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kangwo
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Posted - 2009.08.03 17:19:00 -
[1]
What is an good set up for an blaster thron?
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Duke Starbuckington
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Posted - 2009.08.03 17:34:00 -
[2]
Originally by: kangwo What is an good set up for an blaster thron?
Blasters are an good set for an blaster thon.
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Davinel Lulinvega
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Posted - 2009.08.03 17:50:00 -
[3]
Blasters and great do not belong in the same sentence.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

Spectre3353
Gallente The Python Cartel.
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Posted - 2009.08.03 17:54:00 -
[4]
What are you using it for? For small gang lowsec PvP people generally go with something like this:
Quote: [Megathron, T2 Mega] Internal Force Field Array I Magnetic Field Stabilizer II Magnetic Field Stabilizer II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane
Quad LiF Fueled I Booster Rockets Initiated Harmonic Warp Scrambler I X5 Prototype I Engine Enervator Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
But I am no battleship expert... just a general suggestion. ----- The Python Cartel - My Pirate Blog |

fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.03 18:10:00 -
[5]
Originally by: Spectre3353 What are you using it for? For small gang lowsec PvP people generally go with something like this:
Quote: [Megathron, T2 Mega] Internal Force Field Array I Magnetic Field Stabilizer II Magnetic Field Stabilizer II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane
Quad LiF Fueled I Booster Rockets Initiated Harmonic Warp Scrambler I X5 Prototype I Engine Enervator Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
But I am no battleship expert... just a general suggestion.
Close. But good luck running that RR or mwding into blaster range without a cap booster.
[Megathron, RR] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Energized Adaptive Nano Membrane II Damage Control II
Quad LiF Fueled I Booster Rockets Medium Capacitor Booster II, Cap Booster 800 Faint Warp Disruptor I Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Berserker II x5
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Ronin Reborn
Wrath of Fenris
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Posted - 2009.08.03 19:05:00 -
[6]
Originally by: fmercury [Megathron, RR] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Energized Adaptive Nano Membrane II Damage Control II
Quad LiF Fueled I Booster Rockets Medium Capacitor Booster II, Cap Booster 800 Faint Warp Disruptor I Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Berserker II x5
So this. Personally I use either rep bots or sentries but the modules are the same.
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.08.03 19:16:00 -
[7]
can you guys really hit anything with antimatter and no web? I mean you optimal will be so low and all At least try with null, you'll get a better dps curve
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.08.03 19:35:00 -
[8]
Originally by: VanNostrum can you guys really hit anything with antimatter and no web? I mean you optimal will be so low and all At least try with null, you'll get a better dps curve
Blasters do not have pathetic falloff as lasers. They can fight well in moderate falloff so A megatron can still fight with antimatter with VERY high damage at 7 km.. a range that will already diminish a lot of the tracking issues (to ZERo against battleships in fact).
The tracking issues starts to be relevant against cruisers that can dictate the range and speed of combat. But against those any battleship woudl have some sort of tracking issues.
Also long gone the days of 1v1... very likely you will have a rapier or some other dedicated web in fleet.
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.03 20:03:00 -
[9]
Originally by: VanNostrum can you guys really hit anything with antimatter and no web? I mean you optimal will be so low and all At least try with null, you'll get a better dps curve
Works fine against battleships. In my setup the point/eccm mids can be pretty much whatever you want, so web/scram if that's what you're after. I just usually find myself shooting at other battleships 90% of the time in RR, so why bother?
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.08.03 20:19:00 -
[10]
Actually that was a total EFT warrioring I did there. I normally fit my Mega with a MWD/Scram/Web/Cap Booster but that works fine with my newbie named guns and their low fitting reqs. I don't know how people manage to have enough CPU to fit everything on a Mega with T2 Neutrons. ----- The Python Cartel - My Pirate Blog |

