, just like the raptor and/or the Malediction.
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Hiroshima Jita
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Posted - 2009.07.20 19:10:00 -
[7]
Anyone who thinks that a warp disruptor is good tackle is an idiot.
Anyone who contributes only a warp disruptor to the gang is useless.
Anyone who even for a second believes a long range ceptor can beat a short range scram fit ceptor is an idiot.
If your gang already has several short range ceptors, then an interceptor with a point range bonus and a warp disruptor can help with regional gates. But other than that, when I fc I don't let dip****s fly either kind of ship you just sketched. The point of an interceptor is to get firm tackle on targets #1 so they don't get away, and #2 so larger ships can put full dps on them.
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Stonewall Zachhoefs
Caldari Caldari Provisions
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Posted - 2009.07.20 19:14:00 -
[8]
Originally by: Hiroshima Jita Anyone who thinks that a warp disruptor is good tackle is an idiot.
Anyone who contributes only a warp disruptor to the gang is useless.
Anyone who even for a second believes a long range ceptor can beat a short range scram fit ceptor is an idiot.
If your gang already has several short range ceptors, then an interceptor with a point range bonus and a warp disruptor can help with regional gates. But other than that, when I fc I don't let dip****s fly either kind of ship you just sketched. The point of an interceptor is to get firm tackle on targets #1 so they don't get away, and #2 so larger ships can put full dps on them.
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holy atomic rage, batman. Knock Knock
Whos there?
It's me. I kill you. |
Duke Starbuckington
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Posted - 2009.07.20 19:20:00 -
[9]
Originally by: Hiroshima Jita Anyone who thinks that a warp disruptor is good tackle is an idiot.
Anyone who contributes only a warp disruptor to the gang is useless.
Anyone who even for a second believes a long range ceptor can beat a short range scram fit ceptor is an idiot.
If your gang already has several short range ceptors, then an interceptor with a point range bonus and a warp disruptor can help with regional gates. But other than that, when I fc I don't let dip****s fly either kind of ship you just sketched. The point of an interceptor is to get firm tackle on targets #1 so they don't get away, and #2 so larger ships can put full dps on them.
You're fleets must be like a ****ing party.
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Tiizzaa
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Posted - 2009.07.20 19:47:00 -
[10]
Almost everything that Jita said is stupid . I wouldnt fly for an ass like that , or respect 1 order he gives.
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SuiJuris
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Posted - 2009.07.20 19:59:00 -
[11]
I'll admit it is annoying when you have 5 ceptors in the gang and NONE of them have a web or a scram, so they can tackle targets but will not slow it down. Meaning the target is free to outrun everyone else in the gang. That said I can definitely see why a lot of Ceptor pilots don't fit these as once a scram+web lands its pretty much game over.
This is why I fly a Vengeance, and am training for a Jag. --- It's like my mom always said... "I knew I should of drowned that one." |
Feyona
Du'uma Fiisi Integrated Astrometrics
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Posted - 2009.07.20 20:48:00 -
[12]
Originally by: SuiJuris I'll admit it is annoying when you have 5 ceptors in the gang and NONE of them have a web or a scram, so they can tackle targets but will not slow it down. Meaning the target is free to outrun everyone else in the gang. That said I can definitely see why a lot of Ceptor pilots don't fit these as once a scram+web lands its pretty much game over.
This is why I fly a Vengeance, and am training for a Jag.
I can fly the Jag, it's nice. But whenever I have scram/web it feels like I can never get close enough in time and stuff just warps off, especially on those big regional gates when you're doing FW and bubbles can't be used. I flew scram boats a lot, plated claw/rifter etc, and I got tired of watching the tailpipes of our WT's because nobody had a disruptor.
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Duke Starbuckington
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Posted - 2009.07.20 20:53:00 -
[13]
Originally by: Feyona
Originally by: SuiJuris I'll admit it is annoying when you have 5 ceptors in the gang and NONE of them have a web or a scram, so they can tackle targets but will not slow it down. Meaning the target is free to outrun everyone else in the gang. That said I can definitely see why a lot of Ceptor pilots don't fit these as once a scram+web lands its pretty much game over.
This is why I fly a Vengeance, and am training for a Jag.
I can fly the Jag, it's nice. But whenever I have scram/web it feels like I can never get close enough in time and stuff just warps off, especially on those big regional gates when you're doing FW and bubbles can't be used. I flew scram boats a lot, plated claw/rifter etc, and I got tired of watching the tailpipes of our WT's because nobody had a disruptor.
Which is exactly why mr jita over there is wrong, a mix of both is the best combination.
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Meridius Dex
Amarr Gunship Diplomacy
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Posted - 2009.07.20 22:05:00 -
[14]
Interceptors and mwd T1 frigs for light tackle (point), AFs for heavy tackle (web/scram). That's the way baby jesus wants it.
If the target outruns the heavy tackle, it's your job to keep point till you get 150+ KMs away and the gang can miniwarp in again. -- Meridius Dex Visit the Gunship Forums --
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Faffywaffy
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Posted - 2009.07.21 00:13:00 -
[15]
Originally by: Meridius Dex Interceptors and mwd T1 frigs for light tackle (point), AFs for heavy tackle (web/scram). That's the way baby jesus wants it.
