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RC Denton
Wages Of Sin
13
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Posted - 2012.05.28 20:05:00 -
[1] - Quote
Dear CCP,
Recently you guys have been trending towards UI changes that are more form over function. Stuff that used to be a single click, or easy to find is now buried in submenus and several clicks away.
Incarna was a major example of this with space barbie in a single closet, but with really poor movement controls, and high gfx requirements for very little gained in functionality.
This also occurred with the website by removing the side menu and splitting the thing into multiple pieces, for no good reason from what I can see.
The unified inventory seems to be yet another example of this where functionality that served its purpose was changed into something more complicated, but less functional.
I think you guys can do better. I think you can deliver both form and functionality, but that doing so may require longer design and development periods than your current "Agile" sprints allow.
Please slow down, and instead of delivering stuff no one really asked for that doesn't help the players.
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Ginseng Jita
Pator Tech School Minmatar Republic
366
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Posted - 2012.05.28 20:09:00 -
[2] - Quote
Awww.so your afk hulking bot went boom. |
Esan Vartesa
Samarkand Financial
247
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Posted - 2012.05.28 20:09:00 -
[3] - Quote
Confirming that I haven't gone to eveonline.com since the web redesign.
[/nosarcasm] |
Simetraz
State War Academy Caldari State
267
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Posted - 2012.05.28 20:14:00 -
[4] - Quote
This is the Catch 22.
For years people have been complaining about UI. But every time CCP make changes to it they get complaints because they changed it. CCP is damned if they do and damned if they don't.
Sadly despite growing pains I would really like CCP to push forward and fix the UI. It really does need it.
Spread sheets in space needs to go away. Sadly it is A LOT simpler said then done.
Every game out there ends up in the same boat. If it gets complicated enough you either end up with 2 screens. A tiny window you are looking out of via a single screen. or you dumb down the game.
There really is just a nor win situation.
Situational Awareness which is what it is all about is very hard to get right on a single screen.
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Tobiaz
Spacerats
531
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Posted - 2012.05.28 20:18:00 -
[5] - Quote
Simetraz wrote:This is the Catch 22.
For years people have been complaining about UI. But every time CCP make changes to it they get complaints because they changed it. CCP is damned if they do and damned if they don't.
Sadly despite growing pains I would really like CCP to push forward and fix the UI. It really does need it.
Spread sheets in space needs to go away. Sadly it is A LOT simpler said then done.
Every game out there ends up in the same boat. If it gets complicated enough you either end up with 2 screens. or a tiny window you are looking out of via a single screen. or you dumb down the game.
It really is just a no win situation.
Situational Awareness which is what it is all about is very hard to get right on a single screen.
That's because CCP hardly does any studies measuring player experience and satisfaction. And it's a simple fact that most of the devs almost never actually play the game (any more).
Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
Nemesis Factor
Clann Fian
55
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Posted - 2012.05.28 20:18:00 -
[6] - Quote
The new inventory is far more functional than the old one. |
Simetraz
State War Academy Caldari State
267
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Posted - 2012.05.28 20:25:00 -
[7] - Quote
Tobiaz wrote:
That's because CCP hardly does any studies measuring player experience and satisfaction. And it's a simple fact that most of the devs almost never actually play the game (any more).
I hate to agree with you but this is one time where I think CCP should really ask for the players help.
They have already asked for players to design ships. I believe if they asked the players to come up with a UI design we could end up with something really interesting.
It am sure it will end up being a hybrid of CCP ideas and what can be done along with the players dream of the ultimate UI.
I will guarantee that some of the ideas just won't be feasible but still.
I wonder if CCP would consider such a thing.
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baltec1
1220
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Posted - 2012.05.28 20:43:00 -
[8] - Quote
Nemesis Factor wrote:The new inventory is far more functional than the old one.