AstroPhobic
Divine Retribution
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Posted - 2009.08.03 20:20:00 -
[11]
Originally by: Spectre3353 Actually that was a total EFT warrioring I did there. I normally fit my Mega with a MWD/Scram/Web/Cap Booster but that works fine with my newbie named guns and their low fitting reqs. I don't know how people manage to have enough CPU to fit everything on a Mega with T2 Neutrons.
Typically an adaptive nano plating and some named web/scram adjustments.
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Artemis Rose
Sileo In Pacis The Space P0lice
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Posted - 2009.08.03 21:49:00 -
[12]
[Megathron, pvp] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Corpii C-Type Adaptive Nano Plating Corpii C-Type Adaptive Nano Plating
Quad LiF Fueled I Booster Rockets Warp Disruptor II Stasis Webifier II Medium Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Heavy Unstable Power Fluctuator I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
For a non RR setup. Change the adaptive nano platings to T2 if you want to save a few ISKies. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Sera Ryskin
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Posted - 2009.08.03 21:51:00 -
[13]
Originally by: Davinel Lulinvega Blasters and great do not belong in the same sentence.
This, sadly. Anything you can do with a Megathron can be done much more effectively with a different ship. ==========
Merin is currently enjoying a 14 day vacation from the forums. Until she returns, you've got me to entertain you!
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Firenze93
Caldari Vivi Vox Veritas Aegis Militia
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Posted - 2009.08.03 23:17:00 -
[14]
I never understood why people buy ships first, then look for setups....it just doesn't make sense.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.08.03 23:52:00 -
[15]
Originally by: Ronin Reborn
Originally by: fmercury [Megathron, RR] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Energized Adaptive Nano Membrane II Damage Control II
Quad LiF Fueled I Booster Rockets Medium Capacitor Booster II, Cap Booster 800 Faint Warp Disruptor I Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Berserker II x5
So this. Personally I use either rep bots or sentries but the modules are the same.
med electrochem booster > med T2 booster.
just sayin' ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Asuka Smith
Gallente StarHunt
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Posted - 2009.08.04 01:26:00 -
[16]
[Megathron, Blasters] Tracking Enhancer II Magnetic Field Stabilizer II Damage Control II Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II Warp Scrambler II Stasis Webifier II Sensor Booster II, Scan Resolution
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Heavy Diminishing Power System Drain I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.04 03:13:00 -
[17]
Originally by: Asuka Smith [Megathron, Blasters] Tracking Enhancer II Magnetic Field Stabilizer II Damage Control II Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II Warp Scrambler II Stasis Webifier II Sensor Booster II, Scan Resolution
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Heavy Diminishing Power System Drain I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
Nope, try again.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2009.08.04 03:18:00 -
[18]
Originally by: fmercury
[Megathron, RR] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Energized Adaptive Nano Membrane II Damage Control II
Quad LiF Fueled I Booster Rockets Medium Capacitor Booster II, Cap Booster 800 Faint Warp Disruptor I Conjunctive Magnetometric ECCM Scanning Array I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Large 'Solace' I Remote Bulwark Reconstruction
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Berserker II x5
This is pretty much the standard. You may want a scrambler depending on the gangs requirements.
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kessah
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.08.04 03:30:00 -
[19]
[Megathron, New Setup 1 copy 1] Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer II Energized Adaptive Nano Membrane II
Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Quad LiF Fueled I Booster Rockets Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Large EMP Smartbomb I /OFFLINE Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
This is what i use, its not to everyones tastes as i like a local rep - its more solo/small gang.
I alternate flicking between a 2nd EANM II or another Damage mod.
About 1000 dps, with 120k EHP with the ability to rep up between fights. Again you 0.0 guys wont like that so much as you will probably have about 10 other guys remote repping you.
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Matting
NQX Innovations
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Posted - 2009.08.04 05:23:00 -
[20]
Nice setup Kessah will have to give that one a go!
To the OP, it really depends what you are wanting to do with the ship. Everyone here is giving fits for general group PVP with RR. Kessah's should be good for solo work and if your doing PVE you may want to re-think using blaster for this task.
You should ideally know what you want to do THEN choose the right tool for the job. You may find the mega isn't even the best ships you can use, though it is a game and sometimes using a specific ship just because you can is valid too.
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Dreadmuppet Four
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Posted - 2009.08.04 08:18:00 -
[21]
your got some nice setups here - you also need a load of skill points to have any success
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Kabal Farcanal
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Posted - 2009.08.04 08:20:00 -
[22]
Originally by: kessah [Megathron, New Setup 1 copy 1] Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer II Energized Adaptive Nano Membrane II
Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Quad LiF Fueled I Booster Rockets Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Large EMP Smartbomb I /OFFLINE Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
This is what i use, its not to everyones tastes as i like a local rep - its more solo/small gang.
I alternate flicking between a 2nd EANM II or another Damage mod.
About 1000 dps, with 120k EHP with the ability to rep up between fights. Again you 0.0 guys wont like that so much as you will probably have about 10 other guys remote repping you.
this its very expensive setup not worth for pvp
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.04 08:45:00 -
[23]
Originally by: Firenze93 I never understood why people buy ships first, then look for setups....it just doesn't make sense.
Well I saw an Abbadon for sale @ 90M so...
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Lexa Hellfury
Incura
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Posted - 2009.08.04 08:45:00 -
[24]
Originally by: Kabal Farcanal
Originally by: kessah [Megathron, New Setup 1 copy 1] Magnetic Field Stabilizer II Corpii C-Type Adaptive Nano Plating Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer II Energized Adaptive Nano Membrane II
Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Quad LiF Fueled I Booster Rockets Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Large EMP Smartbomb I /OFFLINE Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
This is what i use, its not to everyones tastes as i like a local rep - its more solo/small gang.
I alternate flicking between a 2nd EANM II or another Damage mod.
About 1000 dps, with 120k EHP with the ability to rep up between fights. Again you 0.0 guys wont like that so much as you will probably have about 10 other guys remote repping you.
this its very expensive setup not worth for pvp
You're an idiot. I'd slap you upside the head with a good setup, but I'm afraid you wouldn't even notice it.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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Kabal Farcanal
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Posted - 2009.08.04 12:26:00 -
[25]
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
You're an idiot. I'd slap you upside the head with a good setup, but I'm afraid you wouldn't even notice it.
whit t2 amo and te gus had more dps dumy and why wulld you use a 300+ m in setups on a mega its stupid :)
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.04 13:37:00 -
[26]
Originally by: Kabal Farcanal
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
You're an idiot. I'd slap you upside the head with a good setup, but I'm afraid you wouldn't even notice it.
whit t2 amo and te gus had more dps dumy and why wulld you use a 300+ m in setups on a mega its stupid :)
No, void is terrible. And the setup is hardly 300 million.
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kessah
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.08.04 13:43:00 -
[27]
Dear christ...
You know i understand why so many eve players veer away from the eve online forums after a time.
...ok where to begin...
Originally by: Kabal Farcanal
Originally by: kessah
this its very expensive setup not worth for pvp
Do some research on contracted items and understand whats expensive for you and then look at the alternatives.
For instance the single most expensive mod on that ship is the Corpii C-Type Adaptive Nano Plating which comes in at about 20-30m isk. That could be expensive for some, but ok you did you homework and want alternatives :/
True Sansha Adaptive Nano Plating's are approx 5million isk and offer a very acceptable drop in resistance and effective HP 117k from 120k.
Originally by: Kabal Farcanal
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
You're an idiot. I'd slap you upside the head with a good setup, but I'm afraid you wouldn't even notice it.
whit t2 amo and te gus had more dps dumy and why wulld you use a 300+ m in setups on a mega its stupid :)
I think i answered your question above, but il try to illiterate why its isn't a 300m isk fit.
Thats the faction ammo your looking at not the guns. That isnt expensive for battleship weaponry. Void ammo also negates heavily the bonus that you get with the Megathron in the first place because of the tracking penalty and so will probably do more DPS in the long run.
Again research is important.
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Mia Zheng
Caldari The Blue Dagger Mercenery Agency
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Posted - 2009.08.04 16:46:00 -
[28]
[Megathron, PVP] Gallente Navy Armor Explosive Hardener Gallente Navy Armor Kinetic Hardener Gallente Navy Armor Thermic Hardener Gallente Navy Energized Adaptive Nano Membrane Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II ECCM - Magnetometric II Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction
Remote Repair Augmentor I Remote Repair Augmentor I Hybrid Collision Accelerator I
Ogre II x5
not exactly cheap but I have 5 of these ready to out with
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DuffmanPeter
Perpetua Umbra The Last Brigade
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Posted - 2009.08.04 18:45:00 -
[29]
Edited by: DuffmanPeter on 04/08/2009 18:45:45
Originally by: Mia Zheng [Megathron, PVP] Gallente Navy Armor Explosive Hardener Gallente Navy Armor Kinetic Hardener Gallente Navy Armor Thermic Hardener Gallente Navy Energized Adaptive Nano Membrane Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II ECCM - Magnetometric II Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction
Remote Repair Augmentor I Remote Repair Augmentor I Hybrid Collision Accelerator I
Ogre II x5
not exactly cheap but I have 5 of these ready to out with
That setup needs some adjustment. Its a gank ship, use some dmg mods, at least 2. Also you have way too much tank, you didnt fill all your gun slots, and remote repair rigs are useless when you are using 2 remote reps. Your setup would be more suited for a domi. Imply or Implode?
There are many Duffman, don't tell the children... It's disillusioning!
Duffman is thrusting in the direction of the problem! |

