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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.07 13:19:00 -
[1]
Currently Local operates in 'real time' or instant mode and Constellation chat operates in 'delayed mode' where players show up only if they speak in the channel.
I propose that this is reversed, with Local being in delayed mode and Constellation being 'real time'.
Advantages of this:
1. Socializing. More people in the same chat channel (Constellation) achieves greater interaction between players that might not otherwise meet.
2. This provides players with a broader source of information with respect to the proximity of their friends and enemies while removing the precision that local chat currently provides.
3. Reduces the effectiveness of macro ratting bots that depend on local chat to operate.
4. Allows the use of non-standard tactics (small unit tactics, guerilla tactics) instead of the generic blobs we currently see. Smaller forces can more easily skirt large blobs and attack targets of opportunity.
5. Great compromise between the current situation and the complete removal of local as an intel tool.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Bellum Eternus
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.07 13:19:00 -
[2]
Supporting my own thread... and first!
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Syaran
IMPERIAL SENATE Cool Kids Club
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Posted - 2009.08.07 13:48:00 -
[3]
I like this one, perhaps it would get constellation to see more use then it does...and as much as I like local chat as an intel source a delayed mode will probably improve the situation overall.
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Ospie
Core Impulse HUZZAH FEDERATION
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Posted - 2009.08.07 14:01:00 -
[4]
Edited by: Ospie on 07/08/2009 14:02:45 This is something that's needed a fix for far too long now. Supporting this suggestion.
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Dave Hourai
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.07 14:33:00 -
[5]
Edited by: Dave Hourai on 07/08/2009 14:33:35 I agree as well. /signed
As much as I'd hate to see local disappear as another weapon in our arsenal, this switch would be advantageous in each of the ways Bellum has described and more.
Generally when a new character is started, about the 2nd or 3rd thing I do in the game is close out of Constellation chat, SINCE this chat is given to characters at a very early stage, it can act as a second, or third Help channel, as well as the above stated socializing channel, as there will be plenty more people. The only problem I can foresee is the sheer amount of people that would be in the channel in certain regions (Forge, Sinq) and whether or not this would cause lag/server side issues trying to cramp well over 1000 people into a channel together (CCP take a look at your numbers please?). I was unaware as to the Rat-Bot issue with local, but there ya go, another point. Bell also provides another point on tactics; where now we just see massive blobbage when there are known to be pirates/enemy players in any one system, this will provide an opportunity to lend its hand to the cautious, if they are watching gates and maintaining good recon, and, as it should be realistically, be a DISadvantage to the unwary. As it is, if you see someone that rubs you wrong in local (uhh say a -10 red) you can just get out, knowing he will be looking for you, most likely. With this change you may be unawares as to who inhabits the system, even if intel got through the Const. channel that there WERE pirates/unfavorables in the area (that system or otherwise) prompting one to stay on their toes, and watch the proper channels for further intel. On a second note of (relative) realism, the idea could be that everyone is on a universal broad-com (Constellation), but the gate people either 1) have no way of relaying who is jumping here and there or 2) just dont make that part of their routine, monitoring who goes in and out, and only the customs guys and Concord alert you when you have jumped into the *wrong* system (<< thats for pirates)
Disadvantages: Intel spreading TOO quickly. If the channel is switched, it may very well become the community intel channel, which is advantageous to the general public, but not to those who may want to keep their movements concealed; when one person seeing them can just throw out in Const: "hey this corp/these people are moving to this place" now the entire region knows who's going where, as opposed to knowing only when they show up in local, or if you're doing good recon, a few jumps before.
EDIT: No i take the whole second paragraph back, I didn't realize that (duh) Constellation channel is not region channel, meaning the populace would not be TOO extreme, and what i was saying about the intel would be null and void since it would limit the range of that intel anyway, being that its NOT the huge regions, so yeah, the only foreseeable disadvantage is the ability to watch for local changes :P No Beginning, No End |
Kalazar
Ministry of War
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Posted - 2009.08.07 14:43:00 -
[6]
I support this idea.
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Kisumii
Chimera Raiders
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Posted - 2009.08.07 15:05:00 -
[7]
I support this proposal, and Bellum.
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Valuv
Dark Ascendancy The Council.