This. |
Ager Agemo
Saturn Reaper
82
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Posted - 2012.05.28 20:52:00 -
[9] - Quote
baltec1 wrote:Nemesis Factor wrote:The new inventory is far more functional than the old one. This.
after this tuesday specially it will be quite win |
Eian
Deep Core Mining Inc. Caldari State
30
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Posted - 2012.05.28 22:37:00 -
[10] - Quote
Nemesis Factor wrote:The new inventory is far more functional than the old one.
Yes, but only if you have opposable thumbs. Which it turns out many of these life forms don't have. |
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Ocih
Space Mermaids Somethin Awfull Forums
216
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Posted - 2012.05.28 22:42:00 -
[11] - Quote
Nemesis Factor wrote:The new inventory is far more functional than the old one.
It actually does.
I've never met a more rigid bunch of prudes as I have in EVE online. In fairness, EVE online also the only game where 2 years of work can vanish because of a UI glitch and the company running the game will shrug and say tough. |
Avid Bumhumper
Furian Necromongers
61
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Posted - 2012.05.28 22:49:00 -
[12] - Quote
This is their response to the NEX store debacle. "CCP: Well we couldn't take their money with shiny clothes, so lets give them shiny ships instead! Maybe it will bring in the Hello Kitty crowd, who will pay for anything shiny....."
My Tinfoil hat has been sugically implanted, so no,it is not for sale..... |
Kimmi Chan
Black Rebel Rifter Club
0
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Posted - 2012.05.28 22:52:00 -
[13] - Quote
They changed the inventory? You never know from reading these forums,
http://community.eveonline.com/devblog.asp?a=blog&nbid=72794 |
Ptraci
3 R Corporation The Irukandji
511
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Posted - 2012.05.28 23:09:00 -
[14] - Quote
RC Denton wrote:
Dear CCP,
Recently you guys have been trending towards UI changes that are more form over function. Stuff that used to be a single click, or easy to find is now buried in submenus and several clicks away.
You can thank Apple for that. |
Olleybear
I R' Carebear
73
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Posted - 2012.05.28 23:12:00 -
[15] - Quote
Hearing a lot of people say they like the new inventory interface and a lot of people say they dont like new inventory interface. I'm one of the oldies that doesnt like the new interface.
Why dont I like the new inventory?
It's slow. Every single time you dock in a station that has a lot of stuff in it the interface has to load it all up and I am just sitting there waiting. Old interface would load it once per log in session.
The new interface takes up more screen realestate than the old interface. To make the new interface usable in a station that contains a large amount of items ( yes I have multiple station warehouse cans to store my stuff ) I have to make the interface nearly as tall as my screen so I am not trying to grab a tiny little scroll bar button the size of a flea.
Everytime I go into a can to view mods, ammo, etc, and want to back out of it so I can go into another can, I have to grab the flea sized scroll button and scroll back up to the top click the root of the station inventory. Then of course if what I want to see is at the bottom of that scrolling list, have to scroll some more. I'm constantly scrolling and scrolling in stations that have large inventories to get anything done. Old way was double clicking a can and a new window pops up, double click another can and a new tab with that can name pops up on the previously new window. Then just click whatever tab name I want. Easy as pie.
Of course I realize that I am an old veteran who is used to using the old interface and the Eve motto is "Adapt or Die", so I will adapt while I grumble something to the effect of "damn kids get off my lawn" while trying to remember where I put my wallet for 20 minutes only to realize its been in my back pocket the whole time.
Old folks, we are so resistant to change. When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |
MadMuppet
Kerguelen Station
412
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Posted - 2012.05.28 23:55:00 -
[16] - Quote
Nemesis Factor wrote:The new inventory is far more functional than the old one.
The new inventory added functionality, some of it quite awesome. However, there was a lot of basic functionality taken away as well causing a reduction in efficiency of the user interface.
The new NEOCOM added some cool customization functionality, but then it turned in to a flashy mess and we lost some basic functionality and efficiency of the of the user interface.