fmercury
Queens of the Stone Age Rote Kapelle
|
Posted - 2009.08.04 20:02:00 -
[30]
Originally by: Mia Zheng [Megathron, PVP] Gallente Navy Armor Explosive Hardener Gallente Navy Armor Kinetic Hardener Gallente Navy Armor Thermic Hardener Gallente Navy Energized Adaptive Nano Membrane Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II ECCM - Magnetometric II Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction
Remote Repair Augmentor I Remote Repair Augmentor I Hybrid Collision Accelerator I
Ogre II x5
not exactly cheap but I have 5 of these ready to out with
No damage mods and 6 guns = get out
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Kamikaze Kricket
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Posted - 2009.08.04 22:08:00 -
[31]
There are no great blaster setups right now. The Great HP Buff made blasters less viable by increasing tanks, but at least we could adapt to that and still have ways to fight. The MWD vulnerability to scramblers that was added in the last round of speed nerfs means that you can no longer depend on being able to get into range. One module will completely shut you down and leave you a sitting duck.
Unfortunately, CCP has yet to see fit to change the now-pathetic MWD bonus (Oh goody, I can fit an invisible micro cap battery alongside my MWD!) on the thorax/deimos to something that can be used to bring blaster boats back up to parity...like an afterburner speed bonus? :p
Megathron still has a chance with long-range ammo, but I'd seriously reccomend just flying something more agile in a small gang, or using rails for fleet actions if you must have a megaT around your pod.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2009.08.04 22:24:00 -
[32]
Originally by: fmercury
Originally by: Mia Zheng [Megathron, PVP] Gallente Navy Armor Explosive Hardener Gallente Navy Armor Kinetic Hardener Gallente Navy Armor Thermic Hardener Gallente Navy Energized Adaptive Nano Membrane Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
100MN MicroWarpdrive II ECCM - Magnetometric II Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Large 'Solace' I Remote Bulwark Reconstruction Large 'Solace' I Remote Bulwark Reconstruction
Remote Repair Augmentor I Remote Repair Augmentor I Hybrid Collision Accelerator I
Ogre II x5
not exactly cheap but I have 5 of these ready to out with
No damage mods and 6 guns = get out
I know I'm going to get flamed but 6 guns and 2xRR is a very strong setup for low sec. The seventh gun doesn't give you as much damage as the second RR gives you reps and 1 RR per BS doesn't do much unless you have dedicated logistic ships. 2RR's per BS on the other hand, when combined with high resists, can often basically cancel out the other sides damage. But yeah fit a damage mod and take off one plate.
I know it seems wierd fitting 6 guns on a Mega but having seen it work I'm not going to knock it. Downside is obviously less damage meaning people get to dock up or jump out more often. Not to most peoples taste but it is a viable approach.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2009.08.04 22:26:00 -
[33]
Originally by: Kamikaze Kricket There are no great blaster setups right now.
Mega is still one of or the best low sec BS in practice so I have to dissagree.
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Mia Zheng
Caldari The Blue Dagger Mercenery Agency
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Posted - 2009.08.06 02:59:00 -
[34]
Originally by: fmercury No damage mods and 6 guns = get out
This fit is usable so I have no idea why I need to "go out". This fit has been used regularly in medium sized gangs in low sec and can completly obliterate other RR gangs who fit 1 RR and an extra gun.
Lack of damage mods isn't a problem especially if you want lots of tanks for fighting larger gangs + sentry fire. Some people in the gang even go as far as having the best hardwires and HG sets to boost their armour
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Mia Zheng
Caldari The Blue Dagger Mercenery Agency
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Posted - 2009.08.06 03:06:00 -
[35]
Originally by: DuffmanPeter That setup needs some adjustment. Its a gank ship, use some dmg mods, at least 2. Also you have way too much tank, you didnt fill all your gun slots, and remote repair rigs are useless when you are using 2 remote reps. Your setup would be more suited for a domi.
This fit is used for medium sized gangs so 700+ damage from 10 of these is enough tbh.
You can never have enough tank if your fighting larger gangs + sentries
You don't have to use all 7 guns. 6 is enough its only a loss of ~ 70 dps but you get more RR to the rest of your gang
RR rigs are not useless, having both on means your cap boosters go for longer which imho is better for the gang as you don't need stops to refill your cargo with them and especially if the fight drag out
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.06 06:28:00 -
[36]
Originally by: Mia Zheng
Originally by: fmercury No damage mods and 6 guns = get out
This fit is usable so I have no idea why I need to "go out". This fit has been used regularly in medium sized gangs in low sec and can completly obliterate other RR gangs who fit 1 RR and an extra gun.
Lack of damage mods isn't a problem especially if you want lots of tanks for fighting larger gangs + sentry fire. Some people in the gang even go as far as having the best hardwires and HG sets to boost their armour
It's a terrible setup and people who are good at eve don't fit their ships that way.
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Mia Zheng
Caldari The Blue Dagger Mercenery Agency
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Posted - 2009.08.06 14:37:00 -
[37]
Originally by: fmercury It's a terrible setup and people who are good at eve don't fit their ships that way.
Veto are terrible at Eve? wow that's new
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DuffmanPeter
Perpetua Umbra The Last Brigade
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Posted - 2009.08.06 14:52:00 -
[38]
Originally by: Mia Zheng
Originally by: DuffmanPeter That setup needs some adjustment. Its a gank ship, use some dmg mods, at least 2. Also you have way too much tank, you didnt fill all your gun slots, and remote repair rigs are useless when you are using 2 remote reps. Your setup would be more suited for a domi.
This fit is used for medium sized gangs so 700+ damage from 10 of these is enough tbh.
You can never have enough tank if your fighting larger gangs + sentries
You don't have to use all 7 guns. 6 is enough its only a loss of ~ 70 dps but you get more RR to the rest of your gang
RR rigs are not useless, having both on means your cap boosters go for longer which imho is better for the gang as you don't need stops to refill your cargo with them and especially if the fight drag out
RR is better suited with a domi, doing it in a mega is a waste of a good gank ship. Mega should have at least 1k dps or its a bad blaster fit. Using RR rigs for 2 reps is a complete waste, trimarks would be much better. The RR rigs may help your cap a little bit but having the extra buffer is better for survivability. 7 blaster fit with at least 2 dmg mods and a RR is probably the best fit if you are looking to fill the mega's role. Like i said before though, use a domi. Great tank, great damage, and can use RR well. In the end its your ship and you can do what you want with it but if you need RR and tank, domi excels and is one of the best battleships around. Imply or Implode?
There are many Duffman, don't tell the children... It's disillusioning!
Duffman is thrusting in the direction of the problem! |

