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Istvaan Shogaatsu
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Posted - 2004.09.29 03:14:00 -
[1]
How about a set of skills that's completely unavailable on the market, isn't recognized by the SCC in much the way meta modules aren't, and drops only from pirates? I mean, pirates can figure out how to bolt a missile launcher to a goddamn Vexor, they must have some skills that the average empire clown doesn't. If these dropped rarely from big pirates like commanders, they'd quickly become a hot commodity. The skills should basically be advanced versions of existing skills. Here's some ideas:
Base skill: Negotiation. Adv. skill: Extortion.
This skill requires negotiation to be at 5, and allows you to squeeze a further 5% more money out of agent missions by actually threatening your agent with the removal of fingers with pliers and so forth.
Base skill: Electronics. Adv. skill: Overclocking.
This skill allows you to squeeze more out of your ship's CPU, offering a further 1-2% CPU per level, requiring elec 5.
Base skill: Engineering. Adv. skill: Monster Garage Internship.
This skill gives 1% more grid per level, etc etc.
You know you want to do it.
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Istvaan Shogaatsu
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Posted - 2004.09.29 03:14:00 -
[2]
How about a set of skills that's completely unavailable on the market, isn't recognized by the SCC in much the way meta modules aren't, and drops only from pirates? I mean, pirates can figure out how to bolt a missile launcher to a goddamn Vexor, they must have some skills that the average empire clown doesn't. If these dropped rarely from big pirates like commanders, they'd quickly become a hot commodity. The skills should basically be advanced versions of existing skills. Here's some ideas:
Base skill: Negotiation. Adv. skill: Extortion.
This skill requires negotiation to be at 5, and allows you to squeeze a further 5% more money out of agent missions by actually threatening your agent with the removal of fingers with pliers and so forth.
Base skill: Electronics. Adv. skill: Overclocking.
This skill allows you to squeeze more out of your ship's CPU, offering a further 1-2% CPU per level, requiring elec 5.
Base skill: Engineering. Adv. skill: Monster Garage Internship.
This skill gives 1% more grid per level, etc etc.
You know you want to do it.
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MOOstradamus
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Posted - 2004.09.29 04:39:00 -
[3]
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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MOOstradamus
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Posted - 2004.09.29 04:39:00 -
[4]
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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Arleonenis
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Posted - 2004.09.29 06:01:00 -
[5]
... i like that idea
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Arleonenis
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Posted - 2004.09.29 06:01:00 -
[6]
... i like that idea
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Meridius
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Posted - 2004.09.29 07:19:00 -
[7]
SIGNED ________________________________________________________
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Meridius
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Posted - 2004.09.29 07:19:00 -
[8]
SIGNED ________________________________________________________
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S'Daria
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Posted - 2004.09.29 08:07:00 -
[9]
Any advanced skills will always be welcomed.
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S'Daria
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Posted - 2004.09.29 08:07:00 -
[10]
Any advanced skills will always be welcomed.
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Mangold
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Posted - 2004.09.29 08:38:00 -
[11]
h*ll yes!
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Mangold
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Posted - 2004.09.29 08:38:00 -
[12]
h*ll yes!
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JarmenKell
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Posted - 2004.09.29 15:27:00 -
[13]
Originally by: S'Daria Any advanced skills will always be welcomed.
hey u always said that agreed though one thing left to say good luck CCP i wouldn t wanna be you right now. not to mention the idea lab
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JarmenKell
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Posted - 2004.09.29 15:27:00 -
[14]
Originally by: S'Daria Any advanced skills will always be welcomed.
hey u always said that agreed though one thing left to say good luck CCP i wouldn t wanna be you right now. not to mention the idea lab
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voidvim
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Posted - 2004.09.29 15:35:00 -
[15]
not bad idea
but I would never threatening your agent with the removal of fingers with pliers and so forth she too cute
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voidvim
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Posted - 2004.09.29 15:35:00 -
[16]
not bad idea
but I would never threatening your agent with the removal of fingers with pliers and so forth she too cute
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piercer
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Posted - 2004.09.29 16:45:00 -
[17]
Wicked idea, they would have to be rare tho, e.g. only from true sanasha etc
DO IT CCP! ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |
piercer
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Posted - 2004.09.29 16:45:00 -
[18]
Wicked idea, they would have to be rare tho, e.g. only from true sanasha etc
DO IT CCP! ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |
Watson
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Posted - 2004.09.29 17:03:00 -
[19]
Edited by: Watson on 29/09/2004 17:05:40 That's a great idea. I hope someone at CCP notices. |
Watson
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Posted - 2004.09.29 17:03:00 -
[20]
Edited by: Watson on 29/09/2004 17:05:40 That's a great idea. I hope someone at CCP notices. |
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Kalfu
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Posted - 2004.09.30 10:21:00 -
[21]
How about some skills that the NPCs actually have?
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
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Kalfu
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Posted - 2004.09.30 10:21:00 -
[22]
How about some skills that the NPCs actually have?
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
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jukriamrr
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Posted - 2004.09.30 10:27:00 -
[23]
Originally by: Kalfu
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
Hahahahaha
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jukriamrr
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Posted - 2004.09.30 10:27:00 -
[24]
Originally by: Kalfu
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
Hahahahaha
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Jozef Meurtrier
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Posted - 2004.09.30 10:28:00 -
[25]
signed.
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Jozef Meurtrier
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Posted - 2004.09.30 10:28:00 -
[26]
signed.
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Larno
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Posted - 2004.09.30 13:48:00 -
[27]
Originally by: Kalfu
How about some skills that the NPCs actually have?
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
LOL!!!
:D
As for the energy and CPU skills mentioned, I think it would make it even harder to balance the game with those skills, so it would be a bad idea imo, sorry. :(
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Larno
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Posted - 2004.09.30 13:48:00 -
[28]
Originally by: Kalfu
How about some skills that the NPCs actually have?
Close Enough is Good Enough Pre Req: weapons upgrades V Allows placing turrets in launcher hardpoints, and vice versa
Gotcha! Prereq: targetting V Allows you to get an instant target lock on anything
Right Time, Right Place Prereq: Warp drive operation V Lets you warp right in on top of a target
Power Ex Nihlo Rereq: Energy Mnagement V Your capaciter never runs out
LOL!!!
:D
As for the energy and CPU skills mentioned, I think it would make it even harder to balance the game with those skills, so it would be a bad idea imo, sorry. :(
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Rufus Kex
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Posted - 2004.09.30 16:42:00 -
[29]
LMAO! This thread is one of the best I've read yet, not only funny, but some great ideas too! (Even though maybe Monster[truck?] Garage Internship skill might need some name tweak ).
Would be really cool to be able to train some "luck" skills (like the ones that Kalfu suggested). Also maybe some skill that would increase your chances of getting wrecking hits on your enemies, and maybe even some crazy piloting skills that increaces the chances of avoiding missiles or slugs. It would add some nice "dice rolling" roleplay feeling to the game I think. New attribute anyone? I'm serious.
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Rufus Kex
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Posted - 2004.09.30 16:42:00 -
[30]
LMAO! This thread is one of the best I've read yet, not only funny, but some great ideas too! (Even though maybe Monster[truck?] Garage Internship skill might need some name tweak ).
Would be really cool to be able to train some "luck" skills (like the ones that Kalfu suggested). Also maybe some skill that would increase your chances of getting wrecking hits on your enemies, and maybe even some crazy piloting skills that increaces the chances of avoiding missiles or slugs. It would add some nice "dice rolling" roleplay feeling to the game I think. New attribute anyone? I'm serious.
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