They Captain's Quarters added, um, a way to see our characters, but it removed fast efficient operations and people had to rage to, not get rid of it, but get back some of the basic functionality of the user interface.
This is the problem that keep hitting us over and over again. Features in the game are being removed never to return and it is always backed with 'it will be better' and 'it isn't coming back because we cannot maintain it'.
Wide-screen/letterbox mode was wonderful. With it on you had a nice clear bar above (where targets show) and below (where your cap/shield/armor is. You could clearly see what is going on. That went away as being 'too difficult to maintain'. The interface then became 'more transparent' and we all raged because nobody could read the capacitor. Now we have 'new nebula' that are so bright that you cannot read you target information clearly, but they won't do anything to fix that either. (note, some say this is to combat botting, but when wide-screen went away the bots were back in two days because they found a work around while the rest of us suffer from eye strain)
TLDR : CCP is constantly removing features to their game and claiming they are improving it. This is where the rage comes from. Check out the new Orca model, brought to you by the Unified Inventory System
http://i.imgur.com/InJgK.jpg-á
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Rath Kelbore
The Six-Pack Syndicate
211
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Posted - 2012.05.29 00:13:00 -
[17] - Quote
Esan Vartesa wrote:Confirming that I haven't gone to eveonline.com since the web redesign.
[/nosarcasm] Me neither. Now i just go to evegate and click forums or dev blogs. Much better
I plan on living forever.......so far, so good. |
Sup B1tches
Quovis CORE Alliance
57
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Posted - 2012.05.29 00:55:00 -
[18] - Quote
Rath Kelbore wrote:Esan Vartesa wrote:Confirming that I haven't gone to eveonline.com since the web redesign.
[/nosarcasm] Me neither. Now i just go to evegate and click forums or dev blogs. Much better
I went there once to search for the forums on a foreign PC... i couldn't find it so i just did a google search for the forums directly.
I think the new inventory system reflects that process quite well; look for something, get frustrated, take more time to do what you need to do. |
Cutter Isaacson
Brutor Tribe Minmatar Republic
154
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Posted - 2012.05.29 01:03:00 -
[19] - Quote
Simetraz wrote:Tobiaz wrote:
That's because CCP hardly does any studies measuring player experience and satisfaction. And it's a simple fact that most of the devs almost never actually play the game (any more).
I hate to agree with you but this is one time where I think CCP should really ask for the players help. They have already asked for players to design ships. I believe if they asked the players to come up with a UI design we could end up with something really interesting. It am sure it will end up being a hybrid of CCP ideas and what can be done along with the players dream of the ultimate UI. I will guarantee that some of the ideas just won't be feasible but still. I wonder if CCP would consider such a thing. Granted this would mean a major UI change probably won't happen for about a year. But I am will to wait that long for something really nice. We have lived this long with the current UI what is another year to get it right.
Some of you people place far too much value on your own input. Running a competition for players to design a ship is a gift to the players, not a sign that CCP is incapable of doing so themselves. An awful lot of you are suffering from delusions of grandeur and you look damned foolish.
And as for the idiot who claims that it is a fact that the Devs don't play anymore, please provide signed and dated evidence to back up your claim, or kindly stop using your anal cavity and rectal muscles as a replacement for your mouth and vocal chords.
CCP, WHEN AM I GOING TO GET MY CORP BACK? KINDA WANT MY STUFF BACK FROM THE HANGARS. |
Simetraz
State War Academy Caldari State
274
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Posted - 2012.05.29 04:22:00 -
[20] - Quote
Cutter Isaacson wrote:
Some of you people place far too much value on your own input. Running a competition for players to design a ship is a gift to the players, not a sign that CCP is incapable of doing so themselves. An awful lot of you are suffering from delusions of grandeur and you look damned foolish.
WOW that is rather hostile. Never stated CCP couldn't build a UI, they obviously have and it has served rather well over the past years.
Exactly what is so bad about seeing what the players would like for a UI ?
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