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chatgris
Quantum Cats Syndicate
96
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Posted - 2012.05.29 17:41:00 -
[1] - Quote
Mutnin wrote:Even out numbered you can still cause them grief in out of the way places that you now have the advantage in because you have ability to reship because you plan on fighting in that area. Had we given up we would be in same shape you are now because we were fighting just as out numbered. The difference is we didn't give up, we fought back.
This. Split up and fan out and get solo/duo groups hit and run and plex. The Caldari have better Warzone control last I checked, and they capture more plexes than we do, because they split up and fan out, despite them having literally no chance in an open fight.
You say you're the underdog, but it sounds like you're still fighting as a *fleet* and not scurrying around like guerilla fighters like true underdogs do. You can't be an underdog AND just sit in fleets all day, that's not how guerilla warfare works. But if you feel your side truly is the more competent one pilot for pilot, split up in small groups (5 max) and fan out. Hit plexes, kill enemy stragglers, and fight like a guerilla force.
One thing though: NPC balance is needed, I feel for you having to deal with the TP + missile spam rats. |

chatgris
Quantum Cats Syndicate
96
|
Posted - 2012.05.29 18:08:00 -
[2] - Quote
Veshta Yoshida wrote:Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW.
Minors and mediums are fine, but try getting jammed for a minute solid in the larger plexes. It's not fun.
Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn)
I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? |

chatgris
Quantum Cats Syndicate
100
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Posted - 2012.06.03 09:22:00 -
[3] - Quote
Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one. 
Run the ISK/LP numbers. Also, lower price == higher demand, which in itself causes a higher ISK/LP.
Additionally, it's not like the amarr have anything unique in FW that doesn't have a pirate equivalent that starts to look like better value once the amarr prices start to increase. |

chatgris
Quantum Cats Syndicate
146
|
Posted - 2012.07.05 19:28:00 -
[4] - Quote
Nave Drallig wrote:nen and nisuwa's contested rates are steadily going up...
Nenna and Nisuwa are currently both 0%.
As far as Rakapas and SLAPD's relocation go, it's unfortunate that the system discourages the spreading out of home bases and instead gets people to all lump together in one or two systems. But in the end SLAPD only had a US TZ presence and the rest of the time the system got plexed. |
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