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Author |
Thread Statistics | Show CCP posts - 22 post(s) |
Krystyn
Serenity Rising LLC Vanguard.
16
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Posted - 2012.05.27 13:48:00 -
[1] - Quote
CCP Soundwave wrote:Destination SkillQueue wrote:CCP Phantom wrote:The reception of the Unified Inventory seems to be somewhat less than perfect as some of the functionality is not in the state as it should be. We are listening carefully to your good and welcome feedback and treat it serious. Without further ado, let me present a Sunday devblog by CCP Soundwave about the first round of Unified Inventory improvements, read all about these changes here. Please use this thread for feedback, thank you. That's a diplomatic way of putting it. Nice to see you treating it seriously and taking fast action to rectify the imperfections. Yep, absolutely. Getting this into a state where you guys like it is the first priority right now.
One wonders why this was implemented as such in the first place. I can't imagine anyone in their right mind who would push this half done...(can't say it politely)...
Is there some internal CCP memorandum that you have to push out patches at a certain rate? If so you need to toss that memo out with the TPS reports because you are destroying your customer base with these ill conceived up(down)grades. I would rather wait awhile for the programming to be thoroughly tested and worked over on the test server and then advertised heavily on how the new UI changes will work and how to replicate the previous functionality and that needs to be the starting point for any and all UI changes. |
Krystyn
Serenity Rising LLC Vanguard.
16
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Posted - 2012.05.27 13:49:00 -
[2] - Quote
Rodnik Riasson wrote:I stil want a multiple windows by default option, or open new windows if i open a container from everywhere except the main inventory window.
Seconded |
Krystyn
Serenity Rising LLC Vanguard.
16
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Posted - 2012.05.27 13:55:00 -
[3] - Quote
Panhead4411 wrote:CCP Soundwave wrote:As mentioned previously, we are not at all happy with the state of the unified inventory. To everyone that is currently struggling with it, you have my apologies. Then WHY in the name of all that is good did you ignore ALL of the bad feedback telling you it was not ready from nearly every user on SiSi and go ahead and put it on TQ??? Just tell us this. Please. And.. CCP Soundwave wrote: Yep, absolutely. Getting this into a state where you guys like it is the first priority right now.
Why wasn't this your 'first priority' before while it was on SiSi?
Yes, I would an answer to this as well |
Krystyn
Serenity Rising LLC Vanguard.
20
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Posted - 2012.05.27 14:22:00 -
[4] - Quote
Maratega wrote:Industrialist, logistics, pos feeding, planetary feeding, miner ops, corp items distribution, etc. would be much easier with this. Now need hundreds of clicks to do this works, its really hurt. Sorry for repeating, but it seems you dont listen...
Hmm have I heard this before... |
Krystyn
Serenity Rising LLC Vanguard.
39
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Posted - 2012.05.28 00:59:00 -
[5] - Quote
Olan Chang wrote:Let it go... The old system was a pain and is gone.
Wow we got sock puppets on EVE now too...
how much about the UI changes can a 19 day old toon know...
Of course they could be an alt of someone else which makes it even more likely they are a dev sock puppet |
Krystyn
Serenity Rising LLC Vanguard.
49
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Posted - 2012.05.30 15:46:00 -
[6] - Quote
Olan Chang wrote:Thanks for the last patch.
Opening a CHA or SMA used to take forever (and not just with the new inventory system). It was worse with the new system, since the lag came back if you had changed grid since you opened a CHA or SMA last . It's now so fast. All the time. WOW.
Not being able to rename some POS module was a pain before, mainly when having those modules on overview, but with the new system it was a major issue. Being able now is a major fix too.
Once the POS guns are put in their own folder and the client remember which hangar has open last, the new inventory will a major improvement over the old one for POS living.
In station I already thought it was great. people complain that the client doesn't remember the position of windows, but it's not important now... Before it was the only to deal with the dozen of windows you had to keep open.
Thanks for the quick fixes :)
WOW the sock puppet speaks again!
Can we not have DEVs propping up their failures by these fakes PLEASE!!! |
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