Mia Zheng
Caldari The Blue Dagger Mercenery Agency
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Posted - 2009.08.06 15:05:00 -
[39]
I know the mega is aimed to be a gank ship but tbh, why do you need so much damage when you have 15-20+ guys in your gang which is what you will be flying with in most RR gangs.
Gank fits are great for solo and small gang work but from medium sized gangs to large ones I see no point in all that damage, unless your aiming at melting a titan within 20 secs its not really needed.
I've seen 20 man dual RR fit megas take on bs gangs of same/slightly larger size who fit for more damage and 1 RR and get their arse handed too them.
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Sgt Blade
Caldari Veto. Veto Corp
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Posted - 2009.08.06 15:07:00 -
[40]
WTH my alt has been posting... stupid woman!
Hypnotic Pelvic Thrusting Level 5 |

DuffmanPeter
Perpetua Umbra The Last Brigade
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Posted - 2009.08.06 15:12:00 -
[41]
Originally by: Mia Zheng I know the mega is aimed to be a gank ship but tbh, why do you need so much damage when you have 15-20+ guys in your gang which is what you will be flying with in most RR gangs.
Gank fits are great for solo and small gang work but from medium sized gangs to large ones I see no point in all that damage, unless your aiming at melting a titan within 20 secs its not really needed.
I've seen 20 man dual RR fit megas take on bs gangs of same/slightly larger size who fit for more damage and 1 RR and get their arse handed too them.
Thats not because of the mega fit, thats because they all are using RR. I would bet you though 20 gank megas would easily melt 20 2RR megas easily. Gank = enemy is dead faster so no need to keep usin RR. What you said doesnt really make sense as you always want a lot of damage, it kills faster so less dps incoming. Imply or Implode?
There are many Duffman, don't tell the children... It's disillusioning!
Duffman is thrusting in the direction of the problem! |