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Posted - 2009.08.07 15:14:00 -
[8]
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SuckySycky5dolla
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Posted - 2009.08.07 15:27:00 -
[9]
i like cookies and Bellum; he tastes better
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Bibbleibble
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Posted - 2009.08.07 17:06:00 -
[10]
This would fix many of the problems with EVE PVP at the moment.
I can't sign this enough TBH. ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!) |
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Yokohead
BulletProof Monks Sons of Tangra
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Posted - 2009.08.07 17:31:00 -
[11]
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.07 18:36:00 -
[12]
Now when I AFK cloak in local I would shut down farmers in 3-5 systems instead of just one
but on the down side, I will only have a chance of catching somebody when I enter new constellation, cause all the other farmers will get safe in advance
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Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.08.07 18:42:00 -
[13]
Edited by: Pian Shu on 07/08/2009 18:42:45 What? There's a constellation chat?
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RedSplat
Heretic Army
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Posted - 2009.08.08 01:33:00 -
[14]
Edited by: RedSplat on 08/08/2009 01:32:55 Supported. So. Damn. Hard.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Havlok adar
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Posted - 2009.08.08 02:15:00 -
[15]
Edited by: Havlok adar on 08/08/2009 02:18:24 I support this. Great idea!
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.08 02:17:00 -
[16]
Originally by: Havlok adar I support this. Great idea!
Then check the support box
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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BlackCamel40
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Posted - 2009.08.08 02:18:00 -
[17]
Edited by: BlackCamel40 on 08/08/2009 02:18:38 supported
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AstroPhobic
Divine Retribution
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Posted - 2009.08.08 02:18:00 -
[18]
Been a while since I've agreed with Bellum, but what the hell eh.
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Karentaki
Oberon Incorporated Morsus Mihi
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Posted - 2009.08.08 12:43:00 -
[19]
Supported. Seriously, this is a great idea. A perfect middle ground between the carebears (macro ratters) and the PvP'ers.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Lord Sorrow
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Posted - 2009.08.08 13:07:00 -
[20]
You've got my Vote.
It would change the feel of the game away from "chat rooms", and make space feel a bit more vast. |
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Jagga Spikes
Sebiestor tribe
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Posted - 2009.08.08 13:44:00 -
[21]
supported
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.08.08 15:38:00 -
[22]
Supported for putting Local in Recent Speakers mode. ~ Santiago Fahahrri Galactic Geographic |
Drake Draconis
Shadow Cadre
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Posted - 2009.08.08 15:39:00 -
[23]
Ehh... why not.... problem is... spamming contracts and such could get out of hand in a hell of a hurry.
But it seems like a viable compromise. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Slave 2739FKZ
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Posted - 2009.08.08 17:56:00 -
[24]
This is not a fix to the whole intel gathering issue, but is a temporal workaround. Supporting it.
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FunzzeR
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.08 18:06:00 -
[25]
supported
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Teh HoggsMuffin
Heretic Command Heretic Nation
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Posted - 2009.08.09 11:04:00 -
[26]
Approving message/service.
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SolarKnight
Gallente ORIGIN SYSTEMS Shadows of Light
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Posted - 2009.08.09 19:04:00 -
[27]
Disagree, all you are doing is moving the problem, not solving it.
If you make constellation real time and local delayed, then all people will do, is close local window and open constellation, then use that for intel. The Light in the Darkness
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El Liptonez
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Posted - 2009.08.09 20:45:00 -
[28]
Originally by: SolarKnight Disagree, all you are doing is moving the problem, not solving it.
If you make constellation real time and local delayed, then all people will do, is close local window and open constellation, then use that for intel.
Just constellation real time is a lot more inaccurate than local. Think it's a good idea, at least it's better than the current local chat. And this will make macros' life a lot harder. I pretty much like that how it's currently used in wormholes.
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Don Pellegrino
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Posted - 2009.08.09 20:49:00 -
[29]
I was totally against any change to the way local chat works until I read that... your proposal is awesome. It would nerf local, but boost our view of remote systems and make gatecamps more predictable. Oh and... blasters forever, one day they will be fixed, Bellum.
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Sir Muffoon
Debitum Naturae
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Posted - 2009.08.10 01:43:00 -
[30]
Great idea, supported as long as CCP increases ratting/missioning/mining profits in lower sec systems to make up for the increased risk. |
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