If the target outruns the heavy tackle, it's your job to keep point till you get 150+ KMs away and the gang can miniwarp in again.
By the time you finish miniwarping the target is already 25km off the warp-in point. By the time you finish locking it, it's 50km off. Then what?
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Jaina Proudmoar
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Posted - 2009.07.21 00:17:00 -
[16]
Originally by: Faffywaffy
Originally by: Meridius Dex Interceptors and mwd T1 frigs for light tackle (point), AFs for heavy tackle (web/scram). That's the way baby jesus wants it.
If the target outruns the heavy tackle, it's your job to keep point till you get 150+ KMs away and the gang can miniwarp in again.
By the time you finish miniwarping the target is already 25km off the warp-in point. By the time you finish locking it, it's 50km off. Then what?
Then you cry and **** up the forums about how MWDs are OP.
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Meridius Dex
Amarr Gunship Diplomacy
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Posted - 2009.07.21 01:53:00 -
[17]
Originally by: Faffywaffy
Originally by: Meridius Dex Interceptors and mwd T1 frigs for light tackle (point), AFs for heavy tackle (web/scram). That's the way baby jesus wants it.
If the target outruns the heavy tackle, it's your job to keep point till you get 150+ KMs away and the gang can miniwarp in again.
By the time you finish miniwarping the target is already 25km off the warp-in point. By the time you finish locking it, it's 50km off. Then what?
I wouldn't know, I've never failboated that bad. -- Meridius Dex Visit the Gunship Forums --
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Feyona
Du'uma Fiisi Integrated Astrometrics
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Posted - 2009.07.21 02:51:00 -
[18]
Originally by: Meridius Dex
Originally by: Faffywaffy
Originally by: Meridius Dex Interceptors and mwd T1 frigs for light tackle (point), AFs for heavy tackle (web/scram). That's the way baby jesus wants it.
If the target outruns the heavy tackle, it's your job to keep point till you get 150+ KMs away and the gang can miniwarp in again.
By the time you finish miniwarping the target is already 25km off the warp-in point. By the time you finish locking it, it's 50km off. Then what?
I wouldn't know, I've never failboated that bad.
Good ol' Dex. I wouldn't say NEVER fit a scram to an inty, as the case of the Taranis and such. But yeah...
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RavenPaine
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Posted - 2009.07.21 05:35:00 -
[19]
If you like the crusader , you should look at/consider the maladiction with its 3 midslots
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Poppa Gringo
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Posted - 2009.07.21 07:14:00 -
[20]
Edited by: Poppa Gringo on 21/07/2009 07:15:22 OK, I have flown both of these and in the end it all comes down to one thing and one thing only. Range. The sader with scram and pulses will tear apart any ceptor from my experience. plz dont flame. admit it, pulse ceptor with t2 heat sink and t2 dmg control, with small armor rep "my fit" no i wont give it to u, u figure it out, will win evertime YES EVEN AGAINST TARANIS. the key to this success is an afterburner. yes your not as fast, but no you cant have it shut off. most ceptors run mwds anyway, so if they have a scram, your still going faster than they are if they were running a mwd. the pros out way the cons. Im talking about pure ceptor pew pew. NOW, this is where range comes into play. If you have the ab on the sader, with the OMGWTF damage and rep, you go about 2500 m/s. now normally most ceptor pilots hit approach and i can get the scram and they are in my pulse range. = I win. BUT, if the crow pilot has any experience what so ever, he will have a mwd, and hit orbit at 20. sader cant touch it. i cant even get close. the crow is the only ship that can occasionally keep me from killing it. but the missile dmg wont kill me. see what im saying? dont let people talk u into "tank" maladictions either. "Cannon Fodder"
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Captain Nares
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Posted - 2009.07.23 13:35:00 -
[21]
Edited by: Captain Nares on 23/07/2009 13:43:26 Edited by: Captain Nares on 23/07/2009 13:42:40 Edited by: Captain Nares on 23/07/2009 13:42:14 Offtopic: Glad to see that some of "pendosi" (russian analog of "gringo" ) are able to think well and fit their saders with DCU and scram. But don't think that AB is good idea, you can kill a ranis even with MWD... AB grants you victory vs classic ranis, don't think that it is honest.
What concerns crow vs sader... they r quite different. Crow is tackler with disruptor and ability to deal some damage while tackling. It can tackle well, but ares and stiletto tackle better. Sader has scram only and attempts to tackle smthing may end with a very nice t2 frigate wreck >< But its dps is high and optimal range is very handy - lasers start to burn everything that have entered the scram range immediately. Sader is best anti-inty along with the ranis.
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Faffywaffy
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Posted - 2009.07.23 17:03:00 -
[22]
I declare this entire thread fail.
To the original submitter: use your brain, learn the ships, come up with fittings that will do what you want them to do. DO NOT listen to people on the forums without engaging your own brain - most of them have no idea what they're talking about. |
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