Sgt Blade
Caldari Veto. Veto Corp
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Posted - 2009.08.06 15:24:00 -
[42]
Originally by: DuffmanPeter Thats not because of the mega fit, thats because they all are using RR. I would bet you though 20 gank megas would easily melt 20 2RR megas easily. Gank = enemy is dead faster so no need to keep usin RR. What you said doesnt really make sense as you always want a lot of damage, it kills faster so less dps incoming.
I am not sure if I could link KB stuff so if you want feel free to search if you need proof but in an even fight, 9 bs gang with dual RR vs 9 bs with RR and more damage mods, dual RR gang lost 2, other gang lost 11 ships. with a side note that dual RR gang had 2 falcons and single RR gang had 3.
The second gang wasnt full of newbies, they were a pretty experienced corp so overall an equal fight
Hypnotic Pelvic Thrusting Level 5 |

Spectre3353
Gallente The Python Cartel.
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Posted - 2009.08.06 15:54:00 -
[43]
Originally by: DuffmanPeter
Originally by: Mia Zheng
Originally by: DuffmanPeter That setup needs some adjustment. Its a gank ship, use some dmg mods, at least 2. Also you have way too much tank, you didnt fill all your gun slots, and remote repair rigs are useless when you are using 2 remote reps. Your setup would be more suited for a domi.
This fit is used for medium sized gangs so 700+ damage from 10 of these is enough tbh.
You can never have enough tank if your fighting larger gangs + sentries
You don't have to use all 7 guns. 6 is enough its only a loss of ~ 70 dps but you get more RR to the rest of your gang
RR rigs are not useless, having both on means your cap boosters go for longer which imho is better for the gang as you don't need stops to refill your cargo with them and especially if the fight drag out
RR is better suited with a domi, doing it in a mega is a waste of a good gank ship. Mega should have at least 1k dps or its a bad blaster fit. Using RR rigs for 2 reps is a complete waste, trimarks would be much better. The RR rigs may help your cap a little bit but having the extra buffer is better for survivability. 7 blaster fit with at least 2 dmg mods and a RR is probably the best fit if you are looking to fill the mega's role. Like i said before though, use a domi. Great tank, great damage, and can use RR well. In the end its your ship and you can do what you want with it but if you need RR and tank, domi excels and is one of the best battleships around.
RR Dominix in a small gang under sentry fire = you do virtually no DPS as your drones get eaten alive by sentry fire. So while I agree with you in a lot of situations, the Mega is a better choice for lowsec piracy RR gangs when you're going to be under sentries a large chunk of the time. ----- The Python Cartel - My Pirate Blog |

fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.06 20:25:00 -
[44]
Originally by: DuffmanPeter
Originally by: Mia Zheng I know the mega is aimed to be a gank ship but tbh, why do you need so much damage when you have 15-20+ guys in your gang which is what you will be flying with in most RR gangs.
Gank fits are great for solo and small gang work but from medium sized gangs to large ones I see no point in all that damage, unless your aiming at melting a titan within 20 secs its not really needed.
I've seen 20 man dual RR fit megas take on bs gangs of same/slightly larger size who fit for more damage and 1 RR and get their arse handed too them.
Thats not because of the mega fit, thats because they all are using RR. I would bet you though 20 gank megas would easily melt 20 2RR megas easily. Gank = enemy is dead faster so no need to keep usin RR. What you said doesnt really make sense as you always want a lot of damage, it kills faster so less dps incoming.
You can fit a full gank setup and an RR to a mega. You sacrifice nothing by fitting RR.
Also killboard links are pretty meaningless.
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Hamatitio
Caldari 2 Guys 1 Corp
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Posted - 2009.08.06 21:07:00 -
[45]
6 turrets / 2 RR is a very viable low sec ship. Although The rigs on that setup need to be changed, you can do a lot more by filling with trimark / res rigs and adding a damage mod.
Hijack this |

Sadayiel
Caldari Silver Snake Enterprise Systematic-Chaos
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Posted - 2009.08.06 21:52:00 -
[46]
[old solo setup]
thermal hardener kinetic hardener explosive hardener dmg control II Large armor repairer II magnetic field Stab II x2
scrambler/webber/mwd heavy or med electrochemical booster.
7x IOn blaster cannon II with faction ammo heavy diminishing nosferatum
drones = 5x berserk II
Not sure how this will perform nowadays (been a lot since i flown it) but used to be decent solo/small gang setup capable to deal enough dps and some added durability
-------------------------------------- You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. |

fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.08.06 23:24:00 -
[47]
1 large rep and no buffer is ******ed.
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